trunk/src/mame/drivers/bfm_sc4.c
| r19214 | r19215 | |
| 4700 | 4700 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 4701 | 4701 | ROM_LOAD16_BYTE( "95412768.lo", 0x00001, 0x080000, CRC(8c0e64b9) SHA1(e67d84d384d4c5bb43c45768d538048fc456b90f) ) |
| 4702 | 4702 | ROM_LOAD16_BYTE( "95412769.hi", 0x00000, 0x080000, CRC(e474d8fb) SHA1(55457253310084b51a7f0b3ad55cd56699505e66) ) |
| 4703 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 4703 | sc_crzky_others |
| 4704 | 4704 | ROM_END |
| 4705 | 4705 | |
| 4706 | 4706 | ROM_START( sc4crzkyu ) |
| 4707 | 4707 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 4708 | 4708 | ROM_LOAD16_BYTE( "95412770.lo", 0x00001, 0x080000, CRC(3d588dea) SHA1(0ccb0f2e4997340602ac095b94eb796a289e1125) ) |
| 4709 | 4709 | ROM_LOAD16_BYTE( "95412771.hi", 0x00000, 0x080000, CRC(38deb018) SHA1(5ee9403b969dcccbc7387071923eb3bc4fab8c86) ) |
| 4710 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 4710 | sc_crzky_others |
| 4711 | 4711 | ROM_END |
| 4712 | 4712 | |
| 4713 | 4713 | ROM_START( sc4crzkyv ) |
| 4714 | 4714 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 4715 | 4715 | ROM_LOAD16_BYTE( "95413394.lo", 0x00001, 0x080000, CRC(482b8cd6) SHA1(aca9f1ac29d8323b215ed6b62621e357d03e6b60) ) |
| 4716 | 4716 | ROM_LOAD16_BYTE( "95413395.hi", 0x00000, 0x080000, CRC(fecb656d) SHA1(99f52e5c61e71f032e579bc2bc08f415350459f8) ) |
| 4717 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 4717 | sc_crzky_others |
| 4718 | 4718 | ROM_END |
| 4719 | 4719 | |
| 4720 | 4720 | |
| r19214 | r19215 | |
| 4723 | 4723 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 4724 | 4724 | ROM_LOAD16_BYTE( "95413396.lo", 0x00001, 0x080000, CRC(02cc445f) SHA1(2ca7589b403e2308d11de81400c4bd5811a3d1c1) ) |
| 4725 | 4725 | ROM_LOAD16_BYTE( "95413397.hi", 0x00000, 0x080000, CRC(88774042) SHA1(3c75da111da7bdbf68bcbc08fc6db26122b04b0b) ) |
| 4726 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 4726 | sc_crzky_others |
| 4727 | 4727 | ROM_END |
| 4728 | 4728 | |
| 4729 | 4729 | |
| r19214 | r19215 | |
| 5780 | 5780 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 5781 | 5781 | ROM_LOAD16_BYTE( "95402830.lo", 0x00001, 0x080000, CRC(60667ba0) SHA1(d16f064a0f6c746349695582ad3d1611806ff0ef) ) |
| 5782 | 5782 | ROM_LOAD16_BYTE( "95402831.hi", 0x00000, 0x080000, CRC(eaa38666) SHA1(8a0f8ab18cd97b01c9244a19a22a2cc44584ca52) ) |
| 5783 | | sc_fwpcs_others |
| 5783 | sc_fwp_others |
| 5784 | 5784 | ROM_END |
| 5785 | 5785 | |
| 5786 | 5786 | ROM_START( sc4fwpcsa ) |
| 5787 | 5787 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 5788 | 5788 | ROM_LOAD16_BYTE( "95402832.lo", 0x00001, 0x080000, CRC(882a61fa) SHA1(d8284d5a9d0fc553fa09c9765e564d49d8e8c86c) ) |
| 5789 | 5789 | ROM_LOAD16_BYTE( "95402833.hi", 0x00000, 0x080000, CRC(17fd9dde) SHA1(d55c1b2bc810410ad74c7d3c74587be5ae581738) ) |
| 5790 | | sc_fwpcs_others |
| 5790 | sc_fwp_others |
| 5791 | 5791 | ROM_END |
| 5792 | 5792 | |
| 5793 | 5793 | ROM_START( sc4fwpcsb ) |
| 5794 | 5794 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 5795 | 5795 | ROM_LOAD16_BYTE( "95402986.lo", 0x00001, 0x080000, CRC(64b9fc1c) SHA1(72e8b16bb8b16f10a669917a4cef029cb5447225) ) |
| 5796 | 5796 | ROM_LOAD16_BYTE( "95402987.hi", 0x00000, 0x080000, CRC(dc7d47e9) SHA1(f393c791857301192fab520b7e4e5775ed15c71e) ) |
| 5797 | | sc_fwpcs_others |
| 5797 | sc_fwp_others |
| 5798 | 5798 | ROM_END |
| 5799 | 5799 | |
| 5800 | 5800 | |
| r19214 | r19215 | |
| 24526 | 24526 | GAME( 200?, sc4cfcasae ,sc4cfcas, sc4, sc4, sc4_state, sc4cfcas_mbus, ROT0, "BFM","Casino Crazy Fruits (CCFR) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24527 | 24527 | |
| 24528 | 24528 | |
| 24529 | const stepper_interface* sc4cfclb_reel_configs[6] = |
| 24530 | { |
| 24531 | &starpointrm20_interface_48step, |
| 24532 | &starpointrm20_interface_48step, |
| 24533 | &starpointrm20_interface_48step, |
| 24534 | &starpointrm20_interface_48step, |
| 24535 | &starpointrm20_interface_48step, |
| 24536 | 0, |
| 24537 | }; |
| 24529 | 24538 | |
| 24539 | DRIVER_INIT_MEMBER(sc4_state,sc4cfclb) |
| 24540 | { |
| 24541 | DRIVER_INIT_CALL(sc4); |
| 24542 | m_reel_setup = sc4cfclb_reel_configs; |
| 24543 | } |
| 24544 | |
| 24530 | 24545 | // PR6931 CLUB CRAZY FRUITS PR6931 CRZY SOUNDS11 |
| 24531 | | GAME( 200?, sc4cfclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24532 | | GAME( 200?, sc4cfclba ,sc4cfclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24533 | | GAME( 200?, sc4cfclbb ,sc4cfclb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24546 | GAME( 200?, sc4cfclb ,0, sc4, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24547 | GAME( 200?, sc4cfclba ,sc4cfclb, sc4, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24548 | GAME( 200?, sc4cfclbb ,sc4cfclb, sc4, sc4, sc4_state, sc4cfclb, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24534 | 24549 | |
| 24535 | 24550 | |
| 24536 | 24551 | |
| 24537 | 24552 | // PR7141 CRAZY GANG PR7141 CRAZY GANG SOUNDS11 CRAZY GANG |
| 24538 | 24553 | GAME( 200?, sc4crzgn ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 1, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24539 | | GAME( 200?, sc4crzgna ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24540 | | GAME( 200?, sc4crzgnb ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 3, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24541 | | GAME( 200?, sc4crzgnc ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24542 | | GAME( 200?, sc4crzgnd ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24543 | | GAME( 200?, sc4crzgne ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24544 | | GAME( 200?, sc4crzgnf ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24545 | | GAME( 200?, sc4crzgng ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 8, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24546 | | GAME( 200?, sc4crzgnh ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24547 | | GAME( 200?, sc4crzgni ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24548 | | GAME( 200?, sc4crzgnj ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 11, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24549 | | GAME( 200?, sc4crzgnk ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24550 | | GAME( 200?, sc4crzgnl ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 24551 | | GAME( 200?, sc4crzgnm ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 24552 | | GAME( 200?, sc4crzgnn ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) |
| 24553 | | GAME( 200?, sc4crzgno ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING ) |
| 24554 | | GAME( 200?, sc4crzgnp ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING ) |
| 24555 | | GAME( 200?, sc4crzgnq ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING ) |
| 24556 | | GAME( 200?, sc4crzgnx ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING ) // incomplete pairing |
| 24557 | | GAME( 200?, sc4crzgny ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING ) |
| 24558 | | GAME( 200?, sc4crzgnz ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 21)", GAME_NOT_WORKING ) |
| 24559 | | GAME( 200?, sc4crzgn0 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 22)", GAME_NOT_WORKING ) |
| 24560 | | GAME( 200?, sc4crzgn1 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 23)", GAME_NOT_WORKING ) |
| 24561 | | GAME( 200?, sc4crzgn2 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 24)", GAME_NOT_WORKING ) |
| 24554 | GAME( 200?, sc4crzgnb ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 2, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24555 | GAME( 200?, sc4crzgng ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 3, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24556 | GAME( 200?, sc4crzgnj ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 4, Top Box)", GAME_NOT_WORKING ) // Top Box |
| 24557 | // none of these do anything with the reels, probably waiting for the Top Box? |
| 24558 | GAME( 200?, sc4crzgna ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24559 | GAME( 200?, sc4crzgnc ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24560 | GAME( 200?, sc4crzgnd ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24561 | GAME( 200?, sc4crzgne ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24562 | GAME( 200?, sc4crzgnf ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24563 | GAME( 200?, sc4crzgnh ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24564 | GAME( 200?, sc4crzgni ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24565 | GAME( 200?, sc4crzgnk ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24566 | GAME( 200?, sc4crzgnl ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24567 | GAME( 200?, sc4crzgnm ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24568 | GAME( 200?, sc4crzgnn ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24569 | GAME( 200?, sc4crzgno ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24570 | GAME( 200?, sc4crzgnp ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 24571 | GAME( 200?, sc4crzgnq ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 24572 | GAME( 200?, sc4crzgnx ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) // incomplete pairing |
