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r26367 Friday 22nd November, 2013 at 20:04:12 UTC by hap
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[src/mame]mame.mak
[src/mame/drivers]8080bw.c sshot.c
[src/mame/layout]gunchamp.lay*

trunk/src/mame/layout/gunchamp.lay
r0r26367
1<?xml version="1.0"?>
2<mamelayout version="2">
3   <element name="overlay">
4      <rect>
5         <bounds left="0" top="0" right="400" bottom="300" />
6         <color red="1.0" green="1.0" blue="1.0" />
7      </rect>
8   </element>
9
10   <view name="Color Overlay">
11      <screen index="0">
12         <bounds left="0" top="0" right="4" bottom="3" />
13      </screen>
14      <overlay element="overlay">
15         <bounds left="0" top="0" right="4" bottom="3" />
16      </overlay>
17   </view>
18</mamelayout>
Property changes on: trunk/src/mame/layout/gunchamp.lay
Added: svn:eol-style
   + native
Added: svn:mime-type
   + text/plain
trunk/src/mame/drivers/8080bw.c
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201201
202202#include "cosmicm.lh"
203203#include "galactic.lh"
204#include "gunchamp.lh"
204205#include "shuttlei.lh"
205206#include "spacecom.lh"
206207
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46814682GAMEL(1979, shuttlei,   0,        shuttlei,  shuttlei,  driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_shuttlei )
46824683GAMEL(1979, skylove,    0,        shuttlei,  skylove,   driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_shuttlei )
46834684GAME (1978, claybust,   0,        claybust,  claybust,  driver_device, 0, ROT0,   "Model Racing", "Claybuster", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Claybuster according to flyers
4684GAME (1980, gunchamp,   0,        claybust,  gunchamp,  driver_device, 0, ROT0,   "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Gun Champ according to original cab
4685GAMEL(1980, gunchamp,   0,        claybust,  gunchamp,  driver_device, 0, ROT0,   "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, gunchamp ) // no titlescreen, Gun Champ according to original cab
46854686GAME( 1980?,astropal,   0,        astropal,  astropal,  driver_device, 0, ROT0,   "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
46864687GAME( 1979?,attackfc,   0,        attackfc,  attackfc,  _8080bw_state, attackfc, ROT0, "Electronic Games Systems", "Attack Force", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
46874688
trunk/src/mame/drivers/sshot.c
r26366r26367
163163#include "emu.h"
164164#include "cpu/scmp/scmp.h"
165165
166#include "gunchamp.lh"
167
168
166169class supershot_state : public driver_device
167170{
168171public:
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396399
397400
398401GAME( 1979, sshot,     0,        supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
399GAME( 1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING)
402GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING, gunchamp )
trunk/src/mame/mame.mak
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22672267
22682268$(DRIVERS)/8080bw.o:    $(LAYOUT)/cosmicm.lh \
22692269         $(LAYOUT)/galactic.lh \
2270         $(LAYOUT)/gunchamp.lh \
22702271         $(LAYOUT)/shuttlei.lh \
22712272         $(LAYOUT)/spacecom.lh
22722273
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26102611
26112612$(DRIVERS)/stactics.o:  $(LAYOUT)/stactics.lh
26122613
2614$(DRIVERS)/sshot.o:     $(LAYOUT)/gunchamp.lh
2615
26132616$(DRIVERS)/sstrangr.o:  $(LAYOUT)/sstrangr.lh
26142617
26152618$(DRIVERS)/subsino.o:   $(LAYOUT)/victor5.lh \

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