build/whatsnew/whatsnew_0148u5.txt
| r22937 | r22938 | |
| 139 | 139 | * Both Royale sets promoted to working. |
| 140 | 140 | * Added technical notes. |
| 141 | 141 | |
| 142 | -"And he did give them CRT bloom, and it scorched their eyes so; and they wept |
| 143 | openly, for there was nothing left to see with" [MooglyGuy] |
| 144 | * Enabled vector bloom and associated .ini controls |
| 145 | * Added raster bloom and associated .ini controls, each bloom "level" is the |
| 146 | linear weight of successively half-sized render targets |
| 147 | * Removed D3D8 mode |
| 148 | * Mass renaming in D3D renderer to use namespaces, initial planning step to |
| 149 | HAL-based renderer implementation on Windows (i.e., GL on Windows) |
| 150 | * Converted d3d_info, d3d_poly_info, and d3d_texture_info into classes |
| 151 | * Added batching of vectors for possible speed increase |
| 152 | * Minor cleanup of shader state setting |
| 142 | 153 | |
| 154 | |
| 143 | 155 | New games added or promoted from NOT_WORKING status |
| 144 | 156 | --------------------------------------------------- |
| 145 | 157 | Mundial/Mondial (Italian/French) [Roberto Fresca, f205v] |