trunk/src/mess/drivers/gba.c
| r22897 | r22898 | |
| 746 | 746 | } |
| 747 | 747 | break; |
| 748 | 748 | case 0x0060/4: |
| 749 | | retval = gb_sound_r(m_gbsound, space, 0) | gb_sound_r(m_gbsound, space, 1)<<16 | gb_sound_r(m_gbsound, space, 2)<<24; |
| 749 | retval = m_gbsound->sound_r(space, 0) | m_gbsound->sound_r(space, 1)<<16 | m_gbsound->sound_r(space, 2)<<24; |
| 750 | 750 | break; |
| 751 | 751 | case 0x0064/4: |
| 752 | | retval = gb_sound_r(m_gbsound, space, 3) | gb_sound_r(m_gbsound, space, 4)<<8; |
| 752 | retval = m_gbsound->sound_r(space, 3) | m_gbsound->sound_r(space, 4)<<8; |
| 753 | 753 | break; |
| 754 | 754 | case 0x0068/4: |
| 755 | | retval = gb_sound_r(m_gbsound, space, 6) | gb_sound_r(m_gbsound, space, 7)<<8; |
| 755 | retval = m_gbsound->sound_r(space, 6) | m_gbsound->sound_r(space, 7)<<8; |
| 756 | 756 | break; |
| 757 | 757 | case 0x006c/4: |
| 758 | | retval = gb_sound_r(m_gbsound, space, 8) | gb_sound_r(m_gbsound, space, 9)<<8; |
| 758 | retval = m_gbsound->sound_r(space, 8) | m_gbsound->sound_r(space, 9)<<8; |
| 759 | 759 | break; |
| 760 | 760 | case 0x0070/4: |
| 761 | | retval = gb_sound_r(m_gbsound, space, 0xa) | gb_sound_r(m_gbsound, space, 0xb)<<16 | gb_sound_r(m_gbsound, space, 0xc)<<24; |
| 761 | retval = m_gbsound->sound_r(space, 0xa) | m_gbsound->sound_r(space, 0xb)<<16 | m_gbsound->sound_r(space, 0xc)<<24; |
| 762 | 762 | break; |
| 763 | 763 | case 0x0074/4: |
| 764 | | retval = gb_sound_r(m_gbsound, space, 0xd) | gb_sound_r(m_gbsound, space, 0xe)<<8; |
| 764 | retval = m_gbsound->sound_r(space, 0xd) | m_gbsound->sound_r(space, 0xe)<<8; |
| 765 | 765 | break; |
| 766 | 766 | case 0x0078/4: |
| 767 | | retval = gb_sound_r(m_gbsound, space, 0x10) | gb_sound_r(m_gbsound, space, 0x11)<<8; |
| 767 | retval = m_gbsound->sound_r(space, 0x10) | m_gbsound->sound_r(space, 0x11)<<8; |
| 768 | 768 | break; |
| 769 | 769 | case 0x007c/4: |
| 770 | | retval = gb_sound_r(m_gbsound, space, 0x12) | gb_sound_r(m_gbsound, space, 0x13)<<8; |
| 770 | retval = m_gbsound->sound_r(space, 0x12) | m_gbsound->sound_r(space, 0x13)<<8; |
| 771 | 771 | break; |
| 772 | 772 | case 0x0080/4: |
| 773 | | retval = gb_sound_r(m_gbsound, space, 0x14) | gb_sound_r(m_gbsound, space, 0x15)<<8; |
| 773 | retval = m_gbsound->sound_r(space, 0x14) | m_gbsound->sound_r(space, 0x15)<<8; |
| 774 | 774 | if( (mem_mask) & 0xffff0000 ) |
| 775 | 775 | { |
| 776 | 776 | verboselog(machine(), 2, "GBA IO Register Read: SOUNDCNT_H (%08x) = %04x\n", 0x04000000 + ( offset << 2 ) + 2, m_SOUNDCNT_H ); |
| r22897 | r22898 | |
| 778 | 778 | } |
| 779 | 779 | break; |
| 780 | 780 | case 0x0084/4: |
| 781 | | retval = gb_sound_r(m_gbsound, space, 0x16); |
| 781 | retval = m_gbsound->sound_r(space, 0x16); |
| 782 | 782 | break; |
| 783 | 783 | case 0x0088/4: |
| 784 | 784 | if( (mem_mask) & 0x0000ffff ) |
| r22897 | r22898 | |
| 792 | 792 | } |
| 793 | 793 | break; |
| 794 | 794 | case 0x0090/4: |
| 795 | | retval = gb_wave_r(m_gbsound, space, 0) | gb_wave_r(m_gbsound, space, 1)<<8 | gb_wave_r(m_gbsound, space, 2)<<16 | gb_wave_r(m_gbsound, space, 3)<<24; |
| 795 | retval = m_gbsound->wave_r(space, 0) | m_gbsound->wave_r(space, 1)<<8 | m_gbsound->wave_r(space, 2)<<16 | m_gbsound->wave_r(space, 3)<<24; |
| 796 | 796 | break; |
| 797 | 797 | case 0x0094/4: |
| 798 | | retval = gb_wave_r(m_gbsound, space, 4) | gb_wave_r(m_gbsound, space, 5)<<8 | gb_wave_r(m_gbsound, space, 6)<<16 | gb_wave_r(m_gbsound, space, 7)<<24; |
| 798 | retval = m_gbsound->wave_r(space, 4) | m_gbsound->wave_r(space, 5)<<8 | m_gbsound->wave_r(space, 6)<<16 | m_gbsound->wave_r(space, 7)<<24; |
| 799 | 799 | break; |
| 800 | 800 | case 0x0098/4: |
| 801 | | retval = gb_wave_r(m_gbsound, space, 8) | gb_wave_r(m_gbsound, space, 9)<<8 | gb_wave_r(m_gbsound, space, 10)<<16 | gb_wave_r(m_gbsound, space, 11)<<24; |
| 801 | retval = m_gbsound->wave_r(space, 8) | m_gbsound->wave_r(space, 9)<<8 | m_gbsound->wave_r(space, 10)<<16 | m_gbsound->wave_r(space, 11)<<24; |
| 802 | 802 | break; |
| 803 | 803 | case 0x009c/4: |
| 804 | | retval = gb_wave_r(m_gbsound, space, 12) | gb_wave_r(m_gbsound, space, 13)<<8 | gb_wave_r(m_gbsound, space, 14)<<16 | gb_wave_r(m_gbsound, space, 15)<<24; |
| 804 | retval = m_gbsound->wave_r(space, 12) | m_gbsound->wave_r(space, 13)<<8 | m_gbsound->wave_r(space, 14)<<16 | m_gbsound->wave_r(space, 15)<<24; |
| 805 | 805 | break; |
| 806 | 806 | case 0x00a0/4: |
| 807 | 807 | case 0x00a4/4: |
| r22897 | r22898 | |
| 1321 | 1321 | case 0x0060/4: |
| 1322 | 1322 | if( (mem_mask) & 0x000000ff ) // SOUNDCNTL |
| 1323 | 1323 | { |
| 1324 | | gb_sound_w(m_gbsound, space, 0, data); |
| 1324 | m_gbsound->sound_w(space, 0, data); |
| 1325 | 1325 | } |
| 1326 | 1326 | if( (mem_mask) & 0x00ff0000 ) |
| 1327 | 1327 | { |
| 1328 | | gb_sound_w(m_gbsound, space, 1, data>>16); // SOUND1CNT_H |
| 1328 | m_gbsound->sound_w(space, 1, data>>16); // SOUND1CNT_H |
| 1329 | 1329 | } |
| 1330 | 1330 | if( (mem_mask) & 0xff000000 ) |
| 1331 | 1331 | { |
| 1332 | | gb_sound_w(m_gbsound, space, 2, data>>24); |
| 1332 | m_gbsound->sound_w(space, 2, data>>24); |
| 1333 | 1333 | } |
| 1334 | 1334 | break; |
| 1335 | 1335 | case 0x0064/4: |
| 1336 | 1336 | if( (mem_mask) & 0x000000ff ) // SOUNDCNTL |
| 1337 | 1337 | { |
| 1338 | | gb_sound_w(m_gbsound, space, 3, data); |
| 1338 | m_gbsound->sound_w(space, 3, data); |
| 1339 | 1339 | } |
| 1340 | 1340 | if( (mem_mask) & 0x0000ff00 ) |
| 1341 | 1341 | { |
| 1342 | | gb_sound_w(m_gbsound, space, 4, data>>8); // SOUND1CNT_H |
| 1342 | m_gbsound->sound_w(space, 4, data>>8); // SOUND1CNT_H |
| 1343 | 1343 | } |
| 1344 | 1344 | break; |
| 1345 | 1345 | case 0x0068/4: |
| 1346 | 1346 | if( (mem_mask) & 0x000000ff ) |
| 1347 | 1347 | { |
| 1348 | | gb_sound_w(m_gbsound, space, 6, data); |
| 1348 | m_gbsound->sound_w(space, 6, data); |
| 1349 | 1349 | } |
| 1350 | 1350 | if( (mem_mask) & 0x0000ff00 ) |
| 1351 | 1351 | { |
| 1352 | | gb_sound_w(m_gbsound, space, 7, data>>8); |
| 1352 | m_gbsound->sound_w(space, 7, data>>8); |
| 1353 | 1353 | } |
| 1354 | 1354 | break; |
| 1355 | 1355 | case 0x006c/4: |
| 1356 | 1356 | if( (mem_mask) & 0x000000ff ) |
| 1357 | 1357 | { |
| 1358 | | gb_sound_w(m_gbsound, space, 8, data); |
| 1358 | m_gbsound->sound_w(space, 8, data); |
| 1359 | 1359 | } |
| 1360 | 1360 | if( (mem_mask) & 0x0000ff00 ) |
| 1361 | 1361 | { |
| 1362 | | gb_sound_w(m_gbsound, space, 9, data>>8); |
| 1362 | m_gbsound->sound_w(space, 9, data>>8); |
| 1363 | 1363 | } |
| 1364 | 1364 | break; |
| 1365 | 1365 | case 0x0070/4: //SND3CNTL and H |
| 1366 | 1366 | if( (mem_mask) & 0x000000ff ) // SOUNDCNTL |
| 1367 | 1367 | { |
| 1368 | | gb_sound_w(m_gbsound, space, 0xa, data); |
| 1368 | m_gbsound->sound_w(space, 0xa, data); |
| 1369 | 1369 | } |
| 1370 | 1370 | if( (mem_mask) & 0x00ff0000 ) |
| 1371 | 1371 | { |
| 1372 | | gb_sound_w(m_gbsound, space, 0xb, data>>16); // SOUND1CNT_H |
| 1372 | m_gbsound->sound_w(space, 0xb, data>>16); // SOUND1CNT_H |
| 1373 | 1373 | } |
| 1374 | 1374 | if( (mem_mask) & 0xff000000 ) |
| 1375 | 1375 | { |
| 1376 | | gb_sound_w(m_gbsound, space, 0xc, data>>24); |
| 1376 | m_gbsound->sound_w(space, 0xc, data>>24); |
| 1377 | 1377 | } |
| 1378 | 1378 | break; |
| 1379 | 1379 | case 0x0074/4: |
| 1380 | 1380 | if( (mem_mask) & 0x000000ff ) |
| 1381 | 1381 | { |
| 1382 | | gb_sound_w(m_gbsound, space, 0xd, data); |
| 1382 | m_gbsound->sound_w(space, 0xd, data); |
| 1383 | 1383 | } |
| 1384 | 1384 | if( (mem_mask) & 0x0000ff00 ) |
| 1385 | 1385 | { |
| 1386 | | gb_sound_w(m_gbsound, space, 0xe, data>>8); |
| 1386 | m_gbsound->sound_w(space, 0xe, data>>8); |
| 1387 | 1387 | } |
| 1388 | 1388 | break; |
| 1389 | 1389 | case 0x0078/4: |
| 1390 | 1390 | if( (mem_mask) & 0x000000ff ) |
| 1391 | 1391 | { |
| 1392 | | gb_sound_w(m_gbsound, space, 0x10, data); |
| 1392 | m_gbsound->sound_w(space, 0x10, data); |
| 1393 | 1393 | } |
| 1394 | 1394 | if( (mem_mask) & 0x0000ff00 ) |
| 1395 | 1395 | { |
| 1396 | | gb_sound_w(m_gbsound, space, 0x11, data>>8); |
| 1396 | m_gbsound->sound_w(space, 0x11, data>>8); |
| 1397 | 1397 | } |
| 1398 | 1398 | break; |
| 1399 | 1399 | case 0x007c/4: |
| 1400 | 1400 | if( (mem_mask) & 0x000000ff ) |
| 1401 | 1401 | { |
| 1402 | | gb_sound_w(m_gbsound, space, 0x12, data); |
| 1402 | m_gbsound->sound_w(space, 0x12, data); |
| 1403 | 1403 | } |
| 1404 | 1404 | if( (mem_mask) & 0x0000ff00 ) |
| 1405 | 1405 | { |
| 1406 | | gb_sound_w(m_gbsound, space, 0x13, data>>8); |
| 1406 | m_gbsound->sound_w(space, 0x13, data>>8); |
| 1407 | 1407 | } |
| 1408 | 1408 | break; |
| 1409 | 1409 | case 0x0080/4: |
| 1410 | 1410 | if( (mem_mask) & 0x000000ff ) |
| 1411 | 1411 | { |
| 1412 | | gb_sound_w(m_gbsound, space, 0x14, data); |
