trunk/src/mame/drivers/bfm_sc4.c
| r19225 | r19226 | |
| 31071 | 31071 | GAME( 200?, sc4hissg ,sc4hiss, sc4, sc4, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 31072 | 31072 | |
| 31073 | 31073 | |
| 31074 | static const stepper_interface* sc4hotrd_reel_configs[6] = |
| 31075 | { |
| 31076 | &starpointrm20_interface_48step, |
| 31077 | &starpointrm20_interface_48step, |
| 31078 | &starpointrm20_interface_48step, |
| 31079 | &starpointrm20_interface_48step, |
| 31080 | 0, |
| 31081 | 0, |
| 31082 | }; |
| 31083 | |
| 31084 | DRIVER_INIT_MEMBER(sc4_state,sc4hotrd) |
| 31085 | { |
| 31086 | DRIVER_INIT_CALL(sc4mbus); |
| 31087 | m_reel_setup = sc4hotrd_reel_configs; |
| 31088 | } |
| 31089 | |
| 31090 | |
| 31074 | 31091 | // PR1733 AWP HOT ROD SCORP4 PR1713 HOT ROD SOUNDS11 HOT ROD S.SITE |
| 31075 | | GAME( 200?, sc4hotrd ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31076 | | GAME( 200?, sc4hotrda ,sc4hotrd, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31092 | GAME( 200?, sc4hotrd ,0, sc4, sc4, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31093 | GAME( 200?, sc4hotrda ,sc4hotrd, sc4, sc4, sc4_state, sc4hotrd, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31077 | 31094 | |
| 31095 | static const stepper_interface* sc4hotsh_reel_configs[6] = |
| 31096 | { |
| 31097 | &starpointrm20_interface_48step, |
| 31098 | &starpointrm20_interface_48step, |
| 31099 | &starpointrm20_interface_48step, |
| 31100 | 0, |
| 31101 | &starpointrm20_interface_48step, |
| 31102 | 0, |
| 31103 | }; |
| 31104 | |
| 31105 | DRIVER_INIT_MEMBER(sc4_state,sc4hotsh) |
| 31106 | { |
| 31107 | DRIVER_INIT_CALL(sc4mbus); |
| 31108 | m_reel_setup = sc4hotsh_reel_configs; |
| 31109 | } |
| 31110 | |
| 31078 | 31111 | // PR3231 AWP HOT SHOT SCORP4 PR3211 HOT SHOT SOUNDS11 HOT SHOT S.SITE |
| 31079 | | GAME( 200?, sc4hotsh ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31080 | | GAME( 200?, sc4hotsha ,sc4hotsh, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31112 | GAME( 200?, sc4hotsh ,0, sc4, sc4, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31113 | GAME( 200?, sc4hotsha ,sc4hotsh, sc4, sc4, sc4_state, sc4hotsh, ROT0, "BFM","Hot Shot (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31081 | 31114 | |
| 31115 | |
| 31116 | static const stepper_interface* sc4hotwd_reel_configs[6] = |
| 31117 | { |
| 31118 | &starpointrm20_interface_48step, |
| 31119 | &starpointrm20_interface_48step, |
| 31120 | &starpointrm20_interface_48step, |
| 31121 | &starpointrm20_interface_48step, |
| 31122 | &starpointrm20_interface_48step, |
| 31123 | &starpointrm20_interface_48step, |
| 31124 | }; |
| 31125 | |
| 31126 | DRIVER_INIT_MEMBER(sc4_state,sc4hotwd) |
| 31127 | { |
| 31128 | DRIVER_INIT_CALL(sc4); |
| 31129 | m_reel_setup = sc4hotwd_reel_configs; |
| 31130 | } |
| 31131 | |
| 31132 | |
| 31082 | 31133 | // PR1311 HOT WAD PR1311 HOT WAD SOUNDS11 |
| 31083 | | GAME( 200?, sc4hotwd ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31084 | | GAME( 200?, sc4hotwda ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31134 | GAME( 200?, sc4hotwd ,0, sc4, sc4, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31135 | GAME( 200?, sc4hotwda ,sc4hotwd, sc4, sc4, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31085 | 31136 | // PAY UNIT ERR 17 |
| 31086 | 31137 | // PR1311 HOT WAD PR1311 HOT WAD SOUNDS11 2 HOT WAD S.SITE |
| 31087 | | GAME( 200?, sc4hotwdb ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31088 | | GAME( 200?, sc4hotwdc ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31089 | | GAME( 200?, sc4hotwdd ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31090 | | GAME( 200?, sc4hotwde ,sc4hotwd, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31138 | GAME( 200?, sc4hotwdb ,sc4hotwd, sc4, sc4, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31139 | GAME( 200?, sc4hotwdc ,sc4hotwd, sc4, sc4, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31140 | GAME( 200?, sc4hotwdd ,sc4hotwd, sc4, sc4, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31141 | GAME( 200?, sc4hotwde ,sc4hotwd, sc4, sc4, sc4_state, sc4hotwd, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31091 | 31142 | |
