trunk/src/emu/video/rgbvmx.h
| r29560 | r29561 | |
| 64 | 64 | components to an rgbint type |
| 65 | 65 | -------------------------------------------------*/ |
| 66 | 66 | |
| 67 | | INLINE void rgb_to_rgbint(rgbint *rgb, rgb_t color) |
| 67 | INLINE void rgb_to_rgbint(rgbint *rgb, rgb_t const &color) |
| 68 | 68 | { |
| 69 | | vector signed char temp = (vector signed char)vec_perm((vector signed int)vec_lde(0, &color), vec_splat_s32(0), vec_lvsl(0, &color)); |
| 69 | vector signed char temp = (vector signed char)vec_perm((vector signed int)vec_lde(0, color.ptr()), vec_splat_s32(0), vec_lvsl(0, color.ptr())); |
| 70 | 70 | *rgb = (rgbint)vec_mergeh((vector signed char)vec_splat_s32(0), temp); |
| 71 | 71 | } |
| 72 | 72 | |
| r29560 | r29561 | |
| 76 | 76 | components to an rgbint type |
| 77 | 77 | -------------------------------------------------*/ |
| 78 | 78 | |
| 79 | | INLINE void rgba_to_rgbaint(rgbaint *rgb, rgb_t color) |
| 79 | INLINE void rgba_to_rgbaint(rgbaint *rgb, rgb_t const &color) |
| 80 | 80 | { |
| 81 | | vector signed char temp = (vector signed char)vec_perm((vector signed int)vec_lde(0, &color), vec_splat_s32(0), vec_lvsl(0, &color)); |
| 81 | vector signed char temp = (vector signed char)vec_perm((vector signed int)vec_lde(0, color.ptr()), vec_splat_s32(0), vec_lvsl(0, color.ptr())); |
| 82 | 82 | *rgb = (rgbaint)vec_mergeh((vector signed char)vec_splat_s32(0), temp); |
| 83 | 83 | } |
| 84 | 84 | |
| r29560 | r29561 | |
| 91 | 91 | INLINE rgb_t rgbint_to_rgb(const rgbint *color) |
| 92 | 92 | { |
| 93 | 93 | vector unsigned int temp = vec_splat((vector unsigned int)vec_packsu(*color, *color), 0); |
| 94 | | rgb_t result; |
| 94 | UINT32 result; |
| 95 | 95 | vec_ste(temp, 0, &result); |
| 96 | 96 | return result; |
| 97 | 97 | } |
| r29560 | r29561 | |
| 105 | 105 | INLINE rgb_t rgbaint_to_rgba(const rgbaint *color) |
| 106 | 106 | { |
| 107 | 107 | vector unsigned int temp = vec_splat((vector unsigned int)vec_packsu(*color, *color), 0); |
| 108 | | rgb_t result; |
| 108 | UINT32 result; |
| 109 | 109 | vec_ste(temp, 0, &result); |
| 110 | 110 | return result; |
| 111 | 111 | } |
| r29560 | r29561 | |
| 120 | 120 | INLINE rgb_t rgbint_to_rgb_clamp(const rgbint *color) |
| 121 | 121 | { |
| 122 | 122 | vector unsigned int temp = vec_splat((vector unsigned int)vec_packsu(*color, *color), 0); |
| 123 | | rgb_t result; |
| 123 | UINT32 result; |
| 124 | 124 | vec_ste(temp, 0, &result); |
| 125 | 125 | return result; |
| 126 | 126 | } |
| r29560 | r29561 | |
| 135 | 135 | INLINE rgb_t rgbaint_to_rgba_clamp(const rgbaint *color) |
| 136 | 136 | { |
| 137 | 137 | vector unsigned int temp = vec_splat((vector unsigned int)vec_packsu(*color, *color), 0); |
| 138 | | rgb_t result; |
| 138 | UINT32 result; |
| 139 | 139 | vec_ste(temp, 0, &result); |
| 140 | 140 | return result; |
| 141 | 141 | } |
| r29560 | r29561 | |
| 318 | 318 | four pixel values |
| 319 | 319 | -------------------------------------------------*/ |
| 320 | 320 | |
| 321 | | INLINE rgb_t rgb_bilinear_filter(rgb_t rgb00, rgb_t rgb01, rgb_t rgb10, rgb_t rgb11, UINT8 u, UINT8 v) |
| 321 | INLINE rgb_t rgb_bilinear_filter(rgb_t const &rgb00, rgb_t const &rgb01, rgb_t const &rgb10, rgb_t const &rgb11, UINT8 u, UINT8 v) |
| 322 | 322 | { |
| 323 | | rgb_t result; |
| 324 | | rgbint color00 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb00), vec_splat_s32(0), vec_lvsl(0, &rgb00)); |
| 325 | | rgbint color01 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb01), vec_splat_s32(0), vec_lvsl(0, &rgb01)); |