| 1412 | m_gbsound->sound_w(space, 0x14, data); |
| 1413 | 1413 | } |
| 1414 | 1414 | if( (mem_mask) & 0x0000ff00 ) |
| 1415 | 1415 | { |
| 1416 | | gb_sound_w(m_gbsound, space, 0x15, data>>8); |
| 1416 | m_gbsound->sound_w(space, 0x15, data>>8); |
| 1417 | 1417 | } |
| 1418 | 1418 | |
| 1419 | 1419 | if ((mem_mask) & 0xffff0000) |
| r22897 | r22898 | |
| 1443 | 1443 | case 0x0084/4: |
| 1444 | 1444 | if( (mem_mask) & 0x000000ff ) |
| 1445 | 1445 | { |
| 1446 | | gb_sound_w(m_gbsound, space, 0x16, data); |
| 1446 | m_gbsound->sound_w(space, 0x16, data); |
| 1447 | 1447 | if ((data & 0x80) && !(m_SOUNDCNT_X & 0x80)) |
| 1448 | 1448 | { |
| 1449 | 1449 | m_fifo_a_ptr = m_fifo_a_in = 17; |
| r22897 | r22898 | |
| 1470 | 1470 | case 0x0090/4: |
| 1471 | 1471 | if( (mem_mask) & 0x000000ff ) |
| 1472 | 1472 | { |
| 1473 | | gb_wave_w(m_gbsound, space, 0, data); |
| 1473 | m_gbsound->wave_w(space, 0, data); |
| 1474 | 1474 | } |
| 1475 | 1475 | if( (mem_mask) & 0x0000ff00 ) |
| 1476 | 1476 | { |
| 1477 | | gb_wave_w(m_gbsound, space, 1, data>>8); |
| 1477 | m_gbsound->wave_w(space, 1, data>>8); |
| 1478 | 1478 | } |
| 1479 | 1479 | if( (mem_mask) & 0x00ff0000 ) |
| 1480 | 1480 | { |
| 1481 | | gb_wave_w(m_gbsound, space, 2, data>>16); |
| 1481 | m_gbsound->wave_w(space, 2, data>>16); |
| 1482 | 1482 | } |
| 1483 | 1483 | if( (mem_mask) & 0xff000000 ) |
| 1484 | 1484 | { |
| 1485 | | gb_wave_w(m_gbsound, space, 3, data>>24); |
| 1485 | m_gbsound->wave_w(space, 3, data>>24); |
| 1486 | 1486 | } |
| 1487 | 1487 | break; |
| 1488 | 1488 | case 0x0094/4: |
| 1489 | 1489 | if( (mem_mask) & 0x000000ff ) |
| 1490 | 1490 | { |
| 1491 | | gb_wave_w(m_gbsound, space, 4, data); |
| 1491 | m_gbsound->wave_w(space, 4, data); |
| 1492 | 1492 | } |
| 1493 | 1493 | if( (mem_mask) & 0x0000ff00 ) |
| 1494 | 1494 | { |
| 1495 | | gb_wave_w(m_gbsound, space, 5, data>>8); |
| 1495 | m_gbsound->wave_w(space, 5, data>>8); |
| 1496 | 1496 | } |
| 1497 | 1497 | if( (mem_mask) & 0x00ff0000 ) |
| 1498 | 1498 | { |
| 1499 | | gb_wave_w(m_gbsound, space, 6, data>>16); |
| 1499 | m_gbsound->wave_w(space, 6, data>>16); |
| 1500 | 1500 | } |
| 1501 | 1501 | if( (mem_mask) & 0xff000000 ) |
| 1502 | 1502 | { |
| 1503 | | gb_wave_w(m_gbsound, space, 7, data>>24); |
| 1503 | m_gbsound->wave_w(space, 7, data>>24); |
| 1504 | 1504 | } |
| 1505 | 1505 | break; |
| 1506 | 1506 | case 0x0098/4: |
| 1507 | 1507 | if( (mem_mask) & 0x000000ff ) |
| 1508 | 1508 | { |
| 1509 | | gb_wave_w(m_gbsound, space, 8, data); |
| 1509 | m_gbsound->wave_w(space, 8, data); |
| 1510 | 1510 | } |
| 1511 | 1511 | if( (mem_mask) & 0x0000ff00 ) |
| 1512 | 1512 | { |
| 1513 | | gb_wave_w(m_gbsound, space, 9, data>>8); |
| 1513 | m_gbsound->wave_w(space, 9, data>>8); |
| 1514 | 1514 | } |
| 1515 | 1515 | if( (mem_mask) & 0x00ff0000 ) |
| 1516 | 1516 | { |
| 1517 | | gb_wave_w(m_gbsound, space, 0xa, data>>16); |
| 1517 | m_gbsound->wave_w(space, 0xa, data>>16); |
| 1518 | 1518 | } |
| 1519 | 1519 | if( (mem_mask) & 0xff000000 ) |
| 1520 | 1520 | { |
| 1521 | | gb_wave_w(m_gbsound, space, 0xb, data>>24); |
| 1521 | m_gbsound->wave_w(space, 0xb, data>>24); |
| 1522 | 1522 | } |
| 1523 | 1523 | break; |
| 1524 | 1524 | case 0x009c/4: |
| 1525 | 1525 | if( (mem_mask) & 0x000000ff ) |
| 1526 | 1526 | { |
| 1527 | | gb_wave_w(m_gbsound, space, 0xc, data); |
| 1527 | m_gbsound->wave_w(space, 0xc, data); |
| 1528 | 1528 | } |
| 1529 | 1529 | if( (mem_mask) & 0x0000ff00 ) |
| 1530 | 1530 | { |
| 1531 | | gb_wave_w(m_gbsound, space, 0xd, data>>8); |
| 1531 | m_gbsound->wave_w(space, 0xd, data>>8); |
| 1532 | 1532 | } |
| 1533 | 1533 | if( (mem_mask) & 0x00ff0000 ) |
| 1534 | 1534 | { |
| 1535 | | gb_wave_w(m_gbsound, space, 0xe, data>>16); |
| 1535 | m_gbsound->wave_w(space, 0xe, data>>16); |
| 1536 | 1536 | } |
| 1537 | 1537 | if( (mem_mask) & 0xff000000 ) |
| 1538 | 1538 | { |
| 1539 | | gb_wave_w(m_gbsound, space, 0xf, data>>24); |
| 1539 | m_gbsound->wave_w(space, 0xf, data>>24); |
| 1540 | 1540 | } |
| 1541 | 1541 | break; |
| 1542 | 1542 | case 0x00a0/4: |
trunk/src/mess/drivers/gb.c
| r22897 | r22898 | |
| 556 | 556 | static ADDRESS_MAP_START(gameboy_map, AS_PROGRAM, 8, gb_state ) |
| 557 | 557 | ADDRESS_MAP_UNMAP_HIGH |
| 558 | 558 | AM_RANGE(0x0000, 0x7fff) AM_READWRITE(gb_cart_r, gb_bank_w) |
| 559 | | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w ) /* 8k VRAM */ |
| 560 | | AM_RANGE(0xa000, 0xbfff) AM_READWRITE(gb_ram_r, gb_ram_w ) /* 8k switched RAM bank (cartridge) */ |
| 559 | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w) /* 8k VRAM */ |
| 560 | AM_RANGE(0xa000, 0xbfff) AM_READWRITE(gb_ram_r, gb_ram_w) /* 8k switched RAM bank (cartridge) */ |
| 561 | 561 | AM_RANGE(0xc000, 0xdfff) AM_RAM /* 8k low RAM */ |
| 562 | | AM_RANGE(0xe000, 0xfdff) AM_READWRITE(gb_echo_r, gb_echo_w ) /* echo RAM */ |
| 563 | | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w ) /* OAM RAM */ |
| 564 | | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, gb_io_w ) /* I/O */ |
| 565 | | AM_RANGE(0xff10, 0xff26) AM_DEVREADWRITE_LEGACY("custom", gb_sound_r, gb_sound_w ) /* sound registers */ |
| 562 | AM_RANGE(0xe000, 0xfdff) AM_READWRITE(gb_echo_r, gb_echo_w) /* echo RAM */ |
| 563 | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w) /* OAM RAM */ |
| 564 | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, gb_io_w) /* I/O */ |
| 565 | AM_RANGE(0xff10, 0xff26) AM_DEVREADWRITE("custom", gameboy_sound_device, sound_r, sound_w) /* sound registers */ |
| 566 | 566 | AM_RANGE(0xff27, 0xff2f) AM_NOP /* unused */ |
| 567 | | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE_LEGACY("custom", gb_wave_r, gb_wave_w ) /* Wave ram */ |
| 567 | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE("custom", gameboy_sound_device, wave_r, wave_w) /* Wave ram */ |
| 568 | 568 | AM_RANGE(0xff40, 0xff7f) AM_READWRITE(gb_video_r, gb_io2_w) /* Video controller & BIOS flip-flop */ |
| 569 | 569 | AM_RANGE(0xff80, 0xfffe) AM_RAM /* High RAM */ |
| 570 | | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w ) /* Interrupt enable register */ |
| 570 | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w) /* Interrupt enable register */ |
| 571 | 571 | ADDRESS_MAP_END |
| 572 | 572 | |
| 573 | 573 | static ADDRESS_MAP_START(sgb_map, AS_PROGRAM, 8, gb_state ) |
| 574 | 574 | ADDRESS_MAP_UNMAP_HIGH |
| 575 | 575 | AM_RANGE(0x0000, 0x7fff) AM_READWRITE(gb_cart_r, gb_bank_w) |
| 576 | | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w ) /* 8k VRAM */ |
| 577 | | AM_RANGE(0xa000, 0xbfff) AM_READWRITE(gb_ram_r, gb_ram_w ) /* 8k switched RAM bank (cartridge) */ |
| 576 | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w) /* 8k VRAM */ |
| 577 | AM_RANGE(0xa000, 0xbfff) AM_READWRITE(gb_ram_r, gb_ram_w) /* 8k switched RAM bank (cartridge) */ |
| 578 | 578 | AM_RANGE(0xc000, 0xdfff) AM_RAM /* 8k low RAM */ |
| 579 | | AM_RANGE(0xe000, 0xfdff) AM_READWRITE(gb_echo_r, gb_echo_w ) /* echo RAM */ |
| 580 | | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w ) /* OAM RAM */ |
| 581 | | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, sgb_io_w ) /* I/O */ |
| 582 | | AM_RANGE(0xff10, 0xff26) AM_DEVREADWRITE_LEGACY("custom", gb_sound_r, gb_sound_w ) /* sound registers */ |
| 579 | AM_RANGE(0xe000, 0xfdff) AM_READWRITE(gb_echo_r, gb_echo_w) /* echo RAM */ |
| 580 | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w) /* OAM RAM */ |
| 581 | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, sgb_io_w) /* I/O */ |
| 582 | AM_RANGE(0xff10, 0xff26) AM_DEVREADWRITE("custom", gameboy_sound_device, sound_r, sound_w) /* sound registers */ |
| 583 | 583 | AM_RANGE(0xff27, 0xff2f) AM_NOP /* unused */ |
| 584 | | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE_LEGACY("custom", gb_wave_r, gb_wave_w ) /* Wave RAM */ |
| 585 | | AM_RANGE(0xff40, 0xff7f) AM_READWRITE(gb_video_r, gb_io2_w ) /* Video controller & BIOS flip-flop */ |
| 584 | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE("custom", gameboy_sound_device, wave_r, wave_w) /* Wave RAM */ |
| 585 | AM_RANGE(0xff40, 0xff7f) AM_READWRITE(gb_video_r, gb_io2_w) /* Video controller & BIOS flip-flop */ |
| 586 | 586 | AM_RANGE(0xff80, 0xfffe) AM_RAM /* High RAM */ |
| 587 | | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w ) /* Interrupt enable register */ |
| 587 | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w) /* Interrupt enable register */ |
| 588 | 588 | ADDRESS_MAP_END |
| 589 | 589 | |
| 590 | 590 | static ADDRESS_MAP_START(gbc_map, AS_PROGRAM, 8, gb_state ) |
| 591 | 591 | ADDRESS_MAP_UNMAP_HIGH |
| 592 | 592 | AM_RANGE(0x0000, 0x7fff) AM_READWRITE(gbc_cart_r, gb_bank_w) |
| 593 | | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w ) /* 8k VRAM */ |
