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r19551 Friday 14th December, 2012 at 12:21:17 UTC by David Haywood
shuffle things a bit more (nw)
[src/mame]mame.lst
[src/mame/drivers]bfm_sc1.c bfmsys85.c

trunk/src/mame/drivers/bfm_sc1.c
r19550r19551
14571457ROM_END
14581458
14591459
1460ROM_START( sc1cb7p )
1461   ROM_REGION( 0x10000, "maincpu", 0 )
1462   ROM_LOAD( "bar7protocol.bin", 0x8000, 0x008000, CRC(e9c022ed) SHA1(e93b4506830a2f098eceb0b419d648bf3a9d02a4) )
1463   ROM_REGION( 0x20000, "upd", ROMREGION_ERASEFF )
1464ROM_END
14651460
1461
14661462ROM_START( sc1cexpl )
14671463   ROM_REGION( 0x10000, "maincpu", 0 )
14681464   ROM_LOAD( "cashxpl2.bin", 0x0000, 0x8000, CRC(0199136c) SHA1(bed1df64ecc0d7ef951a59717e219e6fe7ebf99c) )
r19550r19551
25922588ROM_END
25932589
25942590
2595ROM_START( sc1potp )
2596   ROM_REGION( 0x10000, "maincpu", 0 )
2597   ROM_LOAD( "potp 95715159 2x1.bin", 0x6000, 0x2000, CRC(b47cd8f3) SHA1(bf26fdc440a111dc1326b200281c2dff5c517c67) )
2598   ROM_LOAD( "potp 95717908 2x1.bin", 0x8000, 0x8000, CRC(953c3e78) SHA1(f14ab2c4337e93605be4baac51b8ad3b9bf0e155) )
25992591
2600   ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
2601ROM_END
2602
2603ROM_START( sc1potpa )
2604   ROM_REGION( 0x10000, "maincpu", 0 )
2605   ROM_LOAD( "potp 95715146.bin", 0x6000, 0x2000, CRC(9557ebc4) SHA1(a9d3b2d901875b9d53ac9500acdb9b725b4edcb5) )
2606   ROM_LOAD( "potp 95350166.bin", 0x8000, 0x8000, CRC(45f0effa) SHA1(afd7aabac7da04b5960c2cc55863b917a2692c4f) )
2607
2608   ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
2609ROM_END
2610
26112592// these mostly look like the same thing, and clearly have the BFM address scramble, but might be
26122593// bad dumps / missing the first half (in all cases it's either 0xff or a mirror of the 2nd half)
26132594// alternatively there might be an additional scramble
r19550r19551
31023083// no header data due to bad rom
31033084GAME( 199?, sc1drubya      , sc1druby   , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,      "BFM",      "Diamonds & Rubys (Bellfruit) (Scorpion ?) (set 2)", GAME_FLAGS) // bad rom
31043085
3105// corrupt alpha, check it isn't s85
3106// PROJECT NUMBER 5425  BAR SEVEN ARCADE  GAME No 39-341-236 -   11-APR-1988 11:30:33
3107GAME( 199?, sc1cb7p          , 0           , scorpion1          , scorpion1 , bfm_sc1_state, lotse           , 0,      "BFM",   "Bar Seven (Bellfruit) (Protocol) (Scorpion 1)", GAME_FLAGS)
31083086
3109// this might be system 85, the rom config is 0x2000 + 0x8000, and it writes to the AY address we map on S85 for the alarm
3110// however it still gives the same error message, has offset alpha text and appears to attempt to communicate with something we don't map, maybe it's some video based board / game with bits missing?
