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r20332 Saturday 19th January, 2013 at 02:07:48 UTC by R. Belmont
(MESS) PlayStation: play XA audio at the correct speed [R. Belmont]
[src/emu/sound]spu.c

trunk/src/emu/sound/spu.c
r20331r20332
23772377void spu_device::set_xa_format(const float _freq, const int channels)
23782378{
23792379   // Adjust frequency to compensate for slightly slower/faster frame rate
2380   float freq=44100.0; //(_freq*get_adjusted_frame_rate())/ps1hw.rcnt->get_vertical_refresh();
2380//   float freq=44100.0; //(_freq*get_adjusted_frame_rate())/ps1hw.rcnt->get_vertical_refresh();
23812381
2382   xa_freq=(unsigned int)((freq/44100.0)*4096.0f);
2382   xa_freq=(unsigned int)((_freq/44100.0)*4096.0f);
23832383   xa_channels=channels;
2384   xa_spf=(unsigned int)(freq/60.0)*channels;
2384   xa_spf=(unsigned int)(_freq/60.0)*channels;
23852385}
23862386
23872387//

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