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r20574 Monday 28th January, 2013 at 04:07:25 UTC by Robbbert
Made a change to my original hlsl fix, this stops the crash with ctrl+alt+F12. However since hlsl doesn't work on my pc, can others do some testing?
[src/osd/windows]d3dhlsl.c

trunk/src/osd/windows/d3dhlsl.c
r20573r20574
10591059
10601060int hlsl_info::create_resources(bool reset)
10611061{
1062   initialized = true;
1062   initialized = false;
10631063
10641064   if (!master_enable || !d3dintf->post_fx_available)
10651065      return 0;
10661066
1067   initialized = true;
1068
10671069   d3d_info *d3d = (d3d_info *)window->drawdata;
10681070
10691071    HRESULT result = (*d3dintf->device.get_render_target)(d3d->device, 0, &backbuffer);

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