trunk/src/mame/drivers/firebeat.c
| r19202 | r19203 | |
| 89 | 89 | GQ977 GQ977 2000 Para Para Dancing |
| 90 | 90 | GQ977 GC977 2000 Para Para Paradise 1.1 |
| 91 | 91 | GQ977 GQA11 2000 Para Para Paradise 1st Mix+ |
| 92 | | GQA02(?) ? 2000 Pop n' Music 4 |
| 93 | | ??? ? 2000 Pop n' Music 5 |
| 94 | | ??? ? 2001 Pop n' Music 6 |
| 95 | | GQA02 GCB00 2001 Pop n' Music 7 |
| 96 | | ??? ? 2002 Pop n' Music 8 |
| 97 | | ??? ? 2000 Pop n' Music Animelo |
| 98 | | ??? ? 2001 Pop n' Music Animelo 2 |
| 99 | | ??? ? 2001 Pop n' Music Mickey Tunes |
| 92 | GQA02(?) ? 2000 Pop'n Music 4 |
| 93 | ??? ? 2000 Pop'n Music 5 |
| 94 | ??? ? 2001 Pop'n Music 6 |
| 95 | GQA02 GCB00 2001 Pop'n Music 7 |
| 96 | ??? ? 2002 Pop'n Music 8 |
| 97 | ??? ? 2000 Pop'n Music Animelo |
| 98 | ??? ? 2001 Pop'n Music Animelo 2 |
| 99 | ??? ? 2001 Pop'n Music Mickey Tunes |
| 100 | 100 | |
| 101 | 101 | TODO: |
| 102 | 102 | - The display list pointer setting in the graphics chip is not understood. Currently |
| r19202 | r19203 | |
| 2598 | 2598 | GAMEL(2000, kbm, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami", "Keyboardmania", GAME_NOT_WORKING, layout_firebeat) |
| 2599 | 2599 | GAMEL(2000, kbm2nd, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami", "Keyboardmania 2nd Mix", GAME_NOT_WORKING, layout_firebeat) |
| 2600 | 2600 | GAMEL(2001, kbm3rd, 0, firebeat2, kbm, firebeat_state, kbm, ROT270, "Konami", "Keyboardmania 3rd Mix", GAME_NOT_WORKING, layout_firebeat) |
| 2601 | | GAME( 2000, popn4, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 4", GAME_NOT_WORKING) |
| 2602 | | GAME( 2000, popn5, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 5", GAME_NOT_WORKING) |
| 2603 | | GAME( 2001, popn6, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 6", GAME_NOT_WORKING) |
| 2604 | | GAME( 2001, popn7, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 7", GAME_NOT_WORKING) |
| 2605 | | GAME( 2001, popnanm2, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music Animelo 2", GAME_NOT_WORKING) |
| 2606 | | GAME( 2002, popn8, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop n' Music 8", GAME_NOT_WORKING) |
| 2601 | GAME( 2000, popn4, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n Music 4", GAME_NOT_WORKING) |
| 2602 | GAME( 2000, popn5, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n Music 5", GAME_NOT_WORKING) |
| 2603 | GAME( 2001, popn6, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n Music 6", GAME_NOT_WORKING) |
| 2604 | GAME( 2001, popn7, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n Music 7", GAME_NOT_WORKING) |
| 2605 | GAME( 2001, popnanm2, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n Music Animelo 2", GAME_NOT_WORKING) |
| 2606 | GAME( 2002, popn8, 0, firebeat_spu, popn, firebeat_state, ppp, ROT0, "Konami", "Pop'n Music 8", GAME_NOT_WORKING) |