| 326 | | rgbint color10 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb10), vec_splat_s32(0), vec_lvsl(0, &rgb10)); |
| 327 | | rgbint color11 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb11), vec_splat_s32(0), vec_lvsl(0, &rgb11)); |
| 323 | rgbint color00 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb00.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb00.ptr())); |
| 324 | rgbint color01 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb01.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb01.ptr())); |
| 325 | rgbint color10 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb10.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb10.ptr())); |
| 326 | rgbint color11 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb11.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb11.ptr())); |
| 328 | 327 | |
| 329 | 328 | /* interleave color01 and color00 at the byte level */ |
| 330 | 329 | color01 = (rgbint)vec_mergeh((vector signed char)color01, (vector signed char)color00); |
| r29560 | r29561 | |
| 340 | 339 | color01 = (rgbint)vec_sr((vector signed int)color01, vec_splat_u32(15)); |
| 341 | 340 | color01 = vec_packs((vector signed int)color01, (vector signed int)color01); |
| 342 | 341 | color01 = (rgbint)vec_packsu(color01, color01); |
| 342 | |
| 343 | UINT32 result; |
| 343 | 344 | vec_ste((vector unsigned int)color01, 0, &result); |
| 344 | 345 | return result; |
| 345 | 346 | } |
| r29560 | r29561 | |
| 350 | 351 | four pixel values |
| 351 | 352 | -------------------------------------------------*/ |
| 352 | 353 | |
| 353 | | INLINE rgb_t rgba_bilinear_filter(rgb_t rgb00, rgb_t rgb01, rgb_t rgb10, rgb_t rgb11, UINT8 u, UINT8 v) |
| 354 | INLINE rgb_t rgba_bilinear_filter(rgb_t const &rgb00, rgb_t const &rgb01, rgb_t const &rgb10, rgb_t const &rgb11, UINT8 u, UINT8 v) |
| 354 | 355 | { |
| 355 | | rgb_t result; |
| 356 | | rgbaint color00 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb00), vec_splat_s32(0), vec_lvsl(0, &rgb00)); |
| 357 | | rgbaint color01 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb01), vec_splat_s32(0), vec_lvsl(0, &rgb01)); |
| 358 | | rgbaint color10 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb10), vec_splat_s32(0), vec_lvsl(0, &rgb10)); |
| 359 | | rgbaint color11 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb11), vec_splat_s32(0), vec_lvsl(0, &rgb11)); |
| 356 | rgbaint color00 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb00.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb00.ptr())); |
| 357 | rgbaint color01 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb01.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb01.ptr())); |
| 358 | rgbaint color10 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb10.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb10.ptr())); |
| 359 | rgbaint color11 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb11.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb11.ptr())); |
| 360 | 360 | |
| 361 | 361 | /* interleave color01 and color00 at the byte level */ |
| 362 | 362 | color01 = (rgbaint)vec_mergeh((vector signed char)color01, (vector signed char)color00); |
| r29560 | r29561 | |
| 372 | 372 | color01 = (rgbaint)vec_sr((vector signed int)color01, vec_splat_u32(15)); |
| 373 | 373 | color01 = vec_packs((vector signed int)color01, (vector signed int)color01); |
| 374 | 374 | color01 = (rgbaint)vec_packsu(color01, color01); |
| 375 | |
| 376 | UINT32 result; |
| 375 | 377 | vec_ste((vector unsigned int)color01, 0, &result); |