| 31143 | |
| 31144 | static const stepper_interface* sc4celeb_reel_configs[6] = |
| 31145 | { |
| 31146 | &starpointrm20_interface_48step, |
| 31147 | &starpointrm20_interface_48step, |
| 31148 | &starpointrm20_interface_48step, |
| 31149 | 0, |
| 31150 | &starpointrm20_interface_48step, |
| 31151 | 0, |
| 31152 | }; |
| 31153 | |
| 31154 | DRIVER_INIT_MEMBER(sc4_state,sc4celeb) |
| 31155 | { |
| 31156 | DRIVER_INIT_CALL(sc4); |
| 31157 | m_reel_setup = sc4celeb_reel_configs; |
| 31158 | } |
| 31159 | |
| 31160 | |
| 31092 | 31161 | // PR1603 AWP IM A CELEBRITY PR1603 IM A CELEB SOUNDS11 IM A CELEBRITY S.SITE |
| 31093 | | GAME( 200?, sc4celeb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31094 | | GAME( 200?, sc4celeba ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31095 | | GAME( 200?, sc4celebb ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31096 | | GAME( 200?, sc4celebc ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31097 | | GAME( 200?, sc4celebd ,sc4celeb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31162 | GAME( 200?, sc4celeb ,0, sc4, sc4, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31163 | GAME( 200?, sc4celeba ,sc4celeb, sc4, sc4, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31164 | GAME( 200?, sc4celebb ,sc4celeb, sc4, sc4, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31165 | GAME( 200?, sc4celebc ,sc4celeb, sc4, sc4, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31166 | GAME( 200?, sc4celebd ,sc4celeb, sc4, sc4, sc4_state, sc4celeb, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31098 | 31167 | |
| 31099 | 31168 | |
| 31100 | 31169 | static const stepper_interface* sc4inspn_reel_configs[6] = |
| r19225 | r19226 | |
| 31117 | 31186 | GAME( 200?, sc4inspn ,0, sc4, sc4, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31118 | 31187 | GAME( 200?, sc4inspna ,sc4inspn, sc4, sc4, sc4_state, sc4inspn, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31119 | 31188 | |
| 31189 | |
| 31190 | static const stepper_interface* sc4ijob_reel_configs[6] = |
| 31191 | { |
| 31192 | &starpointrm20_interface_48step, |
| 31193 | &starpointrm20_interface_48step, |
| 31194 | &starpointrm20_interface_48step, |
| 31195 | 0, |
| 31196 | &starpointrm20_interface_48step, |
| 31197 | &starpointrm20_interface_48step, |
| 31198 | }; |
| 31199 | |
| 31200 | DRIVER_INIT_MEMBER(sc4_state,sc4ijob) |
| 31201 | { |
| 31202 | DRIVER_INIT_CALL(sc4mbus); |
| 31203 | m_reel_setup = sc4ijob_reel_configs; |
| 31204 | } |
| 31205 | |
| 31206 | |
| 31120 | 31207 | // PR2366 AWP THE ITALIAN JOB S4 PR2366 THE ITALIAN JOB SOUNDS11 ITALIAN JOB S.SITE |
| 31121 | | GAME( 200?, sc4ijob ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31122 | | GAME( 200?, sc4ijoba ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31123 | | GAME( 200?, sc4ijobb ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31124 | | GAME( 200?, sc4ijobc ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31125 | | GAME( 200?, sc4ijobd ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31126 | | GAME( 200?, sc4ijobe ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31127 | | GAME( 200?, sc4ijobf ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 31128 | | GAME( 200?, sc4ijobg ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 31129 | | GAME( 200?, sc4ijobh ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 31130 | | GAME( 200?, sc4ijobi ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 31131 | | GAME( 200?, sc4ijobj ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 31132 | | GAME( 200?, sc4ijobk ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 31133 | | GAME( 200?, sc4ijobl ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 31134 | | GAME( 200?, sc4ijobm ,sc4ijob, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 31208 | GAME( 200?, sc4ijob ,0, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31209 | GAME( 200?, sc4ijoba ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31210 | GAME( 200?, sc4ijobb ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31211 | GAME( 200?, sc4ijobc ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31212 | GAME( 200?, sc4ijobd ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31213 | GAME( 200?, sc4ijobe ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31214 | GAME( 200?, sc4ijobf ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 31215 | GAME( 200?, sc4ijobg ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 31216 | GAME( 200?, sc4ijobh ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 31217 | GAME( 200?, sc4ijobi ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 31218 | GAME( 200?, sc4ijobj ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 31219 | GAME( 200?, sc4ijobk ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 31220 | GAME( 200?, sc4ijobl ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 31221 | GAME( 200?, sc4ijobm ,sc4ijob, sc4, sc4, sc4_state, sc4ijob, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 31135 | 31222 | |
| 31223 | static const stepper_interface* sc4ldvl_reel_configs[6] = |
| 31224 | { |
| 31225 | &starpointrm20_interface_48step, |
| 31226 | &starpointrm20_interface_48step, |
| 31227 | &starpointrm20_interface_48step, |
| 31228 | 0, |
| 31229 | &starpointrm20_interface_48step, |
| 31230 | 0, |
| 31231 | }; |
| 31136 | 31232 | |
| 31233 | DRIVER_INIT_MEMBER(sc4_state,sc4ldvl) |
| 31234 | { |
| 31235 | DRIVER_INIT_CALL(sc4mbus); |
| 31236 | m_reel_setup = sc4ldvl_reel_configs; |
| 31237 | } |
| 31137 | 31238 | |
| 31138 | 31239 | // PR2376 LITTLE DEVIL LDEVIL SOUNDS LITTLE DEVIL |
| 31139 | | GAME( 200?, sc4ldvl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31140 | | GAME( 200?, sc4ldvla ,sc4ldvl, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31141 | | GAME( 200?, sc4ldvlb ,sc4ldvl, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31142 | | GAME( 200?, sc4ldvlc ,sc4ldvl, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31240 | GAME( 200?, sc4ldvl ,0, sc4, sc4, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31241 | GAME( 200?, sc4ldvla ,sc4ldvl, sc4, sc4, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31242 | GAME( 200?, sc4ldvlb ,sc4ldvl, sc4, sc4, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31243 | GAME( 200?, sc4ldvlc ,sc4ldvl, sc4, sc4, sc4_state, sc4ldvl, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31143 | 31244 | |
| 31245 | |
| 31246 | static const stepper_interface* sc4lotrr_reel_configs[6] = |
| 31247 | { |
| 31248 | &starpointrm20_interface_48step, |
| 31249 | &starpointrm20_interface_48step, |
| 31250 | &starpointrm20_interface_48step, |
| 31251 | 0, |
| 31252 | &starpointrm20_interface_48step, |
| 31253 | 0, |
| 31254 | }; |
| 31255 | |
| 31256 | DRIVER_INIT_MEMBER(sc4_state,sc4lotrr) |
| 31257 | { |
| 31258 | DRIVER_INIT_CALL(sc4); |
| 31259 | m_reel_setup = sc4lotrr_reel_configs; |
| 31260 | } |
| 31261 | |
| 31144 | 31262 | // PR1427 AWP RETURN OF THE KING PR1413 RETURN OF THE SOUNDS11 RETURN OF KING S.SITE |
| 31145 | | GAME( 200?, sc4lotrr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31146 | | GAME( 200?, sc4lotrra ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31147 | | GAME( 200?, sc4lotrrb ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31148 | | GAME( 200?, sc4lotrrc ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31149 | | GAME( 200?, sc4lotrrd ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31150 | | GAME( 200?, sc4lotrre ,sc4lotrr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31263 | GAME( 200?, sc4lotrr ,0, sc4, sc4, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31264 | GAME( 200?, sc4lotrra ,sc4lotrr, sc4, sc4, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31265 | GAME( 200?, sc4lotrrb ,sc4lotrr, sc4, sc4, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31266 | GAME( 200?, sc4lotrrc ,sc4lotrr, sc4, sc4, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31267 | // PAY UNIT ERR 17 |
