trunk/src/mame/drivers/bfm_sc4.c
| r19206 | r19207 | |
| 12492 | 12492 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 12493 | 12493 | ROM_LOAD16_BYTE( "95404146.lo", 0x00001, 0x080000, CRC(f8eadd61) SHA1(13307ed8e90fe23eff44580bbae97587f80e450d) ) |
| 12494 | 12494 | ROM_LOAD16_BYTE( "95404147.hi", 0x00000, 0x080000, CRC(b28cd756) SHA1(880ab382b60073f2d3087850bfc3d1d2e8cc206e) ) |
| 12495 | | sc_srrca_others |
| 12495 | sc_srrmz_others |
| 12496 | 12496 | ROM_END |
| 12497 | 12497 | |
| 12498 | 12498 | ROM_START( sc4srrcaa ) |
| 12499 | 12499 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 12500 | 12500 | ROM_LOAD16_BYTE( "95404148.lo", 0x00001, 0x080000, CRC(5f7ca43a) SHA1(0c26522aba68b0f8de038733cc28a95a6ad70145) ) |
| 12501 | 12501 | ROM_LOAD16_BYTE( "95404149.hi", 0x00000, 0x080000, CRC(d8087251) SHA1(5229d73dc7f4bf32741f514c1cbcfb9111c095f5) ) |
| 12502 | | sc_srrca_others |
| 12502 | sc_srrmz_others |
| 12503 | 12503 | ROM_END |
| 12504 | 12504 | |
| 12505 | 12505 | ROM_START( sc4srrcab ) |
| 12506 | 12506 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 12507 | 12507 | ROM_LOAD16_BYTE( "95404152.lo", 0x00001, 0x080000, CRC(e66ed420) SHA1(02b75c17db48cb573fbf9aa969ddde1b1298b27a) ) |
| 12508 | 12508 | ROM_LOAD16_BYTE( "95404153.hi", 0x00000, 0x080000, CRC(5070e8d7) SHA1(9894b146409bcb0249f21a6b95eba4b2f44e6519) ) |
| 12509 | | sc_srrca_others |
| 12509 | sc_srrmz_others |
| 12510 | 12510 | ROM_END |
| 12511 | 12511 | |
| 12512 | 12512 | ROM_START( sc4srrcac ) |
| 12513 | 12513 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 12514 | 12514 | ROM_LOAD16_BYTE( "95405146.lo", 0x00001, 0x080000, CRC(56c01000) SHA1(08445f6200c015d0bff8c873e664d058b3d550fc) ) |
| 12515 | 12515 | ROM_LOAD16_BYTE( "95405147.hi", 0x00000, 0x080000, CRC(777d1d14) SHA1(5e51ae0d98c2d3c298bf972f80f0e91e04df1f52) ) |
| 12516 | | sc_srrca_others |
| 12516 | sc_srrmz_others |
| 12517 | 12517 | ROM_END |
| 12518 | 12518 | |
| 12519 | 12519 | ROM_START( sc4srrcad ) |
| 12520 | 12520 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 12521 | 12521 | ROM_LOAD16_BYTE( "95405150.lo", 0x00001, 0x080000, CRC(1c46c5e7) SHA1(6a1b06fa5f8ce23cedbf1484c38eee00a73dfab2) ) |
| 12522 | 12522 | ROM_LOAD16_BYTE( "95405151.hi", 0x00000, 0x080000, CRC(9629a2e1) SHA1(029c6c57dad1f4c81b97c10cb1d9f06cd5af1bb3) ) |
| 12523 | | sc_srrca_others |
| 12523 | sc_srrmz_others |
| 12524 | 12524 | ROM_END |
| 12525 | 12525 | |
| 12526 | 12526 | ROM_START( sc4srrcae ) |
| 12527 | 12527 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) |
| 12528 | 12528 | ROM_LOAD16_BYTE( "95405152.lo", 0x00001, 0x080000, CRC(18b4fd76) SHA1(228b68a4ebb5d6809911fa7fa29573293e253db8) ) |
| 12529 | 12529 | ROM_LOAD16_BYTE( "95405153.hi", 0x00000, 0x080000, CRC(6741d4bb) SHA1(fe98ef93a3b99dc5b5d7adb1afb8ac607bb0b6f4) ) |
| 12530 | | sc_srrca_others |
| 12530 | sc_srrmz_others |
| 12531 | 12531 | ROM_END |
| 12532 | 12532 | |
| 12533 | 12533 | |
| r19206 | r19207 | |
| 24422 | 24422 | GAME( 200?, sc4darwb ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 24423 | 24423 | GAME( 200?, sc4darwc ,sc4darw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 24424 | 24424 | |
| 24425 | // SUPER STEP..........................................................................................SUPERSTEPSND. (non-standard header) |
| 24426 | GAME( 200?, sc4sstep ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 24427 | GAME( 200?, sc4sstepa ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 24428 | GAME( 200?, sc4sstepb ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps / 21 Casino","Super Step (Qps / 21 Casino) (Scorpion 4)", GAME_NOT_WORKING ) // This one contains 21-Casino and Super Step strings |
| 24429 | |
| 24425 | 24430 | // PR2519 THEDUCKSOFHAZZARD V1.0 DUCKSOFHAZZARDSND DUCKS OF HAZZARD |
| 24426 | 24431 | GAME( 200?, sc4duckq ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 24427 | 24432 | GAME( 200?, sc4duckqa ,sc4duckq, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| r19206 | r19207 | |
| 26997 | 27002 | GAME( 200?, sc4roylel ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 26998 | 27003 | GAME( 200?, sc4roylem ,sc4royle, sc4, sc4, sc4_state, sc4royle, ROT0, "BFM","Royle Family (REV 2) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 26999 | 27004 | |
| 27005 | |
| 27006 | const stepper_interface* sc4srrmz_reel_configs[6] = |
| 27007 | { |
| 27008 | &starpointrm20_interface_48step, |
| 27009 | &starpointrm20_interface_48step, |
| 27010 | &starpointrm20_interface_48step, |
| 27011 | 0, |
| 27012 | 0, |
| 27013 | 0, |
| 27014 | }; |
| 27015 | |
| 27016 | DRIVER_INIT_MEMBER(sc4_state,sc4srrmz) |
| 27017 | { |
| 27018 | DRIVER_INIT_CALL(sc4); |
| 27019 | m_reel_setup = sc4srrmz_reel_configs; |
| 27020 | } |
| 27021 | |
| 27022 | DRIVER_INIT_MEMBER(sc4_state,sc4srrmz_mbus) |
| 27023 | { |
| 27024 | DRIVER_INIT_CALL(sc4mbus); |
| 27025 | m_reel_setup = sc4srrmz_reel_configs; |
| 27026 | } |
| 27027 | |
| 27000 | 27028 | // PR7141 SHAKE RATTLE ROLL LINE SOUNDS * SHAKE RATT ROLL |
| 27001 | | GAME( 200?, sc4srrmz ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4) (set 1, Top Box)", GAME_NOT_WORKING ) |
| 27029 | GAME( 200?, sc4srrmz ,0, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4) (Top Box)", GAME_NOT_WORKING ) |
| 27002 | 27030 | // PR7079CASINO SHAKE RATTLE AND ROL PR7079,Casino SHAKE RATTLE AND ROLL, LINE SOUNDS ROCK AND ROLL |
