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r19487 Wednesday 12th December, 2012 at 09:42:40 UTC by David Haywood
improved some more set documentation (nw)
[src/mame]mame.lst
[src/mame/drivers]bfm_sc2.c

trunk/src/mame/drivers/bfm_sc2.c
r19486r19487
51555155   sc2_luvv_sound
51565156ROM_END
51575157
5158ROM_START( sc2luvv5p )
5158ROM_START( sc2luvvp )
51595159   ROM_REGION( 0x10000, "maincpu", 0 )
51605160   ROM_LOAD( "luvvley-jubbley_dat_ac_10pnd-25p_ass.bin", 0x0000, 0x010000, CRC(355210a0) SHA1(c03e1109ee1a419fc4ebdcf861d5220303a9c587) )
51615161
r19486r19487
51755175   sc2_luvv_sound
51765176ROM_END
51775177
5178ROM_START( sc2luvv7p )
5178ROM_START( sc2luvv4p )
51795179   ROM_REGION( 0x10000, "maincpu", 0 )
51805180   ROM_LOAD( "luvvley-jubbley_dat_ac_4pnd-5p_ass.bin", 0x0000, 0x010000, CRC(4b3155b8) SHA1(aaba2e3d54a2b099b63ee4f5d3560d8eb562c4f1) )
51815181
r19486r19487
54565456   sc2_cpe_sound_alt2
54575457ROM_END
54585458
5459ROM_START( sc2cpe5p )
5459ROM_START( sc2cpe4p )
54605460   ROM_REGION( 0x10000, "maincpu", 0 )
54615461   ROM_LOAD( "club-public-enemy-no1_dat_fe_ac_200pnd_p65_rot_ass.bin", 0x0000, 0x010000, CRC(8d5ff953) SHA1(bdf6b5e014c46f6abac792a5913e98cb897b2a73) )
54625462
r19486r19487
55955595   sc2_cops_sound
55965596ROM_END
55975597
5598ROM_START( sc2copsc2 )
5598ROM_START( sc2copsc1pa )
55995599   ROM_REGION( 0x10000, "maincpu", 0 )
56005600   ROM_LOAD( "casino-cops-and-robbers_dat_ms_to_8pnd_ass.bin", 0x0000, 0x010000, CRC(361ad99f) SHA1(444f2aeef404b087d49e2283bb36bde5e4e673ee) )
56015601
r19486r19487
80388038
80398039// Games with Dot Matrix Displays */
80408040
8041GAME( 1996, sc2luvv      , 0         ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (UK Multisite 10/25p, Game Card 95-750-808) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8042GAME( 1996, sc2luvv1   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8043GAME( 1996, sc2luvv1p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8044GAME( 1996, sc2luvv2   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 3, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8045GAME( 1996, sc2luvv2p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 3, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8046GAME( 1996, sc2luvv4   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 4, UK, Arcade) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8047GAME( 1996, sc2luvv5p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8048GAME( 1996, sc2luvv6p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 6, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8049GAME( 1996, sc2luvv7p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8041/********************************************************************************************************************************************************************************************************************
8042 Luvvly Jubbly
8043  are there earlier versions with game code 6224?
8044********************************************************************************************************************************************************************************************************************/
80508045
8046// PROJECT NUMBER 6569 (6224)  LUVVLY JUBBLY GALA S+P 95 - 30-JAN-1996 11:12:00
8047GAME( 1996, sc2luvv6p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-621
8048// PROJECT NUMBER 6569 (6224)  LUVVLY JUBBLY MULTISITE S+P 95 - 30-JAN-1996 11:14:05
8049GAME( 1996, sc2luvv2   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)           // GAME No 95-750-622
8050GAME( 1996, sc2luvv2p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-622
8051// PROJECT NUMBER 6569 (6224)  LUVVLY JUBBLY MULTISITE #10/25P - 2-JUL-1996 16:32:17
8052GAME( 1996, sc2luvv      , 0         ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-808
8053GAME( 1996, sc2luvvp   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-808
8054// PROJECT NUMBER 6569 (6224)  LUVVLY JUBBLY MULTISITE #4/5P PLAY - 4-JUL-1996 10:56:24
8055GAME( 1996, sc2luvv4   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)           // GAME No 95-750-810
8056GAME( 1996, sc2luvv4p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-810
8057// PROJECT NUMBER 6569 (6224)  LUVVLY JUBBLY MULTISITE #10/20P - 12-SEP-1996 14:07:57
8058GAME( 1996, sc2luvv1   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-866
8059GAME( 1996, sc2luvv1p   , sc2luvv   ,  scorpion2_dm01   , luvjub   , bfm_sc2_state, luvjub   , 0,       "BFM",      "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-866
80518060
8052GAME( 1996, sc2cpe      , 0         ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (UK, Game Card 95-750-846) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8053GAME( 1996, sc2cpep      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8054GAME( 1996, sc2cpe1      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8055GAME( 1996, sc2cpe1p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8056GAME( 1996, sc2cpe2      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8057GAME( 1996, sc2cpe2p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8058GAME( 1996, sc2cpe3      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8059GAME( 1996, sc2cpe3p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8060GAME( 1996, sc2cpe4      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 6, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
8061GAME( 1996, sc2cpe5p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 7, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)
80628061
8062/********************************************************************************************************************************************************************************************************************
8063 Club Public Enemy No.1
8064  game code changes from 6331 to 6574 for the 1996 release?