| 24573 | GAME( 200?, sc4crzgny ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING ) |
| 24574 | GAME( 200?, sc4crzgnz ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 17)", GAME_NOT_WORKING ) |
| 24575 | GAME( 200?, sc4crzgn0 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 18)", GAME_NOT_WORKING ) |
| 24576 | GAME( 200?, sc4crzgn1 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 19)", GAME_NOT_WORKING ) |
| 24577 | GAME( 200?, sc4crzgn2 ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4) (set 20)", GAME_NOT_WORKING ) |
| 24562 | 24578 | // NUMBER PR7141 CRAZY GANG PR7141 CRAZY GANG SOUNDS11 CRAZY GANG ARCADE |
| 24563 | 24579 | GAME( 200?, sc4crzgnr ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24564 | 24580 | GAME( 200?, sc4crzgns ,sc4crzgn, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Gang Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| r19214 | r19215 | |
| 24575 | 24591 | |
| 24576 | 24592 | |
| 24577 | 24593 | // PR1128 CASINO CRAZY KEYS PR1128 CRAZY KEYS SOUNDS11 |
| 24578 | | GAME( 200?, sc4crzky ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24579 | | GAME( 200?, sc4crzkya ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24580 | | GAME( 200?, sc4crzkyb ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24581 | | GAME( 200?, sc4crzkyc ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24582 | | GAME( 200?, sc4crzkyd ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24583 | | GAME( 200?, sc4crzkye ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24584 | | GAME( 200?, sc4crzkyf ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24585 | | GAME( 200?, sc4crzkyg ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // incomplete pairing |
| 24586 | | GAME( 200?, sc4crzkyh ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24587 | | GAME( 200?, sc4crzkyl ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24588 | | GAME( 200?, sc4crzkym ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24589 | | GAME( 200?, sc4crzkyn ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24590 | | GAME( 200?, sc4crzkyt ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 24591 | | GAME( 200?, sc4crzkyu ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 24594 | GAME( 200?, sc4crzky ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24595 | GAME( 200?, sc4crzkya ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24596 | GAME( 200?, sc4crzkyb ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24597 | GAME( 200?, sc4crzkyc ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24598 | GAME( 200?, sc4crzkyd ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24599 | GAME( 200?, sc4crzkye ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24600 | GAME( 200?, sc4crzkyf ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24601 | GAME( 200?, sc4crzkyg ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) // incomplete pairing |
| 24602 | GAME( 200?, sc4crzkyh ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24603 | GAME( 200?, sc4crzkyl ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24604 | GAME( 200?, sc4crzkym ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24605 | GAME( 200?, sc4crzkyn ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24606 | GAME( 200?, sc4crzkyt ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 24607 | GAME( 200?, sc4crzkyu ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 24592 | 24608 | // PR1128 CASINO CRAZY KEYS CRAZY KEYS ARCADE PR1128 CRAZY KEYS SOUNDS11 |
| 24593 | | GAME( 200?, sc4crzkyi ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24594 | | GAME( 200?, sc4crzkyj ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24595 | | GAME( 200?, sc4crzkyk ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24596 | | GAME( 200?, sc4crzkyo ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24597 | | GAME( 200?, sc4crzkyp ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24598 | | GAME( 200?, sc4crzkyq ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24599 | | GAME( 200?, sc4crzkyr ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24600 | | GAME( 200?, sc4crzkys ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24601 | | GAME( 200?, sc4crzkyv ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24602 | | GAME( 200?, sc4crzkyw ,sc4crzky, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Keys Casino Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24609 | GAME( 200?, sc4crzkyi ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24610 | GAME( 200?, sc4crzkyj ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24611 | GAME( 200?, sc4crzkyk ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24612 | GAME( 200?, sc4crzkyo ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24613 | GAME( 200?, sc4crzkyp ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24614 | GAME( 200?, sc4crzkyq ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24615 | GAME( 200?, sc4crzkyr ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24616 | GAME( 200?, sc4crzkys ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24617 | GAME( 200?, sc4crzkyv ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24618 | GAME( 200?, sc4crzkyw ,sc4crzky, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Keys Arcade (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24603 | 24619 | |
| 24604 | 24620 | |
| 24605 | | // PR7001 IT'S A CRAZY WORLD CRAZY WORLD SOUNDS |
| 24606 | | GAME( 200?, sc4crzwl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24607 | | GAME( 200?, sc4crzwla ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24608 | | GAME( 200?, sc4crzwlb ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24609 | | GAME( 200?, sc4crzwlc ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24610 | | GAME( 200?, sc4crzwld ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24611 | | GAME( 200?, sc4crzwle ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24612 | | GAME( 200?, sc4crzwlf ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24613 | | GAME( 200?, sc4crzwlg ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24614 | | |
| 24621 | // SWP, different buttons to most games, no reels |
| 24615 | 24622 | // PR7023 CRISS CROSS CASH CCC SOUNDS |
| 24616 | 24623 | GAME( 200?, sc4cccsh ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24617 | 24624 | GAME( 200?, sc4cccsha ,sc4cccsh, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| r19214 | r19215 | |
| 24622 | 24629 | |
| 24623 | 24630 | |
| 24624 | 24631 | |
| 24632 | const stepper_interface* sc4daylt_reel_configs[6] = |
| 24633 | { |
| 24634 | &starpoint_interface_200step_reel, |
| 24635 | &starpoint_interface_200step_reel, |
| 24636 | &starpoint_interface_200step_reel, |
| 24637 | &starpoint_interface_200step_reel, |
| 24638 | 0, |
| 24639 | 0, |
| 24640 | }; |
| 24625 | 24641 | |
| 24642 | DRIVER_INIT_MEMBER(sc4_state,sc4daylt) |
| 24643 | { |
| 24644 | DRIVER_INIT_CALL(sc4); |
| 24645 | m_reel_setup = sc4daylt_reel_configs; |
| 24646 | } |
| 24626 | 24647 | |
| 24627 | 24648 | |
| 24649 | |
| 24628 | 24650 | // PR6801 DAYLIGHT ROBBERY PR6801 DAYLIGHT SOUNDS |
| 24629 | | GAME( 200?, sc4daylt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24630 | | GAME( 200?, sc4daylta ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24631 | | GAME( 200?, sc4dayltb ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24632 | | GAME( 200?, sc4dayltc ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24633 | | GAME( 200?, sc4dayltg ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24634 | | GAME( 200?, sc4daylth ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24635 | | GAME( 200?, sc4daylti ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24636 | | GAME( 200?, sc4dayltj ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24651 | GAME( 200?, sc4daylt ,0, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24652 | GAME( 200?, sc4daylta ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24653 | GAME( 200?, sc4dayltb ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24654 | GAME( 200?, sc4dayltc ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24655 | GAME( 200?, sc4dayltg ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24656 | GAME( 200?, sc4daylth ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24657 | GAME( 200?, sc4daylti ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24658 | GAME( 200?, sc4dayltj ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24637 | 24659 | // PR4601 DAYLIGHT ROBBERY SP98 PR6801 DAYLIGHT SOUNDS |