3111GAME( 199?, sc1potp         , 0         , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,      "BFM",      "Pick Of The Pack (Bellfruit) (Scorpion 1)", GAME_FLAGS) //was mixed with the sc4/5 potp roms..  System status 98
3112GAME( 199?, sc1potpa      , sc1potp   , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,      "BFM",      "Double Dealer (Bellfruit) (Scorpion 1)", GAME_FLAGS) // ^ with above.. seems the same game, but different name
31133087
3114
31153088/********************************************************************************************************************************************************************************************************************
31163089*********************************************************************************************************************************************************************************************************************
31173090*********************************************************************************************************************************************************************************************************************
trunk/src/mame/drivers/bfmsys85.c
r19550r19551
109109   DECLARE_READ_LINE_MEMBER(sys85_data_r);
110110   DECLARE_WRITE_LINE_MEMBER(sys85_data_w);
111111   DECLARE_DRIVER_INIT(decode);
112   DECLARE_DRIVER_INIT(nodecode);
112113   virtual void machine_start();
113114   virtual void machine_reset();
114115   INTERRUPT_GEN_MEMBER(timer_irq);
r19550r19551
531532   ROM_LOAD( "d dealer 95715161.bin", 0x6000, 0x002000, CRC(90517a9b) SHA1(958ccf624e00ed040f8da2cbaf614cc2ce3c9885) )
532533ROM_END
533534
535ROM_START( b85potp )
536   ROM_REGION( 0x10000, "maincpu", 0 )
537   ROM_LOAD( "potp 95717908 2x1.bin", 0x8000, 0x8000, CRC(953c3e78) SHA1(f14ab2c4337e93605be4baac51b8ad3b9bf0e155) )
538   ROM_LOAD( "potp 95715159 2x1.bin", 0x6000, 0x2000, CRC(b47cd8f3) SHA1(bf26fdc440a111dc1326b200281c2dff5c517c67) )
539ROM_END
540
541ROM_START( b85dbldlb )
542   ROM_REGION( 0x10000, "maincpu", 0 )
543   ROM_LOAD( "potp 95350166.bin", 0x8000, 0x8000, CRC(45f0effa) SHA1(afd7aabac7da04b5960c2cc55863b917a2692c4f) )
544   ROM_LOAD( "potp 95715146.bin", 0x6000, 0x2000, CRC(9557ebc4) SHA1(a9d3b2d901875b9d53ac9500acdb9b725b4edcb5) )
545ROM_END
546
547
534548ROM_START( b85hilo )
535549   ROM_REGION( 0x10000, "maincpu", 0 )
536550   ROM_LOAD( "95715636 b.bin", 0x6000, 0x002000, CRC(4a4ee7d8) SHA1(a1e74d063d1a4be28548f70b4786ffb6417382dd) )
r19550r19551
655669ROM_END
656670
657671
672ROM_START( b85cb7p )
673   ROM_REGION( 0x10000, "maincpu", 0 )
674   ROM_LOAD( "bar7protocol.bin", 0x8000, 0x008000, CRC(e9c022ed) SHA1(e93b4506830a2f098eceb0b419d648bf3a9d02a4) )
675   ROM_REGION( 0x20000, "upd", ROMREGION_ERASEFF )
676ROM_END
677
678
679int b85_find_project_string(running_machine &machine )
680{
681   // search for the project string to find the title (usually just at ff00)
682   char title_string[7][32] = { "PROJECT NUMBER", "PROJECT PR", "PROJECT ", "CASH ON THE NILE 2", "PR6121", "CHINA TOWN\x0d\x0a", "PROJECTNUMBER" };
683   UINT8 *src = machine.root_device().memregion( "maincpu" )->base();
684   int size = machine.root_device().memregion( "maincpu" )->bytes();
685
686   for (int search=0;search<7;search++)
687   {
688
689      int strlength = strlen(title_string[search]);
690
691      for (int i=0;i<size-strlength;i++)
692      {
693         int j;
694         int found = 1;
695         for (j=0;j<strlength;j+=1)
696         {
697            UINT8 rom = src[(i+j)];
698            UINT8 chr = title_string[search][j];
699
700            if (rom != chr)
701            {
702               found = 0;
703               break;
704            }
705         }
706
707         if (found!=0)
708         {
709
710            int end=0;
711            int count = 0;
712            int blankcount = 0;
713            printf("ID String @ %08x\n", i);
714
715            while (!end)
716            {
717               UINT8 rom;
718               int addr;
719
720               addr = (i+count);
721
722               if (addr<size)
723               {
724                  rom = src[addr];
725         
726                  if ((rom>=0x20) && (rom<0x7f))
727                  {
728                     printf("%c", rom);
729                     blankcount = 0;
730                  }
731                  else
732                  {
733                     blankcount++;