| 27003 | | GAME( 200?, sc4srrmza ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27004 | | GAME( 200?, sc4srrmzb ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27005 | | GAME( 200?, sc4srrmzc ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27006 | | GAME( 200?, sc4srrmze ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27031 | GAME( 200?, sc4srrmza ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27032 | GAME( 200?, sc4srrmzb ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27033 | GAME( 200?, sc4srrmzc ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27034 | GAME( 200?, sc4srrmze ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27007 | 27035 | // PR7079CASINO SHAKE RATTLE AND ROL PR7079,Casino SHAKE RATTLE AND ROLL, LINE SOUNDS ROCK AND ROLL (the same as some of the above.. ) |
| 27008 | | GAME( 200?, sc4srrca ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27009 | | GAME( 200?, sc4srrcaa ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27010 | | GAME( 200?, sc4srrcab ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27011 | | GAME( 200?, sc4srrcac ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27012 | | GAME( 200?, sc4srrcad ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27013 | | GAME( 200?, sc4srrcae ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27036 | GAME( 200?, sc4srrca ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27037 | GAME( 200?, sc4srrcaa ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27038 | GAME( 200?, sc4srrcab ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27039 | GAME( 200?, sc4srrcac ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27040 | GAME( 200?, sc4srrcad ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27041 | GAME( 200?, sc4srrcae ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27014 | 27042 | // PR7079CASINO SHAKE RATTLE AND ROL SHAK RATTLE ROLL ARCADE PR7079,Casino SHAKE RATTLE AND ROLL, LINE SOUNDS |
| 27015 | | GAME( 200?, sc4srrmzd ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27016 | | GAME( 200?, sc4srrmzf ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27017 | | GAME( 200?, sc4srrmzg ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27018 | | GAME( 200?, sc4srrmzh ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27019 | | GAME( 200?, sc4srrmzi ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27020 | | GAME( 200?, sc4srrmzj ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27021 | | GAME( 200?, sc4srrmzk ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27022 | | GAME( 200?, sc4srrmzl ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27023 | | GAME( 200?, sc4srrmzm ,sc4srrmz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27043 | GAME( 200?, sc4srrmzd ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27044 | GAME( 200?, sc4srrmzf ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27045 | GAME( 200?, sc4srrmzg ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27046 | GAME( 200?, sc4srrmzh ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27047 | GAME( 200?, sc4srrmzi ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27048 | GAME( 200?, sc4srrmzj ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27049 | GAME( 200?, sc4srrmzk ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27050 | GAME( 200?, sc4srrmzl ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27051 | GAME( 200?, sc4srrmzm ,sc4srrmz, sc4, sc4, sc4_state, sc4srrmz_mbus, ROT0, "Mazooma","Shake Rattle Roll Arcade (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27024 | 27052 | |
| 27053 | |
| 27054 | const stepper_interface* sc4sidsp_reel_configs[6] = |
| 27055 | { |
| 27056 | &starpointrm20_interface_48step, |
| 27057 | &starpointrm20_interface_48step, |
| 27058 | &starpointrm20_interface_48step, |
| 27059 | 0, |
| 27060 | &starpointrm20_interface_48step, |
| 27061 | 0, |
| 27062 | }; |
| 27063 | |
| 27064 | DRIVER_INIT_MEMBER(sc4_state,sc4sidsp) |
| 27065 | { |
| 27066 | DRIVER_INIT_CALL(sc4mbus); |
| 27067 | m_reel_setup = sc4sidsp_reel_configs; |
| 27068 | } |
| 27069 | |
| 27070 | |
| 27025 | 27071 | // PR2117 SIDE SPLITTER SSPT SOUNDS SIDE SPLITTER |
| 27026 | | GAME( 200?, sc4sidsp ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27027 | | GAME( 200?, sc4sidspa ,sc4sidsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27028 | | GAME( 200?, sc4sidspb ,sc4sidsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27029 | | GAME( 200?, sc4sidspc ,sc4sidsp, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27072 | GAME( 200?, sc4sidsp ,0, sc4, sc4, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27073 | GAME( 200?, sc4sidspa ,sc4sidsp, sc4, sc4, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27074 | GAME( 200?, sc4sidspb ,sc4sidsp, sc4, sc4, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27075 | GAME( 200?, sc4sidspc ,sc4sidsp, sc4, sc4, sc4_state, sc4sidsp, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27030 | 27076 | |
| 27031 | | // PR7076 GERMAN SINBAD2001 PR7076,German SINBAD2001, PR7076 SOUNDS V1 |
| 27032 | | GAME( 200?, sc4s2k ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27077 | const stepper_interface* sc4sirpz_reel_configs[6] = |
| 27078 | { |
| 27079 | &starpointrm20_interface_48step, |
| 27080 | &starpointrm20_interface_48step, |
| 27081 | &starpointrm20_interface_48step, |
| 27082 | 0, |
| 27083 | 0, |
| 27084 | 0, |
| 27085 | }; |
| 27033 | 27086 | |
| 27087 | DRIVER_INIT_MEMBER(sc4_state,sc4sirpz) |
| 27088 | { |
| 27089 | DRIVER_INIT_CALL(sc4); |
| 27090 | m_reel_setup = sc4sirpz_reel_configs; |
| 27091 | } |
| 27092 | |
| 27093 | |
| 27034 | 27094 | // PR2004CASINO SIR PRIZE LINE SOUNDS SIR PRIZE 8 + |
