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r192932 Thursday 23rd March, 2023 at 03:39:56 UTC by Vasantha Crabb |
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Retired the over-stretched "system type" flags. Functionally, the only difference between the system definitions is that GAMEL lets you specify an additional internal layout and SYST lets you specify a compatible system. COMP and CONS are just aliases for SYST - the aliases can be phased out. Removed arcade.flt and mess.flt altogether - opinion seems to be split between misinterpreting them as fully supported and considering them unnecessary. They were marginally useful as a performance test for makedep.py, but that isn't important. We still have nl.flt as an example .flt file (although it doesn't use "-" exclude directives). Moved the UI active flag from the machine to the UI manager. Nothing else uses it anyway (it's still accessible to scripts). |
[docs/source] | conf.py |
[docs/source/advanced] | multiconfig.rst |
[docs/source/techspecs] | luareference.rst |
[src/emu] | gamedrv.h machine.cpp machine.h |
[src/frontend/mame] | luaengine.cpp mameopts.cpp mameopts.h |
[src/frontend/mame/ui] | ui.cpp ui.h |
[src/mame] | |
[src/osd/modules/render/bgfx] | chainmanager.cpp |
https://github.com/mamedev/mame/commit/0562745629241598429fcb4ba78086f74369979a |
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