| 24638 | | GAME( 200?, sc4dayltd ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24639 | | GAME( 200?, sc4daylte ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24640 | | GAME( 200?, sc4dayltf ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24641 | | GAME( 200?, sc4dayltk ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24642 | | GAME( 200?, sc4dayltl ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24643 | | GAME( 200?, sc4dayltm ,sc4daylt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24660 | GAME( 200?, sc4dayltd ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24661 | GAME( 200?, sc4daylte ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24662 | GAME( 200?, sc4dayltf ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24663 | GAME( 200?, sc4dayltk ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24664 | GAME( 200?, sc4dayltl ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24665 | GAME( 200?, sc4dayltm ,sc4daylt, sc4, sc4, sc4_state, sc4daylt, ROT0, "BFM","Daylight Robbery SP98 (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24644 | 24666 | |
| 24667 | const stepper_interface* sc4deepi_reel_configs[6] = |
| 24668 | { |
| 24669 | &starpointrm20_interface_48step, |
| 24670 | &starpointrm20_interface_48step, |
| 24671 | &starpointrm20_interface_48step, |
| 24672 | &starpointrm20_interface_48step, |
| 24673 | &starpointrm20_interface_48step, |
| 24674 | 0, |
| 24675 | }; |
| 24645 | 24676 | |
| 24677 | DRIVER_INIT_MEMBER(sc4_state,sc4deepi) |
| 24678 | { |
| 24679 | DRIVER_INIT_CALL(sc4); |
| 24680 | m_reel_setup = sc4deepi_reel_configs; |
| 24681 | } |
| 24682 | |
| 24646 | 24683 | // PR2099 DEEP IMPACT DIMP SOUNDS DEEP IMPACT |
| 24647 | | GAME( 200?, sc4deepi ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24648 | | GAME( 200?, sc4deepia ,sc4deepi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24649 | | GAME( 200?, sc4deepib ,sc4deepi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24650 | | GAME( 200?, sc4deepid ,sc4deepi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24684 | GAME( 200?, sc4deepi ,0, sc4, sc4, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24685 | GAME( 200?, sc4deepia ,sc4deepi, sc4, sc4, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24686 | GAME( 200?, sc4deepib ,sc4deepi, sc4, sc4, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24687 | GAME( 200?, sc4deepid ,sc4deepi, sc4, sc4, sc4_state, sc4deepi, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24651 | 24688 | |
| 24652 | 24689 | |
| 24653 | | // gives an 'init comms' countdown |
| 24654 | | // PR1439 DIAMONDS & RUBIES PR1436 TRIPLE CASINO SOUNDS11 |
| 24655 | | GAME( 200?, sc4druby ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24656 | | GAME( 200?, sc4drubya ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24657 | | GAME( 200?, sc4drubyb ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // incomplete pairing |
| 24658 | | GAME( 200?, sc4drubyc ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24659 | | GAME( 200?, sc4drubyd ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24660 | 24690 | |
| 24661 | | |
| 24662 | 24691 | const stepper_interface* sc4disco_reel_configs[6] = |
| 24663 | 24692 | { |
| 24664 | 24693 | &starpointrm20_interface_48step, |
| r19214 | r19215 | |
| 24682 | 24711 | GAME( 200?, sc4discoc ,sc4disco, sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24683 | 24712 | GAME( 200?, sc4discod ,sc4disco, sc4, sc4, sc4_state, sc4disco, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24684 | 24713 | |
| 24714 | const stepper_interface* sc4dblfr_reel_configs[6] = |
| 24715 | { |
| 24716 | &starpointrm20_interface_48step, |
| 24717 | &starpointrm20_interface_48step, |
| 24718 | &starpointrm20_interface_48step, |
| 24719 | &starpoint_interface_200step_reel, |
| 24720 | 0, |
| 24721 | 0, |
| 24722 | }; |
| 24685 | 24723 | |
| 24724 | DRIVER_INIT_MEMBER(sc4_state,sc4dblfr) |
| 24725 | { |
| 24726 | DRIVER_INIT_CALL(sc4); |
| 24727 | m_reel_setup = sc4dblfr_reel_configs; |
| 24728 | } |
| 24729 | |
| 24686 | 24730 | // PR7060 DOUBLE FRENZY DFRZYSND |
| 24687 | | GAME( 200?, sc4dblfr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24688 | | GAME( 200?, sc4dblfra ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24689 | | GAME( 200?, sc4dblfrb ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24690 | | GAME( 200?, sc4dblfrc ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24731 | GAME( 200?, sc4dblfr ,0, sc4, sc4, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24732 | GAME( 200?, sc4dblfra ,sc4dblfr, sc4, sc4, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24733 | GAME( 200?, sc4dblfrb ,sc4dblfr, sc4, sc4, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24734 | GAME( 200?, sc4dblfrc ,sc4dblfr, sc4, sc4, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR7060) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24691 | 24735 | // PR2276 DOUBLE FRENZY 212 DFRZYSND |
| 24692 | | GAME( 200?, sc4dblfrd ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24693 | | GAME( 200?, sc4dblfre ,sc4dblfr, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24736 | GAME( 200?, sc4dblfrd ,sc4dblfr, sc4, sc4, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24737 | GAME( 200?, sc4dblfre ,sc4dblfr, sc4, sc4, sc4_state, sc4dblfr, ROT0, "Qps","Double Frenzy (PR2276) (212) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24694 | 24738 | |
| 24739 | const stepper_interface* sc4darwr_reel_configs[6] = |
| 24740 | { |
| 24741 | &starpointrm20_interface_48step, |
| 24742 | &starpointrm20_interface_48step, |
| 24743 | &starpointrm20_interface_48step, |
| 24744 | 0, |
| 24745 | &starpointrm20_interface_48step, |
| 24746 | 0, |
| 24747 | }; |
| 24695 | 24748 | |
| 24749 | DRIVER_INIT_MEMBER(sc4_state,sc4darw) |
| 24750 | { |
| 24751 | DRIVER_INIT_CALL(sc4); |
| 24752 | m_reel_setup = sc4darwr_reel_configs; |
| 24753 | } |
| 24754 | |
| 24696 | 24755 | // PR2026 DOUGH AND ARROW DOUGHSND DOUGH AND ARROW |
| 24697 | | GAME( 200?, sc4darw ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24698 | | GAME( 200?, sc4darwa ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24699 | | GAME( 200?, sc4darwb ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24700 | | GAME( 200?, sc4darwc ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24756 | GAME( 200?, sc4darw ,0, sc4, sc4, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24757 | GAME( 200?, sc4darwa ,sc4darw, sc4, sc4, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24758 | GAME( 200?, sc4darwb ,sc4darw, sc4, sc4, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24759 | GAME( 200?, sc4darwc ,sc4darw, sc4, sc4, sc4_state, sc4darw, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24701 | 24760 | |
| 24761 | const stepper_interface* sc4sstep_reel_configs[6] = |
| 24762 | { |
| 24763 | &starpointrm20_interface_48step, |
| 24764 | &starpointrm20_interface_48step, |
| 24765 | &starpointrm20_interface_48step, |
| 24766 | &starpointrm20_interface_48step, |
| 24767 | &starpointrm20_interface_48step, |
| 24768 | &starpointrm20_interface_48step, |
| 24769 | }; |
| 24770 | |
| 24771 | DRIVER_INIT_MEMBER(sc4_state,sc4sstep) |
| 24772 | { |
| 24773 | DRIVER_INIT_CALL(sc4); |
| 24774 | m_reel_setup = sc4sstep_reel_configs; |
| 24775 | } |
| 24776 | |
| 24777 | |
| 24702 | 24778 | // SUPER STEP..........................................................................................SUPERSTEPSND. (non-standard header) |
| 24703 | | GAME( 200?, sc4sstep ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 24704 | | GAME( 200?, sc4sstepa ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 24705 | | GAME( 200?, sc4sstepb ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps / 21 Casino","Super Step (Qps / 21 Casino) (Scorpion 4)", GAME_NOT_WORKING ) // This one contains 21-Casino and Super Step strings |