| 594 | | AM_RANGE(0xa000, 0xbfff) AM_READWRITE(gb_ram_r, gb_ram_w ) /* 8k switched RAM bank (cartridge) */ |
| 593 | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w) /* 8k VRAM */ |
| 594 | AM_RANGE(0xa000, 0xbfff) AM_READWRITE(gb_ram_r, gb_ram_w) /* 8k switched RAM bank (cartridge) */ |
| 595 | 595 | AM_RANGE(0xc000, 0xcfff) AM_RAM /* 4k fixed RAM bank */ |
| 596 | 596 | AM_RANGE(0xd000, 0xdfff) AM_RAMBANK("cgb_ram") /* 4k switched RAM bank */ |
| 597 | | AM_RANGE(0xe000, 0xfdff) AM_READWRITE(gb_echo_r, gb_echo_w ) /* echo RAM */ |
| 598 | | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w ) /* OAM RAM */ |
| 599 | | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, gb_io_w ) /* I/O */ |
| 600 | | AM_RANGE(0xff10, 0xff26) AM_DEVREADWRITE_LEGACY("custom", gb_sound_r, gb_sound_w ) /* sound controller */ |
| 597 | AM_RANGE(0xe000, 0xfdff) AM_READWRITE(gb_echo_r, gb_echo_w) /* echo RAM */ |
| 598 | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w) /* OAM RAM */ |
| 599 | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, gb_io_w) /* I/O */ |
| 600 | AM_RANGE(0xff10, 0xff26) AM_DEVREADWRITE("custom", gameboy_sound_device, sound_r, sound_w) /* sound controller */ |
| 601 | 601 | AM_RANGE(0xff27, 0xff2f) AM_NOP /* unused */ |
| 602 | | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE_LEGACY("custom", gb_wave_r, gb_wave_w ) /* Wave RAM */ |
| 603 | | AM_RANGE(0xff40, 0xff7f) AM_READWRITE(gbc_io2_r, gbc_io2_w ) /* Other I/O and video controller */ |
| 602 | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE("custom", gameboy_sound_device, wave_r, wave_w) /* Wave RAM */ |
| 603 | AM_RANGE(0xff40, 0xff7f) AM_READWRITE(gbc_io2_r, gbc_io2_w) /* Other I/O and video controller */ |
| 604 | 604 | AM_RANGE(0xff80, 0xfffe) AM_RAM /* high RAM */ |
| 605 | | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w ) /* Interrupt enable register */ |
| 605 | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w) /* Interrupt enable register */ |
| 606 | 606 | ADDRESS_MAP_END |
| 607 | 607 | |
| 608 | 608 | static ADDRESS_MAP_START(megaduck_map, AS_PROGRAM, 8, megaduck_state ) |
| 609 | 609 | ADDRESS_MAP_UNMAP_HIGH |
| 610 | 610 | AM_RANGE(0x0000, 0x7fff) AM_READWRITE(cart_r, bank1_w) |
| 611 | | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w ) /* 8k VRAM */ |
| 611 | AM_RANGE(0x8000, 0x9fff) AM_READWRITE(gb_vram_r, gb_vram_w) /* 8k VRAM */ |
| 612 | 612 | AM_RANGE(0xa000, 0xafff) AM_NOP /* unused? */ |
| 613 | 613 | AM_RANGE(0xb000, 0xb000) AM_WRITE(bank2_w) |
| 614 | 614 | AM_RANGE(0xb001, 0xbfff) AM_NOP /* unused? */ |
| 615 | 615 | AM_RANGE(0xc000, 0xfe9f) AM_RAM /* 8k low RAM, echo RAM */ |
| 616 | | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w ) /* OAM RAM */ |
| 617 | | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, gb_io_w ) /* I/O */ |
| 618 | | AM_RANGE(0xff10, 0xff1f) AM_READWRITE(megaduck_video_r, megaduck_video_w ) /* video controller */ |
| 616 | AM_RANGE(0xfe00, 0xfeff) AM_READWRITE(gb_oam_r, gb_oam_w) /* OAM RAM */ |
| 617 | AM_RANGE(0xff00, 0xff0f) AM_READWRITE(gb_io_r, gb_io_w) /* I/O */ |
| 618 | AM_RANGE(0xff10, 0xff1f) AM_READWRITE(megaduck_video_r, megaduck_video_w) /* video controller */ |
| 619 | 619 | AM_RANGE(0xff20, 0xff2f) AM_READWRITE(megaduck_sound_r1, megaduck_sound_w1) /* sound controller pt1 */ |
| 620 | | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE_LEGACY("custom", gb_wave_r, gb_wave_w ) /* wave ram */ |
| 620 | AM_RANGE(0xff30, 0xff3f) AM_DEVREADWRITE("custom", gameboy_sound_device, wave_r, wave_w) /* wave ram */ |
| 621 | 621 | AM_RANGE(0xff40, 0xff46) AM_READWRITE(megaduck_sound_r2, megaduck_sound_w2) /* sound controller pt2 */ |
| 622 | 622 | AM_RANGE(0xff47, 0xff7f) AM_NOP /* unused */ |
| 623 | 623 | AM_RANGE(0xff80, 0xfffe) AM_RAM /* high RAM */ |
| 624 | | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w ) /* interrupt enable register */ |
| 624 | AM_RANGE(0xffff, 0xffff) AM_READWRITE(gb_ie_r, gb_ie_w) /* interrupt enable register */ |
| 625 | 625 | ADDRESS_MAP_END |
| 626 | 626 | |
| 627 | 627 | static GFXDECODE_START( gb ) |
trunk/src/mess/audio/gb.c
| r22897 | r22898 | |
| 87 | 87 | |
| 88 | 88 | #define LEFT 1 |
| 89 | 89 | #define RIGHT 2 |
| 90 | | #define MAX_FREQUENCIES 2048 |
| 91 | 90 | #define FIXED_POINT 16 |
| 92 | 91 | |
| 93 | 92 | /* Represents wave duties of 12.5%, 25%, 50% and 75% */ |
| 94 | 93 | static const float wave_duty_table[4] = { 8.0f, 4.0f, 2.0f, 1.33f }; |
| 95 | 94 | |
| 95 | // device type definition |
| 96 | const device_type GAMEBOY = &device_creator<gameboy_sound_device>; |
| 96 | 97 | |
| 97 | | /*************************************************************************** |
| 98 | | TYPE DEFINITIONS |
| 99 | | ***************************************************************************/ |
| 98 | //************************************************************************** |
| 99 | // LIVE DEVICE |
| 100 | //************************************************************************** |
| 100 | 101 | |
| 101 | | struct SOUND |
| 102 | | { |
| 103 | | /* Common */ |
| 104 | | UINT8 on; |
| 105 | | UINT8 channel; |
| 106 | | INT32 length; |
| 107 | | INT32 pos; |
| 108 | | UINT32 period; |
| 109 | | INT32 count; |
| 110 | | INT8 mode; |
| 111 | | /* Mode 1, 2, 3 */ |
| 112 | | INT8 duty; |
| 113 | | /* Mode 1, 2, 4 */ |
| 114 | | INT32 env_value; |
| 115 | | INT8 env_direction; |
| 116 | | INT32 env_length; |
| 117 | | INT32 env_count; |
| 118 | | INT8 signal; |
| 119 | | /* Mode 1 */ |
| 120 | | UINT32 frequency; |
| 121 | | INT32 swp_shift; |
| 122 | | INT32 swp_direction; |
| 123 | | INT32 swp_time; |
| 124 | | INT32 swp_count; |
| 125 | | /* Mode 3 */ |
| 126 | | INT8 level; |
| 127 | | UINT8 offset; |
| 128 | | UINT32 dutycount; |
| 129 | | /* Mode 4 */ |
| 130 | | INT32 ply_step; |
| 131 | | INT16 ply_value; |
| 132 | | }; |
| 102 | //------------------------------------------------- |
| 103 | // gameboy_sound_device - constructor |
| 104 | //------------------------------------------------- |
| 133 | 105 | |
| 134 | | struct SOUNDC |
| 106 | gameboy_sound_device::gameboy_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) |
| 107 | : device_t(mconfig, GAMEBOY, "LR35902", tag, owner, clock), |
| 108 | device_sound_interface(mconfig, *this) |
| 135 | 109 | { |
| 136 | | UINT8 on; |
| 137 | | UINT8 vol_left; |
| 138 | | UINT8 vol_right; |
| 139 | | UINT8 mode1_left; |
| 140 | | UINT8 mode1_right; |
| 141 | | UINT8 mode2_left; |
| 142 | | UINT8 mode2_right; |
| 143 | | UINT8 mode3_left; |
| 144 | | UINT8 mode3_right; |
| 145 | | UINT8 mode4_left; |
| 146 | | UINT8 mode4_right; |
| 147 | | }; |
| 110 | } |
| 148 | 111 | |
| 112 | //------------------------------------------------- |
| 113 | // device_config_complete - perform any |
| 114 | // operations now that the configuration is |
| 115 | // complete |
| 116 | //------------------------------------------------- |
| 149 | 117 | |
| 150 | | struct gb_sound_t |
| 118 | void gameboy_sound_device::device_config_complete() |
| 151 | 119 | { |
| 152 | | sound_stream *channel; |
| 153 | | int rate; |
| 120 | } |
| 154 | 121 | |
| 155 | | INT32 env_length_table[8]; |
| 156 | | INT32 swp_time_table[8]; |
| 157 | | UINT32 period_table[MAX_FREQUENCIES]; |
| 158 | | UINT32 period_mode3_table[MAX_FREQUENCIES]; |
| 159 | | UINT32 period_mode4_table[8][16]; |
| 160 | | UINT32 length_table[64]; |
| 161 | | UINT32 length_mode3_table[256]; |
| 122 | //------------------------------------------------- |
| 123 | // device_start - device-specific startup |
| 124 | //------------------------------------------------- |
| 162 | 125 | |
| 163 | | struct SOUND snd_1; |
| 164 | | struct SOUND snd_2; |
| 165 | | struct SOUND snd_3; |
| 166 | | struct SOUND snd_4; |
| 167 | | struct SOUNDC snd_control; |
| 126 | void gameboy_sound_device::device_start() |
| 127 | { |
| 128 | m_channel = machine().sound().stream_alloc(*this, 0, 2, machine().sample_rate(), this); |
| 129 | m_rate = machine().sample_rate(); |
| 168 | 130 | |
| 169 | | UINT8 snd_regs[0x30]; |
| 170 | | }; |
| 131 | save_item(NAME(m_snd_regs)); |
| 132 | // sound control |
| 133 | save_item(NAME(m_snd_control.on)); |
| 134 | save_item(NAME(m_snd_control.vol_left)); |
| 135 | save_item(NAME(m_snd_control.vol_right)); |
| 136 | save_item(NAME(m_snd_control.mode1_left)); |
| 137 | save_item(NAME(m_snd_control.mode1_right)); |
| 138 | save_item(NAME(m_snd_control.mode2_left)); |
| 139 | save_item(NAME(m_snd_control.mode2_right)); |
| 140 | save_item(NAME(m_snd_control.mode3_left)); |
| 141 | save_item(NAME(m_snd_control.mode3_right)); |
| 142 | save_item(NAME(m_snd_control.mode4_left)); |