| 27035 | | GAME( 200?, sc4sirpz ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Sir Prize (PR2004) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27095 | GAME( 200?, sc4sirpz ,0, sc4, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR2004, SIRV) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) // 7:0 and 7:1 must be turned ON to boot this |
| 27036 | 27096 | // PR7079CASINO SIR PRIZE PR7079,Casino SIR PRIZE, LINE SOUNDS SIR PRIZE |
| 27037 | | GAME( 200?, sc4sirpza ,sc4sirpz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Sir Prize (PR7079) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27038 | | GAME( 200?, sc4sirpzb ,sc4sirpz, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Sir Prize (PR7079) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27097 | GAME( 200?, sc4sirpza ,sc4sirpz, sc4, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27098 | GAME( 200?, sc4sirpzb ,sc4sirpz, sc4, sc4, sc4_state, sc4sirpz, ROT0, "Mazooma","Sir Prize (PR7079, SIRP) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27039 | 27099 | |
| 27100 | const stepper_interface* sc4smk7_reel_configs[6] = |
| 27101 | { |
| 27102 | &starpointrm20_interface_48step, |
| 27103 | &starpointrm20_interface_48step, |
| 27104 | &starpointrm20_interface_48step, |
| 27105 | 0, |
| 27106 | 0, |
| 27107 | 0, |
| 27108 | }; |
| 27040 | 27109 | |
| 27041 | | // PR6905 SKY'S THE LIMIT PR6905 SKY'S THE LIMIT SOUNDS11 |
| 27042 | | GAME( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27043 | | GAME( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27044 | | GAME( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27045 | | GAME( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27046 | | GAME( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27047 | | GAME( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27048 | | GAME( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27049 | | GAME( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27110 | DRIVER_INIT_MEMBER(sc4_state,sc4smk7) |
| 27111 | { |
| 27112 | DRIVER_INIT_CALL(sc4); |
| 27113 | m_reel_setup = sc4smk7_reel_configs; |
| 27114 | } |
| 27050 | 27115 | |
| 27051 | 27116 | |
| 27052 | 27117 | // PR6924 SMOKIN SEVENS PR6924 SMOKIN SEVENS SOUNDS11 |
| 27053 | | GAME( 200?, sc4smk7 ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27118 | GAME( 200?, sc4smk7 ,0, sc4, sc4, sc4_state, sc4smk7, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27054 | 27119 | |
| 27120 | const stepper_interface* sc4srr_reel_configs[6] = |
| 27121 | { |
| 27122 | &starpointrm20_interface_48step, |
| 27123 | &starpointrm20_interface_48step, |
| 27124 | &starpointrm20_interface_48step, |
| 27125 | 0, |
| 27126 | &starpointrm20_interface_48step, |
| 27127 | 0, |
| 27128 | }; |
| 27129 | |
| 27130 | DRIVER_INIT_MEMBER(sc4_state,sc4srr) |
| 27131 | { |
| 27132 | DRIVER_INIT_CALL(sc4); |
| 27133 | m_reel_setup = sc4srr_reel_configs; |
| 27134 | } |
| 27135 | |
| 27136 | |
| 27055 | 27137 | // PR1105 SNAKE RATTLE 'N' ROLL PR1105 SNAKERR SOUNDS11 |
| 27056 | | GAME( 200?, sc4srr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27057 | | GAME( 200?, sc4srra ,sc4srr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27058 | | GAME( 200?, sc4srrb ,sc4srr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27059 | | GAME( 200?, sc4srrc ,sc4srr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27138 | GAME( 200?, sc4srr ,0, sc4, sc4, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27139 | GAME( 200?, sc4srra ,sc4srr, sc4, sc4, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27140 | GAME( 200?, sc4srrb ,sc4srr, sc4, sc4, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27141 | GAME( 200?, sc4srrc ,sc4srr, sc4, sc4, sc4_state, sc4srr, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27060 | 27142 | |
| 27143 | const stepper_interface* sc4slc_reel_configs[6] = |
| 27144 | { |
| 27145 | &starpointrm20_interface_48step, |
| 27146 | &starpointrm20_interface_48step, |
| 27147 | &starpointrm20_interface_48step, |
| 27148 | &starpointrm20_interface_48step, |
| 27149 | &starpointrm20_interface_48step, |
| 27150 | 0, |
| 27151 | }; |
| 27061 | 27152 | |
| 27153 | DRIVER_INIT_MEMBER(sc4_state,sc4slc) |
| 27154 | { |
| 27155 | DRIVER_INIT_CALL(sc4); |
| 27156 | m_reel_setup = sc4slc_reel_configs; |
| 27157 | } |
| 27158 | |
| 27159 | DRIVER_INIT_MEMBER(sc4_state,sc4slc_mbus) |
| 27160 | { |
| 27161 | DRIVER_INIT_CALL(sc4mbus); |
| 27162 | m_reel_setup = sc4slc_reel_configs; |
| 27163 | } |
| 27164 | |
| 27062 | 27165 | // PR1423 CLUB SNAKES N LADDERS PR1423 CSNK SOUNDS11 SNAKES N LADDERS |
| 27063 | | GAME( 2003, sc4slc ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27064 | | GAME( 2003, sc4slcb ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27065 | | GAME( 2003, sc4slcc ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27066 | | GAME( 2003, sc4slce ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27067 | | GAME( 2003, sc4slci ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27068 | | GAME( 2003, sc4slcm ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27069 | | GAME( 2003, sc4slcn ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27166 | GAME( 2003, sc4slc ,0, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27167 | GAME( 2003, sc4slcb ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27168 | GAME( 2003, sc4slcc ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27169 | GAME( 2003, sc4slce ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27170 | GAME( 2003, sc4slci ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27171 | GAME( 2003, sc4slcm ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27172 | GAME( 2003, sc4slcn ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27070 | 27173 | // PR1423 CLUB SNAKES N LADDERS SNAKES N LADDERS CLUB PR1423 CSNK SOUNDS11 SNAKES N LADDERS |