| 376 | 378 | return result; |
| 377 | 379 | } |
| r29560 | r29561 | |
| 382 | 384 | four pixel values |
| 383 | 385 | -------------------------------------------------*/ |
| 384 | 386 | |
| 385 | | INLINE void rgbint_bilinear_filter(rgbint *color, rgb_t rgb00, rgb_t rgb01, rgb_t rgb10, rgb_t rgb11, UINT8 u, UINT8 v) |
| 387 | INLINE void rgbint_bilinear_filter(rgbint *color, rgb_t const &rgb00, rgb_t const &rgb01, rgb_t const &rgb10, rgb_t const &rgb11, UINT8 u, UINT8 v) |
| 386 | 388 | { |
| 387 | | rgbint color00 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb00), vec_splat_s32(0), vec_lvsl(0, &rgb00)); |
| 388 | | rgbint color01 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb01), vec_splat_s32(0), vec_lvsl(0, &rgb01)); |
| 389 | | rgbint color10 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb10), vec_splat_s32(0), vec_lvsl(0, &rgb10)); |
| 390 | | rgbint color11 = (rgbint)vec_perm((vector signed int)vec_lde(0, &rgb11), vec_splat_s32(0), vec_lvsl(0, &rgb11)); |
| 389 | rgbint color00 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb00.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb00.ptr())); |
| 390 | rgbint color01 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb01.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb01.ptr())); |
| 391 | rgbint color10 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb10.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb10.ptr())); |
| 392 | rgbint color11 = (rgbint)vec_perm((vector signed int)vec_lde(0, rgb11.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb11.ptr())); |
| 391 | 393 | |
| 392 | 394 | /* interleave color01 and color00 at the byte level */ |
| 393 | 395 | color01 = (rgbint)vec_mergeh((vector signed char)color01, (vector signed char)color00); |
| r29560 | r29561 | |
| 410 | 412 | four pixel values |
| 411 | 413 | -------------------------------------------------*/ |
| 412 | 414 | |
| 413 | | INLINE void rgbaint_bilinear_filter(rgbaint *color, rgb_t rgb00, rgb_t rgb01, rgb_t rgb10, rgb_t rgb11, UINT8 u, UINT8 v) |
| 415 | INLINE void rgbaint_bilinear_filter(rgbaint *color, rgb_t const &rgb00, rgb_t const &rgb01, rgb_t const &rgb10, rgb_t const &rgb11, UINT8 u, UINT8 v) |
| 414 | 416 | { |
| 415 | | rgbaint color00 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb00), vec_splat_s32(0), vec_lvsl(0, &rgb00)); |
| 416 | | rgbaint color01 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb01), vec_splat_s32(0), vec_lvsl(0, &rgb01)); |
| 417 | | rgbaint color10 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb10), vec_splat_s32(0), vec_lvsl(0, &rgb10)); |
| 418 | | rgbaint color11 = (rgbaint)vec_perm((vector signed int)vec_lde(0, &rgb11), vec_splat_s32(0), vec_lvsl(0, &rgb11)); |
| 417 | rgbaint color00 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb00.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb00.ptr())); |
| 418 | rgbaint color01 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb01.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb01.ptr())); |
| 419 | rgbaint color10 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb10.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb10.ptr())); |
| 420 | rgbaint color11 = (rgbaint)vec_perm((vector signed int)vec_lde(0, rgb11.ptr()), vec_splat_s32(0), vec_lvsl(0, rgb11.ptr())); |
| 419 | 421 | |
| 420 | 422 | /* interleave color01 and color00 at the byte level */ |
| 421 | 423 | color01 = (rgbaint)vec_mergeh((vector signed char)color01, (vector signed char)color00); |