| 143 | save_item(NAME(m_snd_control.mode4_right)); |
| 144 | // sound 1 |
| 145 | save_item(NAME(m_snd_1.on)); |
| 146 | save_item(NAME(m_snd_1.channel)); |
| 147 | save_item(NAME(m_snd_1.length)); |
| 148 | save_item(NAME(m_snd_1.pos)); |
| 149 | save_item(NAME(m_snd_1.period)); |
| 150 | save_item(NAME(m_snd_1.count)); |
| 151 | save_item(NAME(m_snd_1.mode)); |
| 152 | save_item(NAME(m_snd_1.duty)); |
| 153 | save_item(NAME(m_snd_1.env_value)); |
| 154 | save_item(NAME(m_snd_1.env_direction)); |
| 155 | save_item(NAME(m_snd_1.env_length)); |
| 156 | save_item(NAME(m_snd_1.env_count)); |
| 157 | save_item(NAME(m_snd_1.signal)); |
| 158 | save_item(NAME(m_snd_1.frequency)); |
| 159 | save_item(NAME(m_snd_1.swp_shift)); |
| 160 | save_item(NAME(m_snd_1.swp_direction)); |
| 161 | save_item(NAME(m_snd_1.swp_time)); |
| 162 | save_item(NAME(m_snd_1.swp_count)); |
| 163 | save_item(NAME(m_snd_1.level)); |
| 164 | save_item(NAME(m_snd_1.offset)); |
| 165 | save_item(NAME(m_snd_1.dutycount)); |
| 166 | save_item(NAME(m_snd_1.ply_step)); |
| 167 | save_item(NAME(m_snd_1.ply_value)); |
| 168 | // sound 2 |
| 169 | save_item(NAME(m_snd_2.on)); |
| 170 | save_item(NAME(m_snd_2.channel)); |
| 171 | save_item(NAME(m_snd_2.length)); |
| 172 | save_item(NAME(m_snd_2.pos)); |
| 173 | save_item(NAME(m_snd_2.period)); |
| 174 | save_item(NAME(m_snd_2.count)); |
| 175 | save_item(NAME(m_snd_2.mode)); |
| 176 | save_item(NAME(m_snd_2.duty)); |
| 177 | save_item(NAME(m_snd_2.env_value)); |
| 178 | save_item(NAME(m_snd_2.env_direction)); |
| 179 | save_item(NAME(m_snd_2.env_length)); |
| 180 | save_item(NAME(m_snd_2.env_count)); |
| 181 | save_item(NAME(m_snd_2.signal)); |
| 182 | save_item(NAME(m_snd_2.frequency)); |
| 183 | save_item(NAME(m_snd_2.swp_shift)); |
| 184 | save_item(NAME(m_snd_2.swp_direction)); |
| 185 | save_item(NAME(m_snd_2.swp_time)); |
| 186 | save_item(NAME(m_snd_2.swp_count)); |
| 187 | save_item(NAME(m_snd_2.level)); |
| 188 | save_item(NAME(m_snd_2.offset)); |
| 189 | save_item(NAME(m_snd_2.dutycount)); |
| 190 | save_item(NAME(m_snd_2.ply_step)); |
| 191 | save_item(NAME(m_snd_2.ply_value)); |
| 192 | // sound 3 |
| 193 | save_item(NAME(m_snd_3.on)); |
| 194 | save_item(NAME(m_snd_3.channel)); |
| 195 | save_item(NAME(m_snd_3.length)); |
| 196 | save_item(NAME(m_snd_3.pos)); |
| 197 | save_item(NAME(m_snd_3.period)); |
| 198 | save_item(NAME(m_snd_3.count)); |
| 199 | save_item(NAME(m_snd_3.mode)); |
| 200 | save_item(NAME(m_snd_3.duty)); |
| 201 | save_item(NAME(m_snd_3.env_value)); |
| 202 | save_item(NAME(m_snd_3.env_direction)); |
| 203 | save_item(NAME(m_snd_3.env_length)); |
| 204 | save_item(NAME(m_snd_3.env_count)); |
| 205 | save_item(NAME(m_snd_3.signal)); |
| 206 | save_item(NAME(m_snd_3.frequency)); |
| 207 | save_item(NAME(m_snd_3.swp_shift)); |
| 208 | save_item(NAME(m_snd_3.swp_direction)); |
| 209 | save_item(NAME(m_snd_3.swp_time)); |
| 210 | save_item(NAME(m_snd_3.swp_count)); |
| 211 | save_item(NAME(m_snd_3.level)); |
| 212 | save_item(NAME(m_snd_3.offset)); |
| 213 | save_item(NAME(m_snd_3.dutycount)); |
| 214 | save_item(NAME(m_snd_3.ply_step)); |
| 215 | save_item(NAME(m_snd_3.ply_value)); |
| 216 | // sound 4 |
| 217 | save_item(NAME(m_snd_4.on)); |
| 218 | save_item(NAME(m_snd_4.channel)); |
| 219 | save_item(NAME(m_snd_4.length)); |
| 220 | save_item(NAME(m_snd_4.pos)); |
| 221 | save_item(NAME(m_snd_4.period)); |
| 222 | save_item(NAME(m_snd_4.count)); |
| 223 | save_item(NAME(m_snd_4.mode)); |
| 224 | save_item(NAME(m_snd_4.duty)); |
| 225 | save_item(NAME(m_snd_4.env_value)); |
| 226 | save_item(NAME(m_snd_4.env_direction)); |
| 227 | save_item(NAME(m_snd_4.env_length)); |
| 228 | save_item(NAME(m_snd_4.env_count)); |
| 229 | save_item(NAME(m_snd_4.signal)); |
| 230 | save_item(NAME(m_snd_4.frequency)); |
| 231 | save_item(NAME(m_snd_4.swp_shift)); |
| 232 | save_item(NAME(m_snd_4.swp_direction)); |
| 233 | save_item(NAME(m_snd_4.swp_time)); |
| 234 | save_item(NAME(m_snd_4.swp_count)); |
| 235 | save_item(NAME(m_snd_4.level)); |
| 236 | save_item(NAME(m_snd_4.offset)); |
| 237 | save_item(NAME(m_snd_4.dutycount)); |
| 238 | save_item(NAME(m_snd_4.ply_step)); |
| 239 | save_item(NAME(m_snd_4.ply_value)); |
| 240 | } |
| 171 | 241 | |
| 242 | //------------------------------------------------- |
| 243 | // device_reset |
| 244 | //------------------------------------------------- |
| 172 | 245 | |
| 173 | | |
| 174 | | /*************************************************************************** |
| 175 | | INLINE FUNCTIONS |
| 176 | | ***************************************************************************/ |
| 177 | | |
| 178 | | INLINE gb_sound_t *get_token(device_t *device) |
| 246 | void gameboy_sound_device::device_reset() |
| 179 | 247 | { |
| 180 | | assert(device != NULL); |
| 181 | | assert(device->type() == GAMEBOY); |
| 182 | | return (gb_sound_t *) downcast<gameboy_sound_device *>(device)->token(); |
| 248 | memset(&m_snd_1, 0, sizeof(m_snd_1)); |
| 249 | memset(&m_snd_2, 0, sizeof(m_snd_2)); |
| 250 | memset(&m_snd_3, 0, sizeof(m_snd_3)); |
| 251 | memset(&m_snd_4, 0, sizeof(m_snd_4)); |
| 252 | |
| 253 | /* Calculate the envelope and sweep tables */ |
| 254 | for (int i = 0; i < 8; i++) |
| 255 | { |
| 256 | m_env_length_table[i] = (i * ((1 << FIXED_POINT) / 64) * m_rate) >> FIXED_POINT; |
| 257 | m_swp_time_table[i] = (((i << FIXED_POINT) / 128) * m_rate) >> (FIXED_POINT - 1); |
| 258 | } |
| 259 | |
| 260 | /* Calculate the period tables */ |
| 261 | for (int i = 0; i < MAX_FREQUENCIES; i++) |
| 262 | { |
| 263 | m_period_table[i] = ((1 << FIXED_POINT) / (131072 / (2048 - i))) * m_rate; |
| 264 | m_period_mode3_table[i] = ((1 << FIXED_POINT) / (65536 / (2048 - i))) * m_rate; |
| 265 | } |
| 266 | /* Calculate the period table for mode 4 */ |
| 267 | for (int i = 0; i < 8; i++) |
| 268 | { |
| 269 | for (int j = 0; j < 16; j++) |
| 270 | { |
| 271 | // i is the dividing ratio of frequencies |
| 272 | // j is the shift clock frequency |
| 273 | m_period_mode4_table[i][j] = ((1 << FIXED_POINT) / (524288 / ((i == 0) ? 0.5 : i) / (1 << (j + 1)))) * m_rate; |
| 274 | } |
| 275 | } |
| 276 | |
| 277 | /* Calculate the length table */ |
| 278 | for (int i = 0; i < 64; i++) |
| 279 | m_length_table[i] = ((64 - i) * ((1 << FIXED_POINT)/256) * m_rate) >> FIXED_POINT; |
| 280 | |
| 281 | /* Calculate the length table for mode 3 */ |
| 282 | for (int i = 0; i < 256; i++) |
| 283 | m_length_mode3_table[i] = ((256 - i) * ((1 << FIXED_POINT)/256) * m_rate) >> FIXED_POINT; |
| 284 | |
| 285 | sound_w_internal(NR52, 0x00); |
| 286 | m_snd_regs[AUD3W0] = 0xac; |
| 287 | m_snd_regs[AUD3W1] = 0xdd; |
| 288 | m_snd_regs[AUD3W2] = 0xda; |
| 289 | m_snd_regs[AUD3W3] = 0x48; |
| 290 | m_snd_regs[AUD3W4] = 0x36; |
| 291 | m_snd_regs[AUD3W5] = 0x02; |
| 292 | m_snd_regs[AUD3W6] = 0xcf; |
| 293 | m_snd_regs[AUD3W7] = 0x16; |
| 294 | m_snd_regs[AUD3W8] = 0x2c; |
| 295 | m_snd_regs[AUD3W9] = 0x04; |
| 296 | m_snd_regs[AUD3WA] = 0xe5; |
| 297 | m_snd_regs[AUD3WB] = 0x2c; |
| 298 | m_snd_regs[AUD3WC] = 0xac; |
| 299 | m_snd_regs[AUD3WD] = 0xdd; |
| 300 | m_snd_regs[AUD3WE] = 0xda; |
| 301 | m_snd_regs[AUD3WF] = 0x48; |
| 183 | 302 | } |
| 184 | 303 | |
| 185 | 304 | |
| 186 | 305 | /*************************************************************************** |
| 187 | | PROTOTYPES |
| 188 | | ***************************************************************************/ |
| 189 | | |
| 190 | | static STREAM_UPDATE( gameboy_update ); |
| 191 | | |
| 192 | | |
| 193 | | /*************************************************************************** |
| 194 | 306 | IMPLEMENTATION |
| 195 | 307 | ***************************************************************************/ |
| 196 | 308 | |
| 197 | | READ8_DEVICE_HANDLER( gb_wave_r ) |
| 309 | READ8_MEMBER( gameboy_sound_device::wave_r ) |
| 198 | 310 | { |
| 199 | | gb_sound_t *gb = get_token(device); |
| 200 | | |
| 201 | 311 | /* TODO: properly emulate scrambling of wave ram area when playback is active */ |
| 202 | | return ( gb->snd_regs[ AUD3W0 + offset ] | gb->snd_3.on ); |
| 312 | return m_snd_regs[AUD3W0 + offset] | m_snd_3.on; |
| 203 | 313 | } |
| 204 | 314 | |
| 205 | | WRITE8_DEVICE_HANDLER( gb_wave_w ) |
| 315 | READ8_MEMBER( gameboy_sound_device::sound_r ) |
| 206 | 316 | { |
| 207 | | gb_sound_t *gb = get_token(device); |
| 208 | | gb->snd_regs[ AUD3W0 + offset ] = data; |
| 317 | switch (offset) |
| 318 | { |
| 319 | case 0x05: |
| 320 | case 0x0f: |
| 321 | return 0xff; |
| 322 | case NR52: |
| 323 | return 0x70 | m_snd_regs[offset]; |
| 324 | default: |
| 325 | return m_snd_regs[offset]; |
| 326 | } |
| 209 | 327 | } |
| 210 | 328 | |
| 211 | | READ8_DEVICE_HANDLER( gb_sound_r ) |
