trunk/src/emu/video/bufsprite.c
| r29210 | r29211 | |
| 21 | 21 | extern const device_type BUFFERED_SPRITERAM16 = &device_creator<buffered_spriteram16_device>; |
| 22 | 22 | extern const device_type BUFFERED_SPRITERAM32 = &device_creator<buffered_spriteram32_device>; |
| 23 | 23 | extern const device_type BUFFERED_SPRITERAM64 = &device_creator<buffered_spriteram64_device>; |
| 24 | | |
| 25 | | |
| 26 | | |
| 27 | | /* ----- sprite buffering ----- */ |
| 28 | | |
| 29 | | /* buffered sprite RAM write handlers */ |
| 30 | | WRITE8_HANDLER( buffer_spriteram_w ) { } |
| 31 | | WRITE16_HANDLER( buffer_spriteram16_w ) { } |
| 32 | | WRITE32_HANDLER( buffer_spriteram32_w ) { } |
| 33 | | WRITE8_HANDLER( buffer_spriteram_2_w ) { } |
| 34 | | WRITE16_HANDLER( buffer_spriteram16_2_w ) { } |
| 35 | | WRITE32_HANDLER( buffer_spriteram32_2_w ) { } |
| 36 | | |
| 37 | | /* perform the actual buffering */ |
| 38 | | void buffer_spriteram(running_machine &machine, UINT8 *ptr, int length) { } |
| 39 | | void buffer_spriteram_2(running_machine &machine, UINT8 *ptr, int length) { } |