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r24755 Monday 5th August, 2013 at 18:24:09 UTC by David Haywood
switched lockload sample regions around (nw)
[src/mame/drivers]deco32.c

trunk/src/mame/drivers/deco32.c
r24754r24755
30183018
30193019   ROM_REGION( 0x1000000, "dvi", ROMREGION_ERASE00 ) /* Video data - unique PCB and this region is not used? */
30203020
3021   ROM_REGION(0x100000, "oki1", 0 )
3021   ROM_REGION(0x80000, "oki1", 0 )
3022   ROM_LOAD( "mbm-07.n19",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) )
3023
3024   ROM_REGION(0x100000, "oki2", 0 )
30223025   ROM_LOAD( "mbm-06.n17",  0x00000, 0x100000,  CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) )
3023
3024   ROM_REGION(0x80000, "oki2", 0 )
3025   ROM_LOAD( "mbm-07.n19",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) /* Does this go here or "oki2" ?? */
30263026ROM_END
30273027
30283028ROM_START( gunhard ) /* Board No. DE-0420-1 + Bottom board DE-0421-0 slightly different hardware, a unique PCB and not a Dragongun conversion */
r24754r24755
30893089
30903090   ROM_REGION( 0x1000000, "dvi", ROMREGION_ERASE00 ) /* Video data - unique PCB and this region is not used? */
30913091
3092   ROM_REGION(0x100000, "oki1", 0 )
3092   ROM_REGION(0x80000, "oki1", 0 )
3093   ROM_LOAD( "mbm-07.n19",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) )
3094
3095   ROM_REGION(0x100000, "oki2", 0 )
30933096   ROM_LOAD( "mbm-06.n17",  0x00000, 0x100000,  CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) )
3094
3095   ROM_REGION(0x80000, "oki2", 0 )
3096   ROM_LOAD( "mbm-07.n19",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) /* Does this go here or "oki2" ?? */
30973097ROM_END
30983098
30993099ROM_START( lockloadu ) /* Board No. DE-0359-2 + Bottom board DE-0360-4, a Dragongun conversion */
r24754r24755
31723172//  ROM_LOAD( "mar-27.bin",  0x00000,  0x100000,  CRC(3fcbd10f) SHA1(70fc7b88bbe35bbae1de14364b03d0a06d541de5) )
31733173//  ROM_LOAD( "mar-28.bin",  0x00000,  0x100000,  CRC(5a2ec71d) SHA1(447c404e6bb696f7eb7c61992a99b9be56f5d6b0) )
31743174
3175   ROM_REGION(0x100000, "oki1", 0 )
3175   // not sure why the IC positions are swapped compared to Dragon Gun
3176   ROM_REGION(0x80000, "oki1", 0 )
3177   ROM_LOAD( "mbm-07.n21",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) )
3178
3179   ROM_REGION(0x100000, "oki2", ROMREGION_ERASE00 )
31763180   ROM_LOAD( "mbm-06.n17",  0x00000, 0x100000,  CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) )
31773181
3178   ROM_REGION(0x80000, "oki2", 0 )
3179   ROM_LOAD( "mbm-07.n21",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) )
3180
3181   ROM_REGION(0x80000, "oki3", 0 )
3182   ROM_REGION(0x80000, "oki3", ROMREGION_ERASE00 )
31823183   ROM_LOAD( "mar-07.n19",  0x00000, 0x80000,  CRC(40287d62) SHA1(c00cb08bcdae55bcddc14c38e88b0484b1bc9e3e) )  // same as dragngun, unused?
31833184ROM_END
31843185
r24754r24755
36033604GAME( 1991, captavenuu, captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 )
36043605GAME( 1991, captavenua, captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 )
36053606GAME( 1991, captavenj,  captaven, captaven, captaven, deco32_state,   captaven,  ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 )
3606GAME( 1993, dragngun,   0,        dragngun, dragngun, dragngun_state, dragngun,  ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS )
3607GAME( 1993, dragngunj,  dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East Corporation", "Dragon Gun (Japan)", GAME_IMPERFECT_GRAPHICS )
3607
36083608GAME( 1993, fghthist,   0,        fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East Corporation", "Fighter's History (World ver 43-07, DE-0380-2 PCB)", 0 )
36093609GAME( 1993, fghthistu,  fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East Corporation", "Fighter's History (US ver 42-03, DE-0380-2 PCB)", 0 )
36103610GAME( 1993, fghthistua, fghthist, fghthsta, fghthist, deco32_state,   fghthist,  ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, DE-0395-1 PCB)", 0 )
36113611GAME( 1993, fghthistj,  fghthist, fghthist, fghthist, deco32_state,   fghthist,  ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0380-2 PCB)", 0 )
36123612GAME( 1993, fghthistja, fghthist, fghthsta, fghthist, deco32_state,   fghthist,  ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0395-1 PCB)", 0 )
3613GAME( 1994, lockload,   0,        lockload, lockload, dragngun_state, lockload,  ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
3614GAME( 1994, gunhard,    lockload, lockload, lockload, dragngun_state, lockload,  ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
3615GAME( 1994, lockloadu,  lockload, lockloadu,lockload, dragngun_state, lockload,  ROT0, "Data East Corporation", "Locked 'n Loaded (US, HuC6280 Sound CPU)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
3616GAME( 1994, tattass,    0,        tattass,  tattass,  deco32_state,   tattass,   ROT0, "Data East Pinball",     "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS )
3617GAME( 1994, tattassa,   tattass,  tattass,  tattass,  deco32_state,   tattass,   ROT0, "Data East Pinball",     "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS )
3613
36183614GAME( 1994, nslasher,   0,        nslasher, nslasher, deco32_state,   nslasher,  ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS )
36193615GAME( 1994, nslasherj,  nslasher, nslasher, nslasher, deco32_state,   nslasher,  ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
36203616GAME( 1994, nslashers,  nslasher, nslasher, nslasher, deco32_state,   nslasher,  ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS )
36213617GAME( 1994, nslasheru,  nslasher, nslasheru,nslasher, deco32_state,   nslasher,  ROT0, "Data East Corporation", "Night Slashers (US Rev 1.2, HuC6280 Sound CPU)", GAME_IMPERFECT_GRAPHICS )
36223618
3619GAME( 1994, tattass,    0,        tattass,  tattass,  deco32_state,   tattass,   ROT0, "Data East Pinball",     "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS )
3620GAME( 1994, tattassa,   tattass,  tattass,  tattass,  deco32_state,   tattass,   ROT0, "Data East Pinball",     "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS )
3621
3622
3623// Dragon Gun / Lock 'n' Loaded have very different sprite hardware
3624GAME( 1993, dragngun,   0,        dragngun, dragngun, dragngun_state, dragngun,  ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS )
3625GAME( 1993, dragngunj,  dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East Corporation", "Dragon Gun (Japan)", GAME_IMPERFECT_GRAPHICS )
3626
3627GAME( 1994, lockload,   0,        lockload, lockload, dragngun_state, lockload,  ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
3628GAME( 1994, gunhard,    lockload, lockload, lockload, dragngun_state, lockload,  ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
3629GAME( 1994, lockloadu,  lockload, lockloadu,lockload, dragngun_state, lockload,  ROT0, "Data East Corporation", "Locked 'n Loaded (US, Dragon Gun conversion)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // HuC6280 Sound CPU

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