| 329 | WRITE8_MEMBER( gameboy_sound_device::wave_w ) |
| 212 | 330 | { |
| 213 | | gb_sound_t *gb = get_token(device); |
| 331 | m_snd_regs[AUD3W0 + offset] = data; |
| 332 | } |
| 214 | 333 | |
| 215 | | switch( offset ) { |
| 216 | | case 0x05: |
| 217 | | case 0x0F: |
| 218 | | return 0xFF; |
| 219 | | case NR52: |
| 220 | | return 0x70 | gb->snd_regs[offset]; |
| 221 | | default: |
| 222 | | return gb->snd_regs[offset]; |
| 223 | | } |
| 334 | WRITE8_MEMBER( gameboy_sound_device::sound_w ) |
| 335 | { |
| 336 | |
| 337 | /* change in registers so update first */ |
| 338 | m_channel->update(); |
| 339 | |
| 340 | /* Only register NR52 is accessible if the sound controller is disabled */ |
| 341 | if (!m_snd_control.on && offset != NR52) |
| 342 | return; |
| 343 | |
| 344 | sound_w_internal(offset, data); |
| 224 | 345 | } |
| 225 | 346 | |
| 226 | | static void gb_sound_w_internal(device_t *device, int offset, UINT8 data ) |
| 347 | |
| 348 | void gameboy_sound_device::sound_w_internal( int offset, UINT8 data ) |
| 227 | 349 | { |
| 228 | | gb_sound_t *gb = get_token(device); |
| 229 | | |
| 230 | 350 | /* Store the value */ |
| 231 | | gb->snd_regs[offset] = data; |
| 351 | m_snd_regs[offset] = data; |
| 232 | 352 | |
| 233 | | switch( offset ) |
| 353 | switch (offset) |
| 234 | 354 | { |
| 235 | 355 | /*MODE 1 */ |
| 236 | 356 | case NR10: /* Sweep (R/W) */ |
| 237 | | gb->snd_1.swp_shift = data & 0x7; |
| 238 | | gb->snd_1.swp_direction = (data & 0x8) >> 3; |
| 239 | | gb->snd_1.swp_direction |= gb->snd_1.swp_direction - 1; |
| 240 | | gb->snd_1.swp_time = gb->swp_time_table[ (data & 0x70) >> 4 ]; |
| 357 | m_snd_1.swp_shift = data & 0x7; |
| 358 | m_snd_1.swp_direction = (data & 0x8) >> 3; |
| 359 | m_snd_1.swp_direction |= m_snd_1.swp_direction - 1; |
| 360 | m_snd_1.swp_time = m_swp_time_table[ (data & 0x70) >> 4 ]; |
| 241 | 361 | break; |
| 242 | 362 | case NR11: /* Sound length/Wave pattern duty (R/W) */ |
| 243 | | gb->snd_1.duty = (data & 0xC0) >> 6; |
| 244 | | gb->snd_1.length = gb->length_table[data & 0x3F]; |
| 363 | m_snd_1.duty = (data & 0xc0) >> 6; |
| 364 | m_snd_1.length = m_length_table[data & 0x3f]; |
| 245 | 365 | break; |
| 246 | 366 | case NR12: /* Envelope (R/W) */ |
| 247 | | gb->snd_1.env_value = data >> 4; |
| 248 | | gb->snd_1.env_direction = (data & 0x8) >> 3; |
| 249 | | gb->snd_1.env_direction |= gb->snd_1.env_direction - 1; |
| 250 | | gb->snd_1.env_length = gb->env_length_table[data & 0x7]; |
| 367 | m_snd_1.env_value = data >> 4; |
| 368 | m_snd_1.env_direction = (data & 0x8) >> 3; |
| 369 | m_snd_1.env_direction |= m_snd_1.env_direction - 1; |
| 370 | m_snd_1.env_length = m_env_length_table[data & 0x7]; |
| 251 | 371 | break; |
| 252 | 372 | case NR13: /* Frequency lo (R/W) */ |
| 253 | | gb->snd_1.frequency = ((gb->snd_regs[NR14]&0x7)<<8) | gb->snd_regs[NR13]; |
| 254 | | gb->snd_1.period = gb->period_table[gb->snd_1.frequency]; |
| 373 | m_snd_1.frequency = ((m_snd_regs[NR14] & 0x7) << 8) | m_snd_regs[NR13]; |
| 374 | m_snd_1.period = m_period_table[m_snd_1.frequency]; |
| 255 | 375 | break; |
| 256 | 376 | case NR14: /* Frequency hi / Initialize (R/W) */ |
| 257 | | gb->snd_1.mode = (data & 0x40) >> 6; |
| 258 | | gb->snd_1.frequency = ((gb->snd_regs[NR14]&0x7)<<8) | gb->snd_regs[NR13]; |
| 259 | | gb->snd_1.period = gb->period_table[gb->snd_1.frequency]; |
| 260 | | if( data & 0x80 ) |
| 377 | m_snd_1.mode = (data & 0x40) >> 6; |
| 378 | m_snd_1.frequency = ((m_snd_regs[NR14] & 0x7) << 8) | m_snd_regs[NR13]; |
| 379 | m_snd_1.period = m_period_table[m_snd_1.frequency]; |
| 380 | if (data & 0x80) |
| 261 | 381 | { |
| 262 | | if( !gb->snd_1.on ) |
| 263 | | gb->snd_1.pos = 0; |
| 264 | | gb->snd_1.on = 1; |
| 265 | | gb->snd_1.count = 0; |
| 266 | | gb->snd_1.env_value = gb->snd_regs[NR12] >> 4; |
| 267 | | gb->snd_1.env_count = 0; |
| 268 | | gb->snd_1.swp_count = 0; |
| 269 | | gb->snd_1.signal = 0x1; |
| 270 | | gb->snd_regs[NR52] |= 0x1; |
| 382 | if (!m_snd_1.on) |
| 383 | m_snd_1.pos = 0; |
| 384 | m_snd_1.on = 1; |
| 385 | m_snd_1.count = 0; |
| 386 | m_snd_1.env_value = m_snd_regs[NR12] >> 4; |
| 387 | m_snd_1.env_count = 0; |
| 388 | m_snd_1.swp_count = 0; |
| 389 | m_snd_1.signal = 0x1; |
| 390 | m_snd_regs[NR52] |= 0x1; |
| 271 | 391 | } |
| 272 | 392 | break; |
| 273 | 393 | |
| 274 | 394 | /*MODE 2 */ |
| 275 | 395 | case NR21: /* Sound length/Wave pattern duty (R/W) */ |
| 276 | | gb->snd_2.duty = (data & 0xC0) >> 6; |
| 277 | | gb->snd_2.length = gb->length_table[data & 0x3F]; |
| 396 | m_snd_2.duty = (data & 0xc0) >> 6; |
| 397 | m_snd_2.length = m_length_table[data & 0x3f]; |
| 278 | 398 | break; |
| 279 | 399 | case NR22: /* Envelope (R/W) */ |
| 280 | | gb->snd_2.env_value = data >> 4; |
| 281 | | gb->snd_2.env_direction = (data & 0x8 ) >> 3; |
| 282 | | gb->snd_2.env_direction |= gb->snd_2.env_direction - 1; |
| 283 | | gb->snd_2.env_length = gb->env_length_table[data & 0x7]; |
| 400 | m_snd_2.env_value = data >> 4; |
| 401 | m_snd_2.env_direction = (data & 0x8) >> 3; |
| 402 | m_snd_2.env_direction |= m_snd_2.env_direction - 1; |
| 403 | m_snd_2.env_length = m_env_length_table[data & 0x7]; |
| 284 | 404 | break; |
| 285 | 405 | case NR23: /* Frequency lo (R/W) */ |
| 286 | | gb->snd_2.period = gb->period_table[((gb->snd_regs[NR24]&0x7)<<8) | gb->snd_regs[NR23]]; |
| 406 | m_snd_2.period = m_period_table[((m_snd_regs[NR24] & 0x7) << 8) | m_snd_regs[NR23]]; |
| 287 | 407 | break; |
| 288 | 408 | case NR24: /* Frequency hi / Initialize (R/W) */ |
| 289 | | gb->snd_2.mode = (data & 0x40) >> 6; |
| 290 | | gb->snd_2.period = gb->period_table[((gb->snd_regs[NR24]&0x7)<<8) | gb->snd_regs[NR23]]; |
| 291 | | if( data & 0x80 ) |
| 409 | m_snd_2.mode = (data & 0x40) >> 6; |
| 410 | m_snd_2.period = m_period_table[((m_snd_regs[NR24] & 0x7) << 8) | m_snd_regs[NR23]]; |
| 411 | if (data & 0x80) |
| 292 | 412 | { |
| 293 | | if( !gb->snd_2.on ) |
| 294 | | gb->snd_2.pos = 0; |
| 295 | | gb->snd_2.on = 1; |
| 296 | | gb->snd_2.count = 0; |
| 297 | | gb->snd_2.env_value = gb->snd_regs[NR22] >> 4; |
| 298 | | gb->snd_2.env_count = 0; |
| 299 | | gb->snd_2.signal = 0x1; |
| 300 | | gb->snd_regs[NR52] |= 0x2; |
| 413 | if (!m_snd_2.on) |
| 414 | m_snd_2.pos = 0; |
| 415 | m_snd_2.on = 1; |
| 416 | m_snd_2.count = 0; |
| 417 | m_snd_2.env_value = m_snd_regs[NR22] >> 4; |
| 418 | m_snd_2.env_count = 0; |
| 419 | m_snd_2.signal = 0x1; |
| 420 | m_snd_regs[NR52] |= 0x2; |
| 301 | 421 | } |
| 302 | 422 | break; |
| 303 | 423 | |
| 304 | 424 | /*MODE 3 */ |
| 305 | 425 | case NR30: /* Sound On/Off (R/W) */ |
| 306 | | gb->snd_3.on = (data & 0x80) >> 7; |
| 426 | m_snd_3.on = (data & 0x80) >> 7; |
| 307 | 427 | break; |
| 308 | 428 | case NR31: /* Sound Length (R/W) */ |
| 309 | | gb->snd_3.length = gb->length_mode3_table[data]; |
| 429 | m_snd_3.length = m_length_mode3_table[data]; |
| 310 | 430 | break; |
| 311 | 431 | case NR32: /* Select Output Level */ |
| 312 | | gb->snd_3.level = (data & 0x60) >> 5; |
| 432 | m_snd_3.level = (data & 0x60) >> 5; |
| 313 | 433 | break; |
| 314 | 434 | case NR33: /* Frequency lo (W) */ |
| 315 | | gb->snd_3.period = gb->period_mode3_table[((gb->snd_regs[NR34]&0x7)<<8) + gb->snd_regs[NR33]]; |
| 435 | m_snd_3.period = m_period_mode3_table[((m_snd_regs[NR34] & 0x7) << 8) + m_snd_regs[NR33]]; |
| 316 | 436 | break; |
| 317 | 437 | case NR34: /* Frequency hi / Initialize (W) */ |
| 318 | | gb->snd_3.mode = (data & 0x40) >> 6; |
| 319 | | gb->snd_3.period = gb->period_mode3_table[((gb->snd_regs[NR34]&0x7)<<8) + gb->snd_regs[NR33]]; |
| 320 | | if( data & 0x80 ) |
| 438 | m_snd_3.mode = (data & 0x40) >> 6; |
| 439 | m_snd_3.period = m_period_mode3_table[((m_snd_regs[NR34] & 0x7) << 8) + m_snd_regs[NR33]]; |
| 440 | if (data & 0x80) |
| 321 | 441 | { |
| 322 | | if( !gb->snd_3.on ) |
| 442 | if (!m_snd_3.on) |
| 323 | 443 | { |
| 324 | | gb->snd_3.pos = 0; |
| 325 | | gb->snd_3.offset = 0; |
| 326 | | gb->snd_3.duty = 0; |
| 444 | m_snd_3.pos = 0; |
| 445 | m_snd_3.offset = 0; |
| 446 | m_snd_3.duty = 0; |
| 327 | 447 | } |
| 328 | | gb->snd_3.on = 1; |
| 329 | | gb->snd_3.count = 0; |
| 330 | | gb->snd_3.duty = 1; |
| 331 | | gb->snd_3.dutycount = 0; |
| 332 | | gb->snd_regs[NR52] |= 0x4; |
| 448 | m_snd_3.on = 1; |
| 449 | m_snd_3.count = 0; |
| 450 | m_snd_3.duty = 1; |
| 451 | m_snd_3.dutycount = 0; |
| 452 | m_snd_regs[NR52] |= 0x4; |
| 333 | 453 | } |
| 334 | 454 | break; |
| 335 | 455 | |
| 336 | 456 | /*MODE 4 */ |
| 337 | 457 | case NR41: /* Sound Length (R/W) */ |
| 338 | | gb->snd_4.length = gb->length_table[data & 0x3F]; |
| 458 | m_snd_4.length = m_length_table[data & 0x3f]; |
| 339 | 459 | break; |
| 340 | 460 | case NR42: /* Envelope (R/W) */ |