| 31268 | GAME( 200?, sc4lotrrd ,sc4lotrr, sc4, sc4, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31269 | GAME( 200?, sc4lotrre ,sc4lotrr, sc4, sc4, sc4_state, sc4lotrr, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31151 | 31270 | |
| 31152 | 31271 | static const stepper_interface* sc4manic_reel_configs[6] = |
| 31153 | 31272 | { |
| r19225 | r19226 | |
| 31947 | 32066 | GAME( 200?, sc4vivamb ,sc4vivam, sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31948 | 32067 | GAME( 200?, sc4vivamc ,sc4vivam, sc4, sc4, sc4_state, sc4vivam, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31949 | 32068 | |
| 32069 | |
| 32070 | static const stepper_interface* sc4vivcs_reel_configs[6] = |
| 32071 | { |
| 32072 | &starpointrm20_interface_48step, |
| 32073 | &starpointrm20_interface_48step, |
| 32074 | &starpointrm20_interface_48step, |
| 32075 | 0, |
| 32076 | 0, |
| 32077 | 0, |
| 32078 | }; |
| 32079 | |
| 32080 | DRIVER_INIT_MEMBER(sc4_state,sc4vivcs) |
| 32081 | { |
| 32082 | DRIVER_INIT_CALL(sc4); |
| 32083 | m_reel_setup = sc4vivcs_reel_configs; |
| 32084 | } |
| 32085 | |
| 32086 | |
| 32087 | |
| 31950 | 32088 | // PR6927 CASINO VIVA MEXICO PR6927 VIVAMEXICO SOUNDS11 |
| 31951 | | GAME( 200?, sc4vivcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31952 | | GAME( 200?, sc4vivcsa ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32089 | // these do nothing.. |
| 32090 | GAME( 200?, sc4vivcs ,0, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32091 | GAME( 200?, sc4vivcsa ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31953 | 32092 | // PR6927 CASINO VIVA MEXICO PR6927 VIVAMEXICO SOUNDS21 |
| 31954 | | GAME( 200?, sc4vivcsb ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31955 | | GAME( 200?, sc4vivcsc ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31956 | | GAME( 200?, sc4vivcsd ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 31957 | | GAME( 200?, sc4vivcse ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 31958 | | GAME( 200?, sc4vivcsf ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 31959 | | GAME( 200?, sc4vivcsg ,sc4vivcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 32093 | // these boot |
| 32094 | GAME( 200?, sc4vivcsb ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 32095 | GAME( 200?, sc4vivcsc ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 32096 | GAME( 200?, sc4vivcsd ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 32097 | GAME( 200?, sc4vivcse ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 32098 | GAME( 200?, sc4vivcsf ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 32099 | GAME( 200?, sc4vivcsg ,sc4vivcs, sc4, sc4, sc4_state, sc4vivcs, ROT0, "BFM","Casino Viva Mexico (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 31960 | 32100 | |
| 31961 | 32101 | |
| 31962 | 32102 | |
| r19225 | r19226 | |
| 32066 | 32206 | GAME( 200?, sc4clownf ,sc4clown, sc4, sc4, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 32067 | 32207 | GAME( 200?, sc4clowng ,sc4clown, sc4, sc4, sc4_state, sc4clown, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 32068 | 32208 | |
| 32069 | | // PR1412 AWP COPS AND ROBBERS PR1412 COPS AND ROBBERS SOUNDS11 COPS AND ROBBERS S.SITE |
| 32070 | | GAME( 200?, sc4copsr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32071 | | GAME( 200?, sc4copsra ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32072 | | GAME( 200?, sc4copsrb ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 32073 | | GAME( 200?, sc4copsrc ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 32074 | | GAME( 200?, sc4copsrd ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 32075 | | GAME( 200?, sc4copsre ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 32076 | | GAME( 200?, sc4copsrf ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 32077 | | GAME( 200?, sc4copsrg ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 32078 | | GAME( 200?, sc4copsrh ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 32079 | | GAME( 200?, sc4copsri ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 32080 | 32209 | |
