trunk/src/osd/windows/d3dhlsl.c
| r19912 | r19913 | |
| 197 | 197 | prescale_force_y = 0; |
| 198 | 198 | preset = -1; |
| 199 | 199 | shadow_texture = NULL; |
| 200 | | registered_targets = 0; |
| 201 | | cyclic_target_idx = 0; |
| 202 | 200 | options = NULL; |
| 203 | 201 | paused = true; |
| 204 | 202 | lastidx = -1; |
| 203 | targethead = NULL; |
| 204 | cachehead = NULL; |
| 205 | 205 | } |
| 206 | 206 | |
| 207 | 207 | |
| r19912 | r19913 | |
| 292 | 292 | HRESULT result = (*d3dintf->device.get_render_target_data)(d3d->device, surface, avi_copy_surface); |
| 293 | 293 | if (result != D3D_OK) |
| 294 | 294 | { |
| 295 | | printf("Couldn't copy (%08x)\n", (UINT32)result); |
| 296 | 295 | return; |
| 297 | 296 | } |
| 298 | 297 | |
| r19912 | r19913 | |
| 300 | 299 | result = (*d3dintf->surface.lock_rect)(avi_copy_surface, &rect, NULL, D3DLOCK_DISCARD); |
| 301 | 300 | if (result != D3D_OK) |
| 302 | 301 | { |
| 303 | | printf("Couldn't lock (%08x)\n", (UINT32)result); |
| 304 | 302 | return; |
| 305 | 303 | } |
| 306 | 304 | |
| r19912 | r19913 | |
| 346 | 344 | HRESULT result = (*d3dintf->device.get_render_target_data)(d3d->device, surface, snap_copy_target); |
| 347 | 345 | if (result != D3D_OK) |
| 348 | 346 | { |
| 349 | | printf("Couldn't copy (%08x)\n", (UINT32)result); |
| 350 | 347 | return; |
| 351 | 348 | } |
| 352 | 349 | |
| r19912 | r19913 | |
| 354 | 351 | result = (*d3dintf->surface.lock_rect)(snap_copy_target, &rect, NULL, D3DLOCK_DISCARD); |
| 355 | 352 | if (result != D3D_OK) |
| 356 | 353 | { |
| 357 | | printf("Couldn't lock (%08x)\n", (UINT32)result); |
| 358 | 354 | return; |
| 359 | 355 | } |
| 360 | 356 | |
| r19912 | r19913 | |
| 575 | 571 | |
| 576 | 572 | |
| 577 | 573 | //============================================================ |
| 574 | // remove_render_target - remove an active cache target when |
| 575 | // refcount hits zero |
| 576 | //============================================================ |
| 577 | |
| 578 | void hlsl_info::remove_cache_target(d3d_cache_target *cache) |
| 579 | { |
| 580 | if (cache != NULL) |
| 581 | { |
| 582 | if (cache == cachehead) |
| 583 | { |
| 584 | cachehead= cachehead->next; |
| 585 | } |
| 586 | |
| 587 | if (cache->prev != NULL) |
| 588 | { |
| 589 | cache->prev->next = cache->next; |
| 590 | } |
| 591 | |
| 592 | if (cache->next != NULL) |
| 593 | { |
| 594 | cache->next->prev = cache->prev; |
| 595 | } |
| 596 | |
| 597 | global_free(cache); |
| 598 | } |
| 599 | } |
| 600 | |
| 601 | |
| 602 | //============================================================ |
| 603 | // remove_render_target - remove an active target |
| 604 | //============================================================ |
| 605 | |
| 606 | void hlsl_info::remove_render_target(d3d_texture_info *texture) |
| 607 | { |
| 608 | d3d_render_target *rt = find_render_target(texture); |
| 609 | |
| 610 | if (rt != NULL) |
| 611 | { |
| 612 | if (rt == targethead) |
| 613 | { |
| 614 | targethead = targethead->next; |
| 615 | } |
| 616 | |
| 617 | if (rt->prev != NULL) |
| 618 | { |
| 619 | rt->prev->next = rt->next; |
| 620 | } |
| 621 | |
| 622 | if (rt->next != NULL) |
| 623 | { |
| 624 | rt->next->prev = rt->prev; |
| 625 | } |
| 626 | |
| 627 | d3d_cache_target *cache = find_cache_target(rt->screen_index); |
| 628 | if (cache != NULL) |
| 629 | { |
| 630 | cache->ref_count--; |
| 631 | if (cache->ref_count == 0) |
| 632 | { |
| 633 | remove_cache_target(cache); |
| 634 | } |
| 635 | } |
| 636 | global_free(rt); |
| 637 | } |
| 638 | } |
| 639 | |
| 640 | //============================================================ |
| 578 | 641 | // hlsl_info::set_texture |
| 579 | 642 | //============================================================ |
| 580 | 643 | |
| r19912 | r19913 | |
| 589 | 652 | { |
| 590 | 653 | if(texture->prev_frame == texture->cur_frame) |
| 591 | 654 | { |
| 592 | | //printf("Paused\n"); |
| 593 | 655 | paused = true; |
| 594 | 656 | } |
| 595 | 657 | else |
| 596 | 658 | { |
| 597 | | //printf("Not paused\n"); |
| 598 | 659 | paused = false; |
| 599 | 660 | } |
| 600 | 661 | |
| 601 | 662 | texture->prev_frame = texture->cur_frame; |
| 602 | | //printf("%08x cur_frame is %d\n", (UINT32)(UINT64)texture, texture->cur_frame); |
| 603 | 663 | } |
| 604 | 664 | |
| 605 | 665 | (*d3dintf->effect.set_texture)(effect, "Diffuse", (texture == NULL) ? d3d->default_texture->d3dfinaltex : texture->d3dfinaltex); |
| r19912 | r19913 | |
| 627 | 687 | prescale_size_x = 1; |
| 628 | 688 | prescale_size_y = 1; |
| 629 | 689 | preset = downcast<windows_options &>(window->machine().options()).d3d_hlsl_preset(); |
| 690 | if (preset < -1 || preset > 3) |
| 691 | { |
| 692 | preset = -1; |
| 693 | } |
| 630 | 694 | |
| 631 | 695 | snap_width = downcast<windows_options &>(window->machine().options()).d3d_snap_width(); |
| 632 | 696 | snap_height = downcast<windows_options &>(window->machine().options()).d3d_snap_height(); |
| r19912 | r19913 | |
| 1022 | 1086 | result = (*d3dintf->device.create_effect)(d3d->device, primary_name, &effect); |
| 1023 | 1087 | if(result != D3D_OK) |
| 1024 | 1088 | { |
| 1025 | | printf("Direct3D: Unable to load primary.fx\n"); |
| 1089 | mame_printf_verbose("Direct3D: Unable to load primary.fx\n"); |