| 341 | | gb->snd_4.env_value = data >> 4; |
| 342 | | gb->snd_4.env_direction = (data & 0x8 ) >> 3; |
| 343 | | gb->snd_4.env_direction |= gb->snd_4.env_direction - 1; |
| 344 | | gb->snd_4.env_length = gb->env_length_table[data & 0x7]; |
| 461 | m_snd_4.env_value = data >> 4; |
| 462 | m_snd_4.env_direction = (data & 0x8) >> 3; |
| 463 | m_snd_4.env_direction |= m_snd_4.env_direction - 1; |
| 464 | m_snd_4.env_length = m_env_length_table[data & 0x7]; |
| 345 | 465 | break; |
| 346 | 466 | case NR43: /* Polynomial Counter/Frequency */ |
| 347 | | gb->snd_4.period = gb->period_mode4_table[data & 0x7][(data & 0xF0) >> 4]; |
| 348 | | gb->snd_4.ply_step = (data & 0x8) >> 3; |
| 467 | m_snd_4.period = m_period_mode4_table[data & 0x7][(data & 0xF0) >> 4]; |
| 468 | m_snd_4.ply_step = (data & 0x8) >> 3; |
| 349 | 469 | break; |
| 350 | 470 | case NR44: /* Counter/Consecutive / Initialize (R/W) */ |
| 351 | | gb->snd_4.mode = (data & 0x40) >> 6; |
| 352 | | if( data & 0x80 ) |
| 471 | m_snd_4.mode = (data & 0x40) >> 6; |
| 472 | if (data & 0x80) |
| 353 | 473 | { |
| 354 | | if( !gb->snd_4.on ) |
| 355 | | gb->snd_4.pos = 0; |
| 356 | | gb->snd_4.on = 1; |
| 357 | | gb->snd_4.count = 0; |
| 358 | | gb->snd_4.env_value = gb->snd_regs[NR42] >> 4; |
| 359 | | gb->snd_4.env_count = 0; |
| 360 | | gb->snd_4.signal = device->machine().rand(); |
| 361 | | gb->snd_4.ply_value = 0x7fff; |
| 362 | | gb->snd_regs[NR52] |= 0x8; |
| 474 | if (!m_snd_4.on) |
| 475 | m_snd_4.pos = 0; |
| 476 | m_snd_4.on = 1; |
| 477 | m_snd_4.count = 0; |
| 478 | m_snd_4.env_value = m_snd_regs[NR42] >> 4; |
| 479 | m_snd_4.env_count = 0; |
| 480 | m_snd_4.signal = machine().rand(); |
| 481 | m_snd_4.ply_value = 0x7fff; |
| 482 | m_snd_regs[NR52] |= 0x8; |
| 363 | 483 | } |
| 364 | 484 | break; |
| 365 | 485 | |
| 366 | 486 | /* CONTROL */ |
| 367 | 487 | case NR50: /* Channel Control / On/Off / Volume (R/W) */ |
| 368 | | gb->snd_control.vol_left = data & 0x7; |
| 369 | | gb->snd_control.vol_right = (data & 0x70) >> 4; |
| 488 | m_snd_control.vol_left = data & 0x7; |
| 489 | m_snd_control.vol_right = (data & 0x70) >> 4; |
| 370 | 490 | break; |
| 371 | 491 | case NR51: /* Selection of Sound Output Terminal */ |
| 372 | | gb->snd_control.mode1_right = data & 0x1; |
| 373 | | gb->snd_control.mode1_left = (data & 0x10) >> 4; |
| 374 | | gb->snd_control.mode2_right = (data & 0x2) >> 1; |
| 375 | | gb->snd_control.mode2_left = (data & 0x20) >> 5; |
| 376 | | gb->snd_control.mode3_right = (data & 0x4) >> 2; |
| 377 | | gb->snd_control.mode3_left = (data & 0x40) >> 6; |
| 378 | | gb->snd_control.mode4_right = (data & 0x8) >> 3; |
| 379 | | gb->snd_control.mode4_left = (data & 0x80) >> 7; |
| 492 | m_snd_control.mode1_right = data & 0x1; |
| 493 | m_snd_control.mode1_left = (data & 0x10) >> 4; |
| 494 | m_snd_control.mode2_right = (data & 0x2) >> 1; |
| 495 | m_snd_control.mode2_left = (data & 0x20) >> 5; |
| 496 | m_snd_control.mode3_right = (data & 0x4) >> 2; |
| 497 | m_snd_control.mode3_left = (data & 0x40) >> 6; |
| 498 | m_snd_control.mode4_right = (data & 0x8) >> 3; |
| 499 | m_snd_control.mode4_left = (data & 0x80) >> 7; |
| 380 | 500 | break; |
| 381 | 501 | case NR52: /* Sound On/Off (R/W) */ |
| 382 | 502 | /* Only bit 7 is writable, writing to bits 0-3 does NOT enable or |
| 383 | 503 | disable sound. They are read-only */ |
| 384 | | gb->snd_control.on = (data & 0x80) >> 7; |
| 385 | | if( !gb->snd_control.on ) |
| 504 | m_snd_control.on = (data & 0x80) >> 7; |
| 505 | if (!m_snd_control.on) |
| 386 | 506 | { |
| 387 | | gb_sound_w_internal( device, NR10, 0x80 ); |
| 388 | | gb_sound_w_internal( device, NR11, 0x3F ); |
| 389 | | gb_sound_w_internal( device, NR12, 0x00 ); |
| 390 | | gb_sound_w_internal( device, NR13, 0xFE ); |
| 391 | | gb_sound_w_internal( device, NR14, 0xBF ); |
| 392 | | // gb_sound_w_internal( device, NR20, 0xFF ); |
| 393 | | gb_sound_w_internal( device, NR21, 0x3F ); |
| 394 | | gb_sound_w_internal( device, NR22, 0x00 ); |
| 395 | | gb_sound_w_internal( device, NR23, 0xFF ); |
| 396 | | gb_sound_w_internal( device, NR24, 0xBF ); |
| 397 | | gb_sound_w_internal( device, NR30, 0x7F ); |
| 398 | | gb_sound_w_internal( device, NR31, 0xFF ); |
| 399 | | gb_sound_w_internal( device, NR32, 0x9F ); |
| 400 | | gb_sound_w_internal( device, NR33, 0xFF ); |
| 401 | | gb_sound_w_internal( device, NR34, 0xBF ); |
| 402 | | // gb_sound_w_internal( device, NR40, 0xFF ); |
| 403 | | gb_sound_w_internal( device, NR41, 0xFF ); |
| 404 | | gb_sound_w_internal( device, NR42, 0x00 ); |
| 405 | | gb_sound_w_internal( device, NR43, 0x00 ); |
| 406 | | gb_sound_w_internal( device, NR44, 0xBF ); |
| 407 | | gb_sound_w_internal( device, NR50, 0x00 ); |
| 408 | | gb_sound_w_internal( device, NR51, 0x00 ); |
| 409 | | gb->snd_1.on = 0; |
| 410 | | gb->snd_2.on = 0; |
| 411 | | gb->snd_3.on = 0; |
| 412 | | gb->snd_4.on = 0; |
| 413 | | gb->snd_regs[offset] = 0; |
| 507 | sound_w_internal(NR10, 0x80); |
| 508 | sound_w_internal(NR11, 0x3F); |
| 509 | sound_w_internal(NR12, 0x00); |
| 510 | sound_w_internal(NR13, 0xFE); |
| 511 | sound_w_internal(NR14, 0xBF); |
| 512 | // sound_w_internal(NR20, 0xFF); |
| 513 | sound_w_internal(NR21, 0x3F); |
| 514 | sound_w_internal(NR22, 0x00); |
| 515 | sound_w_internal(NR23, 0xFF); |
| 516 | sound_w_internal(NR24, 0xBF); |
| 517 | sound_w_internal(NR30, 0x7F); |
| 518 | sound_w_internal(NR31, 0xFF); |
| 519 | sound_w_internal(NR32, 0x9F); |
| 520 | sound_w_internal(NR33, 0xFF); |
| 521 | sound_w_internal(NR34, 0xBF); |
| 522 | // sound_w_internal(NR40, 0xFF); |
| 523 | sound_w_internal(NR41, 0xFF); |
| 524 | sound_w_internal(NR42, 0x00); |
| 525 | sound_w_internal(NR43, 0x00); |
| 526 | sound_w_internal(NR44, 0xBF); |
| 527 | sound_w_internal(NR50, 0x00); |
| 528 | sound_w_internal(NR51, 0x00); |
| 529 | m_snd_1.on = 0; |
| 530 | m_snd_2.on = 0; |
| 531 | m_snd_3.on = 0; |
| 532 | m_snd_4.on = 0; |
| 533 | m_snd_regs[offset] = 0; |
| 414 | 534 | } |
| 415 | 535 | break; |
| 416 | 536 | } |
| 417 | 537 | } |
| 418 | 538 | |
| 419 | | WRITE8_DEVICE_HANDLER( gb_sound_w ) |
| 420 | | { |
| 421 | | gb_sound_t *gb = get_token(device); |
| 539 | |
| 540 | //------------------------------------------------- |
| 541 | // sound_stream_update - handle a stream update |
| 542 | //------------------------------------------------- |
| 422 | 543 | |
| 423 | | /* change in registers so update first */ |
| 424 | | gb->channel->update(); |
| 425 | | |
| 426 | | /* Only register NR52 is accessible if the sound controller is disabled */ |
| 427 | | if( !gb->snd_control.on && offset != NR52 ) |
| 428 | | { |
| 429 | | return; |
| 430 | | } |
| 431 | | |
| 432 | | gb_sound_w_internal( device, offset, data ); |
| 433 | | } |
| 434 | | |
| 435 | | |
| 436 | | |
| 437 | | static STREAM_UPDATE( gameboy_update ) |
| 544 | void gameboy_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) |
| 438 | 545 | { |
| 439 | | gb_sound_t *gb = get_token(device); |
| 440 | 546 | stream_sample_t sample, left, right, mode4_mask; |
| 441 | | |
| 442 | | while( samples-- > 0 ) |
| 547 | |
| 548 | while (samples-- > 0) |
| 443 | 549 | { |
| 444 | 550 | left = right = 0; |
| 445 | | |
| 551 | |
| 446 | 552 | /* Mode 1 - Wave with Envelope and Sweep */ |
| 447 | | if( gb->snd_1.on ) |
| 553 | if (m_snd_1.on) |
| 448 | 554 | { |
| 449 | | sample = gb->snd_1.signal * gb->snd_1.env_value; |
| 450 | | gb->snd_1.pos++; |
| 451 | | if( gb->snd_1.pos == (UINT32)(gb->snd_1.period / wave_duty_table[gb->snd_1.duty]) >> FIXED_POINT) |
| 555 | sample = m_snd_1.signal * m_snd_1.env_value; |
| 556 | m_snd_1.pos++; |
| 557 | if (m_snd_1.pos == (UINT32)(m_snd_1.period / wave_duty_table[m_snd_1.duty]) >> FIXED_POINT) |
| 452 | 558 | { |
| 453 | | gb->snd_1.signal = -gb->snd_1.signal; |
| 559 | m_snd_1.signal = -m_snd_1.signal; |
| 454 | 560 | } |
| 455 | | else if( gb->snd_1.pos > (gb->snd_1.period >> FIXED_POINT) ) |
| 561 | else if (m_snd_1.pos > (m_snd_1.period >> FIXED_POINT)) |
| 456 | 562 | { |
| 457 | | gb->snd_1.pos = 0; |
| 458 | | gb->snd_1.signal = -gb->snd_1.signal; |
| 563 | m_snd_1.pos = 0; |
| 564 | m_snd_1.signal = -m_snd_1.signal; |
| 459 | 565 | } |
| 460 | | |
| 461 | | if( gb->snd_1.length && gb->snd_1.mode ) |
| 566 | |
| 567 | if (m_snd_1.length && m_snd_1.mode) |
| 462 | 568 | { |
| 463 | | gb->snd_1.count++; |
| 464 | | if( gb->snd_1.count >= gb->snd_1.length ) |
| 569 | m_snd_1.count++; |
| 570 | if (m_snd_1.count >= m_snd_1.length) |
| 465 | 571 | { |
| 466 | | gb->snd_1.on = 0; |
| 467 | | gb->snd_regs[NR52] &= 0xFE; |
| 572 | m_snd_1.on = 0; |
| 573 | m_snd_regs[NR52] &= 0xFE; |
| 468 | 574 | } |
| 469 | 575 | } |
| 470 | | |
| 471 | | if( gb->snd_1.env_length ) |