| 32081 | 32210 | /* wrong sound roms */ |
| 32082 | 32211 | GAME( 200?, sc4mowow ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (PR2118) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // PR2118 MONOPOLY WOTW WOTW SOUNDS MONOPOLY WOTW 8P |
| r19225 | r19226 | |
| 32289 | 32418 | GAME( 200?, sc4bobcl ,0, sc4, sc4, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32290 | 32419 | GAME( 200?, sc4bobcla ,sc4bobcl, sc4, sc4, sc4_state, sc4bobcl, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32291 | 32420 | |
| 32421 | static const stepper_interface* sc4brksp_reel_configs[6] = |
| 32422 | { |
| 32423 | &starpointrm20_interface_48step, |
| 32424 | &starpointrm20_interface_48step, |
| 32425 | &starpointrm20_interface_48step, |
| 32426 | &starpointrm20_interface_48step, |
| 32427 | &starpointrm20_interface_48step, |
| 32428 | 0, |
| 32429 | }; |
| 32430 | |
| 32431 | DRIVER_INIT_MEMBER(sc4_state,sc4brksp) |
| 32432 | { |
| 32433 | DRIVER_INIT_CALL(sc4); |
| 32434 | m_reel_setup = sc4brksp_reel_configs; |
| 32435 | } |
| 32436 | |
| 32292 | 32437 | // PR2033 BREAK THE SPELL SPELL SOUNDS BREAK THE SPELL |
| 32293 | | GAME( 200?, sc4brksp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32294 | | GAME( 200?, sc4brkspa ,sc4brksp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32438 | GAME( 200?, sc4brksp ,0, sc4, sc4, sc4_state, sc4brksp, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32439 | GAME( 200?, sc4brkspa ,sc4brksp, sc4, sc4, sc4_state, sc4brksp, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32295 | 32440 | |
| 32441 | static const stepper_interface* sc4bulcl_reel_configs[6] = |
| 32442 | { |
| 32443 | &starpointrm20_interface_48step, |
| 32444 | &starpointrm20_interface_48step, |
| 32445 | &starpointrm20_interface_48step, |
| 32446 | &starpointrm20_interface_48step, |
| 32447 | &starpointrm20_interface_48step, |
| 32448 | 0, |
| 32449 | }; |
| 32450 | |
| 32451 | DRIVER_INIT_MEMBER(sc4_state,sc4bulcl) |
| 32452 | { |
| 32453 | DRIVER_INIT_CALL(sc4mbus); |
| 32454 | m_reel_setup = sc4bulcl_reel_configs; |
| 32455 | } |
| 32456 | |
| 32296 | 32457 | // PR1753 CLUB BULLSEYE BULLSEYE CLUB PR1751 BULLSEYE SOUNDS11 BULLSYE |
| 32297 | | GAME( 200?, sc4bulcl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32298 | | GAME( 200?, sc4bulcla ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32299 | | GAME( 200?, sc4bulclb ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 32300 | | GAME( 200?, sc4bulclc ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 32301 | | GAME( 200?, sc4bulcld ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 32302 | | GAME( 200?, sc4bulcle ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 32303 | | GAME( 200?, sc4bulclf ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 32304 | | GAME( 200?, sc4bulclg ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 32305 | | GAME( 200?, sc4bulclh ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 32306 | | GAME( 200?, sc4bulcli ,sc4bulcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 32458 | GAME( 200?, sc4bulcl ,0, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32459 | GAME( 200?, sc4bulcla ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32460 | GAME( 200?, sc4bulclb ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 32461 | GAME( 200?, sc4bulclc ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 32462 | GAME( 200?, sc4bulcld ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 32463 | GAME( 200?, sc4bulcle ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 32464 | GAME( 200?, sc4bulclf ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 32465 | GAME( 200?, sc4bulclg ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 32466 | GAME( 200?, sc4bulclh ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 32467 | GAME( 200?, sc4bulcli ,sc4bulcl, sc4, sc4, sc4_state, sc4bulcl, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 32307 | 32468 | |