734                     if (blankcount<10) printf(" ");
735                  }
736
737                  count++;
738               }
739               else
740                  end = 1;
741
742               if (count>=0x100)
743                  end = 1;
744            }
745            printf("\n");
746
747            return 1;
748         }
749      }
750   }
751
752   return 0;
753}
754
755
658756DRIVER_INIT_MEMBER(bfmsys85_state,decode)
659757{
660758   bfm_decode_mainrom(machine(),"maincpu", m_codec_data);
759   b85_find_project_string(machine());
661760}
662761
663GAME( 1989, b85scard   , 0         , bfmsys85, bfmsys85, driver_device,      0      ,     0,       "BFM/ELAM",   "Supercards (Dutch, Game Card 39-340-271?) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
762DRIVER_INIT_MEMBER(bfmsys85_state,nodecode)
763{
764   b85_find_project_string(machine());
765}
766
767// PROJECT NUMBER 5539  2P CASH EXPLOSION  GAME No 39-350-190 -   29-MAR-1989 11:45:25
664768GAME( 1989, b85cexpl   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Cash Explosion (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
769
770// PROJECT NUMBER 5150  THE ROYAL 10P PLAY  GAME No 39-350-128 -   21-JAN-1988 12:42:53
665771GAME( 1988, b85royal   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Royal (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // 'The Royal' ?? hack of the Ritz or Big Deal Club?
772
773// PROJECT NUMBER 4957  BIGDEAL 5P PLAY  GAME No 39-350-055 -    9-MAR-1987 11:12:05
666774GAME( 1987, b85bdclb   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Big Deal Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
775// PROJECT NUMBER 5035  BIGDEAL 5P PLAY  GAME No 39-350-045 -   25-FEB-1987 14:19:41
667776GAME( 1987, b85bdclba   , b85bdclb   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Big Deal Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
777// PROJECT NUMBER 5034  BIGDEAL 20P PLAY  GAME No 39-350-047 -   25-FEB-1987 12:44:21
668778GAME( 1987, b85bdclbb   , b85bdclb   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Big Deal Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
779
780
781// PROJECT NUMBER 5145  CASH BLITZ  GAME No 39-351-091 -   13-AUG-1987 11:25:29
669782GAME( 1987, b85cblit   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Cash Blitz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
783// PROJECT NUMBER 5145  CASH BLITZ  GAME No 39-350-091 -   13-AUG-1987 11:08:54
670784GAME( 1987, b85cblita   , b85cblit   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Cash Blitz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
785// PROJECT NUMBER 5145  CASH BLITZ  GAME No 39-350-102 -    3-NOV-1987 16:24:39
671786GAME( 1987, b85cblitb   , b85cblit   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Cash Blitz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
787
788// PROJECT NUMBER 5495  CLUB PREMIER 5P,10P AND 20P PLAY  GAME No 39-350-187 -   28-FEB-1989 15:26:47
672789GAME( 1989, b85clbpm   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Club Premier (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
673GAME( 1989, b85dbldl   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Double Dealer (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
674GAME( 1985, b85dbldla   , b85dbldl   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Double Dealer (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
790
791
792// PROJECT NUMBER 5116  HI LO SILVER DX  GAME No 39-350-049 -   27-FEB-1987 10:49:08
675793GAME( 1987, b85hilo      , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Hi Lo Silver (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
794// PROJECT NUMBER 5407  HI LO SILVER 2P  GAME No 39-350-142 -   12-OCT-1988 09:39:26
676795GAME( 1988, b85hiloa   , b85hilo   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Hi Lo Silver (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
796
797
798// PROJECT NUMBER 5104  THE RITZ 10P PLAY  GAME No 39-350-084 -   28-AUG-1987 08:44:30
799GAME( 1987, b85ritzd   , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Ritz (System 85, set 5)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
800// PROJECT NUMBER 5184  THE RITZ 5P PLAY  GAME No 39-350-137 -   25-FEB-1988 11:07:18
677801GAME( 1988, b85ritz      , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Ritz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // alt version of Big Deal Club?