| 1026 | 1090 | return 1; |
| 1027 | 1091 | } |
| 1028 | 1092 | |
| r19912 | r19913 | |
| 1030 | 1094 | result = (*d3dintf->device.create_effect)(d3d->device, post_name, &post_effect); |
| 1031 | 1095 | if(result != D3D_OK) |
| 1032 | 1096 | { |
| 1033 | | printf("Direct3D: Unable to load post.fx\n"); |
| 1097 | mame_printf_verbose("Direct3D: Unable to load post.fx\n"); |
| 1034 | 1098 | return 1; |
| 1035 | 1099 | } |
| 1036 | 1100 | |
| r19912 | r19913 | |
| 1038 | 1102 | result = (*d3dintf->device.create_effect)(d3d->device, prescale_name, &prescale_effect); |
| 1039 | 1103 | if(result != D3D_OK) |
| 1040 | 1104 | { |
| 1041 | | printf("Direct3D: Unable to load prescale.fx\n"); |
| 1105 | mame_printf_verbose("Direct3D: Unable to load prescale.fx\n"); |
| 1042 | 1106 | return 1; |
| 1043 | 1107 | } |
| 1044 | 1108 | |
| r19912 | r19913 | |
| 1046 | 1110 | result = (*d3dintf->device.create_effect)(d3d->device, pincushion_name, &pincushion_effect); |
| 1047 | 1111 | if(result != D3D_OK) |
| 1048 | 1112 | { |
| 1049 | | printf("Direct3D: Unable to load pincushion.fx\n"); |
| 1113 | mame_printf_verbose("Direct3D: Unable to load pincushion.fx\n"); |
| 1050 | 1114 | return 1; |
| 1051 | 1115 | } |
| 1052 | 1116 | |
| r19912 | r19913 | |
| 1054 | 1118 | result = (*d3dintf->device.create_effect)(d3d->device, phosphor_name, &phosphor_effect); |
| 1055 | 1119 | if(result != D3D_OK) |
| 1056 | 1120 | { |
| 1057 | | printf("Direct3D: Unable to load phosphor.fx\n"); |
| 1121 | mame_printf_verbose("Direct3D: Unable to load phosphor.fx\n"); |
| 1058 | 1122 | return 1; |
| 1059 | 1123 | } |
| 1060 | 1124 | |
| r19912 | r19913 | |
| 1062 | 1126 | result = (*d3dintf->device.create_effect)(d3d->device, focus_name, &focus_effect); |
| 1063 | 1127 | if(result != D3D_OK) |
| 1064 | 1128 | { |
| 1065 | | printf("Direct3D: Unable to load focus.fx\n"); |
| 1129 | mame_printf_verbose("Direct3D: Unable to load focus.fx\n"); |
| 1066 | 1130 | return 1; |
| 1067 | 1131 | } |
| 1068 | 1132 | |
| r19912 | r19913 | |
| 1070 | 1134 | result = (*d3dintf->device.create_effect)(d3d->device, deconverge_name, &deconverge_effect); |
| 1071 | 1135 | if(result != D3D_OK) |
| 1072 | 1136 | { |
| 1073 | | printf("Direct3D: Unable to load deconverge.fx\n"); |
| 1137 | mame_printf_verbose("Direct3D: Unable to load deconverge.fx\n"); |
| 1074 | 1138 | return 1; |
| 1075 | 1139 | } |
| 1076 | 1140 | |
| r19912 | r19913 | |
| 1078 | 1142 | result = (*d3dintf->device.create_effect)(d3d->device, color_name, &color_effect); |
| 1079 | 1143 | if(result != D3D_OK) |
| 1080 | 1144 | { |
| 1081 | | printf("Direct3D: Unable to load color.fx\n"); |
| 1145 | mame_printf_verbose("Direct3D: Unable to load color.fx\n"); |
| 1082 | 1146 | return 1; |
| 1083 | 1147 | } |
| 1084 | 1148 | |
| r19912 | r19913 | |
| 1086 | 1150 | result = (*d3dintf->device.create_effect)(d3d->device, yiq_encode_name, &yiq_encode_effect); |
| 1087 | 1151 | if(result != D3D_OK) |
| 1088 | 1152 | { |
| 1089 | | printf("Direct3D: Unable to load yiq_encode.fx\n"); |
| 1153 | mame_printf_verbose("Direct3D: Unable to load yiq_encode.fx\n"); |
| 1090 | 1154 | return 1; |
| 1091 | 1155 | } |
| 1092 | 1156 | |
| r19912 | r19913 | |
| 1094 | 1158 | result = (*d3dintf->device.create_effect)(d3d->device, yiq_decode_name, &yiq_decode_effect); |
| 1095 | 1159 | if(result != D3D_OK) |
| 1096 | 1160 | { |
| 1097 | | printf("Direct3D: Unable to load yiq_decode.fx\n"); |
| 1161 | mame_printf_verbose("Direct3D: Unable to load yiq_decode.fx\n"); |
| 1098 | 1162 | return 1; |
| 1099 | 1163 | } |
| 1100 | 1164 | |
| r19912 | r19913 | |
| 1148 | 1212 | |
| 1149 | 1213 | HRESULT result = (*d3dintf->device.get_render_target)(d3d->device, 0, &backbuffer); |
| 1150 | 1214 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device get_render_target call\n", (int)result); |
| 1151 | | |
| 1152 | | for (int index = 0; index < 9; index++) |
| 1153 | | screen_encountered[index] = false; |
| 1154 | 1215 | } |
| 1155 | 1216 | |
| 1156 | 1217 | |
| r19912 | r19913 | |
| 1219 | 1280 | |
| 1220 | 1281 | |
| 1221 | 1282 | //============================================================ |
| 1283 | // hlsl_info::find_render_target |
| 1284 | //============================================================ |
| 1285 | |
| 1286 | d3d_render_target* hlsl_info::find_render_target(d3d_texture_info *info) |
| 1287 | { |
| 1288 | d3d_render_target *curr = targethead; |
| 1289 | |
| 1290 | while (curr != NULL && curr->info != info) |
| 1291 | { |
| 1292 | curr = curr->next; |
| 1293 | } |
| 1294 | |
| 1295 | return curr; |
| 1296 | } |
| 1297 | |
| 1298 | |
| 1299 | //============================================================ |
| 1300 | // hlsl_info::find_cache_target |
| 1301 | //============================================================ |
| 1302 | |
| 1303 | d3d_cache_target* hlsl_info::find_cache_target(int screen_index) |
| 1304 | { |
| 1305 | d3d_cache_target *curr = cachehead; |
| 1306 | |
| 1307 | while (curr != NULL && curr->screen_index != screen_index) |
| 1308 | { |
| 1309 | curr = curr->next; |
| 1310 | } |
| 1311 | |
| 1312 | return curr; |
| 1313 | } |
| 1314 | |
| 1315 | |
| 1316 | //============================================================ |