| 27071 | | GAME( 2003, sc4slca ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27072 | | GAME( 2003, sc4slcd ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27073 | | GAME( 2003, sc4slcf ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27074 | | GAME( 2003, sc4slcg ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27075 | | GAME( 2003, sc4slch ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27076 | | GAME( 2003, sc4slcj ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 27077 | | GAME( 2003, sc4slck ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 27078 | | GAME( 2003, sc4slcl ,sc4slc, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) |
| 27174 | GAME( 2003, sc4slca ,sc4slc, sc4, sc4, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27175 | GAME( 2003, sc4slcd ,sc4slc, sc4, sc4, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27176 | GAME( 2003, sc4slcf ,sc4slc, sc4, sc4, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27177 | GAME( 2003, sc4slcg ,sc4slc, sc4, sc4, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27178 | GAME( 2003, sc4slcj ,sc4slc, sc4, sc4, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 27179 | GAME( 2003, sc4slck ,sc4slc, sc4, sc4, sc4_state, sc4slc_mbus, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 27180 | GAME( 2003, sc4slcl ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) |
| 27181 | GAME( 2003, sc4slch ,sc4slc, sc4, sc4, sc4_state, sc4slc, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27079 | 27182 | |
| 27183 | |
| 27184 | const stepper_interface* sc4solgl_reel_configs[6] = |
| 27185 | { |
| 27186 | &starpointrm20_interface_48step, |
| 27187 | &starpointrm20_interface_48step, |
| 27188 | &starpointrm20_interface_48step, |
| 27189 | 0, |
| 27190 | &starpoint_interface_200step_reel, |
| 27191 | 0, |
| 27192 | }; |
| 27193 | |
| 27194 | DRIVER_INIT_MEMBER(sc4_state,sc4solgl) |
| 27195 | { |
| 27196 | DRIVER_INIT_CALL(sc4); |
| 27197 | m_reel_setup = sc4solgl_reel_configs; |
| 27198 | } |
| 27199 | |
| 27080 | 27200 | // PR1010 SOLID GOLD PR1010 SOLID GOLD SOUNDS11 |
| 27081 | | GAME( 200?, sc4solgl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27082 | | GAME( 200?, sc4solgla ,sc4solgl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27083 | | GAME( 200?, sc4solglb ,sc4solgl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27084 | | GAME( 200?, sc4solglc ,sc4solgl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27201 | GAME( 200?, sc4solgl ,0, sc4, sc4, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27202 | GAME( 200?, sc4solgla ,sc4solgl, sc4, sc4, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27203 | GAME( 200?, sc4solglb ,sc4solgl, sc4, sc4, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27204 | GAME( 200?, sc4solglc ,sc4solgl, sc4, sc4, sc4_state, sc4solgl, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27085 | 27205 | |
| 27086 | | // PR2145 SOME LIKE IT HOT SLIH SOUNDS SOME LIKE IT HOT |
| 27087 | | GAME( 200?, sc4slih ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27088 | | GAME( 200?, sc4sliha ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27089 | | GAME( 200?, sc4slihb ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27090 | | GAME( 200?, sc4slihc ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27091 | | GAME( 200?, sc4slihd ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27092 | | GAME( 200?, sc4slihe ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27206 | const stepper_interface* sc4sace_reel_configs[6] = |
| 27207 | { |
| 27208 | &starpointrm20_interface_48step, |
| 27209 | &starpointrm20_interface_48step, |
| 27210 | &starpointrm20_interface_48step, |
| 27211 | 0, |
| 27212 | &starpointrm20_interface_48step, |
| 27213 | 0, |
| 27214 | }; |
| 27093 | 27215 | |
| 27216 | DRIVER_INIT_MEMBER(sc4_state,sc4sace) |
| 27217 | { |
| 27218 | DRIVER_INIT_CALL(sc4); |
| 27219 | m_reel_setup = sc4sace_reel_configs; |
| 27220 | } |
| 27221 | |
| 27222 | |
| 27094 | 27223 | // PR2509 SPACE ACE V2.2 SPACESND SPACE ACE |
| 27095 | | GAME( 200?, sc4sace ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27096 | | GAME( 200?, sc4sacea ,sc4sace, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27224 | GAME( 200?, sc4sace ,0, sc4, sc4, sc4_state, sc4sace, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27225 | GAME( 200?, sc4sacea ,sc4sace, sc4, sc4, sc4_state, sc4sace, ROT0, "Qps","Space Ace (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27097 | 27226 | |
| 27227 | |
| 27228 | const stepper_interface* sc4sbust_reel_configs[6] = |
| 27229 | { |
| 27230 | &starpointrm20_interface_48step, |
| 27231 | &starpointrm20_interface_48step, |
| 27232 | &starpointrm20_interface_48step, |
| 27233 | 0, |
| 27234 | &starpointrm20_interface_48step, |
| 27235 | 0, |
| 27236 | }; |
| 27237 | |
| 27238 | DRIVER_INIT_MEMBER(sc4_state,sc4sbust) |
| 27239 | { |
| 27240 | DRIVER_INIT_CALL(sc4); |
| 27241 | m_reel_setup = sc4sbust_reel_configs; |
| 27242 | } |
| 27243 | |
| 27244 | |
| 27098 | 27245 | // PR2506 SPACEBUSTER BUSTERSND SPACEBUSTER |
