trunk/src/mame/drivers/shangha3.c
| r24037 | r24038 | |
| 27 | 27 | Notes: |
| 28 | 28 | - a Blocken PCB shot barely shows a 48 MHz xtal, game is definitely too slow |
| 29 | 29 | at 8 MHz (noticeable thru colour cycling effects) |
| 30 | | - A picture of an undumped full English version of Shanghai 3 clearly shows |
| 31 | | a 48MHz OSC & TMP68HC000N-16 cpu plus a little blue resonator for the OKI. |
| 30 | - Confirmed OSC is 48MHz and OKI resonator is 1.056MHz. |
| 32 | 31 | |
| 33 | 32 | ***************************************************************************/ |
| 34 | 33 | |
| r24037 | r24038 | |
| 593 | 592 | |
| 594 | 593 | ***************************************************************************/ |
| 595 | 594 | |
| 596 | | ROM_START( shangha3 ) /* PCB labeled SUN04C */ |
| 595 | ROM_START( shangha3 ) /* PCB labeled SUN04C - Shows FBI "Winners Don't Use Drugs" splash screen. Has two additional tiles sets to choose from. */ |
| 596 | ROM_REGION( 0x100000, "maincpu", 0 ) |
| 597 | ROM_LOAD16_BYTE( "ic3.ic3", 0x0000, 0x80000, CRC(53ef4988) SHA1(63f098d95865928a553e945fe60dea79aa16c603) ) /* ST M27C4001 EPROM labeled IC3 */ |
| 598 | ROM_LOAD16_BYTE( "ic2.ic2", 0x0001, 0x80000, CRC(fdea0232) SHA1(8983a646412df01b6bc66994700796e7b7fcbb61) ) /* ST M27C4001 EPROM labeled IC2 */ |
| 599 | |
| 600 | ROM_REGION( 0x200000, "gfx1", 0 ) |
| 601 | ROM_LOAD( "s3j_char-a1.ic43", 0x0000, 0x200000, CRC(2dbf9d17) SHA1(dd94ddc4bb02ab544aa3f89b614afc46678cc48d) ) /* 42pin MASK ROM */ |
| 602 | |
| 603 | ROM_REGION( 0x80000, "oki", 0 ) /* samples for M6295 */ |
| 604 | ROM_LOAD( "ic75.ic75", 0x0000, 0x80000, CRC(a8136d8c) SHA1(8028bda5642c2546c1ac8da78dbff4084829f03b) ) /* 27C4001 with 1st & 2nd halves == s3j_v10.ic75 */ |
| 605 | ROM_END |
| 606 | |
| 607 | ROM_START( shangha3j ) /* PCB labeled SUN04C */ |
| 597 | 608 | ROM_REGION( 0x80000, "maincpu", 0 ) |
| 598 | 609 | ROM_LOAD16_BYTE( "s3j_v11.ic3", 0x0000, 0x40000, CRC(e98ce9c8) SHA1(359e117aebb644d7b235add7e71ed6891243d451) ) |
| 599 | 610 | ROM_LOAD16_BYTE( "s3j_v11.ic2", 0x0001, 0x40000, CRC(09174620) SHA1(1d1639c07895f715facfe153fbdb6ae0f3cdd876) ) |
| r24037 | r24038 | |
| 669 | 680 | m_do_shadows = 0; |
| 670 | 681 | } |
| 671 | 682 | |
| 672 | | GAME( 1993, shangha3, 0, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai III (Japan)", 0 ) |
| 673 | | GAME( 1994, heberpop, 0, heberpop, heberpop, shangha3_state, heberpop, ROT0, "Sunsoft / Atlus", "Hebereke no Popoon (Japan)", 0 ) |
| 674 | | GAME( 1994, blocken, 0, blocken, blocken, shangha3_state, heberpop, ROT0, "Visco / KID", "Blocken (Japan)", GAME_IMPERFECT_GRAPHICS ) |
| 683 | GAME( 1993, shangha3, 0, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai III (US)", 0 ) |
| 684 | GAME( 1993, shangha3j, shangha3, shangha3, shangha3, shangha3_state, shangha3, ROT0, "Sunsoft", "Shanghai III (Japan)", 0 ) |
| 685 | GAME( 1994, heberpop, 0, heberpop, heberpop, shangha3_state, heberpop, ROT0, "Sunsoft / Atlus", "Hebereke no Popoon (Japan)", 0 ) |
| 686 | GAME( 1994, blocken, 0, blocken, blocken, shangha3_state, heberpop, ROT0, "Visco / KID", "Blocken (Japan)", GAME_IMPERFECT_GRAPHICS ) |