Previous | 199869 Revisions | Next |
r192742 Tuesday 7th March, 2023 at 13:07:25 UTC by David Haywood |
---|
snk/hng64_v.cpp: urther video improvements: (#10947) * Identified 'blend' flag for 3D objects and added minimal implementation. * Emulated 'split' tilemap effect. * Don't draw sprites with zero zoom values, rather than using an unscaled sprite, * Made 'sprite erase' code less aggressive (prevent it from wiping out palette values). * Implemented 'texture scrolling' (used for glass and water effects). |
[src/mame/snk] | hng64.cpp hng64.h hng64_3d.ipp hng64_sprite.ipp hng64_v.cpp |
https://github.com/mamedev/mame/commit/5b5b5019109ea177b54266910df923e1692d95e1 |
Previous | 199869 Revisions | Next |