| 1222 | 1317 | // hlsl_info::render_quad |
| 1223 | 1318 | //============================================================ |
| 1224 | 1319 | |
| r19912 | r19913 | |
| 1232 | 1327 | |
| 1233 | 1328 | if(PRIMFLAG_GET_SCREENTEX(d3d->last_texture_flags) && poly->texture != NULL) |
| 1234 | 1329 | { |
| 1235 | | int rawidx = poly->texture->target_index; |
| 1236 | | int targetidx = rawidx % 9; |
| 1237 | | int minidx = cyclic_target_idx - (num_screens * 2); |
| 1238 | | int wrappedidx = (minidx + ((rawidx - minidx) % num_screens) + num_screens) % 9; |
| 1239 | | //printf("rendering %d %d %d %d %d %d %d %d %d %f %f\n", poly->texture->target_index, rawidx, targetidx, minidx, wrappedidx, poly->texture->rawwidth, poly->texture->rawheight, d3d->width, d3d->height, (float)(poly->texture->ustop - poly->texture->ustart), (float)(poly->texture->vstop - poly->texture->vstart)); |
| 1330 | d3d_render_target *rt = find_render_target(poly->texture); |
| 1331 | if (rt == NULL) |
| 1332 | { |
| 1333 | return; |
| 1334 | } |
| 1335 | d3d_cache_target *ct = find_cache_target(rt->screen_index); |
| 1240 | 1336 | |
| 1241 | | screen_encountered[targetidx] = true; |
| 1242 | | target_in_use[targetidx] = poly->texture; |
| 1243 | | |
| 1244 | | target_use_count[targetidx] = 60; |
| 1245 | | |
| 1246 | 1337 | if(options->yiq_enable) |
| 1247 | 1338 | { |
| 1248 | 1339 | /* Convert our signal into YIQ */ |
| r19912 | r19913 | |
| 1267 | 1358 | (*d3dintf->effect.set_float)(curr_effect, "ScanTime", options->yiq_scan_time); |
| 1268 | 1359 | } |
| 1269 | 1360 | |
| 1270 | | HRESULT result = (*d3dintf->device.set_render_target)(d3d->device, 0, target4[targetidx]); |
| 1361 | HRESULT result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->target[4]); |
| 1271 | 1362 | |
| 1272 | 1363 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| 1273 | 1364 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| r19912 | r19913 | |
| 1289 | 1380 | /* Convert our signal from YIQ */ |
| 1290 | 1381 | curr_effect = yiq_decode_effect; |
| 1291 | 1382 | |
| 1292 | | (*d3dintf->effect.set_texture)(curr_effect, "Composite", texture4[targetidx]); |
| 1383 | (*d3dintf->effect.set_texture)(curr_effect, "Composite", rt->texture[4]); |
| 1293 | 1384 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", poly->texture->d3dfinaltex); |
| 1294 | 1385 | if(options->params_dirty) |
| 1295 | 1386 | { |
| r19912 | r19913 | |
| 1311 | 1402 | (*d3dintf->effect.set_float)(curr_effect, "ScanTime", options->yiq_scan_time); |
| 1312 | 1403 | } |
| 1313 | 1404 | |
| 1314 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, target3[targetidx]); |
| 1405 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->target[3]); |
| 1315 | 1406 | |
| 1316 | 1407 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| 1317 | 1408 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| r19912 | r19913 | |
| 1332 | 1423 | |
| 1333 | 1424 | curr_effect = color_effect; |
| 1334 | 1425 | |
| 1335 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture3[targetidx]); |
| 1426 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[3]); |
| 1336 | 1427 | } |
| 1337 | 1428 | |
| 1338 | 1429 | curr_effect = color_effect; |
| r19912 | r19913 | |
| 1355 | 1446 | (*d3dintf->effect.set_float)(curr_effect, "Saturation", options->saturation); |
| 1356 | 1447 | } |
| 1357 | 1448 | |
| 1358 | | HRESULT result = (*d3dintf->device.set_render_target)(d3d->device, 0, smalltarget0[targetidx]); |
| 1449 | HRESULT result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->smalltarget); |
| 1359 | 1450 | |
| 1360 | 1451 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| 1361 | 1452 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| r19912 | r19913 | |
| 1376 | 1467 | |
| 1377 | 1468 | /* Pre-scaling pass */ |
| 1378 | 1469 | curr_effect = prescale_effect; |
| 1379 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", smalltexture0[targetidx]); |
| 1470 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->smalltexture); |
| 1380 | 1471 | |
| 1381 | 1472 | if(options->params_dirty) |
| 1382 | 1473 | { |
| r19912 | r19913 | |
| 1390 | 1481 | |
| 1391 | 1482 | (*d3dintf->effect.begin)(curr_effect, &num_passes, 0); |
| 1392 | 1483 | |
| 1393 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, prescaletarget0[targetidx]); |
| 1484 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->prescaletarget); |
| 1394 | 1485 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| 1395 | 1486 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| 1396 | 1487 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device clear call\n", (int)result); |
| r19912 | r19913 | |
| 1408 | 1499 | |
| 1409 | 1500 | /* Deconverge pass */ |
| 1410 | 1501 | curr_effect = deconverge_effect; |
| 1411 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", prescaletexture0[targetidx]); |
| 1502 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->prescaletexture); |
| 1412 | 1503 | |
| 1413 | 1504 | if(options->params_dirty) |
| 1414 | 1505 | { |
| r19912 | r19913 | |
| 1426 | 1517 | |
| 1427 | 1518 | (*d3dintf->effect.begin)(curr_effect, &num_passes, 0); |
| 1428 | 1519 | |
