trunk/src/mame/drivers/bfm_sc2.c
| r19486 | r19487 | |
| 5155 | 5155 | sc2_luvv_sound |
| 5156 | 5156 | ROM_END |
| 5157 | 5157 | |
| 5158 | | ROM_START( sc2luvv5p ) |
| 5158 | ROM_START( sc2luvvp ) |
| 5159 | 5159 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 5160 | 5160 | ROM_LOAD( "luvvley-jubbley_dat_ac_10pnd-25p_ass.bin", 0x0000, 0x010000, CRC(355210a0) SHA1(c03e1109ee1a419fc4ebdcf861d5220303a9c587) ) |
| 5161 | 5161 | |
| r19486 | r19487 | |
| 5175 | 5175 | sc2_luvv_sound |
| 5176 | 5176 | ROM_END |
| 5177 | 5177 | |
| 5178 | | ROM_START( sc2luvv7p ) |
| 5178 | ROM_START( sc2luvv4p ) |
| 5179 | 5179 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 5180 | 5180 | ROM_LOAD( "luvvley-jubbley_dat_ac_4pnd-5p_ass.bin", 0x0000, 0x010000, CRC(4b3155b8) SHA1(aaba2e3d54a2b099b63ee4f5d3560d8eb562c4f1) ) |
| 5181 | 5181 | |
| r19486 | r19487 | |
| 5456 | 5456 | sc2_cpe_sound_alt2 |
| 5457 | 5457 | ROM_END |
| 5458 | 5458 | |
| 5459 | | ROM_START( sc2cpe5p ) |
| 5459 | ROM_START( sc2cpe4p ) |
| 5460 | 5460 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 5461 | 5461 | ROM_LOAD( "club-public-enemy-no1_dat_fe_ac_200pnd_p65_rot_ass.bin", 0x0000, 0x010000, CRC(8d5ff953) SHA1(bdf6b5e014c46f6abac792a5913e98cb897b2a73) ) |
| 5462 | 5462 | |
| r19486 | r19487 | |
| 5595 | 5595 | sc2_cops_sound |
| 5596 | 5596 | ROM_END |
| 5597 | 5597 | |
| 5598 | | ROM_START( sc2copsc2 ) |
| 5598 | ROM_START( sc2copsc1pa ) |
| 5599 | 5599 | ROM_REGION( 0x10000, "maincpu", 0 ) |
| 5600 | 5600 | ROM_LOAD( "casino-cops-and-robbers_dat_ms_to_8pnd_ass.bin", 0x0000, 0x010000, CRC(361ad99f) SHA1(444f2aeef404b087d49e2283bb36bde5e4e673ee) ) |
| 5601 | 5601 | |
| r19486 | r19487 | |
| 8038 | 8038 | |
| 8039 | 8039 | // Games with Dot Matrix Displays */ |
| 8040 | 8040 | |
| 8041 | | GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (UK Multisite 10/25p, Game Card 95-750-808) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8042 | | GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8043 | | GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8044 | | GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8045 | | GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8046 | | GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Arcade) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8047 | | GAME( 1996, sc2luvv5p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8048 | | GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 6, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8049 | | GAME( 1996, sc2luvv7p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8041 | /******************************************************************************************************************************************************************************************************************** |
| 8042 | Luvvly Jubbly |
| 8043 | are there earlier versions with game code 6224? |
| 8044 | ********************************************************************************************************************************************************************************************************************/ |
| 8050 | 8045 | |
| 8046 | // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY GALA S+P 95 - 30-JAN-1996 11:12:00 |
| 8047 | GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-621 |
| 8048 | // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE S+P 95 - 30-JAN-1996 11:14:05 |
| 8049 | GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-622 |
| 8050 | GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-622 |
| 8051 | // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/25P - 2-JUL-1996 16:32:17 |
| 8052 | GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-808 |
| 8053 | GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-808 |
| 8054 | // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #4/5P PLAY - 4-JUL-1996 10:56:24 |
| 8055 | GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-810 |
| 8056 | GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-810 |
| 8057 | // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/20P - 12-SEP-1996 14:07:57 |
| 8058 | GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-866 |
| 8059 | GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-866 |
| 8051 | 8060 | |
| 8052 | | GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (UK, Game Card 95-750-846) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8053 | | GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8054 | | GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8055 | | GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8056 | | GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8057 | | GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8058 | | GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8059 | | GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8060 | | GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 6, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8061 | | GAME( 1996, sc2cpe5p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) |
| 8062 | 8061 | |
| 8062 | /******************************************************************************************************************************************************************************************************************** |