| 24779 | GAME( 200?, sc4sstep ,0, sc4, sc4, sc4_state, sc4sstep, ROT0, "Qps","Super Step (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 24780 | GAME( 200?, sc4sstepa ,sc4sstep, sc4, sc4, sc4_state, sc4sstep, ROT0, "Qps","Super Step (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 24781 | GAME( 200?, sc4sstepb ,sc4sstep, sc4, sc4, sc4_state, sc4sstep, ROT0, "Qps / 21 Casino","Super Step (Qps / 21 Casino) (Scorpion 4)", GAME_NOT_WORKING ) // This one contains 21-Casino and Super Step strings |
| 24706 | 24782 | |
| 24783 | |
| 24784 | const stepper_interface* sc4duckq_reel_configs[6] = |
| 24785 | { |
| 24786 | &starpointrm20_interface_48step, |
| 24787 | &starpointrm20_interface_48step, |
| 24788 | &starpointrm20_interface_48step, |
| 24789 | 0, |
| 24790 | &starpointrm20_interface_48step, |
| 24791 | 0, |
| 24792 | }; |
| 24793 | |
| 24794 | DRIVER_INIT_MEMBER(sc4_state,sc4duckq) |
| 24795 | { |
| 24796 | DRIVER_INIT_CALL(sc4); |
| 24797 | m_reel_setup = sc4duckq_reel_configs; |
| 24798 | } |
| 24799 | |
| 24800 | |
| 24707 | 24801 | // PR2519 THEDUCKSOFHAZZARD V1.0 DUCKSOFHAZZARDSND DUCKS OF HAZZARD |
| 24708 | | GAME( 200?, sc4duckq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24709 | | GAME( 200?, sc4duckqa ,sc4duckq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24802 | GAME( 200?, sc4duckq ,0, sc4, sc4, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24803 | GAME( 200?, sc4duckqa ,sc4duckq, sc4, sc4, sc4_state, sc4duckq, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24710 | 24804 | |
| 24805 | const stepper_interface* sc4eascs_reel_configs[6] = |
| 24806 | { |
| 24807 | &starpointrm20_interface_48step, |
| 24808 | &starpointrm20_interface_48step, |
| 24809 | &starpointrm20_interface_48step, |
| 24810 | 0, |
| 24811 | 0, |
| 24812 | 0, |
| 24813 | }; |
| 24711 | 24814 | |
| 24815 | DRIVER_INIT_MEMBER(sc4_state,sc4eascs) |
| 24816 | { |
| 24817 | DRIVER_INIT_CALL(sc4); |
| 24818 | m_reel_setup = sc4eascs_reel_configs; |
| 24819 | } |
| 24820 | |
| 24712 | 24821 | // PR1326 CASINO EASY STREAK PR1326 EASY STREAK SOUNDS11 (actually expects PR1326_CAS_EASY_STREAK_SOUNDS11 ? ) |
| 24713 | | GAME( 200?, sc4eascs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24714 | | GAME( 200?, sc4eascsa ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24715 | | GAME( 200?, sc4eascsb ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24716 | | GAME( 200?, sc4eascsc ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24717 | | GAME( 200?, sc4eascsd ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24718 | | GAME( 200?, sc4eascse ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24719 | | GAME( 200?, sc4eascsf ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24720 | | GAME( 200?, sc4eascsg ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24721 | | GAME( 200?, sc4eascsh ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24722 | | GAME( 200?, sc4eascsi ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24723 | | GAME( 200?, sc4eascsj ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24724 | | GAME( 200?, sc4eascsk ,sc4eascs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Easy Streak Casino (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24822 | GAME( 200?, sc4eascs ,0, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24823 | GAME( 200?, sc4eascsa ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24824 | GAME( 200?, sc4eascsb ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24825 | GAME( 200?, sc4eascsc ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24826 | GAME( 200?, sc4eascsd ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24827 | GAME( 200?, sc4eascse ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24828 | GAME( 200?, sc4eascsf ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24829 | GAME( 200?, sc4eascsg ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24830 | GAME( 200?, sc4eascsh ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24831 | GAME( 200?, sc4eascsi ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24832 | GAME( 200?, sc4eascsj ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24833 | GAME( 200?, sc4eascsk ,sc4eascs, sc4, sc4, sc4_state, sc4eascs, ROT0, "BFM","Casino Easy Streak (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24725 | 24834 | |
| 24835 | const stepper_interface* sc4fastf_reel_configs[6] = |
| 24836 | { |
| 24837 | &starpointrm20_interface_48step, |
| 24838 | &starpointrm20_interface_48step, |
| 24839 | &starpointrm20_interface_48step, |
| 24840 | 0, |
| 24841 | 0, |
| 24842 | &starpoint_interface_200step_reel, |
| 24843 | }; |
| 24726 | 24844 | |
| 24845 | DRIVER_INIT_MEMBER(sc4_state,sc4fastf) |
| 24846 | { |
| 24847 | DRIVER_INIT_CALL(sc4); |
| 24848 | m_reel_setup = sc4fastf_reel_configs; |
| 24849 | } |
| 24850 | |
| 24727 | 24851 | // PR2071 FAST 'N' FURIOUS FNF SOUNDS FAST 'N' FURIOUS |
| 24728 | | GAME( 200?, sc4fastf ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24729 | | GAME( 200?, sc4fastfa ,sc4fastf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24730 | | GAME( 200?, sc4fastfb ,sc4fastf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24731 | | GAME( 200?, sc4fastfc ,sc4fastf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24852 | GAME( 200?, sc4fastf ,0, sc4, sc4, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24853 | GAME( 200?, sc4fastfa ,sc4fastf, sc4, sc4, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24854 | GAME( 200?, sc4fastfb ,sc4fastf, sc4, sc4, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24855 | GAME( 200?, sc4fastfc ,sc4fastf, sc4, sc4, sc4_state, sc4fastf, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24732 | 24856 | |
| 24857 | const stepper_interface* sc4ffru_reel_configs[6] = |
| 24858 | { |
| 24859 | &starpointrm20_interface_48step, |
| 24860 | &starpointrm20_interface_48step, |
| 24861 | &starpointrm20_interface_48step, |
| 24862 | &starpointrm20_interface_48step, |
| 24863 | 0, |
| 24864 | 0, |
| 24865 | }; |
| 24866 | |
| 24867 | DRIVER_INIT_MEMBER(sc4_state,sc4ffru) |
| 24868 | { |
| 24869 | DRIVER_INIT_CALL(sc4); |
| 24870 | m_reel_setup = sc4ffru_reel_configs; |
| 24871 | } |
| 24872 | |
| 24873 | |
| 24733 | 24874 | // PR7070 FAST FRUIT FFRUIT SOUNDS FAST FRUIT |
| 24734 | | GAME( 200?, sc4ffru ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // has 'MAZ' game code in roms |
| 24735 | | GAME( 200?, sc4ffrub ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // has 'MAZ' game code in roms |
| 24736 | | GAME( 200?, sc4ffrua ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24737 | | GAME( 200?, sc4ffruc ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24738 | | GAME( 200?, sc4ffrud ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24739 | | GAME( 200?, sc4ffrue ,sc4ffru, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24875 | GAME( 200?, sc4ffru ,0, sc4, sc4, sc4_state, sc4ffru, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // has 'MAZ' game code in roms |
| 24876 | GAME( 200?, sc4ffrub ,sc4ffru, sc4, sc4, sc4_state, sc4ffru, ROT0, "Qps / Mazooma","Fast Fruit (Qps / Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // has 'MAZ' game code in roms |
| 24877 | GAME( 200?, sc4ffrua ,sc4ffru, sc4, sc4, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24878 | GAME( 200?, sc4ffruc ,sc4ffru, sc4, sc4, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24879 | GAME( 200?, sc4ffrud ,sc4ffru, sc4, sc4, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24880 | GAME( 200?, sc4ffrue ,sc4ffru, sc4, sc4, sc4_state, sc4ffru, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24740 | 24881 | |
| 24741 | | // PR1007 FEVER PR1007 FEVER SOUNDS11 |
| 24742 | | GAME( 200?, sc4fever ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24743 | | GAME( 200?, sc4fevera ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24744 | | GAME( 200?, sc4feverb ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24745 | | GAME( 200?, sc4feverc ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24746 | | GAME( 200?, sc4feverd ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24747 | | GAME( 200?, sc4fevere ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24748 | | GAME( 200?, sc4feverf ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24749 | | GAME( 200?, sc4feverg ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24750 | | GAME( 200?, sc4feverh ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24751 | | GAME( 200?, sc4feverk ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24752 | 24882 | |
| 24883 | const stepper_interface* sc4fpitc_reel_configs[6] = |
| 24884 | { |
| 24885 | &starpointrm20_interface_48step, |
| 24886 | &starpointrm20_interface_48step, |
| 24887 | &starpointrm20_interface_48step, |
| 24888 | &starpointrm20_interface_48step, |
| 24889 | 0, |
| 24890 | 0, |
| 24891 | }; |