| 1429 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, target2[targetidx]); |
| 1520 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->target[2]); |
| 1430 | 1521 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call 6\n", (int)result); |
| 1431 | 1522 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| 1432 | 1523 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device clear call\n", (int)result); |
| r19912 | r19913 | |
| 1450 | 1541 | /* Defocus pass 1 */ |
| 1451 | 1542 | curr_effect = focus_effect; |
| 1452 | 1543 | |
| 1453 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture2[targetidx]); |
| 1544 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[2]); |
| 1454 | 1545 | |
| 1455 | 1546 | (*d3dintf->effect.set_float)(curr_effect, "TargetWidth", (float)d3d->width); |
| 1456 | 1547 | (*d3dintf->effect.set_float)(curr_effect, "TargetHeight", (float)d3d->height); |
| r19912 | r19913 | |
| 1463 | 1554 | |
| 1464 | 1555 | (*d3dintf->effect.begin)(curr_effect, &num_passes, 0); |
| 1465 | 1556 | |
| 1466 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, target0[targetidx]); |
| 1557 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->target[0]); |
| 1467 | 1558 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call 6\n", (int)result); |
| 1468 | 1559 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| 1469 | 1560 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device clear call\n", (int)result); |
| r19912 | r19913 | |
| 1481 | 1572 | |
| 1482 | 1573 | /* Defocus pass 2 */ |
| 1483 | 1574 | |
| 1484 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture0[targetidx]); |
| 1575 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[0]); |
| 1485 | 1576 | |
| 1486 | 1577 | (*d3dintf->effect.set_float)(curr_effect, "TargetWidth", (float)d3d->width); |
| 1487 | 1578 | (*d3dintf->effect.set_float)(curr_effect, "TargetHeight", (float)d3d->height); |
| r19912 | r19913 | |
| 1494 | 1585 | |
| 1495 | 1586 | (*d3dintf->effect.begin)(curr_effect, &num_passes, 0); |
| 1496 | 1587 | |
| 1497 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, target1[targetidx]); |
| 1588 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->target[1]); |
| 1498 | 1589 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call 7\n", (int)result); |
| 1499 | 1590 | |
| 1500 | 1591 | for (UINT pass = 0; pass < num_passes; pass++) |
| r19912 | r19913 | |
| 1513 | 1604 | // the phosphors are a direct result of the incoming texture, might as well just change the |
| 1514 | 1605 | // input texture. |
| 1515 | 1606 | curr_effect = phosphor_effect; |
| 1516 | | //printf("num_screens %d\n", num_screens); |
| 1517 | 1607 | |
| 1518 | 1608 | if(options->params_dirty) |
| 1519 | 1609 | { |
| r19912 | r19913 | |
| 1525 | 1615 | (*d3dintf->effect.set_float)(curr_effect, "HeightRatio", 1.0f / (poly->texture->vstop - poly->texture->vstart)); |
| 1526 | 1616 | (*d3dintf->effect.set_vector)(curr_effect, "Phosphor", 3, options->phosphor); |
| 1527 | 1617 | } |
| 1528 | | (*d3dintf->effect.set_float)(curr_effect, "TextureWidth", (float)target_width[targetidx]); |
| 1529 | | (*d3dintf->effect.set_float)(curr_effect, "TextureHeight", (float)target_height[targetidx]); |
| 1618 | (*d3dintf->effect.set_float)(curr_effect, "TextureWidth", (float)rt->target_width); |
| 1619 | (*d3dintf->effect.set_float)(curr_effect, "TextureHeight", (float)rt->target_height); |
| 1530 | 1620 | (*d3dintf->effect.set_float)(curr_effect, "Passthrough", 0.0f); |
| 1531 | 1621 | |
| 1532 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", focus_enable ? texture1[targetidx] : texture2[targetidx]); |
| 1533 | | (*d3dintf->effect.set_texture)(curr_effect, "LastPass", last_texture[wrappedidx]); // Avoid changing targets due to page flipping |
| 1622 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", focus_enable ? rt->texture[1] : rt->texture[2]); |
| 1623 | (*d3dintf->effect.set_texture)(curr_effect, "LastPass", ct->last_texture); |
| 1534 | 1624 | |
| 1535 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, target0[targetidx]); |
| 1625 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, rt->target[0]); |
| 1536 | 1626 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call 4\n", (int)result); |
| 1537 | 1627 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| 1538 | 1628 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device clear call\n", (int)result); |
| r19912 | r19913 | |
| 1553 | 1643 | /* Pass along our phosphor'd screen */ |
| 1554 | 1644 | curr_effect = phosphor_effect; |
| 1555 | 1645 | |
| 1556 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture0[targetidx]); |
| 1557 | | (*d3dintf->effect.set_texture)(curr_effect, "LastPass", texture0[targetidx]); |
| 1646 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[0]); |
| 1647 | (*d3dintf->effect.set_texture)(curr_effect, "LastPass", rt->texture[0]); |
| 1558 | 1648 | (*d3dintf->effect.set_float)(curr_effect, "Passthrough", 1.0f); |
| 1559 | 1649 | |
| 1560 | | result = (*d3dintf->device.set_render_target)(d3d->device, 0, last_target[wrappedidx]); // Avoid changing targets due to page flipping |
| 1650 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, ct->last_target); // Avoid changing targets due to page flipping |
