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| r26369 Friday 22nd November, 2013 at 20:56:38 UTC by hap |
|---|
| ffs |
| [src/mame] | mame.mak |
| [src/mame/drivers] | sshot.c |
| [src/mame/layout] | gunchamps.lay* |
| r26368 | r26369 | |
|---|---|---|
| 2611 | 2611 | |
| 2612 | 2612 | $(DRIVERS)/stactics.o: $(LAYOUT)/stactics.lh |
| 2613 | 2613 | |
| 2614 | $(DRIVERS)/sshot.o: $(LAYOUT)/gunchamp.lh | |
| 2614 | $(DRIVERS)/sshot.o: $(LAYOUT)/gunchamps.lh | |
| 2615 | 2615 | |
| 2616 | 2616 | $(DRIVERS)/sstrangr.o: $(LAYOUT)/sstrangr.lh |
| 2617 | 2617 |
| r0 | r26369 | |
|---|---|---|
| 1 | <?xml version="1.0"?> | |
| 2 | <mamelayout version="2"> | |
| 3 | <element name="overlay"> | |
| 4 | <rect> | |
| 5 | <bounds left="0" top="0" right="400" bottom="300" /> | |
| 6 | <color red="1.0" green="1.0" blue="1.0" /> | |
| 7 | </rect> | |
| 8 | </element> | |
| 9 | ||
| 10 | <view name="Color Overlay"> | |
| 11 | <screen index="0"> | |
| 12 | <bounds left="0" top="0" right="4" bottom="3" /> | |
| 13 | </screen> | |
| 14 | <overlay element="overlay"> | |
| 15 | <bounds left="0" top="0" right="4" bottom="3" /> | |
| 16 | </overlay> | |
| 17 | </view> | |
| 18 | </mamelayout> |
| Added: svn:mime-type + text/plain Added: svn:eol-style + native |
| r26368 | r26369 | |
|---|---|---|
| 163 | 163 | #include "emu.h" |
| 164 | 164 | #include "cpu/scmp/scmp.h" |
| 165 | 165 | |
| 166 | #include "gunchamp.lh" | |
| 166 | #include "gunchamps.lh" | |
| 167 | 167 | |
| 168 | 168 | |
| 169 | 169 | class supershot_state : public driver_device |
| r26368 | r26369 | |
| 399 | 399 | |
| 400 | 400 | |
| 401 | 401 | GAME( 1979, sshot, 0, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) |
| 402 | GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING, layout_gunchamp ) | |
| 402 | GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING, layout_gunchamps ) |
| Previous | 199869 Revisions | Next |