| 24892 | |
| 24893 | DRIVER_INIT_MEMBER(sc4_state,sc4fpitc) |
| 24894 | { |
| 24895 | DRIVER_INIT_CALL(sc4); |
| 24896 | m_reel_setup = sc4fpitc_reel_configs; |
| 24897 | } |
| 24898 | |
| 24753 | 24899 | // PR7119 FEVER_PITCH PR7119 FEVER PITCH SOUNDS11 |
| 24754 | | GAME( 200?, sc4fpitc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24755 | | GAME( 200?, sc4fpitca ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24756 | | GAME( 200?, sc4fpitcb ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24757 | | GAME( 200?, sc4fpitcc ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24758 | | GAME( 200?, sc4fpitcd ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24759 | | GAME( 200?, sc4fpitce ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24760 | | GAME( 200?, sc4fpitcf ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24761 | | GAME( 200?, sc4fpitcg ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24762 | | GAME( 200?, sc4fpitch ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24763 | | GAME( 200?, sc4fpitci ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24764 | | GAME( 200?, sc4fpitcj ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24765 | | GAME( 200?, sc4fpitck ,sc4fpitc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24900 | GAME( 200?, sc4fpitc ,0, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24901 | GAME( 200?, sc4fpitca ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24902 | GAME( 200?, sc4fpitcb ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24903 | GAME( 200?, sc4fpitcd ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24904 | GAME( 200?, sc4fpitce ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24905 | GAME( 200?, sc4fpitcf ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24906 | GAME( 200?, sc4fpitch ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24907 | GAME( 200?, sc4fpitci ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24908 | GAME( 200?, sc4fpitcj ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24909 | GAME( 200?, sc4fpitck ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24910 | // these 2 fail to show anything |
| 24911 | GAME( 200?, sc4fpitcc ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 24912 | GAME( 200?, sc4fpitcg ,sc4fpitc, sc4, sc4, sc4_state, sc4fpitc, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 24766 | 24913 | |
| 24767 | | |
| 24768 | 24914 | const stepper_interface* sc4fcc_reel_configs[6] = |
| 24769 | 24915 | { |
| 24770 | 24916 | &starpointrm20_interface_48step, |
| r19214 | r19215 | |
| 24788 | 24934 | GAME( 200?, sc4fccb ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24789 | 24935 | GAME( 200?, sc4fccc ,sc4fcc, sc4dmd, sc4, sc4_state, sc4fcc, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24790 | 24936 | |
| 24937 | const stepper_interface* sc4fire_reel_configs[6] = |
| 24938 | { |
| 24939 | &starpointrm20_interface_48step, |
| 24940 | &starpointrm20_interface_48step, |
| 24941 | &starpointrm20_interface_48step, |
| 24942 | 0, |
| 24943 | &starpointrm20_interface_48step, |
| 24944 | 0, |
| 24945 | }; |
| 24946 | |
| 24947 | DRIVER_INIT_MEMBER(sc4_state,sc4fire) |
| 24948 | { |
| 24949 | DRIVER_INIT_CALL(sc4); |
| 24950 | m_reel_setup = sc4fire_reel_configs; |
| 24951 | } |
| 24952 | |
| 24953 | |
| 24791 | 24954 | // PR2082 FIRE POWER FPOW SOUNDS FIRE POWER |
| 24792 | | GAME( 200?, sc4fire ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24793 | | GAME( 200?, sc4firea ,sc4fire, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24955 | GAME( 200?, sc4fire ,0, sc4, sc4, sc4_state, sc4fire, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24956 | GAME( 200?, sc4firea ,sc4fire, sc4, sc4, sc4_state, sc4fire, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24794 | 24957 | |
| 24958 | |
| 24959 | const stepper_interface* sc4fwp_reel_configs[6] = |
| 24960 | { |
| 24961 | &starpointrm20_interface_48step, |
| 24962 | &starpointrm20_interface_48step, |
| 24963 | &starpointrm20_interface_48step, |
| 24964 | &starpointrm20_interface_48step, |
| 24965 | 0, |
| 24966 | 0, |
| 24967 | }; |
| 24968 | |
| 24969 | DRIVER_INIT_MEMBER(sc4_state,sc4fwp) |
| 24970 | { |
| 24971 | DRIVER_INIT_CALL(sc4); |
| 24972 | m_reel_setup = sc4fwp_reel_configs; |
| 24973 | } |
| 24974 | |
| 24975 | |
| 24795 | 24976 | // PR2016 WAYSPAYS PR2016,5WAYSPAYS, FWAY SOUNDS 5 WAYS PAYS |
| 24796 | | GAME( 200?, sc4fwp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24797 | | GAME( 200?, sc4fwpa ,sc4fwp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24798 | | GAME( 200?, sc4fwpb ,sc4fwp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24799 | | GAME( 200?, sc4fwpc ,sc4fwp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24977 | GAME( 200?, sc4fwp ,0, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24978 | GAME( 200?, sc4fwpa ,sc4fwp, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24979 | GAME( 200?, sc4fwpb ,sc4fwp, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24980 | GAME( 200?, sc4fwpc ,sc4fwp, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24981 | GAME( 200?, sc4fwpcs ,sc4fwp, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // marked as 'casino' |
| 24982 | GAME( 200?, sc4fwpcsa ,sc4fwp, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24983 | GAME( 200?, sc4fwpcsb ,sc4fwp, sc4, sc4, sc4_state, sc4fwp, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24800 | 24984 | |
| 24801 | | // PR2016 WAYSPAYS PR2016,5WAYSPAYS, FWAY SOUNDS 5 WAYS PAYS (same ident string as above?) |
| 24802 | | GAME( 200?, sc4fwpcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24803 | | GAME( 200?, sc4fwpcsa ,sc4fwpcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24804 | | GAME( 200?, sc4fwpcsb ,sc4fwpcs, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24985 | const stepper_interface* sc4fd7th_reel_configs[6] = |
| 24986 | { |
| 24987 | &starpointrm20_interface_48step, |
| 24988 | &starpointrm20_interface_48step, |
| 24989 | &starpointrm20_interface_48step, |
| 24990 | &starpointrm20_interface_48step, |
| 24991 | 0, |
| 24992 | 0, |
| 24993 | }; |
| 24805 | 24994 | |
| 24806 | | // PR6814 FOOTBALL CRAZY PR6814 FOOTBALL CRAZY SOUNDS |
| 24807 | | GAME( 200?, sc4fbcrz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24808 | | GAME( 200?, sc4fbcrza ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24809 | | GAME( 200?, sc4fbcrzb ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24810 | | GAME( 200?, sc4fbcrzc ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24811 | | GAME( 200?, sc4fbcrzd ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24812 | | GAME( 200?, sc4fbcrze ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24813 | | GAME( 200?, sc4fbcrzf ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24814 | | GAME( 200?, sc4fbcrzg ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24815 | | GAME( 200?, sc4fbcrzh ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 24816 | | GAME( 200?, sc4fbcrzi ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 24995 | DRIVER_INIT_MEMBER(sc4_state,sc4fd7th) |
| 24996 | { |
| 24997 | DRIVER_INIT_CALL(sc4); |
| 24998 | m_reel_setup = sc4fd7th_reel_configs; |
| 24999 | } |
| 24817 | 25000 | |
| 25001 | |
| 24818 | 25002 | // PR6804 FRANKIE DETTORI PR6804 FRANKIE SOUNDS |
| 24819 | | GAME( 200?, sc4fd7th ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24820 | | GAME( 200?, sc4fd7tha ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24821 | | GAME( 200?, sc4fd7thb ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24822 | | GAME( 200?, sc4fd7the ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24823 | | GAME( 200?, sc4fd7thf ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24824 | | GAME( 200?, sc4fd7thg ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25003 | GAME( 200?, sc4fd7th ,0, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25004 | GAME( 200?, sc4fd7tha ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25005 | GAME( 200?, sc4fd7thb ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25006 | GAME( 200?, sc4fd7the ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25007 | GAME( 200?, sc4fd7thf ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25008 | GAME( 200?, sc4fd7thg ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24825 | 25009 | // PR6804 FRANKIE DETTORI SP98 PR6804 FRANKIE SOUNDS |