| 1561 | 1651 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call 5\n", (int)result); |
| 1562 | 1652 | result = (*d3dintf->device.clear)(d3d->device, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_ARGB(0,0,0,0), 0, 0); |
| 1563 | 1653 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device clear call\n", (int)result); |
| r19912 | r19913 | |
| 1580 | 1670 | { |
| 1581 | 1671 | curr_effect = post_effect; |
| 1582 | 1672 | |
| 1583 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture0[targetidx]); |
| 1673 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[0]); |
| 1584 | 1674 | |
| 1585 | 1675 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, avi_final_target); |
| 1586 | 1676 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| r19912 | r19913 | |
| 1603 | 1693 | { |
| 1604 | 1694 | curr_effect = post_effect; |
| 1605 | 1695 | |
| 1606 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture0[targetidx]); |
| 1696 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[0]); |
| 1607 | 1697 | |
| 1608 | 1698 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, snap_target); |
| 1609 | 1699 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| r19912 | r19913 | |
| 1627 | 1717 | /* Scanlines and shadow mask */ |
| 1628 | 1718 | curr_effect = post_effect; |
| 1629 | 1719 | |
| 1630 | | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", texture0[targetidx]); |
| 1720 | (*d3dintf->effect.set_texture)(curr_effect, "Diffuse", rt->texture[0]); |
| 1631 | 1721 | |
| 1632 | 1722 | result = (*d3dintf->device.set_render_target)(d3d->device, 0, backbuffer); |
| 1633 | 1723 | if (result != D3D_OK) mame_printf_verbose("Direct3D: Error %08X during device set_render_target call\n", (int)result); |
| r19912 | r19913 | |
| 1687 | 1777 | if (!master_enable || !d3dintf->post_fx_available) |
| 1688 | 1778 | return; |
| 1689 | 1779 | |
| 1690 | | d3d_info *d3d = (d3d_info *)window->drawdata; |
| 1691 | | |
| 1692 | 1780 | (*d3dintf->surface.release)(backbuffer); |
| 1693 | | |
| 1694 | | //printf("registered_targets %d\n", registered_targets); |
| 1695 | | |
| 1696 | | // Don't check de-registration if we're paused. |
| 1697 | | if(paused) |
| 1698 | | { |
| 1699 | | return; |
| 1700 | | } |
| 1701 | | |
| 1702 | | // Unregister any registered targets we didn't traverse in the past frame. A resolution change must |
| 1703 | | // have occurred. |
| 1704 | | for(int index = 0; index < 9; index++) |
| 1705 | | { |
| 1706 | | if(!screen_encountered[index] && smalltarget0[index] != NULL) |
| 1707 | | { |
| 1708 | | if(target_use_count[index] > 0) |
| 1709 | | { |
| 1710 | | target_use_count[index]--; |
| 1711 | | } |
| 1712 | | else |
| 1713 | | { |
| 1714 | | //printf("deregging %d\n", index); |
| 1715 | | // free all textures |
| 1716 | | if(target_in_use[index] != NULL) |
| 1717 | | { |
| 1718 | | d3d_texture_info *tex = target_in_use[index]; |
| 1719 | | bool found_in_active_list = false; |
| 1720 | | d3d_texture_info *test_tex = d3d->texlist; |
| 1721 | | while (test_tex != NULL) |
| 1722 | | { |
| 1723 | | if(test_tex == tex) |
| 1724 | | { |
| 1725 | | found_in_active_list = true; |
| 1726 | | break; |
| 1727 | | } |
| 1728 | | test_tex = test_tex->next; |
| 1729 | | } |
| 1730 | | |
| 1731 | | // only clean up a texture if it won't be cleaned up by drawd3d |
| 1732 | | if(!found_in_active_list) |
| 1733 | | { |
| 1734 | | if (tex->d3dfinaltex != NULL) |
| 1735 | | { |
| 1736 | | (*d3dintf->texture.release)(tex->d3dfinaltex); |
| 1737 | | tex->d3dfinaltex = NULL; |
| 1738 | | } |
| 1739 | | if (tex->d3dtex != NULL && tex->d3dtex != tex->d3dfinaltex) |
| 1740 | | { |
| 1741 | | (*d3dintf->texture.release)(tex->d3dtex); |
| 1742 | | tex->d3dtex = NULL; |
| 1743 | | } |
| 1744 | | if (tex->d3dsurface != NULL) |
| 1745 | | { |
| 1746 | | (*d3dintf->surface.release)(tex->d3dsurface); |
| 1747 | | } |
| 1748 | | global_free(tex); |
| 1749 | | } |
| 1750 | | } |
| 1751 | | |
| 1752 | | if (prescaletexture0[index] != NULL) |
| 1753 | | { |
| 1754 | | (*d3dintf->texture.release)(prescaletexture0[index]); |
| 1755 | | prescaletexture0[index] = NULL; |
| 1756 | | } |
| 1757 | | if (texture0[index] != NULL) |
| 1758 | | { |
| 1759 | | (*d3dintf->texture.release)(texture0[index]); |
| 1760 | | texture0[index] = NULL; |
| 1761 | | } |
| 1762 | | if (texture1[index] != NULL) |
| 1763 | | { |
| 1764 | | (*d3dintf->texture.release)(texture1[index]); |
| 1765 | | texture1[index] = NULL; |
| 1766 | | } |
| 1767 | | if (texture2[index] != NULL) |
| 1768 | | { |
| 1769 | | (*d3dintf->texture.release)(texture2[index]); |
| 1770 | | texture2[index] = NULL; |
| 1771 | | } |
| 1772 | | if (texture3[index] != NULL) |
| 1773 | | { |
| 1774 | | (*d3dintf->texture.release)(texture3[index]); |
| 1775 | | texture3[index] = NULL; |
| 1776 | | } |
| 1777 | | if (texture4[index] != NULL) |
| 1778 | | { |
| 1779 | | (*d3dintf->texture.release)(texture4[index]); |
| 1780 | | texture4[index] = NULL; |
| 1781 | | } |
| 1782 | | if (smalltexture0[index] != NULL) |
| 1783 | | { |
| 1784 | | (*d3dintf->texture.release)(smalltexture0[index]); |
| 1785 | | smalltexture0[index] = NULL; |
| 1786 | | } |
| 1787 | | if (prescaletarget0[index] != NULL) |