802// PROJECT NUMBER 5183  THE RITZ 20P PLAY  GAME No 39-350-136 -   25-FEB-1988 11:25:52
803GAME( 1988, b85ritzb   , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Ritz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
804// PROJECT NUMBER 5183  THE RITZ 20P PLAY  GAME No 39-350-138 -   16-MAR-1988 10:46:30
678805GAME( 1988, b85ritza   , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Ritz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
679GAME( 1988, b85ritzb   , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",  "The Ritz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
806// PROJECT NUMBER 5104  THE RITZ 10P PLAY  GAME No 39-350-139 -  16-MAR-1988 11:04:27
680807GAME( 1988, b85ritzc   , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Ritz (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
681GAME( 1987, b85ritzd   , b85ritz   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "The Ritz (System 85, set 5)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
808
809// PROJECT NUMBER 5137  V2 10P PLAY  GAME No 39-350-115 -    9-DEC-1987 12:39:16
682810GAME( 1987, b85jpclb   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Jackpot Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
811// PROJECT NUMBER 5357  V2 20P PLAY  GAME No 39-350-112 -    7-DEC-1987 14:32:31
683812GAME( 1987, b85jpclba   , b85jpclb   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Jackpot Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
813// PROJECT NUMBER 5137  V2 10P PLAY  GAME No 39-350-141 -   16-MAR-1988 11:46:48
684814GAME( 1988, b85jpclbb   , b85jpclb   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Jackpot Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
815// PROJECT NUMBER 5357  V2 20P PLAY  GAME No 39-350-140 -   16-MAR-1988 11:21:43
685816GAME( 1988, b85jpclbc   , b85jpclb   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Jackpot Club (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
686GAME( 1992, b85jkwld   , 0         , bfmsys85, bfmsys85, driver_device,      0      ,     0,       "BFM/ELAM",   "Jokers Wild (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
687GAME( 1986, b85lucky   , 0         , bfmsys85, bfmsys85, driver_device,      0      ,     0,       "BFM/ELAM",   "Lucky Cards (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
688GAME( 1992, b85luckd   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM/ELAM",   "Lucky Dice (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
817
818
819// PROJECT NUMBER 5368  SUPER NUDGE GAMBLER #4.00  GAME No 39-340-230 -   27-JAN-1988 14:20:43
689820GAME( 1988, b85sngam   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Super Nudge Gambler (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
690GAME( 199?, b85cops      , 0         , bfmsys85, bfmsys85, driver_device,       0      ,     0,      "BFM",   "Cops 'n' Robbers (Bellfruit) (Dutch) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
821
822// PROJECT NUMBER 4766  10P KING OF CLUBS  GAME No 39-340-026 -   25-NOV-1985 08:49:11
691823GAME( 199?, b85koc      , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,      "BFM",   "King of Clubs (Bellfruit) (System 85, set 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data?
824// PROJECT NUMBER 4766  10P KING OF CLUBS  GAME No 39340002 -   16-AUG-1985 15:53:13
692825GAME( 199?, b85koca      , b85koc   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,      "BFM",   "King of Clubs (Bellfruit) (System 85, set 2)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data?
