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r192887 Sunday 19th March, 2023 at 16:59:44 UTC by Ryan Holtz |
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Swapped R and B channels in lut-default.png, and adjusted D3D9 LUT-application behaviour. (#11004) [Ryan Holtz] * lut-default.png: Swapped red and blue channels (fixes GitHub #11001). * render/d3d/d3dlsl.cpp: Changed screen LUT application to be applied during the color convolution pass on raster systems. |
[artwork] | lut-default.png |
[hlsl] | color.fx primary.fx |
[src/osd/modules/render/d3d] | d3dhlsl.cpp |
https://github.com/mamedev/mame/commit/ba5ec29211741b9f18334fb94f812c9d3979f582 |
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