| 1788 | | { |
| 1789 | | (*d3dintf->surface.release)(prescaletarget0[index]); |
| 1790 | | prescaletarget0[index] = NULL; |
| 1791 | | } |
| 1792 | | if (target0[index] != NULL) |
| 1793 | | { |
| 1794 | | (*d3dintf->surface.release)(target0[index]); |
| 1795 | | target0[index] = NULL; |
| 1796 | | } |
| 1797 | | if (target1[index] != NULL) |
| 1798 | | { |
| 1799 | | (*d3dintf->surface.release)(target1[index]); |
| 1800 | | target1[index] = NULL; |
| 1801 | | } |
| 1802 | | if (target2[index] != NULL) |
| 1803 | | { |
| 1804 | | (*d3dintf->surface.release)(target2[index]); |
| 1805 | | target2[index] = NULL; |
| 1806 | | } |
| 1807 | | if (target3[index] != NULL) |
| 1808 | | { |
| 1809 | | (*d3dintf->surface.release)(target3[index]); |
| 1810 | | target3[index] = NULL; |
| 1811 | | } |
| 1812 | | if (target4[index] != NULL) |
| 1813 | | { |
| 1814 | | (*d3dintf->surface.release)(target4[index]); |
| 1815 | | target4[index] = NULL; |
| 1816 | | } |
| 1817 | | if (smalltarget0[index] != NULL) |
| 1818 | | { |
| 1819 | | (*d3dintf->surface.release)(smalltarget0[index]); |
| 1820 | | smalltarget0[index] = NULL; |
| 1821 | | } |
| 1822 | | if(last_texture[index] != NULL) |
| 1823 | | { |
| 1824 | | (*d3dintf->texture.release)(last_texture[index]); |
| 1825 | | last_texture[index] = NULL; |
| 1826 | | } |
| 1827 | | if(last_target[index] != NULL) |
| 1828 | | { |
| 1829 | | (*d3dintf->surface.release)(last_target[index]); |
| 1830 | | last_target[index] = NULL; |
| 1831 | | } |
| 1832 | | target_use_count[index] = 0; |
| 1833 | | registered_targets--; |
| 1834 | | } |
| 1835 | | } |
| 1836 | | } |
| 1837 | 1781 | } |
| 1838 | 1782 | |
| 1839 | 1783 | |
| r19912 | r19913 | |
| 1848 | 1792 | |
| 1849 | 1793 | d3d_info *d3d = (d3d_info *)window->drawdata; |
| 1850 | 1794 | |
| 1851 | | //printf("registering prescaled texture, seqid %d\n", texture->texinfo.seqid); |
| 1852 | | |
| 1853 | | int idx = cyclic_target_idx % 9; |
| 1854 | | |
| 1855 | 1795 | // Find the nearest prescale factor that is over our screen size |
| 1856 | 1796 | int hlsl_prescale_x = prescale_force_x ? prescale_force_x : 1; |
| 1857 | 1797 | if(!prescale_force_x) |
| r19912 | r19913 | |
| 1867 | 1807 | prescale_size_y = hlsl_prescale_y; |
| 1868 | 1808 | } |
| 1869 | 1809 | |
| 1870 | | HRESULT result = (*d3dintf->device.create_texture)(d3d->device, scwidth * hlsl_prescale_x, scheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture0[idx]); |
| 1871 | | if (result != D3D_OK) |
| 1810 | if (!add_render_target(d3d, texture, scwidth, scheight, hlsl_prescale_x, hlsl_prescale_y)) |
| 1872 | 1811 | return 1; |
| 1873 | | (*d3dintf->texture.get_surface_level)(texture0[idx], 0, &target0[idx]); |
| 1874 | 1812 | |
| 1875 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth * hlsl_prescale_x, scheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture1[idx]); |
| 1876 | | if (result != D3D_OK) |
| 1877 | | return 1; |
| 1878 | | (*d3dintf->texture.get_surface_level)(texture1[idx], 0, &target1[idx]); |
| 1813 | options->params_dirty = true; |
| 1879 | 1814 | |
| 1880 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth * hlsl_prescale_x, scheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture2[idx]); |
| 1881 | | if (result != D3D_OK) |
| 1882 | | return 1; |
| 1883 | | (*d3dintf->texture.get_surface_level)(texture2[idx], 0, &target2[idx]); |
| 1815 | enumerate_screens(); |
| 1884 | 1816 | |
| 1885 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth * hlsl_prescale_x, scheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture3[idx]); |
| 1886 | | if (result != D3D_OK) |
| 1887 | | return 1; |
| 1888 | | (*d3dintf->texture.get_surface_level)(texture3[idx], 0, &target3[idx]); |
| 1817 | return 0; |
| 1818 | } |
| 1889 | 1819 | |
| 1890 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth, scheight, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture4[idx]); |
| 1891 | | if (result != D3D_OK) |
| 1892 | | return 1; |
| 1893 | | (*d3dintf->texture.get_surface_level)(texture4[idx], 0, &target4[idx]); |
| 1894 | 1820 | |
| 1895 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth, scheight, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &smalltexture0[idx]); |
| 1896 | | if (result != D3D_OK) |
| 1897 | | return 1; |
| 1898 | | (*d3dintf->texture.get_surface_level)(smalltexture0[idx], 0, &smalltarget0[idx]); |
| 1821 | //============================================================ |
| 1822 | // hlsl_info::add_cache_target - register a cache target |
| 1823 | //============================================================ |
| 1824 | bool hlsl_info::add_cache_target(d3d_info* d3d, d3d_texture_info* info, int width, int height, int prescale_x, int prescale_y, int screen_index) |
| 1825 | { |
| 1826 | d3d_cache_target* target = (d3d_cache_target*)global_alloc_clear(d3d_cache_target); |
| 1899 | 1827 | |
| 1900 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth * hlsl_prescale_x, scheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &prescaletexture0[idx]); |
| 1901 | | if (result != D3D_OK) |
| 1902 | | return 1; |
| 1903 | | (*d3dintf->texture.get_surface_level)(prescaletexture0[idx], 0, &prescaletarget0[idx]); |