8065********************************************************************************************************************************************************************************************************************/
8066
8067// PROJECT NUMBER PR6331  PUBLIC ENEMY NO.1 - 26-JUL-1994 09:24:19
8068GAME( 1996, sc2cpe3      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-257
8069GAME( 1996, sc2cpe3p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-257
8070// PROJECT NUMBER PR6331  PUBLIC ENEMY NO.1 FIXED 65% - 10-AUG-1994 11:26:30
8071GAME( 1996, sc2cpe4      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-273
8072GAME( 1996, sc2cpe4p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-273
8073// PROJECT NUMBER PR6574  PUBLIC ENEMY NO.1 S+P 25P/#250 STENA SEALINK - 3-JAN-1996 12:17:33
8074GAME( 1996, sc2cpe2      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-597
8075GAME( 1996, sc2cpe2p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-597
8076// PROJECT NUMBER PR6574  PUBLIC ENEMY NO.1 S+P 25P/#250 FIXED 65% - 3-JAN-1996 12:19:01
8077GAME( 1996, sc2cpe1      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-598
8078GAME( 1996, sc2cpe1p   , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-598
8079// PROJECT NUMBER PR6574  PUBLIC ENEMY NO.1 S+P 25P/#250 - 20-AUG-1996 10:05:21
8080GAME( 1996, sc2cpe      , 0         ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL)         // GAME No 95-750-846
8081GAME( 1996, sc2cpep      , sc2cpe   ,  scorpion2_dm01   , cpeno1   , bfm_sc2_state, cpeno1   , 0,       "BFM",      "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_NOT_WORKING|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL) // GAME No 95-751-846
8082
8083/********************************************************************************************************************************************************************************************************************
8084 Cops 'n' Robbers
8085  game code changes from 6012 to 6589 for the 1995 release?
8086********************************************************************************************************************************************************************************************************************/
8087
8088// PROJECT NUMBER 6012  COPS & ROBBERS #3/#6 - 29-DEC-1992 21:26:28
8089GAME( 199?, sc2cops5   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 1)  (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044
8090// PROJECT NUMBER 6012  COPS AND ROBBERS S+P 10P - 7-JUL-1993 10:17:18
8091GAME( 199?, sc2cops2   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110
8092// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (SINGLE SITE 5P/10P/20P) - 4-DEC-1995 10:52:08
8093GAME( 199?, sc2cops3   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 3)  (Scorpion 2/3)", GAME_FLAGS)         // GAME No 95-750-577
8094GAME( 199?, sc2cops3p   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 3, Protocol)  (Scorpion 2/3)", GAME_FLAGS)   // GAME No 95-751-577
8095// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (ARCADE 5P/10P/20P) - 4-DEC-1995 10:53:58
8096GAME( 199?, sc2copsp   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 4, Protocol)  (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578
8097// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) - 7-MAR-1996 15:07:40
8098GAME( 199?, sc2cops4   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645
8099// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (#10 ALL CASH 20P/25P) - 15-MAR-1996 11:52:02
8100GAME( 199?, sc2cops      , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS)            // GAME No 95-750-652
8101GAME( 199?, sc2cops1p   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 6, Protocol)  (Scorpion 2/3)", GAME_FLAGS)   // GAME No 95-751-652
8102
8103
8104/********************************************************************************************************************************************************************************************************************
8105  Casino Cops 'n' Robbers
8106   note, sc2copsc1p & sc2copsc1pa are the same set with a different matrix rom
8107         I don't think the matrix roms being used a correct, everything except sc2copsc1pa boots up with 'Nudge Now'
8108********************************************************************************************************************************************************************************************************************/
8109
8110// PROJECT NUMBER 6622  BINGO COPS N ROBBERS #8/#10 ALL CASH - 9-JUL-1996 17:08:15
8111GAME( 199?, sc2copsc   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS)           // GAME No 95-750-814
8112GAME( 199?, sc2copscp   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol)  (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814
8113// PROJECT NUMBER 6622  BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE - 9-JUL-1996 17:12:33
8114GAME( 199?, sc2copsc1   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS)                       // GAME No 95-750-816
8115GAME( 199?, sc2copsc1p   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS)              // GAME No 95-751-816
8116GAME( 199?, sc2copsc1pa   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816
8117
8118
8119/********************************************************************************************************************************************************************************************************************
8120  Cops 'n' Robbers Club Deluxe
8121   game code changes from 6332 to 6588 between the 2 17-NOV-1995 versions?
