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| r20834 Friday 8th February, 2013 at 14:36:50 UTC by Oliver Stöneberg |
|---|
| improved compilation speed for optimized Visual Studio builds (nw) |
| [src/emu] | inpttype.h |
| [src/mess/machine] | nes_mmc.c |
| r20833 | r20834 | |
|---|---|---|
| 560 | 560 | MIRROR_HIGH and MIRROR_LOW compared to the above) and Sachen games use sachen_set_mirror (which has |
| 561 | 561 | a slightly different MIRROR_HIGH, with page 0 set to 0) */ |
| 562 | 562 | |
| 563 | #ifdef _MSC_VER | |
| 564 | #pragma optimize("", off) | |
| 565 | #endif | |
| 563 | 566 | |
| 567 | ||
| 564 | 568 | /************************************************************* |
| 565 | 569 | |
| 566 | 570 | Support for xml list |
| r20833 | r20834 | |
| 589 | 593 | |
| 590 | 594 | /* Include emulation of iNES Mappers for .nes files */ |
| 591 | 595 | #include "machine/nes_ines.c" |
| 596 | ||
| 597 | #ifdef _MSC_VER | |
| 598 | #pragma optimize("", on) | |
| 599 | #endif |
| r20833 | r20834 | |
|---|---|---|
| 51 | 51 | #if defined(__GNUC__) && __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3) |
| 52 | 52 | __attribute__((optimize("O0"))) |
| 53 | 53 | #endif |
| 54 | #ifdef _MSC_VER | |
| 55 | #pragma optimize("", off) | |
| 56 | #endif | |
| 54 | 57 | void construct_core_types(simple_list<input_type_entry> &typelist) |
| 55 | 58 | { |
| 56 | 59 | INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICK_UP, "P1 Up", input_seq(KEYCODE_UP, input_seq::or_code, JOYCODE_Y_UP_SWITCH_INDEXED(0)) ) |
| r20833 | r20834 | |
| 672 | 675 | INPUT_PORT_DIGITAL_TYPE( 0, INVALID, DIPSWITCH, NULL, input_seq() ) |
| 673 | 676 | INPUT_PORT_DIGITAL_TYPE( 0, INVALID, CONFIG, NULL, input_seq() ) |
| 674 | 677 | } |
| 678 | #ifdef _MSC_VER | |
| 679 | #pragma optimize("", on) | |
| 680 | #endif |
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