trunk/src/mame/drivers/8080bw.c
r26366 | r26367 | |
201 | 201 | |
202 | 202 | #include "cosmicm.lh" |
203 | 203 | #include "galactic.lh" |
| 204 | #include "gunchamp.lh" |
204 | 205 | #include "shuttlei.lh" |
205 | 206 | #include "spacecom.lh" |
206 | 207 | |
r26366 | r26367 | |
4681 | 4682 | GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_shuttlei ) |
4682 | 4683 | GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_shuttlei ) |
4683 | 4684 | GAME (1978, claybust, 0, claybust, claybust, driver_device, 0, ROT0, "Model Racing", "Claybuster", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Claybuster according to flyers |
4684 | | GAME (1980, gunchamp, 0, claybust, gunchamp, driver_device, 0, ROT0, "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Gun Champ according to original cab |
| 4685 | GAMEL(1980, gunchamp, 0, claybust, gunchamp, driver_device, 0, ROT0, "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, gunchamp ) // no titlescreen, Gun Champ according to original cab |
4685 | 4686 | GAME( 1980?,astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) |
4686 | 4687 | GAME( 1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, attackfc, ROT0, "Electronic Games Systems", "Attack Force", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) |
4687 | 4688 | |
trunk/src/mame/drivers/sshot.c
r26366 | r26367 | |
163 | 163 | #include "emu.h" |
164 | 164 | #include "cpu/scmp/scmp.h" |
165 | 165 | |
| 166 | #include "gunchamp.lh" |
| 167 | |
| 168 | |
166 | 169 | class supershot_state : public driver_device |
167 | 170 | { |
168 | 171 | public: |
r26366 | r26367 | |
396 | 399 | |
397 | 400 | |
398 | 401 | GAME( 1979, sshot, 0, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Super Shot", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) |
399 | | GAME( 1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING) |
| 402 | GAMEL(1980, gunchamps, gunchamp, supershot, supershot, driver_device, 0, ROT0, "Model Racing", "Gun Champ (newer, Super Shot hardware)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING, gunchamp ) |