8122********************************************************************************************************************************************************************************************************************/
8123
8124// PROJECT PR6332  CLUB COPS AND ROBBERS DELUXE - 17-NOV-1995 12:36:04
8125GAME( 199?, sc2copdc5   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)           // GAME No 95-750-561
8126GAME( 199?, sc2copdc5p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561
8127// PROJECT PR6588  CLUB COPS AND ROBBERS DELUXE 25P/#250 - 17-NOV-1995 13:18:57
8128GAME( 199?, sc2copdc6   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)           // GAME No 95-750-562
8129// PROJECT PR6588  CLUB COPS AND ROBBERS DELUXE 25P/#250 65% - 30-NOV-1995 16:14:25
8130GAME( 199?, sc2copdc1   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)           // GAME No 95-750-574
8131GAME( 199?, sc2copdc1p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574
8132// PROJECT NUMBER 6588  CLUB COPS AND ROBBERS DELUXE 20P/#250 - 25-MAR-1996 13:57:23
8133GAME( 199?, sc2copdc2   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)            // GAME No 95-750-658
8134GAME( 199?, sc2copdc2p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658
8135// PROJECT PR6588  CLUB COPS AND ROBBERS DELUXE 25P/#250 - 13-AUG-1996 14:01:25
8136GAME( 199?, sc2copdc3   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)            // GAME No 95-750-842
8137GAME( 199?, sc2copdc3p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842
8138// PROJECT PR6588  CLUB COPS AND ROBBERS DELUXE 25P/#250 63% - 25-SEP-1997 08:30:05
8139GAME( 199?, sc2copdc4   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)           // GAME No 95-750-993
8140GAME( 199?, sc2copdc4p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993
8141// PROJECT PR6588  CLUB COPS AND ROBBERS DELUXE 25P/#250 67% - 25-SEP-1997 08:33:14
8142GAME( 199?, sc2copdc   , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)           // GAME No 95-750-992
8143GAME( 199?, sc2copdcp   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992
8144
8145
8146
80638147GAME( 199?, sc2town      , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS)
80648148GAME( 199?, sc2townp   , sc2town   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Round The Town (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS)
80658149GAME( 199?, sc2town1   , sc2town   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS)
r19486r19487
80808164GAME( 199?, sc2ptytm1   , sc2ptytm   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS)
80818165GAME( 199?, sc2ptytm1p   , sc2ptytm   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS)
80828166
8083// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (SINGLE SITE 5P/10P/20P)  GAME No 95-750-577 - 4-DEC-1995 10:52:08
8084GAME( 199?, sc2cops3   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 4)  (Scorpion 2/3)", GAME_FLAGS)
8085// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (SINGLE SITE 5P/10P/20P)  GAME No 95-751-577 - 4-DEC-1995 10:52:08
8086GAME( 199?, sc2cops3p   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 4, Protocol)  (Scorpion 2/3)", GAME_FLAGS)
8087// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (ARCADE 5P/10P/20P)  GAME No 95-751-578 - 4-DEC-1995 10:53:58
8088GAME( 199?, sc2copsp   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 1, Protocol)  (Scorpion 2/3)", GAME_FLAGS)
8089// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P)  GAME No 95-750-645 - 7-MAR-1996 15:07:40
8090GAME( 199?, sc2cops4   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS)
8091// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (#10 ALL CASH 20P/25P)  GAME No 95-750-652 - 15-MAR-1996 11:52:02
8092GAME( 199?, sc2cops      , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS)
8093// PROJECT NUMBER 6589 (6012)  COPS & ROBBERS (#10 ALL CASH 20P/25P)  GAME No 95-751-652 - 15-MAR-1996 11:52:02
8094GAME( 199?, sc2cops1p   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 2, Protocol)  (Scorpion 2/3)", GAME_FLAGS)
80958167
8096// PROJECT NUMBER 6012  COPS & ROBBERS #3/#6  GAME No 95-750-044 - 29-DEC-1992 21:26:28
8097GAME( 199?, sc2cops5   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 6)  (Scorpion 2/3)", GAME_FLAGS)
8098// PROJECT NUMBER 6012  COPS AND ROBBERS S+P 10P  GAME No 95-750-110 - 7-JUL-1993 10:17:18
8099GAME( 199?, sc2cops2   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS)
81008168
8101//Shows Nudge Now animation on bootup - using right ROMS?