| 32469 | static const stepper_interface* sc4carry_reel_configs[6] = |
| 32470 | { |
| 32471 | &starpointrm20_interface_48step, |
| 32472 | &starpointrm20_interface_48step, |
| 32473 | &starpointrm20_interface_48step, |
| 32474 | 0, |
| 32475 | &starpointrm20_interface_48step, |
| 32476 | 0, |
| 32477 | }; |
| 32308 | 32478 | |
| 32479 | DRIVER_INIT_MEMBER(sc4_state,sc4carry) |
| 32480 | { |
| 32481 | DRIVER_INIT_CALL(sc4); |
| 32482 | m_reel_setup = sc4carry_reel_configs; |
| 32483 | } |
| 32484 | |
| 32485 | |
| 32309 | 32486 | // PR1113 CARRY ON WINNING PR1113 CARRY ON WINNING SOUNDS11 |
| 32310 | | GAME( 200?, sc4carry ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32311 | | GAME( 200?, sc4carrya ,sc4carry, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32487 | GAME( 200?, sc4carry ,0, sc4, sc4, sc4_state, sc4carry, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32488 | GAME( 200?, sc4carrya ,sc4carry, sc4, sc4, sc4_state, sc4carry, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32312 | 32489 | |
| 32313 | 32490 | |
| 32314 | 32491 | // PR1349 CLUB CASH BAZAAR PR1349 CLUB CASH BAZAAR SOUNDS11 |
| r19225 | r19226 | |
| 33325 | 33502 | GAME( 200?, sc4chuba ,sc4chub, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33326 | 33503 | GAME( 200?, sc4chubb ,sc4chub, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33327 | 33504 | |
| 33505 | // PAY UNIT ERR 17 |
| 33506 | // PR1412 AWP COPS AND ROBBERS PR1412 COPS AND ROBBERS SOUNDS11 COPS AND ROBBERS S.SITE |
| 33507 | GAME( 200?, sc4copsr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33508 | GAME( 200?, sc4copsra ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33509 | GAME( 200?, sc4copsrb ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33510 | GAME( 200?, sc4copsrc ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33511 | GAME( 200?, sc4copsrd ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33512 | GAME( 200?, sc4copsre ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33513 | GAME( 200?, sc4copsrf ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 33514 | GAME( 200?, sc4copsrg ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 33515 | GAME( 200?, sc4copsrh ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 33516 | GAME( 200?, sc4copsri ,sc4copsr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 33328 | 33517 | |
| 33518 | |
| 33329 | 33519 | // gives an 'init comms' countdown |
| 33330 | 33520 | // PR1439 DIAMONDS & RUBIES PR1436 TRIPLE CASINO SOUNDS11 |
| 33331 | | GAME( 200?, sc4druby ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (Top Box?, set 1)", GAME_NOT_WORKING ) |
| 33332 | | GAME( 200?, sc4drubya ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (Top Box?, set 2)", GAME_NOT_WORKING ) |
| 33333 | | GAME( 200?, sc4drubyb ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (Top Box?, set 3)", GAME_NOT_WORKING ) // incomplete pairing |
| 33334 | | GAME( 200?, sc4drubyc ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (Top Box?, set 4)", GAME_NOT_WORKING ) |
| 33335 | | GAME( 200?, sc4drubyd ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (Top Box?, set 5)", GAME_NOT_WORKING ) |
| 33521 | GAME( 200?, sc4druby ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 1)", GAME_NOT_WORKING ) |
| 33522 | GAME( 200?, sc4drubya ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 2)", GAME_NOT_WORKING ) |
| 33523 | GAME( 200?, sc4drubyb ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 3)", GAME_NOT_WORKING ) // incomplete pairing |
| 33524 | GAME( 200?, sc4drubyc ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 4)", GAME_NOT_WORKING ) |
| 33525 | GAME( 200?, sc4drubyd ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubies (Bellfruit) (Scorpion 4) (Top Box?, set 5)", GAME_NOT_WORKING ) |
| 33336 | 33526 | |
| 33337 | 33527 | |
| 33338 | 33528 | /****************************************************************************************************************************************************************************************************************/ |