| 27099 | | GAME( 200?, sc4sbust ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27100 | | GAME( 200?, sc4sbusta ,sc4sbust, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27246 | GAME( 200?, sc4sbust ,0, sc4, sc4, sc4_state, sc4sbust, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27247 | GAME( 200?, sc4sbusta ,sc4sbust, sc4, sc4, sc4_state, sc4sbust, ROT0, "Qps","Space Buster (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27101 | 27248 | |
| 27102 | | // PR7055 SPLASH N GRAB GRAB SOUNDS |
| 27103 | | GAME( 200?, sc4splgb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27104 | | GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27105 | 27249 | |
| 27106 | | // PR2044 CASINO SPREAD YOUR BET SBET SOUNDS SPREAD YOUR BET |
| 27107 | | GAME( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 27250 | const stepper_interface* sc4starp_reel_configs[6] = |
| 27251 | { |
| 27252 | &starpointrm20_interface_48step, |
| 27253 | &starpointrm20_interface_48step, |
| 27254 | &starpointrm20_interface_48step, |
| 27255 | &starpointrm20_interface_48step, |
| 27256 | 0, |
| 27257 | 0, |
| 27258 | }; |
| 27108 | 27259 | |
| 27260 | DRIVER_INIT_MEMBER(sc4_state,sc4starp) |
| 27261 | { |
| 27262 | DRIVER_INIT_CALL(sc4); |
| 27263 | m_reel_setup = sc4starp_reel_configs; |
| 27264 | } |
| 27109 | 27265 | |
| 27266 | |
| 27110 | 27267 | // PR6805 STARPRIZE PR6805 STARPRIZE SOUNDS |
| 27111 | | GAME( 200?, sc4starp ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27112 | | GAME( 200?, sc4starpa ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27113 | | GAME( 200?, sc4starpb ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27114 | | GAME( 200?, sc4starpc ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27115 | | GAME( 200?, sc4starpd ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27116 | | GAME( 200?, sc4starpe ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27117 | | GAME( 200?, sc4starpf ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27118 | | GAME( 200?, sc4starpg ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27119 | | GAME( 200?, sc4starph ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27120 | | GAME( 200?, sc4starpi ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27121 | | GAME( 200?, sc4starpj ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27122 | | GAME( 200?, sc4starpk ,sc4starp, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27268 | GAME( 200?, sc4starp ,0, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27269 | GAME( 200?, sc4starpa ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27270 | GAME( 200?, sc4starpb ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27271 | GAME( 200?, sc4starpc ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27272 | GAME( 200?, sc4starpd ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27273 | GAME( 200?, sc4starpe ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27274 | GAME( 200?, sc4starpf ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27275 | GAME( 200?, sc4starpg ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27276 | GAME( 200?, sc4starph ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27277 | GAME( 200?, sc4starpi ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27278 | GAME( 200?, sc4starpj ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27279 | GAME( 200?, sc4starpk ,sc4starp, sc4, sc4, sc4_state, sc4starp, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27123 | 27280 | |
| 27124 | 27281 | |
| 27125 | | // REEL 4 ERR 24 |
| 27282 | const stepper_interface* sc4stirc_reel_configs[6] = |
| 27283 | { |
| 27284 | &starpointrm20_interface_48step, |
| 27285 | &starpointrm20_interface_48step, |
| 27286 | &starpointrm20_interface_48step, |
| 27287 | &starpointrm20_interface_48step, // REEL 4 ERR 24 (what should be here?) |
| 27288 | 0, |
| 27289 | 0, |
| 27290 | }; |
| 27291 | |
| 27292 | DRIVER_INIT_MEMBER(sc4_state,sc4stirc) |
| 27293 | { |
| 27294 | DRIVER_INIT_CALL(sc4); |
| 27295 | m_reel_setup = sc4stirc_reel_configs; |
| 27296 | } |
| 27297 | |
| 27126 | 27298 | // PR2005 STIR CRAZY STIR SOUNDS STIR CRAZY |
| 27127 | | GAME( 200?, sc4stirc ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27128 | | GAME( 200?, sc4stirca ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27129 | | GAME( 200?, sc4stircb ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27130 | | GAME( 200?, sc4stircc ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27131 | | GAME( 200?, sc4stircd ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27132 | | GAME( 200?, sc4stirce ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27133 | | GAME( 200?, sc4stircf ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27134 | | GAME( 200?, sc4stircg ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27135 | | GAME( 200?, sc4stirch ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27136 | | GAME( 200?, sc4stirci ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27137 | | GAME( 200?, sc4stircj ,sc4stirc, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27299 | GAME( 200?, sc4stirc ,0, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27300 | GAME( 200?, sc4stirca ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27301 | GAME( 200?, sc4stircb ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27302 | GAME( 200?, sc4stircc ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27303 | GAME( 200?, sc4stircd ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27304 | GAME( 200?, sc4stirce ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27305 | GAME( 200?, sc4stircf ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27306 | GAME( 200?, sc4stircg ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27307 | GAME( 200?, sc4stirch ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27308 | GAME( 200?, sc4stirci ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27309 | GAME( 200?, sc4stircj ,sc4stirc, sc4, sc4, sc4_state, sc4stirc, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27138 | 27310 | |
