trunk/src/mess/drivers/ng_aes.c
| r22749 | r22750 | |
| 1287 | 1287 | static ADDRESS_MAP_START( neocd_audio_io_map, AS_IO, 8, ng_aes_state ) |
| 1288 | 1288 | /*AM_RANGE(0x00, 0x00) AM_MIRROR(0xff00) AM_READWRITE(audio_command_r, audio_cpu_clear_nmi_w);*/ /* may not and NMI clear */ |
| 1289 | 1289 | AM_RANGE(0x00, 0x00) AM_MIRROR(0xff00) AM_READ(audio_command_r) |
| 1290 | | AM_RANGE(0x04, 0x07) AM_MIRROR(0xff00) AM_DEVREADWRITE_LEGACY("ymsnd", ym2610_r, ym2610_w) |
| 1290 | AM_RANGE(0x04, 0x07) AM_MIRROR(0xff00) AM_DEVREADWRITE("ymsnd", ym2610_device, read, write) |
| 1291 | 1291 | AM_RANGE(0x08, 0x08) AM_MIRROR(0xff00) /* write - NMI enable / acknowledge? (the data written doesn't matter) */ |
| 1292 | 1292 | // banking reads are actually NOP on NeoCD? but some games still access them |
| 1293 | 1293 | AM_RANGE(0x08, 0x08) AM_MIRROR(0xfff0) AM_MASK(0xfff0) AM_READ(audio_cpu_bank_select_f000_f7ff_r) |