| 1828 | if (!target->init(d3d, d3dintf, width, height, prescale_x, prescale_y)) |
| 1829 | { |
| 1830 | global_free(target); |
| 1831 | return false; |
| 1832 | } |
| 1904 | 1833 | |
| 1905 | | result = (*d3dintf->device.create_texture)(d3d->device, scwidth * hlsl_prescale_x, scheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &last_texture[idx]); |
| 1906 | | if (result != D3D_OK) |
| 1907 | | return 1; |
| 1908 | | (*d3dintf->texture.get_surface_level)(last_texture[idx], 0, &last_target[idx]); |
| 1834 | target->next = cachehead; |
| 1835 | target->prev = NULL; |
| 1909 | 1836 | |
| 1910 | | texture->target_index = cyclic_target_idx; |
| 1911 | | target_width[idx] = scwidth * hlsl_prescale_x; |
| 1912 | | target_height[idx] = scheight * hlsl_prescale_y; |
| 1913 | | target_use_count[idx] = 60; |
| 1914 | | target_in_use[idx] = texture; |
| 1915 | | raw_target_idx[idx] = cyclic_target_idx; |
| 1916 | | registered_targets++; |
| 1917 | | cyclic_target_idx++; |
| 1837 | target->screen_index = screen_index; |
| 1838 | target->ref_count = 1; |
| 1918 | 1839 | |
| 1919 | | options->params_dirty = true; |
| 1840 | if (cachehead != NULL) |
| 1841 | { |
| 1842 | cachehead->prev = target; |
| 1843 | } |
| 1844 | cachehead = target; |
| 1920 | 1845 | |
| 1921 | | enumerate_screens(); |
| 1846 | return true; |
| 1847 | } |
| 1922 | 1848 | |
| 1923 | | return 0; |
| 1849 | //============================================================ |
| 1850 | // hlsl_info::add_render_target - register a render target |
| 1851 | //============================================================ |
| 1852 | |
| 1853 | bool hlsl_info::add_render_target(d3d_info* d3d, d3d_texture_info* info, int width, int height, int prescale_x, int prescale_y) |
| 1854 | { |
| 1855 | d3d_render_target* target = (d3d_render_target*)global_alloc_clear(d3d_render_target); |
| 1856 | |
| 1857 | if (!target->init(d3d, d3dintf, width, height, prescale_x, prescale_y)) |
| 1858 | { |
| 1859 | global_free(target); |
| 1860 | return false; |
| 1861 | } |
| 1862 | |
| 1863 | target->info = info; |
| 1864 | |
| 1865 | UINT32 screen_index_data = (UINT32)info->texinfo.osddata; |
| 1866 | target->screen_index = screen_index_data >> 1; |
| 1867 | target->page_index = screen_index_data & 1; |
| 1868 | |
| 1869 | d3d_cache_target* cache = find_cache_target(target->screen_index); |
| 1870 | if (cache == NULL) |
| 1871 | { |
| 1872 | if (!add_cache_target(d3d, info, width, height, prescale_x, prescale_y, target->screen_index)) |
| 1873 | { |
| 1874 | global_free(target); |
| 1875 | return false; |
| 1876 | } |
| 1877 | } |
| 1878 | else |
| 1879 | { |
| 1880 | cache->ref_count++; |
| 1881 | } |
| 1882 | |
| 1883 | target->next = targethead; |
| 1884 | target->prev = NULL; |
| 1885 | |
| 1886 | if (targethead != NULL) |
| 1887 | { |
| 1888 | targethead->prev = target; |
| 1889 | } |
| 1890 | targethead = target; |
| 1891 | |
| 1892 | return true; |
| 1924 | 1893 | } |
| 1925 | 1894 | |
| 1926 | 1895 | //============================================================ |
| r19912 | r19913 | |
| 1938 | 1907 | |
| 1939 | 1908 | int hlsl_info::register_texture(d3d_texture_info *texture) |
| 1940 | 1909 | { |
| 1910 | enumerate_screens(); |
| 1911 | |
| 1941 | 1912 | if (!master_enable || !d3dintf->post_fx_available) |
| 1942 | 1913 | return 0; |
| 1943 | 1914 | |
| 1944 | 1915 | d3d_info *d3d = (d3d_info *)window->drawdata; |
| 1945 | 1916 | |
| 1946 | | //printf("registering unscaled texture, seqid %d\n", texture->texinfo.seqid); |
| 1947 | | |
| 1948 | | int idx = cyclic_target_idx % 9; |
| 1949 | | |
| 1950 | 1917 | // Find the nearest prescale factor that is over our screen size |
| 1951 | 1918 | int hlsl_prescale_x = prescale_force_x ? prescale_force_x : 1; |
| 1952 | 1919 | if(!prescale_force_x) |
| r19912 | r19913 | |
| 1962 | 1929 | prescale_size_y = hlsl_prescale_y; |
| 1963 | 1930 | } |
| 1964 | 1931 | |
| 1965 | | HRESULT result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth * hlsl_prescale_x, texture->rawheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture0[idx]); |
| 1966 | | if (result != D3D_OK) |
| 1932 | if (!add_render_target(d3d, texture, texture->rawwidth, texture->rawheight, hlsl_prescale_x, hlsl_prescale_y)) |
| 1967 | 1933 | return 1; |
| 1968 | | (*d3dintf->texture.get_surface_level)(texture0[idx], 0, &target0[idx]); |
| 1969 | 1934 | |
| 1970 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth * hlsl_prescale_x, texture->rawheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture1[idx]); |
| 1971 | | if (result != D3D_OK) |
| 1972 | | return 1; |
| 1973 | | (*d3dintf->texture.get_surface_level)(texture1[idx], 0, &target1[idx]); |
| 1974 | | |
| 1975 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth * hlsl_prescale_x, texture->rawheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture2[idx]); |
| 1976 | | if (result != D3D_OK) |
| 1977 | | return 1; |
| 1978 | | (*d3dintf->texture.get_surface_level)(texture2[idx], 0, &target2[idx]); |
| 1979 | | |
| 1980 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth, texture->rawheight, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture3[idx]); |
| 1981 | | if (result != D3D_OK) |
| 1982 | | return 1; |
