trunk/src/mame/drivers/deco32.c
r24754 | r24755 | |
3018 | 3018 | |
3019 | 3019 | ROM_REGION( 0x1000000, "dvi", ROMREGION_ERASE00 ) /* Video data - unique PCB and this region is not used? */ |
3020 | 3020 | |
3021 | | ROM_REGION(0x100000, "oki1", 0 ) |
| 3021 | ROM_REGION(0x80000, "oki1", 0 ) |
| 3022 | ROM_LOAD( "mbm-07.n19", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) |
| 3023 | |
| 3024 | ROM_REGION(0x100000, "oki2", 0 ) |
3022 | 3025 | ROM_LOAD( "mbm-06.n17", 0x00000, 0x100000, CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) ) |
3023 | | |
3024 | | ROM_REGION(0x80000, "oki2", 0 ) |
3025 | | ROM_LOAD( "mbm-07.n19", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) /* Does this go here or "oki2" ?? */ |
3026 | 3026 | ROM_END |
3027 | 3027 | |
3028 | 3028 | ROM_START( gunhard ) /* Board No. DE-0420-1 + Bottom board DE-0421-0 slightly different hardware, a unique PCB and not a Dragongun conversion */ |
r24754 | r24755 | |
3089 | 3089 | |
3090 | 3090 | ROM_REGION( 0x1000000, "dvi", ROMREGION_ERASE00 ) /* Video data - unique PCB and this region is not used? */ |
3091 | 3091 | |
3092 | | ROM_REGION(0x100000, "oki1", 0 ) |
| 3092 | ROM_REGION(0x80000, "oki1", 0 ) |
| 3093 | ROM_LOAD( "mbm-07.n19", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) |
| 3094 | |
| 3095 | ROM_REGION(0x100000, "oki2", 0 ) |
3093 | 3096 | ROM_LOAD( "mbm-06.n17", 0x00000, 0x100000, CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) ) |
3094 | | |
3095 | | ROM_REGION(0x80000, "oki2", 0 ) |
3096 | | ROM_LOAD( "mbm-07.n19", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) /* Does this go here or "oki2" ?? */ |
3097 | 3097 | ROM_END |
3098 | 3098 | |
3099 | 3099 | ROM_START( lockloadu ) /* Board No. DE-0359-2 + Bottom board DE-0360-4, a Dragongun conversion */ |
r24754 | r24755 | |
3172 | 3172 | // ROM_LOAD( "mar-27.bin", 0x00000, 0x100000, CRC(3fcbd10f) SHA1(70fc7b88bbe35bbae1de14364b03d0a06d541de5) ) |
3173 | 3173 | // ROM_LOAD( "mar-28.bin", 0x00000, 0x100000, CRC(5a2ec71d) SHA1(447c404e6bb696f7eb7c61992a99b9be56f5d6b0) ) |
3174 | 3174 | |
3175 | | ROM_REGION(0x100000, "oki1", 0 ) |
| 3175 | // not sure why the IC positions are swapped compared to Dragon Gun |
| 3176 | ROM_REGION(0x80000, "oki1", 0 ) |
| 3177 | ROM_LOAD( "mbm-07.n21", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) |
| 3178 | |
| 3179 | ROM_REGION(0x100000, "oki2", ROMREGION_ERASE00 ) |
3176 | 3180 | ROM_LOAD( "mbm-06.n17", 0x00000, 0x100000, CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) ) |
3177 | 3181 | |
3178 | | ROM_REGION(0x80000, "oki2", 0 ) |
3179 | | ROM_LOAD( "mbm-07.n21", 0x00000, 0x80000, CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) ) |
3180 | | |
3181 | | ROM_REGION(0x80000, "oki3", 0 ) |
| 3182 | ROM_REGION(0x80000, "oki3", ROMREGION_ERASE00 ) |
3182 | 3183 | ROM_LOAD( "mar-07.n19", 0x00000, 0x80000, CRC(40287d62) SHA1(c00cb08bcdae55bcddc14c38e88b0484b1bc9e3e) ) // same as dragngun, unused? |
3183 | 3184 | ROM_END |
3184 | 3185 | |
r24754 | r24755 | |
3603 | 3604 | GAME( 1991, captavenuu, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)", 0 ) |
3604 | 3605 | GAME( 1991, captavenua, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.4)", 0 ) |
3605 | 3606 | GAME( 1991, captavenj, captaven, captaven, captaven, deco32_state, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)", 0 ) |
3606 | | GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun_state, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS ) |
3607 | | GAME( 1993, dragngunj, dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East Corporation", "Dragon Gun (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| 3607 | |
3608 | 3608 | GAME( 1993, fghthist, 0, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (World ver 43-07, DE-0380-2 PCB)", 0 ) |
3609 | 3609 | GAME( 1993, fghthistu, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-03, DE-0380-2 PCB)", 0 ) |
3610 | 3610 | GAME( 1993, fghthistua, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (US ver 42-05, DE-0395-1 PCB)", 0 ) |
3611 | 3611 | GAME( 1993, fghthistj, fghthist, fghthist, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0380-2 PCB)", 0 ) |
3612 | 3612 | GAME( 1993, fghthistja, fghthist, fghthsta, fghthist, deco32_state, fghthist, ROT0, "Data East Corporation", "Fighter's History (Japan ver 42-03, DE-0395-1 PCB)", 0 ) |
3613 | | GAME( 1994, lockload, 0, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
3614 | | GAME( 1994, gunhard, lockload, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
3615 | | GAME( 1994, lockloadu, lockload, lockloadu,lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US, HuC6280 Sound CPU)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
3616 | | GAME( 1994, tattass, 0, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS ) |
3617 | | GAME( 1994, tattassa, tattass, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS ) |
| 3613 | |
3618 | 3614 | GAME( 1994, nslasher, 0, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Korea Rev 1.3)", GAME_IMPERFECT_GRAPHICS ) |
3619 | 3615 | GAME( 1994, nslasherj, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Japan Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) |
3620 | 3616 | GAME( 1994, nslashers, nslasher, nslasher, nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (Over Sea Rev 1.2)", GAME_IMPERFECT_GRAPHICS ) |
3621 | 3617 | GAME( 1994, nslasheru, nslasher, nslasheru,nslasher, deco32_state, nslasher, ROT0, "Data East Corporation", "Night Slashers (US Rev 1.2, HuC6280 Sound CPU)", GAME_IMPERFECT_GRAPHICS ) |
3622 | 3618 | |
| 3619 | GAME( 1994, tattass, 0, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (US prototype)", GAME_IMPERFECT_GRAPHICS ) |
| 3620 | GAME( 1994, tattassa, tattass, tattass, tattass, deco32_state, tattass, ROT0, "Data East Pinball", "Tattoo Assassins (Asia prototype)", GAME_IMPERFECT_GRAPHICS ) |
| 3621 | |
| 3622 | |
| 3623 | // Dragon Gun / Lock 'n' Loaded have very different sprite hardware |
| 3624 | GAME( 1993, dragngun, 0, dragngun, dragngun, dragngun_state, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS ) |
| 3625 | GAME( 1993, dragngunj, dragngun, dragngun, dragngun, dragngun_state, dragngunj, ROT0, "Data East Corporation", "Dragon Gun (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| 3626 | |
| 3627 | GAME( 1994, lockload, 0, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (World)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| 3628 | GAME( 1994, gunhard, lockload, lockload, lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Gun Hard (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) |
| 3629 | GAME( 1994, lockloadu, lockload, lockloadu,lockload, dragngun_state, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US, Dragon Gun conversion)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) // HuC6280 Sound CPU |