| 8063 | Club Public Enemy No.1 |
| 8064 | game code changes from 6331 to 6574 for the 1996 release? |
| 8065 | ********************************************************************************************************************************************************************************************************************/ |
| 8066 | |
| 8067 | // PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 - 26-JUL-1994 09:24:19 |
| 8068 | GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-257 |
| 8069 | GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-257 |
| 8070 | // PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 FIXED 65% - 10-AUG-1994 11:26:30 |
| 8071 | GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-273 |
| 8072 | GAME( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-273 |
| 8073 | // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 STENA SEALINK - 3-JAN-1996 12:17:33 |
| 8074 | GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-597 |
| 8075 | GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-597 |
| 8076 | // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 FIXED 65% - 3-JAN-1996 12:19:01 |
| 8077 | GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-598 |
| 8078 | GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-598 |
| 8079 | // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 - 20-AUG-1996 10:05:21 |
| 8080 | GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-750-846 |
| 8081 | GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-846 |
| 8082 | |
| 8083 | /******************************************************************************************************************************************************************************************************************** |
| 8084 | Cops 'n' Robbers |
| 8085 | game code changes from 6012 to 6589 for the 1995 release? |
| 8086 | ********************************************************************************************************************************************************************************************************************/ |
| 8087 | |
| 8088 | // PROJECT NUMBER 6012 COPS & ROBBERS #3/#6 - 29-DEC-1992 21:26:28 |
| 8089 | GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044 |
| 8090 | // PROJECT NUMBER 6012 COPS AND ROBBERS S+P 10P - 7-JUL-1993 10:17:18 |
| 8091 | GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110 |
| 8092 | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) - 4-DEC-1995 10:52:08 |
| 8093 | GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577 |
| 8094 | GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577 |
| 8095 | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (ARCADE 5P/10P/20P) - 4-DEC-1995 10:53:58 |
| 8096 | GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578 |
| 8097 | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) - 7-MAR-1996 15:07:40 |
| 8098 | GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645 |
| 8099 | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) - 15-MAR-1996 11:52:02 |
| 8100 | GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652 |
| 8101 | GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652 |
| 8102 | |
| 8103 | |
| 8104 | /******************************************************************************************************************************************************************************************************************** |
| 8105 | Casino Cops 'n' Robbers |
| 8106 | note, sc2copsc1p & sc2copsc1pa are the same set with a different matrix rom |
| 8107 | I don't think the matrix roms being used a correct, everything except sc2copsc1pa boots up with 'Nudge Now' |
| 8108 | ********************************************************************************************************************************************************************************************************************/ |
| 8109 | |
| 8110 | // PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH - 9-JUL-1996 17:08:15 |
| 8111 | GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814 |
| 8112 | GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814 |
| 8113 | // PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE - 9-JUL-1996 17:12:33 |
| 8114 | GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816 |
| 8115 | GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816 |
| 8116 | GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816 |
| 8117 | |
| 8118 | |
| 8119 | /******************************************************************************************************************************************************************************************************************** |
| 8120 | Cops 'n' Robbers Club Deluxe |
| 8121 | game code changes from 6332 to 6588 between the 2 17-NOV-1995 versions? |
| 8122 | ********************************************************************************************************************************************************************************************************************/ |
| 8123 | |
| 8124 | // PROJECT PR6332 CLUB COPS AND ROBBERS DELUXE - 17-NOV-1995 12:36:04 |
| 8125 | GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561 |
| 8126 | GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561 |