693826
827// PROJECT NUMBER 5425  BAR SEVEN ARCADE  GAME No 39-341-236 -   11-APR-1988 11:30:33
828GAME( 199?, b85cb7p      , 0           , bfmsys85, bfmsys85, bfmsys85_state,       decode   ,     0,      "BFM",   "Bar Sevens (Bellfruit) (Protocol) (System 85)",  GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK) // seems to work better here than in sc1
829
694830// PROJECT NUMBER 5596  DISCOVERY 85 - 06-APR-1990 08:57:39
695GAME( 198?, b85disc      , 0           , bfmsys85         , bfmsys85   , bfmsys85_state, decode         , 0,       "BFM/ELAM", "Discovey (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL ) // GAME No 39-350-251
831GAME( 199?, b85disc      , 0           , bfmsys85, bfmsys85, bfmsys85_state,       decode   ,     0,       "BFM/ELAM",   "Discovey (Dutch) (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL ) // GAME No 39-350-251
832
833// PROJECT NUMBER 5452  DUTCH SUPER CARDS  GAME No 39-340-271 - 04-JAN-1989 14:39:00
834GAME( 1989, b85scard   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      nodecode,     0,       "BFM/ELAM",   "Supercards (Dutch, Game Card 39-340-271?) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
835
836// PROJECT NUMBER 4840  DUTCH JOKERS WILD PO  GAME No 39-340-345 - 31-JUL-1992 20:01:55
837GAME( 1992, b85jkwld   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      nodecode,     0,       "BFM/ELAM",   "Jokers Wild (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
838
839// PROJECT NUMBER 4823  LUCKY CARDS 200 PO  GAME No 39-332-217 -    2-DEC-1986 15:57:19
840GAME( 1986, b85lucky   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      nodecode,     0,       "BFM/ELAM",   "Lucky Cards (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
841
842// PROJECT NUMBER 4902  DUTCH LUCKY DICE PO  GAME No 39-340-346 - 03-AUG-1992 16:30:00
843GAME( 1992, b85luckd   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM/ELAM",   "Lucky Dice (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
844
845// PROJECT NUMBER 4758  DUTCH C+R 200 PO  GAME No 39-332-215 -    2-DEC-1986 15:50:43
846GAME( 199?, b85cops      , 0         , bfmsys85, bfmsys85, bfmsys85_state,       nodecode,     0,      "BFM/ELAM",   "Cops 'n' Robbers (Dutch) (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
847
848
849// this might be system 85 or sc1, the rom config is 0x2000 + 0x8000, and it writes to the AY address we map on S85 for the alarm
850// however it still gives the same error message in both, has offset alpha text in s85 and appears to attempt to communicate with something we don't map, maybe it's some video based board / game with bits missing?
851
852// PROJECT NUMBER 5464  V3 10P/20P PLAY  GAME No 39-350-173 -   24-JAN-1989 10:48:53
853GAME( 1989, b85dbldl   , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Double Dealer (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
854// PROJECT NUMBER 5464  V3 10P/20P PLAY  GAME No 39-350-181 -   02-FEB-1989 15:19:20
855GAME( 1985, b85dbldla   , b85dbldl   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,       "BFM",   "Double Dealer (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
856// PROJECT NUMBER 5464  V3 10P/20P PLAY  GAME No 39-350-166 -   17-OCT-1988 14:56:38
857GAME( 199?, b85dbldlb   , b85dbldl   , bfmsys85, bfmsys85, bfmsys85_state,       decode   ,     0,      "BFM",   "Double Dealer (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // found in a sc4 potp set ...
858
859// appears to be the same as above with a different title
860
861// PROJECT NUMBER 5165  V1 10P PLAY  GAME No 39-350-179 -   02-FEB-1989 14:42:57
862GAME( 199?, b85potp      , 0         , bfmsys85, bfmsys85, bfmsys85_state,       decode   ,     0,      "BFM",    "Pick Of The Pack (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // found in a sc4 potp set ...
863
trunk/src/mame/mame.lst
r19550r19551
1326913269b85koc
1327013270b85koca
1327113271b85disc
13272b85cb7p
13273b85potp      // Pick Of The Pack (Bellfruit)
13274b85dbldlb   // Double Dealer (Bellfruit)?
1327213275
1327313276// Scorpion 1 games
1327413277
r19550r19551
1347713480sc1twice   // Twice As Nice (Associated Leisure)
1347813481sc1chain   // Chain Reaction (Bellfruit)
1347913482sc1chainp
13480sc1potp      // Pick Of The Pack (Bellfruit)
13481sc1potpa   // Double Dealer (Bellfruit)?
1348213483sc1scunk   //
1348313484sc1wud      // What's Up Dr
1348413485sc1goldw
1348513486sc1druby
1348613487sc1drubya
13487sc1cb7p
1348813488
1348913489// Scorpion 2 / 3
1349013490

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