| 27311 | |
| 27312 | const stepper_interface* sc4strk_reel_configs[6] = |
| 27313 | { |
| 27314 | &starpointrm20_interface_48step, |
| 27315 | &starpointrm20_interface_48step, |
| 27316 | &starpointrm20_interface_48step, |
| 27317 | 0, |
| 27318 | 0, |
| 27319 | 0, |
| 27320 | }; |
| 27321 | |
| 27322 | DRIVER_INIT_MEMBER(sc4_state,sc4strk) |
| 27323 | { |
| 27324 | DRIVER_INIT_CALL(sc4); |
| 27325 | m_reel_setup = sc4strk_reel_configs; |
| 27326 | } |
| 27327 | |
| 27139 | 27328 | // PR2167CASINO THE STREAK PR7017,CASINO STREAK, STRK SOUNDS THE STREAK |
| 27140 | | GAME( 200?, sc4strk ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27141 | | GAME( 200?, sc4strka ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27142 | | GAME( 200?, sc4strkb ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27143 | | GAME( 200?, sc4strkc ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27144 | | GAME( 200?, sc4strkd ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27145 | | GAME( 200?, sc4strke ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27146 | | GAME( 200?, sc4strkf ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27147 | | GAME( 200?, sc4strkg ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27148 | | GAME( 200?, sc4strkh ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27149 | | GAME( 200?, sc4strki ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27150 | | GAME( 200?, sc4strkj ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27151 | | GAME( 200?, sc4strkk ,sc4strk, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27329 | GAME( 200?, sc4strk ,0, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27330 | GAME( 200?, sc4strka ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27331 | GAME( 200?, sc4strkb ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27332 | GAME( 200?, sc4strkc ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27333 | GAME( 200?, sc4strkd ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27334 | GAME( 200?, sc4strke ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27335 | GAME( 200?, sc4strkf ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27336 | GAME( 200?, sc4strkg ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27337 | GAME( 200?, sc4strkh ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27338 | GAME( 200?, sc4strki ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27339 | GAME( 200?, sc4strkj ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27340 | GAME( 200?, sc4strkk ,sc4strk, sc4, sc4, sc4_state, sc4strk, ROT0, "Mazooma","The Streak (Mazooma) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 27152 | 27341 | |
| 27342 | |
| 27343 | |
| 27344 | const stepper_interface* sc4sahed_reel_configs[6] = |
| 27345 | { |
| 27346 | &starpointrm20_interface_48step, |
| 27347 | &starpointrm20_interface_48step, |
| 27348 | &starpointrm20_interface_48step, |
| 27349 | 0, |
| 27350 | 0, |
| 27351 | &starpoint_interface_200step_reel, |
| 27352 | }; |
| 27353 | |
| 27354 | DRIVER_INIT_MEMBER(sc4_state,sc4sahed) |
| 27355 | { |
| 27356 | DRIVER_INIT_CALL(sc4); |
| 27357 | m_reel_setup = sc4sahed_reel_configs; |
| 27358 | } |
| 27359 | |
| 27153 | 27360 | // PRxxxx STREAKS AHEAD V1.0 STREAKSSND STREAKS AHEAD |
| 27154 | | GAME( 200?, sc4sahed ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27155 | | GAME( 200?, sc4saheda ,sc4sahed, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27156 | | GAME( 200?, sc4sahedb ,sc4sahed, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27361 | GAME( 200?, sc4sahed ,0, sc4, sc4, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27362 | GAME( 200?, sc4saheda ,sc4sahed, sc4, sc4, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27363 | GAME( 200?, sc4sahedb ,sc4sahed, sc4, sc4, sc4_state, sc4sahed, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27157 | 27364 | |
| 27365 | const stepper_interface* sc4strx_reel_configs[6] = |
| 27366 | { |
| 27367 | &starpointrm20_interface_48step, |
| 27368 | &starpointrm20_interface_48step, |
| 27369 | &starpointrm20_interface_48step, |
| 27370 | 0, |
| 27371 | &starpointrm20_interface_48step, |
| 27372 | 0, |
| 27373 | }; |
| 27158 | 27374 | |
| 27375 | DRIVER_INIT_MEMBER(sc4_state,sc4strx) |
| 27376 | { |
| 27377 | DRIVER_INIT_CALL(sc4); |
| 27378 | m_reel_setup = sc4strx_reel_configs; |
| 27379 | } |
| 27380 | |
| 27381 | |
| 27159 | 27382 | // PR1114 STRIKE X PR1114 STRIKX SOUNDS11 |
| 27160 | | GAME( 200?, sc4strx ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27161 | | GAME( 200?, sc4strxa ,sc4strx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27162 | | GAME( 200?, sc4strxb ,sc4strx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27163 | | GAME( 200?, sc4strxc ,sc4strx, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27383 | GAME( 200?, sc4strx ,0, sc4, sc4, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27384 | GAME( 200?, sc4strxa ,sc4strx, sc4, sc4, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27385 | GAME( 200?, sc4strxb ,sc4strx, sc4, sc4, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27386 | GAME( 200?, sc4strxc ,sc4strx, sc4, sc4, sc4_state, sc4strx, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27164 | 27387 | |