| 8127 | // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 17-NOV-1995 13:18:57 |
| 8128 | GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562 |
| 8129 | // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 65% - 30-NOV-1995 16:14:25 |
| 8130 | GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574 |
| 8131 | GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574 |
| 8132 | // PROJECT NUMBER 6588 CLUB COPS AND ROBBERS DELUXE 20P/#250 - 25-MAR-1996 13:57:23 |
| 8133 | GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658 |
| 8134 | GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658 |
| 8135 | // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 13-AUG-1996 14:01:25 |
| 8136 | GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842 |
| 8137 | GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842 |
| 8138 | // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 63% - 25-SEP-1997 08:30:05 |
| 8139 | GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993 |
| 8140 | GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993 |
| 8141 | // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 67% - 25-SEP-1997 08:33:14 |
| 8142 | GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992 |
| 8143 | GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992 |
| 8144 | |
| 8145 | |
| 8146 | |
| 8063 | 8147 | GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) |
| 8064 | 8148 | GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8065 | 8149 | GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) |
| r19486 | r19487 | |
| 8080 | 8164 | GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) |
| 8081 | 8165 | GAME( 199?, sc2ptytm1p , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8082 | 8166 | |
| 8083 | | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) GAME No 95-750-577 - 4-DEC-1995 10:52:08 |
| 8084 | | GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) |
| 8085 | | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) GAME No 95-751-577 - 4-DEC-1995 10:52:08 |
| 8086 | | GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8087 | | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (ARCADE 5P/10P/20P) GAME No 95-751-578 - 4-DEC-1995 10:53:58 |
| 8088 | | GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8089 | | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) GAME No 95-750-645 - 7-MAR-1996 15:07:40 |
| 8090 | | GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) |
| 8091 | | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) GAME No 95-750-652 - 15-MAR-1996 11:52:02 |
| 8092 | | GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) |
| 8093 | | // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) GAME No 95-751-652 - 15-MAR-1996 11:52:02 |
| 8094 | | GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8095 | 8167 | |
| 8096 | | // PROJECT NUMBER 6012 COPS & ROBBERS #3/#6 GAME No 95-750-044 - 29-DEC-1992 21:26:28 |
| 8097 | | GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) |
| 8098 | | // PROJECT NUMBER 6012 COPS AND ROBBERS S+P 10P GAME No 95-750-110 - 7-JUL-1993 10:17:18 |
| 8099 | | GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) |
| 8100 | 8168 | |
| 8101 | | //Shows Nudge Now animation on bootup - using right ROMS? |
| 8102 | | // PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH GAME No 95-750-814 - 9-JUL-1996 17:08:15 |
| 8103 | | GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) |
| 8104 | | // PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH GAME No 95-751-814 - 9-JUL-1996 17:08:15 |
| 8105 | | GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8106 | | // PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE GAME No 95-750-816 - 9-JUL-1996 17:12:33 |
| 8107 | | GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) |
| 8108 | | // PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE GAME No 95-751-816 - 9-JUL-1996 17:12:33 (sc2copsc1p / sc2copsc2 are the same set with different matrix rom??) |
| 8109 | | GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8110 | | GAME( 199?, sc2copsc2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) |
| 8111 | 8169 | |
| 8112 | | GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) |
| 8113 | | GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8114 | | GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) |
| 8115 | | GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8116 | | GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) |
| 8117 | | GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8118 | | GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) |
| 8119 | | GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8120 | | GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) |
| 8121 | | GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8122 | | GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) |
| 8123 | | GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) |
| 8124 | | GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) |
| 8125 | 8170 | |
| 8171 | |
| 8172 | |
| 8173 | |
| 8174 | |
| 8126 | 8175 | GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) |
| 8127 | 8176 | GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) |
| 8128 | 8177 | GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) |