| 24826 | | GAME( 200?, sc4fd7thc ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24827 | | GAME( 200?, sc4fd7thd ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24828 | | GAME( 200?, sc4fd7thh ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24829 | | GAME( 200?, sc4fd7thi ,sc4fd7th, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25010 | GAME( 200?, sc4fd7thc ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25011 | GAME( 200?, sc4fd7thd ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25012 | GAME( 200?, sc4fd7thh ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25013 | GAME( 200?, sc4fd7thi ,sc4fd7th, sc4, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24830 | 25014 | |
| 24831 | | // PR6916 FROOTY BOOTY PR6916 FROOTY BOOTY SOUNDS11 FROOTY BOOTY |
| 24832 | | GAME( 200?, sc4frboo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24833 | | GAME( 200?, sc4frbooa ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24834 | | GAME( 200?, sc4frboob ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24835 | | GAME( 200?, sc4frbooc ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25015 | const stepper_interface* sc4frenz_reel_configs[6] = |
| 25016 | { |
| 25017 | &starpointrm20_interface_48step, |
| 25018 | &starpointrm20_interface_48step, |
| 25019 | &starpointrm20_interface_48step, |
| 25020 | 0, |
| 25021 | &starpointrm20_interface_48step, |
| 25022 | 0, |
| 25023 | }; |
| 24836 | 25024 | |
| 25025 | DRIVER_INIT_MEMBER(sc4_state,sc4frenz) |
| 25026 | { |
| 25027 | DRIVER_INIT_CALL(sc4); |
| 25028 | m_reel_setup = sc4frenz_reel_configs; |
| 25029 | } |
| 25030 | |
| 24837 | 25031 | // PR1101 FRUIT FRENZY PR1101 FRUIT FRENZY SOUNDS11 |
| 24838 | | GAME( 200?, sc4frenz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24839 | | GAME( 200?, sc4frenza ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24840 | | GAME( 200?, sc4frenzb ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24841 | | GAME( 200?, sc4frenzc ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24842 | | GAME( 200?, sc4frenzd ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24843 | | GAME( 200?, sc4frenze ,sc4frenz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25032 | GAME( 200?, sc4frenz ,0, sc4, sc4, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25033 | GAME( 200?, sc4frenza ,sc4frenz, sc4, sc4, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25034 | GAME( 200?, sc4frenzb ,sc4frenz, sc4, sc4, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25035 | GAME( 200?, sc4frenzc ,sc4frenz, sc4, sc4, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25036 | GAME( 200?, sc4frenzd ,sc4frenz, sc4, sc4, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25037 | GAME( 200?, sc4frenze ,sc4frenz, sc4, sc4, sc4_state, sc4frenz, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24844 | 25038 | |
| 25039 | const stepper_interface* sc4ftopi_reel_configs[6] = |
| 25040 | { |
| 25041 | &starpointrm20_interface_48step, |
| 25042 | &starpointrm20_interface_48step, |
| 25043 | &starpointrm20_interface_48step, |
| 25044 | 0, |
| 25045 | &starpointrm20_interface_48step, |
| 25046 | 0, |
| 25047 | }; |
| 25048 | |
| 25049 | DRIVER_INIT_MEMBER(sc4_state,sc4ftopi) |
| 25050 | { |
| 25051 | DRIVER_INIT_CALL(sc4); |
| 25052 | m_reel_setup = sc4ftopi_reel_configs; |
| 25053 | } |
| 25054 | |
| 25055 | |
| 24845 | 25056 | // PR2027 FRUITOPIA FRUITOPIASND FRUITOPIA |
| 24846 | | GAME( 200?, sc4ftopi ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24847 | | GAME( 200?, sc4ftopia ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24848 | | GAME( 200?, sc4ftopib ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24849 | | GAME( 200?, sc4ftopic ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25057 | GAME( 200?, sc4ftopi ,0, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25058 | GAME( 200?, sc4ftopia ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25059 | GAME( 200?, sc4ftopib ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25060 | GAME( 200?, sc4ftopic ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24850 | 25061 | // PR2027 FRUITOPIA_17/04/03 V1.1 FRUITOPIASND FRUITOPIA |
| 24851 | | GAME( 200?, sc4ftopif ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24852 | | GAME( 200?, sc4ftopii ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25062 | GAME( 200?, sc4ftopif ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25063 | GAME( 200?, sc4ftopii ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V1.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24853 | 25064 | // PR2027 FRUITOPIA V2.1 FRUITOPIASND FRUITOPIA |
| 24854 | | GAME( 200?, sc4ftopid ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24855 | | GAME( 200?, sc4ftopig ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25065 | GAME( 200?, sc4ftopid ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25066 | GAME( 200?, sc4ftopig ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.1) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24856 | 25067 | // PR2027 FRUITOPIA V2.2 FRUITOPIASND FRUITOPIA |
| 24857 | | GAME( 200?, sc4ftopie ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24858 | | GAME( 200?, sc4ftopih ,sc4ftopi, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25068 | GAME( 200?, sc4ftopie ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25069 | GAME( 200?, sc4ftopih ,sc4ftopi, sc4, sc4, sc4_state, sc4ftopi, ROT0, "Qps","Fruitopia (V2.2) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24859 | 25070 | |
| 25071 | const stepper_interface* sc4frsu_reel_configs[6] = |
| 25072 | { |
| 25073 | &starpointrm20_interface_48step, |
| 25074 | &starpointrm20_interface_48step, |
| 25075 | &starpointrm20_interface_48step, |
| 25076 | &starpointrm20_interface_48step, |
| 25077 | &starpointrm20_interface_48step, |
| 25078 | &starpointrm20_interface_48step, |
| 25079 | }; |
| 24860 | 25080 | |
| 25081 | DRIVER_INIT_MEMBER(sc4_state,sc4frsu) |
| 25082 | { |
| 25083 | DRIVER_INIT_CALL(sc4); |
| 25084 | m_reel_setup = sc4frsu_reel_configs; |
| 25085 | } |
| 25086 | |
| 24861 | 25087 | // PR6928 CASINO FRUIT N SUITS PR6928 FRUIT N SUITS SOUNDS11 |
| 24862 | | GAME( 200?, sc4frsu ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24863 | | GAME( 200?, sc4frsua ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 24864 | | GAME( 200?, sc4frsub ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24865 | | GAME( 200?, sc4frsuc ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24866 | | GAME( 200?, sc4frsud ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 24867 | | GAME( 200?, sc4frsue ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 24868 | | GAME( 200?, sc4frsuf ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 24869 | | GAME( 200?, sc4frsug ,sc4frsu, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25088 | GAME( 200?, sc4frsu ,0, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25089 | GAME( 200?, sc4frsua ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25090 | GAME( 200?, sc4frsub ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25091 | GAME( 200?, sc4frsuc ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25092 | GAME( 200?, sc4frsud ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25093 | GAME( 200?, sc4frsue ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25094 | GAME( 200?, sc4frsuf ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25095 | GAME( 200?, sc4frsug ,sc4frsu, sc4, sc4, sc4_state, sc4frsu, ROT0, "BFM","Casino Fruits 'n' Suits (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 24870 | 25096 | |
| 24871 | 25097 | // PR2537 FULL THROTTLE 011 FULLTHROTTLESND FULL THROTTLE |
| 24872 | 25098 | GAME( 200?, sc4fullt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Full Throttle (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19214 | r19215 | |
| 32531 | 32757 | GAME( 200?, sc4chubb ,sc4chub, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 32532 | 32758 | |
| 32533 | 32759 | |
| 32760 | // gives an 'init comms' countdown |
| 32761 | // PR1439 DIAMONDS & RUBIES PR1436 TRIPLE CASINO SOUNDS11 |
| 32762 | GAME( 200?, sc4druby ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 32763 | GAME( 200?, sc4drubya ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 32764 | GAME( 200?, sc4drubyb ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) // incomplete pairing |
| 32765 | GAME( 200?, sc4drubyc ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 32766 | GAME( 200?, sc4drubyd ,sc4druby, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 32534 | 32767 | |
| 32768 | |
| 32535 | 32769 | /****************************************************************************************************************************************************************************************************************/ |