| 27165 | 27388 | |
| 27389 | |
| 27390 | const stepper_interface* sc4suscl_reel_configs[6] = |
| 27391 | { |
| 27392 | &starpointrm20_interface_48step, |
| 27393 | &starpointrm20_interface_48step, |
| 27394 | &starpointrm20_interface_48step, |
| 27395 | &starpointrm20_interface_48step, |
| 27396 | &starpointrm20_interface_48step, |
| 27397 | 0, |
| 27398 | }; |
| 27399 | |
| 27400 | DRIVER_INIT_MEMBER(sc4_state,sc4suscl) |
| 27401 | { |
| 27402 | DRIVER_INIT_CALL(sc4); |
| 27403 | m_reel_setup = sc4suscl_reel_configs; |
| 27404 | } |
| 27405 | |
| 27406 | DRIVER_INIT_MEMBER(sc4_state,sc4suscl_mbus) |
| 27407 | { |
| 27408 | DRIVER_INIT_CALL(sc4mbus); |
| 27409 | m_reel_setup = sc4suscl_reel_configs; |
| 27410 | } |
| 27411 | |
| 27166 | 27412 | // PR2357 CLUB SUITS U SIR SUITS U SIR CLUB CLUB SUIT SOUNDS |
| 27167 | | GAME( 200?, sc4suscl ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27168 | | GAME( 200?, sc4suscla ,sc4suscl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27169 | | GAME( 200?, sc4susclb ,sc4suscl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27170 | | GAME( 200?, sc4susclc ,sc4suscl, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27413 | GAME( 200?, sc4suscl ,0, sc4, sc4, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27414 | GAME( 200?, sc4susclb ,sc4suscl, sc4, sc4, sc4_state, sc4suscl, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27415 | GAME( 200?, sc4susclc ,sc4suscl, sc4, sc4, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27416 | GAME( 200?, sc4suscla ,sc4suscl, sc4, sc4, sc4_state, sc4suscl_mbus, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27171 | 27417 | |
| 27172 | 27418 | |
| 27419 | const stepper_interface* sc4s6c_reel_configs[6] = |
| 27420 | { |
| 27421 | &starpointrm20_interface_48step, |
| 27422 | &starpointrm20_interface_48step, |
| 27423 | &starpointrm20_interface_48step, |
| 27424 | &starpointrm20_interface_48step, |
| 27425 | &starpointrm20_interface_48step, |
| 27426 | &starpointrm20_interface_48step, |
| 27427 | }; |
| 27173 | 27428 | |
| 27429 | DRIVER_INIT_MEMBER(sc4_state,sc4s6c) |
| 27430 | { |
| 27431 | DRIVER_INIT_CALL(sc4); |
| 27432 | m_reel_setup = sc4s6c_reel_configs; |
| 27433 | } |
| 27434 | |
| 27174 | 27435 | // PR6834 SUPER 6 FIXED 65% PR6834 SSIX SOUNDS11 |
| 27175 | | GAME( 200?, sc4s6c ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27176 | | GAME( 200?, sc4s6cb ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27436 | GAME( 200?, sc4s6c ,0, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27437 | GAME( 200?, sc4s6cb ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (65% Fixed) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27177 | 27438 | // PR6834 SUPER 6 PR6834 SSIX SOUNDS11 |
| 27178 | | GAME( 200?, sc4s6ca ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27179 | | GAME( 200?, sc4s6cc ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27180 | | GAME( 200?, sc4s6cd ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27181 | | GAME( 200?, sc4s6ce ,sc4s6c, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27439 | GAME( 200?, sc4s6ca ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27440 | GAME( 200?, sc4s6cc ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27441 | GAME( 200?, sc4s6cd ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27442 | GAME( 200?, sc4s6ce ,sc4s6c, sc4, sc4, sc4_state, sc4s6c, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27182 | 27443 | |
| 27183 | 27444 | |
| 27184 | | // PR6921 DIAMONDS AND RUBIES PR6921 DARB SOUNDS11 |
| 27185 | | GAME( 200?, sc4sdr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27186 | | GAME( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27187 | | // PR6921 DIAMONDS AND RUBIES SP98 PR6921 DARB SOUNDS11 |
| 27188 | | GAME( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27189 | | GAME( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27190 | 27445 | |
| 27191 | | // SUPER STEP..........................................................................................SUPERSTEPSND. (non-standard header) |
| 27192 | | GAME( 200?, sc4sstep ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 27193 | | GAME( 200?, sc4sstepa ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Super Step / Dough & Arrow (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Dough & Arrow clone? Super Step in header |
| 27194 | | GAME( 200?, sc4sstepb ,sc4sstep, sc4, sc4, sc4_state, sc4, ROT0, "Qps / 21 Casino","Super Step (Qps / 21 Casino) (Scorpion 4)", GAME_NOT_WORKING ) // This one contains 21-Casino and Super Step strings |
| 27446 | const stepper_interface* sc4taekw_reel_configs[6] = |
| 27447 | { |
| 27448 | &starpointrm20_interface_48step, |
| 27449 | &starpointrm20_interface_48step, |
| 27450 | &starpointrm20_interface_48step, |
| 27451 | 0, |
| 27452 | 0, |
| 27453 | &starpoint_interface_200step_reel, // spins forever sometimes |
| 27454 | }; |
| 27195 | 27455 | |
| 27456 | DRIVER_INIT_MEMBER(sc4_state,sc4taekw) |
| 27457 | { |
| 27458 | DRIVER_INIT_CALL(sc4); |
| 27459 | m_reel_setup = sc4taekw_reel_configs; |
| 27460 | } |
| 27196 | 27461 | |
| 27462 | DRIVER_INIT_MEMBER(sc4_state,sc4taekw_mbus) |
| 27463 | { |
| 27464 | DRIVER_INIT_CALL(sc4mbus); |
| 27465 | m_reel_setup = sc4taekw_reel_configs; |
| 27466 | } |
| 27467 | |
| 27197 | 27468 | // PR2515 TAE KWON DOUGH TAEKWONSND TAE KWON DOUGH |
