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r198816 Thursday 28th September, 2023 at 15:14:29 UTC by Julian Sikorski
3rdparty/bgfx: Cherry-picked upstream commits needed to support Wayland on Linux. (#11539)
[3rdparty/bgfx/examples/00-helloworld]helloworld.cpp
[3rdparty/bgfx/examples/01-cubes]cubes.cpp
[3rdparty/bgfx/examples/02-metaballs]metaballs.cpp
[3rdparty/bgfx/examples/03-raymarch]raymarch.cpp
[3rdparty/bgfx/examples/04-mesh]mesh.cpp
[3rdparty/bgfx/examples/05-instancing]instancing.cpp
[3rdparty/bgfx/examples/06-bump]bump.cpp
[3rdparty/bgfx/examples/07-callback]callback.cpp
[3rdparty/bgfx/examples/08-update]update.cpp
[3rdparty/bgfx/examples/09-hdr]hdr.cpp
[3rdparty/bgfx/examples/10-font]font.cpp
[3rdparty/bgfx/examples/11-fontsdf]fontsdf.cpp
[3rdparty/bgfx/examples/12-lod]lod.cpp
[3rdparty/bgfx/examples/13-stencil]stencil.cpp
[3rdparty/bgfx/examples/14-shadowvolumes]shadowvolumes.cpp
[3rdparty/bgfx/examples/15-shadowmaps-simple]shadowmaps_simple.cpp
[3rdparty/bgfx/examples/16-shadowmaps]shadowmaps.cpp
[3rdparty/bgfx/examples/17-drawstress]drawstress.cpp
[3rdparty/bgfx/examples/18-ibl]ibl.cpp
[3rdparty/bgfx/examples/19-oit]oit.cpp
[3rdparty/bgfx/examples/20-nanovg]nanovg.cpp
[3rdparty/bgfx/examples/21-deferred]deferred.cpp
[3rdparty/bgfx/examples/22-windows]windows.cpp
[3rdparty/bgfx/examples/24-nbody]nbody.cpp
[3rdparty/bgfx/examples/25-c99]helloworld.c
[3rdparty/bgfx/examples/26-occlusion]occlusion.cpp
[3rdparty/bgfx/examples/27-terrain]terrain.cpp
[3rdparty/bgfx/examples/28-wireframe]wireframe.cpp
[3rdparty/bgfx/examples/29-debugdraw]debugdraw.cpp
[3rdparty/bgfx/examples/30-picking]picking.cpp
[3rdparty/bgfx/examples/31-rsm]reflectiveshadowmap.cpp
[3rdparty/bgfx/examples/32-particles]particles.cpp
[3rdparty/bgfx/examples/33-pom]pom.cpp
[3rdparty/bgfx/examples/34-mvs]mvs.cpp
[3rdparty/bgfx/examples/35-dynamic]dynamic.cpp
[3rdparty/bgfx/examples/36-sky]sky.cpp
[3rdparty/bgfx/examples/37-gpudrivenrendering]gpudrivenrendering.cpp
[3rdparty/bgfx/examples/38-bloom]bloom.cpp
[3rdparty/bgfx/examples/39-assao]assao.cpp
[3rdparty/bgfx/examples/40-svt]svt.cpp
[3rdparty/bgfx/examples/41-tess]tess.cpp
[3rdparty/bgfx/examples/42-bunnylod]bunnylod.cpp
[3rdparty/bgfx/examples/43-denoise]denoise.cpp
[3rdparty/bgfx/examples/44-sss]screen_space_shadows.cpp
[3rdparty/bgfx/examples/45-bokeh]bokeh.cpp
[3rdparty/bgfx/examples/47-pixelformats]pixelformats.cpp
[3rdparty/bgfx/examples/48-drawindirect]drawindirect.cpp
[3rdparty/bgfx/examples/49-hextile]hextile.cpp
[3rdparty/bgfx/examples/common/entry]entry.cpp entry.h entry_android.cpp entry_glfw.cpp entry_html5.cpp entry_ios.mm entry_noop.cpp entry_osx.mm entry_sdl.cpp entry_windows.cpp entry_x11.cpp
[3rdparty/bgfx/include/bgfx]bgfx.h
[3rdparty/bgfx/include/bgfx/c99]bgfx.h
[3rdparty/bgfx/src]amalgamated.cpp bgfx.cpp glcontext_egl.cpp glcontext_egl.h glcontext_glx.cpp glcontext_glx.h renderer_gl.h renderer_vk.cpp renderer_vk.h
[scripts/src]3rdparty.lua


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