trunk/src/mame/machine/kabuki.h
| r0 | r20743 | |
| 1 | #include "emu.h" |
| 2 | |
| 3 | void mgakuen2_decode(running_machine &machine); |
| 4 | void pang_decode(running_machine &machine); |
| 5 | void cworld_decode(running_machine &machine); |
| 6 | void hatena_decode(running_machine &machine); |
| 7 | void spang_decode(running_machine &machine); |
| 8 | void spangj_decode(running_machine &machine); |
| 9 | void sbbros_decode(running_machine &machine); |
| 10 | void marukin_decode(running_machine &machine); |
| 11 | void qtono1_decode(running_machine &machine); |
| 12 | void qsangoku_decode(running_machine &machine); |
| 13 | void block_decode(running_machine &machine); |
| 14 | void wof_decode(running_machine &machine); |
| 15 | void dino_decode(running_machine &machine); |
| 16 | void punisher_decode(running_machine &machine); |
| 17 | void slammast_decode(running_machine &machine); |
trunk/src/mame/includes/cps1.h
| r20742 | r20743 | |
| 298 | 298 | GFXDECODE_EXTERN( cps1 ); |
| 299 | 299 | |
| 300 | 300 | |
| 301 | | /*----------- defined in video/cps1.c -----------*/ |
| 302 | | void cps2_set_sprite_priorities(running_machine &machine); |
| 303 | | void cps2_objram_latch(running_machine &machine); |
| 304 | | |
| 305 | | /************************************* |
| 306 | | * Encryption |
| 307 | | *************************************/ |
| 308 | | |
| 309 | | /*----------- defined in machine/kabuki.c -----------*/ |
| 310 | | |
| 311 | | void mgakuen2_decode(running_machine &machine); |
| 312 | | void pang_decode(running_machine &machine); |
| 313 | | void cworld_decode(running_machine &machine); |
| 314 | | void hatena_decode(running_machine &machine); |
| 315 | | void spang_decode(running_machine &machine); |
| 316 | | void spangj_decode(running_machine &machine); |
| 317 | | void sbbros_decode(running_machine &machine); |
| 318 | | void marukin_decode(running_machine &machine); |
| 319 | | void qtono1_decode(running_machine &machine); |
| 320 | | void qsangoku_decode(running_machine &machine); |
| 321 | | void block_decode(running_machine &machine); |
| 322 | | |
| 323 | | void wof_decode(running_machine &machine); |
| 324 | | void dino_decode(running_machine &machine); |
| 325 | | void punisher_decode(running_machine &machine); |
| 326 | | void slammast_decode(running_machine &machine); |
| 327 | | |
| 328 | 301 | #endif |