| 27198 | | GAME( 200?, sc4taekw ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27199 | | GAME( 200?, sc4taekwa ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27200 | | GAME( 200?, sc4taekwb ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27201 | | GAME( 200?, sc4taekwc ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27202 | | GAME( 200?, sc4taekwd ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27203 | | GAME( 200?, sc4taekwe ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27204 | | GAME( 200?, sc4taekwf ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27205 | | GAME( 200?, sc4taekwg ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27206 | | GAME( 200?, sc4taekwh ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27207 | | GAME( 200?, sc4taekwi ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27208 | | GAME( 200?, sc4taekwj ,sc4taekw, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27469 | GAME( 200?, sc4taekw ,0, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 27470 | GAME( 200?, sc4taekwa ,sc4taekw, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 27471 | GAME( 200?, sc4taekwb ,sc4taekw, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 27472 | GAME( 200?, sc4taekwg ,sc4taekw, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 27473 | GAME( 200?, sc4taekwh ,sc4taekw, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 27474 | GAME( 200?, sc4taekwi ,sc4taekw, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 27475 | GAME( 200?, sc4taekwj ,sc4taekw, sc4, sc4, sc4_state, sc4taekw, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 27476 | GAME( 200?, sc4taekwc ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 27477 | GAME( 200?, sc4taekwd ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 27478 | GAME( 200?, sc4taekwe ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 27479 | GAME( 200?, sc4taekwf ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 27209 | 27480 | |
| 27210 | 27481 | // PR1302 AWP TAKE NOTE PR1302 TAKE NOTE SOUNDS11 |
| 27211 | 27482 | GAME( 200?, sc4taknt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19206 | r19207 | |
| 32752 | 33023 | GAME( 200?, sc4revod ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 32753 | 33024 | GAME( 200?, sc4revoe ,sc4revo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 32754 | 33025 | |
| 33026 | // PR7076 GERMAN SINBAD2001 PR7076,German SINBAD2001, PR7076 SOUNDS V1 |
| 33027 | GAME( 200?, sc4s2k ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Sinbad 2000 (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 32755 | 33028 | |
| 33029 | // bad (or wrong game/hw type) sound roms |
| 33030 | // PR6905 SKY'S THE LIMIT PR6905 SKY'S THE LIMIT SOUNDS11 |
| 33031 | GAME( 200?, sc4stl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33032 | GAME( 200?, sc4stla ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33033 | GAME( 200?, sc4stlb ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33034 | GAME( 200?, sc4stlc ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33035 | GAME( 200?, sc4stld ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33036 | GAME( 200?, sc4stle ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33037 | GAME( 200?, sc4stlf ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 33038 | GAME( 200?, sc4stlg ,sc4stl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 33039 | |
| 33040 | // bad (or wrong game/hw type) sound roms |
| 33041 | // PR2145 SOME LIKE IT HOT SLIH SOUNDS SOME LIKE IT HOT |
| 33042 | GAME( 200?, sc4slih ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33043 | GAME( 200?, sc4sliha ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33044 | GAME( 200?, sc4slihb ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 33045 | GAME( 200?, sc4slihc ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 33046 | GAME( 200?, sc4slihd ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 33047 | GAME( 200?, sc4slihe ,sc4slih, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 33048 | |
| 33049 | // PR7055 SPLASH N GRAB GRAB SOUNDS |
| 33050 | GAME( 200?, sc4splgb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33051 | GAME( 200?, sc4splgba ,sc4splgb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33052 | |
| 33053 | // PR2044 CASINO SPREAD YOUR BET SBET SOUNDS SPREAD YOUR BET |
| 33054 | GAME( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 33055 | |
| 33056 | // PR6921 DIAMONDS AND RUBIES PR6921 DARB SOUNDS11 |
| 33057 | GAME( 200?, sc4sdr ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33058 | GAME( 200?, sc4sdrb ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33059 | // PR6921 DIAMONDS AND RUBIES SP98 PR6921 DARB SOUNDS11 |
| 33060 | GAME( 200?, sc4sdra ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 33061 | GAME( 200?, sc4sdrc ,sc4sdr, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Super Diamonds & Rubies SP98 (PR6921) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 33062 | |
| 33063 | |
| 32756 | 33064 | /****************************************************************************************************************************************************************************************************************/ |
| 32757 | 33065 | /****************************************************************************************************************************************************************************************************************/ |
| 32758 | 33066 | /****************************************************************************************************************************************************************************************************************/ |