| 576 | |
| 577 | if (m_snd_1.env_length) |
| 472 | 578 | { |
| 473 | | gb->snd_1.env_count++; |
| 474 | | if( gb->snd_1.env_count >= gb->snd_1.env_length ) |
| 579 | m_snd_1.env_count++; |
| 580 | if (m_snd_1.env_count >= m_snd_1.env_length) |
| 475 | 581 | { |
| 476 | | gb->snd_1.env_count = 0; |
| 477 | | gb->snd_1.env_value += gb->snd_1.env_direction; |
| 478 | | if( gb->snd_1.env_value < 0 ) |
| 479 | | gb->snd_1.env_value = 0; |
| 480 | | if( gb->snd_1.env_value > 15 ) |
| 481 | | gb->snd_1.env_value = 15; |
| 582 | m_snd_1.env_count = 0; |
| 583 | m_snd_1.env_value += m_snd_1.env_direction; |
| 584 | if (m_snd_1.env_value < 0) |
| 585 | m_snd_1.env_value = 0; |
| 586 | if (m_snd_1.env_value > 15) |
| 587 | m_snd_1.env_value = 15; |
| 482 | 588 | } |
| 483 | 589 | } |
| 484 | | |
| 485 | | if( gb->snd_1.swp_time ) |
| 590 | |
| 591 | if (m_snd_1.swp_time) |
| 486 | 592 | { |
| 487 | | gb->snd_1.swp_count++; |
| 488 | | if( gb->snd_1.swp_count >= gb->snd_1.swp_time ) |
| 593 | m_snd_1.swp_count++; |
| 594 | if (m_snd_1.swp_count >= m_snd_1.swp_time) |
| 489 | 595 | { |
| 490 | | gb->snd_1.swp_count = 0; |
| 491 | | if( gb->snd_1.swp_direction > 0 ) |
| 596 | m_snd_1.swp_count = 0; |
| 597 | if (m_snd_1.swp_direction > 0) |
| 492 | 598 | { |
| 493 | | gb->snd_1.frequency -= gb->snd_1.frequency / (1 << gb->snd_1.swp_shift ); |
| 494 | | if( gb->snd_1.frequency <= 0 ) |
| 599 | m_snd_1.frequency -= m_snd_1.frequency / (1 << m_snd_1.swp_shift); |
| 600 | if (m_snd_1.frequency <= 0) |
| 495 | 601 | { |
| 496 | | gb->snd_1.on = 0; |
| 497 | | gb->snd_regs[NR52] &= 0xFE; |
| 602 | m_snd_1.on = 0; |
| 603 | m_snd_regs[NR52] &= 0xFE; |
| 498 | 604 | } |
| 499 | 605 | } |
| 500 | 606 | else |
| 501 | 607 | { |
| 502 | | gb->snd_1.frequency += gb->snd_1.frequency / (1 << gb->snd_1.swp_shift ); |
| 503 | | if( gb->snd_1.frequency >= MAX_FREQUENCIES ) |
| 608 | m_snd_1.frequency += m_snd_1.frequency / (1 << m_snd_1.swp_shift); |
| 609 | if (m_snd_1.frequency >= MAX_FREQUENCIES) |
| 504 | 610 | { |
| 505 | | gb->snd_1.frequency = MAX_FREQUENCIES - 1; |
| 611 | m_snd_1.frequency = MAX_FREQUENCIES - 1; |
| 506 | 612 | } |
| 507 | 613 | } |
| 508 | | |
| 509 | | gb->snd_1.period = gb->period_table[gb->snd_1.frequency]; |
| 614 | |
| 615 | m_snd_1.period = m_period_table[m_snd_1.frequency]; |
| 510 | 616 | } |
| 511 | 617 | } |
| 512 | | |
| 513 | | if( gb->snd_control.mode1_left ) |
| 618 | |
| 619 | if (m_snd_control.mode1_left) |
| 514 | 620 | left += sample; |
| 515 | | if( gb->snd_control.mode1_right ) |
| 621 | if (m_snd_control.mode1_right) |
| 516 | 622 | right += sample; |
| 517 | 623 | } |
| 518 | | |
| 624 | |
| 519 | 625 | /* Mode 2 - Wave with Envelope */ |
| 520 | | if( gb->snd_2.on ) |
| 626 | if (m_snd_2.on) |
| 521 | 627 | { |
| 522 | | sample = gb->snd_2.signal * gb->snd_2.env_value; |
| 523 | | gb->snd_2.pos++; |
| 524 | | if( gb->snd_2.pos == (UINT32)(gb->snd_2.period / wave_duty_table[gb->snd_2.duty]) >> FIXED_POINT) |
| 628 | sample = m_snd_2.signal * m_snd_2.env_value; |
| 629 | m_snd_2.pos++; |
| 630 | if( m_snd_2.pos == (UINT32)(m_snd_2.period / wave_duty_table[m_snd_2.duty]) >> FIXED_POINT) |
| 525 | 631 | { |
| 526 | | gb->snd_2.signal = -gb->snd_2.signal; |
| 632 | m_snd_2.signal = -m_snd_2.signal; |
| 527 | 633 | } |
| 528 | | else if( gb->snd_2.pos > (gb->snd_2.period >> FIXED_POINT) ) |
| 634 | else if (m_snd_2.pos > (m_snd_2.period >> FIXED_POINT)) |
| 529 | 635 | { |
| 530 | | gb->snd_2.pos = 0; |
| 531 | | gb->snd_2.signal = -gb->snd_2.signal; |
| 636 | m_snd_2.pos = 0; |
| 637 | m_snd_2.signal = -m_snd_2.signal; |
| 532 | 638 | } |
| 533 | | |
| 534 | | if( gb->snd_2.length && gb->snd_2.mode ) |
| 639 | |
| 640 | if (m_snd_2.length && m_snd_2.mode) |
| 535 | 641 | { |
| 536 | | gb->snd_2.count++; |
| 537 | | if( gb->snd_2.count >= gb->snd_2.length ) |
| 642 | m_snd_2.count++; |
| 643 | if (m_snd_2.count >= m_snd_2.length) |
| 538 | 644 | { |
| 539 | | gb->snd_2.on = 0; |
| 540 | | gb->snd_regs[NR52] &= 0xFD; |
| 645 | m_snd_2.on = 0; |
| 646 | m_snd_regs[NR52] &= 0xFD; |
| 541 | 647 | } |
| 542 | 648 | } |
| 543 | | |
| 544 | | if( gb->snd_2.env_length ) |
| 649 | |
| 650 | if (m_snd_2.env_length) |
| 545 | 651 | { |
| 546 | | gb->snd_2.env_count++; |
| 547 | | if( gb->snd_2.env_count >= gb->snd_2.env_length ) |
| 652 | m_snd_2.env_count++; |
| 653 | if (m_snd_2.env_count >= m_snd_2.env_length) |
| 548 | 654 | { |
| 549 | | gb->snd_2.env_count = 0; |
| 550 | | gb->snd_2.env_value += gb->snd_2.env_direction; |
| 551 | | if( gb->snd_2.env_value < 0 ) |
| 552 | | gb->snd_2.env_value = 0; |
| 553 | | if( gb->snd_2.env_value > 15 ) |
| 554 | | gb->snd_2.env_value = 15; |
| 655 | m_snd_2.env_count = 0; |
| 656 | m_snd_2.env_value += m_snd_2.env_direction; |
| 657 | if (m_snd_2.env_value < 0) |
| 658 | m_snd_2.env_value = 0; |
| 659 | if (m_snd_2.env_value > 15) |
| 660 | m_snd_2.env_value = 15; |
| 555 | 661 | } |
| 556 | 662 | } |
| 557 | | |
| 558 | | if( gb->snd_control.mode2_left ) |
| 663 | |
| 664 | if (m_snd_control.mode2_left) |
| 559 | 665 | left += sample; |
| 560 | | if( gb->snd_control.mode2_right ) |
| 666 | if (m_snd_control.mode2_right) |
| 561 | 667 | right += sample; |
| 562 | 668 | } |
| 563 | | |
| 669 | |
| 564 | 670 | /* Mode 3 - Wave patterns from WaveRAM */ |
| 565 | | if( gb->snd_3.on ) |
| 671 | if (m_snd_3.on) |
| 566 | 672 | { |
| 567 | 673 | /* NOTE: This is extremely close, but not quite right. |
| 568 | | The problem is for GB frequencies above 2000 the frequency gets |
| 569 | | clipped. This is caused because gb->snd_3.pos is never 0 at the test.*/ |
| 570 | | sample = gb->snd_regs[AUD3W0 + (gb->snd_3.offset/2)]; |
| 571 | | if( !(gb->snd_3.offset % 2) ) |
| 674 | The problem is for GB frequencies above 2000 the frequency gets |
| 675 | clipped. This is caused because m_snd_3.pos is never 0 at the test.*/ |
| 676 | sample = m_snd_regs[AUD3W0 + (m_snd_3.offset/2)]; |
| 677 | if (!(m_snd_3.offset % 2)) |
| 572 | 678 | { |
| 573 | 679 | sample >>= 4; |
| 574 | 680 | } |
| 575 | 681 | sample = (sample & 0xF) - 8; |
| 576 | | |
| 577 | | if( gb->snd_3.level ) |
| 578 | | sample >>= (gb->snd_3.level - 1); |
| 682 | |
| 683 | if (m_snd_3.level) |
| 684 | sample >>= (m_snd_3.level - 1); |
| 579 | 685 | else |
| 580 | 686 | sample = 0; |
| 581 | | |
| 582 | | gb->snd_3.pos++; |
| 583 | | if( gb->snd_3.pos >= ((UINT32)(((gb->snd_3.period ) >> 21)) + gb->snd_3.duty) ) |
| 687 | |
| 688 | m_snd_3.pos++; |
| 689 | if (m_snd_3.pos >= ((UINT32)(((m_snd_3.period) >> 21)) + m_snd_3.duty)) |
| 584 | 690 | { |
| 585 | | gb->snd_3.pos = 0; |
| 586 | | if( gb->snd_3.dutycount == ((UINT32)(((gb->snd_3.period ) >> FIXED_POINT)) % 32) ) |
| 691 | m_snd_3.pos = 0; |
| 692 | if (m_snd_3.dutycount == ((UINT32)(((m_snd_3.period) >> FIXED_POINT)) % 32)) |
| 587 | 693 | { |
| 588 | | gb->snd_3.duty--; |
| 694 | m_snd_3.duty--; |
| 589 | 695 | } |
| 590 | | gb->snd_3.dutycount++; |
| 591 | | gb->snd_3.offset++; |
| 592 | | if( gb->snd_3.offset > 31 ) |
| 696 | m_snd_3.dutycount++; |
| 697 | m_snd_3.offset++; |
| 698 | if (m_snd_3.offset > 31) |
| 593 | 699 | { |
| 594 | | gb->snd_3.offset = 0; |
| 595 | | gb->snd_3.duty = 1; |
| 596 | | gb->snd_3.dutycount = 0; |
| 700 | m_snd_3.offset = 0; |
| 701 | m_snd_3.duty = 1; |
| 702 | m_snd_3.dutycount = 0; |
| 597 | 703 | } |
| 598 | 704 | } |
| 599 | | |
| 600 | | if( gb->snd_3.length && gb->snd_3.mode ) |
| 705 | |
| 706 | if (m_snd_3.length && m_snd_3.mode) |
| 601 | 707 | { |
| 602 | | gb->snd_3.count++; |
| 603 | | if( gb->snd_3.count >= gb->snd_3.length ) |
| 708 | m_snd_3.count++; |
| 709 | if (m_snd_3.count >= m_snd_3.length) |
| 604 | 710 | { |
| 605 | | gb->snd_3.on = 0; |
| 606 | | gb->snd_regs[NR52] &= 0xFB; |
| 711 | m_snd_3.on = 0; |
| 712 | m_snd_regs[NR52] &= 0xFB; |
| 607 | 713 | } |
| 608 | 714 | } |
| 609 | | |
| 610 | | if( gb->snd_control.mode3_left ) |
| 715 | |
| 716 | if (m_snd_control.mode3_left) |
| 611 | 717 | left += sample; |
| 612 | | if( gb->snd_control.mode3_right ) |
| 718 | if (m_snd_control.mode3_right) |
| 613 | 719 | right += sample; |
| 614 | 720 | } |
| 615 | | |
| 721 | |
| 616 | 722 | /* Mode 4 - Noise with Envelope */ |
| 617 | | if( gb->snd_4.on ) |
| 723 | if (m_snd_4.on) |
| 618 | 724 | { |
| 619 | 725 | /* Similar problem to Mode 3, we seem to miss some notes */ |
| 620 | | sample = gb->snd_4.signal & gb->snd_4.env_value; |
| 621 | | gb->snd_4.pos++; |
| 622 | | if( gb->snd_4.pos == (gb->snd_4.period >> (FIXED_POINT + 1)) ) |
| 726 | sample = m_snd_4.signal & m_snd_4.env_value; |
| 727 | m_snd_4.pos++; |
| 728 | if (m_snd_4.pos == (m_snd_4.period >> (FIXED_POINT + 1))) |
| 623 | 729 | { |
