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r25436 Thursday 26th September, 2013 at 13:50:12 UTC by Phil Bennett
tmnt.c - Confirmed and removed TMNT and TMNT2 BTANTB -nw-

Sources:
TMNT: http://www.youtube.com/watch?v=z9xJabf9a4Y
TMNT2: http://www.youtube.com/watch?v=HsgaeJ7oLFE
[src/mame/drivers]tmnt.c

trunk/src/mame/drivers/tmnt.c
r25435r25436
4949  emulation related. While these common one-pixel lags are very obvious
5050  on VGA-class displays they're virtually invisible on TV and older
5151  15kHz arcade monitors.
52- TMNT2: "BIG APPLE, 3 AM" is not played in the first loop. I believe
53  it's a design decision because it'll cut into the last intro dialogue.
54  The game looks up sound codes of these prologue lines from two different
55  tables. One for the first loop and the other for any loop thereafter.
56  The SNES port plays it everytime probably because it has no intro speech.
57  If the real board turns out otherwise I have no idea how to fix it except
58  patching the first table.
59- TMNT: In the sewer level when purple foot soldiers jump out of the water
60  they turn white for a short moment. The color index is copied straight
61  form ROM and nothing unusual is found in that part the code. There is no
62  known protection in this game so this bug may need reconfirmation.
63(081003AT)
6452
6553***************************************************************************/
6654

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