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| r19969 Monday 31st December, 2012 at 11:46:37 UTC by Nathan Woods |
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| MSVC compilation fixes (nw) |
| [src/osd/windows] | d3dhlsl.h drawd3d.h |
| r19968 | r19969 | |
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| 59 | 59 | // TYPE DEFINITIONS |
| 60 | 60 | //============================================================ |
| 61 | 61 | |
| 62 | ||
| 62 | struct d3d_info; | |
| 63 | 63 | |
| 64 | 64 | /* d3d_cache_target is a simple linked list containing only a rednerable target and texture, used for phosphor effects */ |
| 65 | 65 | class d3d_cache_target |
| r19968 | r19969 | |
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| 50 | 50 | |
| 51 | 51 | class d3d_render_target; |
| 52 | 52 | class d3d_cache_target; |
| 53 | ||
| 53 | struct d3d_info; | |
| 54 | 54 | |
| 55 | 55 | /* hlsl_options is the information about runtime-mutable Direct3D HLSL options */ |
| 56 | 56 | /* in the future this will be moved into an OSD/emu shared buffer */ |
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