8102// PROJECT NUMBER 6622  BINGO COPS N ROBBERS #8/#10 ALL CASH  GAME No 95-750-814 - 9-JUL-1996 17:08:15
8103GAME( 199?, sc2copsc   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS)
8104// PROJECT NUMBER 6622  BINGO COPS N ROBBERS #8/#10 ALL CASH  GAME No 95-751-814 - 9-JUL-1996 17:08:15
8105GAME( 199?, sc2copscp   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol)  (Scorpion 2/3)", GAME_FLAGS)
8106// PROJECT NUMBER 6622  BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE  GAME No 95-750-816 - 9-JUL-1996 17:12:33
8107GAME( 199?, sc2copsc1   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS)
8108// PROJECT NUMBER 6622  BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE  GAME No 95-751-816 - 9-JUL-1996 17:12:33  (sc2copsc1p / sc2copsc2 are the same set with different matrix rom??)
8109GAME( 199?, sc2copsc1p   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol)  (Scorpion 2/3)", GAME_FLAGS)
8110GAME( 199?, sc2copsc2   , sc2cops   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Casino Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS)
81118169
8112GAME( 199?, sc2copdc   , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)
8113GAME( 199?, sc2copdcp   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS)
8114GAME( 199?, sc2copdc1   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)
8115GAME( 199?, sc2copdc1p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS)
8116GAME( 199?, sc2copdc2   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)
8117GAME( 199?, sc2copdc2p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS)
8118GAME( 199?, sc2copdc3   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)
8119GAME( 199?, sc2copdc3p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS)
8120GAME( 199?, sc2copdc4   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS)
8121GAME( 199?, sc2copdc4p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 200GBP Jackpot?, Protocol) (Scorpion 2/3)", GAME_FLAGS)
8122GAME( 199?, sc2copdc5   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)
8123GAME( 199?, sc2copdc5p   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS)
8124GAME( 199?, sc2copdc6   , sc2copdc   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, ofah      , 0,       "BFM",      "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS)
81258170
8171
8172
8173
8174
81268175GAME( 199?, sc2prom      , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, prom      , 0,       "BFM",      "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS)
81278176GAME( 199?, sc2prem      , 0         ,  scorpion2_dm01   , drwho      , bfm_sc2_state, prom      , 0,       "BFM",      "Premier Club Manager (Bellfruit) (set 1, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS)
81288177GAME( 199?, sc2prem1   , sc2prem   ,  scorpion2_dm01   , drwho      , bfm_sc2_state, prom      , 0,       "BFM",      "Premier Club Manager (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS)
trunk/src/mame/mame.lst
r19486r19487
1384513845sc2luvv2
1384613846sc2luvv2p
1384713847sc2luvv4
13848sc2luvv5p
13848sc2luvvp
1384913849sc2luvv6p
13850sc2luvv7p
13850sc2luvv4p
1385113851sc2cpe      // Club Public Enemy No.1 (UK, Game Card 95-750-846)
1385213852sc2cpep
1385313853sc2cpe1
r19486r19487
1385713857sc2cpe3
1385813858sc2cpe3p
1385913859sc2cpe4
13860sc2cpe5p
13860sc2cpe4p
1386113861sc2town      // Round The Town (Bellfruit)
1386213862sc2townp
1386313863sc2town1
r19486r19487
1388713887sc2copscp
1388813888sc2copsc1
1388913889sc2copsc1p
13890sc2copsc2
13890sc2copsc1pa
1389113891sc2copcl   //
1389213892sc2copclp
1389313893sc2copcl1

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