| 1983 | | (*d3dintf->texture.get_surface_level)(texture3[idx], 0, &target3[idx]); |
| 1984 | | |
| 1985 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth, texture->rawheight, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture4[idx]); |
| 1986 | | if (result != D3D_OK) |
| 1987 | | return 1; |
| 1988 | | (*d3dintf->texture.get_surface_level)(texture4[idx], 0, &target4[idx]); |
| 1989 | | |
| 1990 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth, texture->rawheight, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &smalltexture0[idx]); |
| 1991 | | if (result != D3D_OK) |
| 1992 | | return 1; |
| 1993 | | (*d3dintf->texture.get_surface_level)(smalltexture0[idx], 0, &smalltarget0[idx]); |
| 1994 | | |
| 1995 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth * hlsl_prescale_x, texture->rawheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &prescaletexture0[idx]); |
| 1996 | | if (result != D3D_OK) |
| 1997 | | return 1; |
| 1998 | | (*d3dintf->texture.get_surface_level)(prescaletexture0[idx], 0, &prescaletarget0[idx]); |
| 1999 | | |
| 2000 | | result = (*d3dintf->device.create_texture)(d3d->device, texture->rawwidth * hlsl_prescale_x, texture->rawheight * hlsl_prescale_y, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &last_texture[idx]); |
| 2001 | | if (result != D3D_OK) |
| 2002 | | return 1; |
| 2003 | | (*d3dintf->texture.get_surface_level)(last_texture[idx], 0, &last_target[idx]); |
| 2004 | | |
| 2005 | | texture->target_index = cyclic_target_idx; |
| 2006 | | target_width[idx] = texture->rawwidth * hlsl_prescale_x; |
| 2007 | | target_height[idx] = texture->rawheight * hlsl_prescale_y; |
| 2008 | | target_use_count[idx] = 60; |
| 2009 | | target_in_use[idx] = texture; |
| 2010 | | raw_target_idx[idx] = cyclic_target_idx; |
| 2011 | | registered_targets++; |
| 2012 | | cyclic_target_idx++; |
| 2013 | | |
| 2014 | 1935 | options->params_dirty = true; |
| 2015 | 1936 | |
| 2016 | | enumerate_screens(); |
| 2017 | | |
| 2018 | 1937 | return 0; |
| 2019 | 1938 | } |
| 2020 | 1939 | |
| r19912 | r19913 | |
| 2136 | 2055 | |
| 2137 | 2056 | for (int index = 0; index < 9; index++) |
| 2138 | 2057 | { |
| 2139 | | if (prescaletexture0[index] != NULL) |
| 2140 | | { |
| 2141 | | (*d3dintf->texture.release)(prescaletexture0[index]); |
| 2142 | | prescaletexture0[index] = NULL; |
| 2143 | | } |
| 2144 | | if (texture0[index] != NULL) |
| 2145 | | { |
| 2146 | | (*d3dintf->texture.release)(texture0[index]); |
| 2147 | | texture0[index] = NULL; |
| 2148 | | } |
| 2149 | | if (texture1[index] != NULL) |
| 2150 | | { |
| 2151 | | (*d3dintf->texture.release)(texture1[index]); |
| 2152 | | texture1[index] = NULL; |
| 2153 | | } |
| 2154 | | if (texture2[index] != NULL) |
| 2155 | | { |
| 2156 | | (*d3dintf->texture.release)(texture2[index]); |
| 2157 | | texture2[index] = NULL; |
| 2158 | | } |
| 2159 | | if (texture3[index] != NULL) |
| 2160 | | { |
| 2161 | | (*d3dintf->texture.release)(texture3[index]); |
| 2162 | | texture3[index] = NULL; |
| 2163 | | } |
| 2164 | | if (texture4[index] != NULL) |
| 2165 | | { |
| 2166 | | (*d3dintf->texture.release)(texture4[index]); |
| 2167 | | texture4[index] = NULL; |
| 2168 | | } |
| 2169 | | if (smalltexture0[index] != NULL) |
| 2170 | | { |
| 2171 | | (*d3dintf->texture.release)(smalltexture0[index]); |
| 2172 | | smalltexture0[index] = NULL; |
| 2173 | | } |
| 2174 | | if (prescaletarget0[index] != NULL) |
| 2175 | | { |
| 2176 | | (*d3dintf->surface.release)(prescaletarget0[index]); |
| 2177 | | prescaletarget0[index] = NULL; |
| 2178 | | } |
| 2179 | | if (target0[index] != NULL) |
| 2180 | | { |
| 2181 | | (*d3dintf->surface.release)(target0[index]); |
| 2182 | | target0[index] = NULL; |
| 2183 | | } |
| 2184 | | if (target1[index] != NULL) |
| 2185 | | { |
| 2186 | | (*d3dintf->surface.release)(target1[index]); |
| 2187 | | target1[index] = NULL; |
| 2188 | | } |
| 2189 | | if (target2[index] != NULL) |
| 2190 | | { |
| 2191 | | (*d3dintf->surface.release)(target2[index]); |
| 2192 | | target2[index] = NULL; |
| 2193 | | } |
| 2194 | | if (target3[index] != NULL) |
| 2195 | | { |
| 2196 | | (*d3dintf->surface.release)(target3[index]); |
| 2197 | | target3[index] = NULL; |
| 2198 | | } |
| 2199 | | if (target4[index] != NULL) |
| 2200 | | { |
| 2201 | | (*d3dintf->surface.release)(target4[index]); |
| 2202 | | target4[index] = NULL; |
| 2203 | | } |
| 2204 | | if (smalltarget0[index] != NULL) |
| 2205 | | { |
| 2206 | | (*d3dintf->surface.release)(smalltarget0[index]); |
| 2207 | | smalltarget0[index] = NULL; |
| 2208 | | } |
| 2209 | | if (last_texture[index] != NULL) |
| 2210 | | { |
| 2211 | | (*d3dintf->texture.release)(last_texture[index]); |
| 2212 | | last_texture[index] = NULL; |
| 2213 | | } |
| 2214 | | if (last_target[index] != NULL) |
| 2215 | | { |
| 2216 | | (*d3dintf->surface.release)(last_target[index]); |
| 2217 | | last_target[index] = NULL; |
| 2218 | | } |
| 2219 | 2058 | } |
| 2220 | 2059 | |
| 2221 | 2060 | if (avi_copy_texture != NULL) |
| r19912 | r19913 | |
| 2244 | 2083 | |
| 2245 | 2084 | global_free(options); |
| 2246 | 2085 | |
| 2247 | | registered_targets = 0; |
| 2248 | | |
| 2249 | 2086 | shadow_bitmap.reset(); |
| 2250 | 2087 | } |
| 2251 | 2088 | |