| 32536 | 32770 | /****************************************************************************************************************************************************************************************************************/ |
| 32537 | 32771 | /****************************************************************************************************************************************************************************************************************/ |
| r19214 | r19215 | |
| 33435 | 33669 | |
| 33436 | 33670 | // doesn't like the sound rom |
| 33437 | 33671 | // PR7044 GERMAN JIGGERY POKERY PR7044SND |
| 33438 | | GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 33672 | GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33439 | 33673 | |
| 33440 | 33674 | // missing sound roms |
| 33441 | 33675 | // PR7021 JIGGERY POKERY PR7021 SOUNDS |
| 33442 | | GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33443 | | GAME( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33444 | | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33445 | | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33676 | GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33677 | GAME( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33678 | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33679 | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33446 | 33680 | |
| 33447 | 33681 | // doesn't like the sound roms we have |
| 33448 | 33682 | // PR0000 WILD JACKPOTS WJPT SOUNDS WILD JACKPOTS |
| r19214 | r19215 | |
| 33509 | 33743 | GAME( 200?, sc4pwrbqa ,sc4pwrbq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Powerball (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33510 | 33744 | |
| 33511 | 33745 | // PR1191 QUARTERBACK QBCK SOUNDS QUARTERBACK |
| 33512 | | GAME( 200?, sc4quart ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33513 | | GAME( 200?, sc4quarta ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33746 | GAME( 200?, sc4quart ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33747 | GAME( 200?, sc4quarta ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33514 | 33748 | |
| 33515 | 33749 | // QUARTERBACK .PR2072.ITALIAN QUARTERBACK.. (non-standard header) |
| 33516 | | GAME( 200?, sc4quartb ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33517 | | GAME( 200?, sc4quarte ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33518 | | GAME( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33519 | | GAME( 200?, sc4quartk ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33750 | GAME( 200?, sc4quartb ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33751 | GAME( 200?, sc4quarte ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33752 | GAME( 200?, sc4quarti ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33753 | GAME( 200?, sc4quartk ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2072) (Italian) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33520 | 33754 | |
| 33521 | 33755 | // QUARTERBACK .PR2064.GERMAN QUARTERBACK.. (non-standard header) |
| 33522 | | GAME( 200?, sc4quartc ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33523 | | GAME( 200?, sc4quartd ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33524 | | GAME( 200?, sc4quartf ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33525 | | GAME( 200?, sc4quartg ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33526 | | GAME( 200?, sc4quarth ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33527 | | GAME( 200?, sc4quartj ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33528 | | GAME( 200?, sc4quartl ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 33529 | | GAME( 200?, sc4quartm ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 33756 | GAME( 200?, sc4quartc ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33757 | GAME( 200?, sc4quartd ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33758 | GAME( 200?, sc4quartf ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33759 | GAME( 200?, sc4quartg ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33760 | GAME( 200?, sc4quarth ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33761 | GAME( 200?, sc4quartj ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33762 | GAME( 200?, sc4quartl ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33763 | GAME( 200?, sc4quartm ,sc4quart, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Quaterback (PR2064) (German) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33530 | 33764 | |
| 33531 | 33765 | // PR6902 RED HOT IBIZA PR6902 IBIZ SOUNDS11 |
| 33532 | | GAME( 200?, sc4ibiza ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33533 | | GAME( 200?, sc4ibizaa ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33534 | | GAME( 200?, sc4ibizab ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33535 | | GAME( 200?, sc4ibizac ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33536 | | GAME( 200?, sc4ibizad ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33537 | | GAME( 200?, sc4ibizae ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33538 | | GAME( 200?, sc4ibizaf ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 33539 | | GAME( 200?, sc4ibizag ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 33540 | | GAME( 200?, sc4ibizah ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 33541 | | GAME( 200?, sc4ibizai ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 33766 | GAME( 200?, sc4ibiza ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33767 | GAME( 200?, sc4ibizaa ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33768 | GAME( 200?, sc4ibizab ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33769 | GAME( 200?, sc4ibizac ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33770 | GAME( 200?, sc4ibizad ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33771 | GAME( 200?, sc4ibizae ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33772 | GAME( 200?, sc4ibizaf ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33773 | GAME( 200?, sc4ibizag ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33774 | GAME( 200?, sc4ibizah ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33775 | GAME( 200?, sc4ibizai ,sc4ibiza, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33542 | 33776 | |
| 33543 | 33777 | // PR2037 REEL TO REEL RTOR SOUNDS REEL 2 REEL |
| 33544 | | GAME( 200?, sc4r2r ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33545 | | GAME( 200?, sc4r2ra ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33546 | | GAME( 200?, sc4r2rb ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33547 | | GAME( 200?, sc4r2rc ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33778 | GAME( 200?, sc4r2r ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33779 | GAME( 200?, sc4r2ra ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33780 | GAME( 200?, sc4r2rb ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33781 | GAME( 200?, sc4r2rc ,sc4r2r, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33548 | 33782 | |
| 33549 | 33783 | // doesn't like the sound rom (REVO SOUNDS instead of REV SOUNDS) |
| 33550 | 33784 | // PR2020 REVOLVER REV SOUNDS REVOLVER |
| 33551 | | GAME( 200?, sc4revo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33552 | | GAME( 200?, sc4revoa ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33553 | | GAME( 200?, sc4revob ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33554 | | GAME( 200?, sc4revoc ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33555 | | GAME( 200?, sc4revod ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33556 | | GAME( 200?, sc4revoe ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33785 | GAME( 200?, sc4revo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33786 | GAME( 200?, sc4revoa ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33787 | GAME( 200?, sc4revob ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33788 | GAME( 200?, sc4revoc ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33789 | GAME( 200?, sc4revod ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33790 | GAME( 200?, sc4revoe ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33557 | 33791 | |
| 33558 | 33792 | // PR7076 GERMAN SINBAD2001 PR7076,German SINBAD2001, PR7076 SOUNDS V1 |
| 33559 | | GAME( 200?, sc4s2k ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 33793 | GAME( 200?, sc4s2k ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33560 | 33794 | |
| 33561 | 33795 | // bad (or wrong game/hw type) sound roms |
| 33562 | 33796 | // PR6905 SKY'S THE LIMIT PR6905 SKY'S THE LIMIT SOUNDS11 |