| 624 | 730 | /* Using a Polynomial Counter (aka Linear Feedback Shift Register) |
| 625 | | Mode 4 has a 7 bit and 15 bit counter so we need to shift the |
| 626 | | bits around accordingly */ |
| 627 | | mode4_mask = (((gb->snd_4.ply_value & 0x2) >> 1) ^ (gb->snd_4.ply_value & 0x1)) << (gb->snd_4.ply_step ? 6 : 14); |
| 628 | | gb->snd_4.ply_value >>= 1; |
| 629 | | gb->snd_4.ply_value |= mode4_mask; |
| 630 | | gb->snd_4.ply_value &= (gb->snd_4.ply_step ? 0x7f : 0x7fff); |
| 631 | | gb->snd_4.signal = (INT8)gb->snd_4.ply_value; |
| 731 | Mode 4 has a 7 bit and 15 bit counter so we need to shift the |
| 732 | bits around accordingly */ |
| 733 | mode4_mask = (((m_snd_4.ply_value & 0x2) >> 1) ^ (m_snd_4.ply_value & 0x1)) << (m_snd_4.ply_step ? 6 : 14); |
| 734 | m_snd_4.ply_value >>= 1; |
| 735 | m_snd_4.ply_value |= mode4_mask; |
| 736 | m_snd_4.ply_value &= (m_snd_4.ply_step ? 0x7f : 0x7fff); |
| 737 | m_snd_4.signal = (INT8)m_snd_4.ply_value; |
| 632 | 738 | } |
| 633 | | else if( gb->snd_4.pos > (gb->snd_4.period >> FIXED_POINT) ) |
| 739 | else if (m_snd_4.pos > (m_snd_4.period >> FIXED_POINT)) |
| 634 | 740 | { |
| 635 | | gb->snd_4.pos = 0; |
| 636 | | mode4_mask = (((gb->snd_4.ply_value & 0x2) >> 1) ^ (gb->snd_4.ply_value & 0x1)) << (gb->snd_4.ply_step ? 6 : 14); |
| 637 | | gb->snd_4.ply_value >>= 1; |
| 638 | | gb->snd_4.ply_value |= mode4_mask; |
| 639 | | gb->snd_4.ply_value &= (gb->snd_4.ply_step ? 0x7f : 0x7fff); |
| 640 | | gb->snd_4.signal = (INT8)gb->snd_4.ply_value; |
| 741 | m_snd_4.pos = 0; |
| 742 | mode4_mask = (((m_snd_4.ply_value & 0x2) >> 1) ^ (m_snd_4.ply_value & 0x1)) << (m_snd_4.ply_step ? 6 : 14); |
| 743 | m_snd_4.ply_value >>= 1; |
| 744 | m_snd_4.ply_value |= mode4_mask; |
| 745 | m_snd_4.ply_value &= (m_snd_4.ply_step ? 0x7f : 0x7fff); |
| 746 | m_snd_4.signal = (INT8)m_snd_4.ply_value; |
| 641 | 747 | } |
| 642 | | |
| 643 | | if( gb->snd_4.length && gb->snd_4.mode ) |
| 748 | |
| 749 | if (m_snd_4.length && m_snd_4.mode) |
| 644 | 750 | { |
| 645 | | gb->snd_4.count++; |
| 646 | | if( gb->snd_4.count >= gb->snd_4.length ) |
| 751 | m_snd_4.count++; |
| 752 | if (m_snd_4.count >= m_snd_4.length) |
| 647 | 753 | { |
| 648 | | gb->snd_4.on = 0; |
| 649 | | gb->snd_regs[NR52] &= 0xF7; |
| 754 | m_snd_4.on = 0; |
| 755 | m_snd_regs[NR52] &= 0xF7; |
| 650 | 756 | } |
| 651 | 757 | } |
| 652 | | |
| 653 | | if( gb->snd_4.env_length ) |
| 758 | |
| 759 | if (m_snd_4.env_length) |
| 654 | 760 | { |
| 655 | | gb->snd_4.env_count++; |
| 656 | | if( gb->snd_4.env_count >= gb->snd_4.env_length ) |
| 761 | m_snd_4.env_count++; |
| 762 | if (m_snd_4.env_count >= m_snd_4.env_length) |
| 657 | 763 | { |
| 658 | | gb->snd_4.env_count = 0; |
| 659 | | gb->snd_4.env_value += gb->snd_4.env_direction; |
| 660 | | if( gb->snd_4.env_value < 0 ) |
| 661 | | gb->snd_4.env_value = 0; |
| 662 | | if( gb->snd_4.env_value > 15 ) |
| 663 | | gb->snd_4.env_value = 15; |
| 764 | m_snd_4.env_count = 0; |
| 765 | m_snd_4.env_value += m_snd_4.env_direction; |
| 766 | if (m_snd_4.env_value < 0) |
| 767 | m_snd_4.env_value = 0; |
| 768 | if (m_snd_4.env_value > 15) |
| 769 | m_snd_4.env_value = 15; |
| 664 | 770 | } |
| 665 | 771 | } |
| 666 | | |
| 667 | | if( gb->snd_control.mode4_left ) |
| 772 | |
| 773 | if (m_snd_control.mode4_left) |
| 668 | 774 | left += sample; |
| 669 | | if( gb->snd_control.mode4_right ) |
| 775 | if (m_snd_control.mode4_right) |
| 670 | 776 | right += sample; |
| 671 | 777 | } |
| 672 | | |
| 778 | |
| 673 | 779 | /* Adjust for master volume */ |
| 674 | | left *= gb->snd_control.vol_left; |
| 675 | | right *= gb->snd_control.vol_right; |
| 676 | | |
| 780 | left *= m_snd_control.vol_left; |
| 781 | right *= m_snd_control.vol_right; |
| 782 | |
| 677 | 783 | /* pump up the volume */ |
| 678 | 784 | left <<= 6; |
| 679 | 785 | right <<= 6; |
| 680 | | |
| 786 | |
| 681 | 787 | /* Update the buffers */ |
| 682 | 788 | *(outputs[0]++) = left; |
| 683 | 789 | *(outputs[1]++) = right; |
| 684 | 790 | } |
| 791 | |
| 792 | m_snd_regs[NR52] = (m_snd_regs[NR52]&0xf0) | m_snd_1.on | (m_snd_2.on << 1) | (m_snd_3.on << 2) | (m_snd_4.on << 3); |
| 685 | 793 | |
| 686 | | gb->snd_regs[NR52] = (gb->snd_regs[NR52]&0xf0) | gb->snd_1.on | (gb->snd_2.on << 1) | (gb->snd_3.on << 2) | (gb->snd_4.on << 3); |
| 687 | 794 | } |
| 688 | | |
| 689 | | |
| 690 | | static DEVICE_START( gameboy_sound ) |
| 691 | | { |
| 692 | | gb_sound_t *gb = get_token(device); |
| 693 | | int I, J; |
| 694 | | |
| 695 | | memset(&gb->snd_1, 0, sizeof(gb->snd_1)); |
| 696 | | memset(&gb->snd_2, 0, sizeof(gb->snd_2)); |
| 697 | | memset(&gb->snd_3, 0, sizeof(gb->snd_3)); |
| 698 | | memset(&gb->snd_4, 0, sizeof(gb->snd_4)); |
| 699 | | |
| 700 | | gb->channel = device->machine().sound().stream_alloc(*device, 0, 2, device->machine().sample_rate(), 0, gameboy_update); |
| 701 | | gb->rate = device->machine().sample_rate(); |
| 702 | | |
| 703 | | /* Calculate the envelope and sweep tables */ |
| 704 | | for( I = 0; I < 8; I++ ) |
| 705 | | { |
| 706 | | gb->env_length_table[I] = (I * ((1 << FIXED_POINT) / 64) * gb->rate) >> FIXED_POINT; |
| 707 | | gb->swp_time_table[I] = (((I << FIXED_POINT) / 128) * gb->rate) >> (FIXED_POINT - 1); |
| 708 | | } |
| 709 | | |
| 710 | | /* Calculate the period tables */ |
| 711 | | for( I = 0; I < MAX_FREQUENCIES; I++ ) |
| 712 | | { |
| 713 | | gb->period_table[I] = ((1 << FIXED_POINT) / (131072 / (2048 - I))) * gb->rate; |
| 714 | | gb->period_mode3_table[I] = ((1 << FIXED_POINT) / (65536 / (2048 - I))) * gb->rate; |
| 715 | | } |
| 716 | | /* Calculate the period table for mode 4 */ |
| 717 | | for( I = 0; I < 8; I++ ) |
| 718 | | { |
| 719 | | for( J = 0; J < 16; J++ ) |
| 720 | | { |
| 721 | | /* I is the dividing ratio of frequencies |
| 722 | | J is the shift clock frequency */ |
| 723 | | gb->period_mode4_table[I][J] = ((1 << FIXED_POINT) / (524288 / ((I == 0)?0.5:I) / (1 << (J + 1)))) * gb->rate; |
| 724 | | } |
| 725 | | } |
| 726 | | |
| 727 | | /* Calculate the length table */ |
| 728 | | for( I = 0; I < 64; I++ ) |
| 729 | | { |
| 730 | | gb->length_table[I] = ((64 - I) * ((1 << FIXED_POINT)/256) * gb->rate) >> FIXED_POINT; |
| 731 | | } |
| 732 | | /* Calculate the length table for mode 3 */ |
| 733 | | for( I = 0; I < 256; I++ ) |
| 734 | | { |
| 735 | | gb->length_mode3_table[I] = ((256 - I) * ((1 << FIXED_POINT)/256) * gb->rate) >> FIXED_POINT; |
| 736 | | } |
| 737 | | |
| 738 | | gb_sound_w_internal( device, NR52, 0x00 ); |
| 739 | | gb->snd_regs[AUD3W0] = 0xac; |
| 740 | | gb->snd_regs[AUD3W1] = 0xdd; |
| 741 | | gb->snd_regs[AUD3W2] = 0xda; |
| 742 | | gb->snd_regs[AUD3W3] = 0x48; |
| 743 | | gb->snd_regs[AUD3W4] = 0x36; |
| 744 | | gb->snd_regs[AUD3W5] = 0x02; |
| 745 | | gb->snd_regs[AUD3W6] = 0xcf; |
| 746 | | gb->snd_regs[AUD3W7] = 0x16; |
| 747 | | gb->snd_regs[AUD3W8] = 0x2c; |
| 748 | | gb->snd_regs[AUD3W9] = 0x04; |
| 749 | | gb->snd_regs[AUD3WA] = 0xe5; |
| 750 | | gb->snd_regs[AUD3WB] = 0x2c; |
| 751 | | gb->snd_regs[AUD3WC] = 0xac; |
| 752 | | gb->snd_regs[AUD3WD] = 0xdd; |
| 753 | | gb->snd_regs[AUD3WE] = 0xda; |
| 754 | | gb->snd_regs[AUD3WF] = 0x48; |
| 755 | | } |
| 756 | | |
| 757 | | |
| 758 | | const device_type GAMEBOY = &device_creator<gameboy_sound_device>; |
| 759 | | |
| 760 | | gameboy_sound_device::gameboy_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) |
| 761 | | : device_t(mconfig, GAMEBOY, "LR35902", tag, owner, clock), |
| 762 | | device_sound_interface(mconfig, *this) |
| 763 | | { |
| 764 | | m_token = global_alloc_clear(gb_sound_t); |
| 765 | | } |
| 766 | | |
| 767 | | //------------------------------------------------- |
| 768 | | // device_config_complete - perform any |
| 769 | | // operations now that the configuration is |
| 770 | | // complete |
| 771 | | //------------------------------------------------- |
| 772 | | |
| 773 | | void gameboy_sound_device::device_config_complete() |
| 774 | | { |
| 775 | | } |
| 776 | | |
| 777 | | //------------------------------------------------- |
| 778 | | // device_start - device-specific startup |
| 779 | | //------------------------------------------------- |
| 780 | | |
| 781 | | void gameboy_sound_device::device_start() |
| 782 | | { |
| 783 | | DEVICE_START_NAME( gameboy_sound )(this); |
| 784 | | } |
| 785 | | |
| 786 | | //------------------------------------------------- |
| 787 | | // sound_stream_update - handle a stream update |
| 788 | | //------------------------------------------------- |
| 789 | | |
| 790 | | void gameboy_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) |
| 791 | | { |
| 792 | | // should never get here |
| 793 | | fatalerror("sound_stream_update called; not applicable to legacy sound devices\n"); |
| 794 | | } |