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r19527 Thursday 13th December, 2012 at 16:25:59 UTC by David Haywood
move a set sc1 -> b85 (nw)
[src/mame]mame.lst
[src/mame/drivers]bfm_sc1.c bfmsys85.c

trunk/src/mame/drivers/bfmsys85.c
r19526r19527
648648ROM_END
649649
650650
651ROM_START( b85disc )
652   ROM_REGION( 0x10000, "maincpu", 0 )
653   ROM_LOAD( "ds2.bin", 0x0000, 0x008000, CRC(fa549c55) SHA1(93a31e4f847dcd326760d17753c994f6210fb6ed) )
654   ROM_LOAD( "ds1.bin", 0x8000, 0x008000, CRC(22f6ce92) SHA1(5db8f54bc83e963687ebe2f13769e3f2f678d356) )
655ROM_END
656
657
651658DRIVER_INIT_MEMBER(bfmsys85_state,decode)
652659{
653660   bfm_decode_mainrom(machine(),"maincpu", m_codec_data);
r19526r19527
683690GAME( 199?, b85cops      , 0         , bfmsys85, bfmsys85, driver_device,       0      ,     0,      "BFM",   "Cops 'n' Robbers (Bellfruit) (Dutch) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
684691GAME( 199?, b85koc      , 0         , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,      "BFM",   "King of Clubs (Bellfruit) (System 85, set 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data?
685692GAME( 199?, b85koca      , b85koc   , bfmsys85, bfmsys85, bfmsys85_state,      decode   ,     0,      "BFM",   "King of Clubs (Bellfruit) (System 85, set 2)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data?
693
694// PROJECT NUMBER 5596  DISCOVERY 85 - 06-APR-1990 08:57:39
695GAME( 198?, b85disc      , 0           , bfmsys85         , bfmsys85   , bfmsys85_state, decode         , 0,       "BFM/ELAM", "Discovey (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL ) // GAME No 39-350-251
trunk/src/mame/drivers/bfm_sc1.c
r19526r19527
16131613   ROM_LOAD( "disc-88.a", 0x8000, 0x008000, CRC(1ac052d0) SHA1(a37cc2896fb884af7e922289d7fda1e7d26fc387) )
16141614ROM_END
16151615
1616ROM_START( sc1disca )
1617   ROM_REGION( 0x10000, "maincpu", 0 )
1618   ROM_LOAD( "ds2.bin", 0x0000, 0x008000, CRC(fa549c55) SHA1(93a31e4f847dcd326760d17753c994f6210fb6ed) )
1619   ROM_LOAD( "ds1.bin", 0x8000, 0x008000, CRC(22f6ce92) SHA1(5db8f54bc83e963687ebe2f13769e3f2f678d356) )
1620ROM_END
16211616
16221617
16231618
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31863181
31873182
31883183GAME( 198?, sc1disc         , 0         , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,       "BFM/ELAM", "Discovey (Bellfruit) (Dutch) (set 1) (Scorpion 1)", GAME_FLAGS )
3189GAME( 198?, sc1disca      , sc1disc   , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,       "BFM/ELAM", "Discovey (Bellfruit) (set 2) (Scorpion 1)", GAME_FLAGS )
31903184GAME( 198?, sc1dream      , 0         , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,       "BFM",      "Dream Machine (Bellfruit) (Scorpion 1)", GAME_FLAGS )
31913185GAME( 198?, sc1final      , 0         , scorpion1         , scorpion1   , bfm_sc1_state, lotse         , 0,       "BFM",      "Final Touch (Bellfruit) (Scorpion 1)", GAME_FLAGS )
31923186GAME( 198?, sc1flash      , 0         , scorpion1         , scorpion1   , bfm_sc1_state, nocrypt      , 0,       "BFM/ELAM", "Flash (Bellfruit) (Dutch) (Scorpion 1)", GAME_FLAGS )
trunk/src/mame/mame.lst
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1326413264b85cops      // Cops 'n' Robbers (Bellfruit) [Dutch]
1326513265b85koc
1326613266b85koca
13267b85disc
1326713268
1326813269// Scorpion 1 games
1326913270
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1334613347sc1countap
1334713348sc1dago      // Dagobert's Vault (Bellfruit)
1334813349sc1disc      // Discovey (Bellfruit)
13349sc1disca
1335013350sc1dblch   // Double Chance (Bellfruit)
1335113351sc1dblcha
1335213352sc1dblchb

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