| 33563 | | GAME( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33564 | | GAME( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33565 | | GAME( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33566 | | GAME( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33567 | | GAME( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33568 | | GAME( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33569 | | GAME( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 33570 | | GAME( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 33797 | GAME( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33798 | GAME( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33799 | GAME( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33800 | GAME( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33801 | GAME( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33802 | GAME( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33803 | GAME( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33804 | GAME( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33571 | 33805 | |
| 33572 | 33806 | // bad (or wrong game/hw type) sound roms |
| 33573 | 33807 | // PR2145 SOME LIKE IT HOT SLIH SOUNDS SOME LIKE IT HOT |
| 33574 | | GAME( 200?, sc4slih ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33575 | | GAME( 200?, sc4sliha ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33576 | | GAME( 200?, sc4slihb ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33577 | | GAME( 200?, sc4slihc ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33578 | | GAME( 200?, sc4slihd ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33579 | | GAME( 200?, sc4slihe ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33808 | GAME( 200?, sc4slih ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33809 | GAME( 200?, sc4sliha ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33810 | GAME( 200?, sc4slihb ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33811 | GAME( 200?, sc4slihc ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33812 | GAME( 200?, sc4slihd ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33813 | GAME( 200?, sc4slihe ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33580 | 33814 | |
| 33581 | 33815 | // PR7055 SPLASH N GRAB GRAB SOUNDS |
| 33582 | | GAME( 200?, sc4splgb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33583 | | GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33816 | GAME( 200?, sc4splgb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33817 | GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33584 | 33818 | |
| 33585 | 33819 | // PR2044 CASINO SPREAD YOUR BET SBET SOUNDS SPREAD YOUR BET |
| 33586 | | GAME( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 33820 | GAME( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33587 | 33821 | |
| 33588 | 33822 | // PR6921 DIAMONDS AND RUBIES PR6921 DARB SOUNDS11 |
| 33589 | | GAME( 200?, sc4sdr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33590 | | GAME( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33823 | GAME( 200?, sc4sdr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33824 | GAME( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33591 | 33825 | // PR6921 DIAMONDS AND RUBIES SP98 PR6921 DARB SOUNDS11 |
| 33592 | | GAME( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33593 | | GAME( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33826 | GAME( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33827 | GAME( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33594 | 33828 | |
| 33595 | 33829 | // PR2022 GERMAN CASHANOVA (not a standard string) |
| 33596 | | GAME( 200?, sc4cashg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Nova","Cashanova (German) (Mazooma / Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 33830 | GAME( 200?, sc4cashg ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma / Nova","Cashanova (German) (Mazooma / Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33597 | 33831 | |
| 33598 | 33832 | // bad sound roms |
| 33599 | 33833 | // PR6906 CRAZY CASINO SP98 PR6906 CRCS SOUNDS11 |
| 33600 | | GAME( 200?, sc4crzcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33601 | | GAME( 200?, sc4crzcsa ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33602 | | GAME( 200?, sc4crzcsb ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33603 | | GAME( 200?, sc4crzcsc ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33834 | GAME( 200?, sc4crzcs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33835 | GAME( 200?, sc4crzcsa ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33836 | GAME( 200?, sc4crzcsb ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33837 | GAME( 200?, sc4crzcsc ,sc4crzcs, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Crazy Casino SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33604 | 33838 | |
| 33605 | 33839 | |
| 33840 | // PR7001 IT'S A CRAZY WORLD CRAZY WORLD SOUNDS |
| 33841 | GAME( 200?, sc4crzwl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33842 | GAME( 200?, sc4crzwla ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33843 | GAME( 200?, sc4crzwlb ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33844 | GAME( 200?, sc4crzwlc ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33845 | GAME( 200?, sc4crzwld ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33846 | GAME( 200?, sc4crzwle ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33847 | GAME( 200?, sc4crzwlf ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33848 | GAME( 200?, sc4crzwlg ,sc4crzwl, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33606 | 33849 | |
| 33850 | // we have FEVER SOUNDS12 |
| 33851 | // PR1007 FEVER PR1007 FEVER SOUNDS11 |
| 33852 | GAME( 200?, sc4fever ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33853 | GAME( 200?, sc4fevera ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33854 | GAME( 200?, sc4feverb ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33855 | GAME( 200?, sc4feverc ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33856 | GAME( 200?, sc4feverd ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33857 | GAME( 200?, sc4fevere ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33858 | GAME( 200?, sc4feverf ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33859 | GAME( 200?, sc4feverg ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33860 | GAME( 200?, sc4feverh ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33861 | GAME( 200?, sc4feverk ,sc4fever, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Fever (PR1007) (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33862 | |
| 33863 | // no sound roms |
| 33864 | // PR6814 FOOTBALL CRAZY PR6814 FOOTBALL CRAZY SOUNDS |
| 33865 | GAME( 200?, sc4fbcrz ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33866 | GAME( 200?, sc4fbcrza ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33867 | GAME( 200?, sc4fbcrzb ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33868 | GAME( 200?, sc4fbcrzc ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33869 | GAME( 200?, sc4fbcrzd ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33870 | GAME( 200?, sc4fbcrze ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33871 | GAME( 200?, sc4fbcrzf ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33872 | GAME( 200?, sc4fbcrzg ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33873 | GAME( 200?, sc4fbcrzh ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33874 | GAME( 200?, sc4fbcrzi ,sc4fbcrz, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33875 | |
| 33876 | // no sound roms |
| 33877 | // PR6916 FROOTY BOOTY PR6916 FROOTY BOOTY SOUNDS11 FROOTY BOOTY |
| 33878 | GAME( 200?, sc4frboo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33879 | GAME( 200?, sc4frbooa ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33880 | GAME( 200?, sc4frboob ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33881 | GAME( 200?, sc4frbooc ,sc4frboo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 33882 | |
| 33607 | 33883 | /****************************************************************************************************************************************************************************************************************/ |
| 33608 | 33884 | /****************************************************************************************************************************************************************************************************************/ |
| 33609 | 33885 | /****************************************************************************************************************************************************************************************************************/ |