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r192034 Saturday 28th January, 2023 at 19:53:43 UTC by Vasantha Crabb
render/bgfx: Got rid of a lot of unnecessary object copying during setup.
[hlsl]focus.fx
[src/osd/modules/render/bgfx]chain.cpp chain.h chainentryreader.cpp chainentryreader.h chainreader.cpp chainreader.h clearreader.cpp clearreader.h depthreader.cpp depthreader.h effectmanager.cpp effectreader.cpp effectreader.h entryuniform.h entryuniformreader.cpp entryuniformreader.h frameparameter.cpp frameparameter.h parameter.h paramreader.cpp paramreader.h paramuniform.h paramuniformreader.cpp paramuniformreader.h shadermanager.cpp shadermanager.h slider.cpp slider.h sliderreader.cpp sliderreader.h slideruniform.cpp slideruniform.h slideruniformreader.cpp slideruniformreader.h suppressor.cpp suppressor.h suppressorreader.cpp suppressorreader.h targetreader.cpp targetreader.h texturemanager.cpp timeparameter.cpp timeparameter.h uniform.cpp uniform.h uniformreader.cpp uniformreader.h valueuniform.cpp valueuniform.h valueuniformreader.cpp valueuniformreader.h windowparameter.h
[src/osd/modules/render/bgfx/shaders/chains/blurs]fs_smart-blur.sc
[src/osd/modules/render/bgfx/shaders/chains/crt-geom]crt-geom_common.sc fs_crt-geom.sc vs_crt-geom.sc vs_gaussx.sc vs_gaussy.sc vs_lowpass.sc vs_mipmap8.sc vs_phosphor_apply.sc vs_phosphor_update.sc
[src/osd/modules/render/bgfx/shaders/chains/eagle]fs_eagle.sc
[src/osd/modules/render/bgfx/shaders/chains/hlsl]fs_defocus.sc fs_distortion.sc
[src/osd/modules/render/bgfx/shaders/chains/hqx]fs_hq2x.sc fs_hq3x.sc fs_hq4x.sc
[src/osd/modules/render/bgfx/shaders/chains/lcd-grid]fs_lcd-grid.sc fs_persistence.sc
[src/osd/modules/render/bgfx/shaders/chains/misc]fs_deposterize-pass0.sc fs_deposterize-pass1.sc
[src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_horizontal]vs_offset_sat.sc
[src/osd/modules/render/bgfx/shaders/chains/pillarbox_left_vertical]vs_offset_sat.sc
[src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_horizontal]vs_offset_sat.sc
[src/osd/modules/render/bgfx/shaders/chains/pillarbox_right_vertical]vs_offset_sat.sc
[src/osd/modules/render/bgfx/shaders/chains/warp]vs_dilation-horizontal-fast.sc
[src/osd/modules/render/bgfx/shaders/chains/xbr/super-xbr]fs_custom-jinc2-sharper.sc fs_super-2xbr-3d-pass0.sc


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