trunk/src/mame/drivers/dreamwld.c
| r31345 | r31346 | |
| 705 | 705 | ram. The interrupt vectors point at the code placed in RAM. */ |
| 706 | 706 | ROM_LOAD( "protdata.bin", 0x000, 0x6c9 , CRC(f284b2fd) SHA1(9e8096c8aa8a288683f002311b38787b120748d1) ) /* extracted */ |
| 707 | 707 | |
| 708 | | ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Samples - 1st chip*/ |
| 708 | ROM_REGION( 0x100000, "oki1", 0 ) /* OKI Samples - 1st chip */ |
| 709 | 709 | ROM_LOAD( "5.bin", 0x000000, 0x80000, CRC(9689570a) SHA1(4414233da8f46214ca7e9022df70953922a63aa4) ) |
| 710 | 710 | ROM_RELOAD(0x80000,0x80000) // for the banks |
| 711 | 711 | |
| 712 | | ROM_REGION( 0x100000, "oki2", 0 ) /* OKI Samples - 2nd chip*/ |
| 712 | ROM_REGION( 0x100000, "oki2", 0 ) /* OKI Samples - 2nd chip */ |
| 713 | 713 | ROM_LOAD( "6.bin", 0x000000, 0x80000, CRC(c8b91f30) SHA1(706004ca56d0a74bc7a3dfd73a21cdc09eb90f05) ) |
| 714 | 714 | ROM_RELOAD(0x80000,0x80000) // for the banks |
| 715 | 715 | |
| r31345 | r31346 | |
| 730 | 730 | /* |
| 731 | 731 | |
| 732 | 732 | Rolling Crush |
| 733 | | Trust / Semicom, 1999 |
| 733 | Trust / SemiCom, 1999 |
| 734 | 734 | |
| 735 | 735 | PCB Layout |
| 736 | 736 | ---------- |
| r31345 | r31346 | |
| 806 | 806 | /* |
| 807 | 807 | |
| 808 | 808 | Baryon |
| 809 | | Semicom, 1997 |
| 809 | SemiCom, 1997 |
| 810 | 810 | |
| 811 | 811 | PCB Layout |
| 812 | 812 | ---------- |
| r31345 | r31346 | |
| 873 | 873 | |
| 874 | 874 | GAME( 1997, baryon, 0, baryon, baryon, driver_device, 0, ROT270, "SemiCom", "Baryon - Future Assault", GAME_SUPPORTS_SAVE ) |
| 875 | 875 | GAME( 2000, dreamwld, 0, dreamwld, dreamwld, driver_device, 0, ROT0, "SemiCom", "Dream World", GAME_SUPPORTS_SAVE ) |
| 876 | | GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / Semicom", "Rolling Crush (version 1.07.E - 1999/02/11)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) // wrong linescroll |
| 876 | GAME( 1999, rolcrush, 0, baryon, rolcrush, driver_device, 0, ROT0, "Trust / SemiCom", "Rolling Crush (version 1.07.E - 1999/02/11)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS ) // wrong linescroll |