trunk/src/mame/video/xmen.c
| r25405 | r25406 | |
| 210 | 210 | |
| 211 | 211 | konami_sortlayers3(layer, m_layerpri); |
| 212 | 212 | |
| 213 | | screen.priority().fill(0, cliprect); |
| 213 | m_screen->priority().fill(0, cliprect); |
| 214 | 214 | /* note the '+1' in the background color!!! */ |
| 215 | 215 | renderbitmap->fill(16 * bg_colorbase + 1, cliprect); |
| 216 | | m_k052109->tilemap_draw(screen, *renderbitmap, cliprect, layer[0], 0, 1); |
| 217 | | m_k052109->tilemap_draw(screen, *renderbitmap, cliprect, layer[1], 0, 2); |
| 218 | | m_k052109->tilemap_draw(screen, *renderbitmap, cliprect, layer[2], 0, 4); |
| 216 | m_k052109->tilemap_draw(m_screen, *renderbitmap, cliprect, layer[0], 0, 1); |
| 217 | m_k052109->tilemap_draw(m_screen, *renderbitmap, cliprect, layer[1], 0, 2); |
| 218 | m_k052109->tilemap_draw(m_screen, *renderbitmap, cliprect, layer[2], 0, 4); |
| 219 | 219 | |
| 220 | 220 | /* this isn't supported anymore and it is unsure if still needed; keeping here for reference |
| 221 | 221 | pdrawgfx_shadow_lowpri = 1; fix shadows of boulders in front of feet */ |