trunk/src/mame/drivers/bfm_sc4.c
| r19198 | r19199 | |
| 9257 | 9257 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 9258 | 9258 | ROM_LOAD16_BYTE( "95412784.lo", 0x00001, 0x080000, CRC(5aa0e877) SHA1(61f5feb82da6120e9dc1e035ecc5014c0312cfe5) ) |
| 9259 | 9259 | ROM_LOAD16_BYTE( "95412785.hi", 0x00000, 0x080000, CRC(71a8f0a7) SHA1(f15e021e2fd036e3b8e6df527dce247dcbcae183) ) |
| 9260 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 9260 | sc_luckb_others |
| 9261 | 9261 | ROM_END |
| 9262 | 9262 | |
| 9263 | 9263 | ROM_START( sc4luckb2 ) |
| 9264 | 9264 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 9265 | 9265 | ROM_LOAD16_BYTE( "95412786.lo", 0x00001, 0x080000, CRC(ef399481) SHA1(46f896e061b1e0952f344d8263733b4767f4fd33) ) |
| 9266 | 9266 | ROM_LOAD16_BYTE( "95412787.hi", 0x00000, 0x080000, CRC(afba8e8f) SHA1(5263a8909e930eba04c9d2dd3cc561bc05dd98bc) ) |
| 9267 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 9267 | sc_luckb_others |
| 9268 | 9268 | ROM_END |
| 9269 | 9269 | |
| 9270 | 9270 | ROM_START( sc4luckb3 ) |
| 9271 | 9271 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 9272 | 9272 | ROM_LOAD16_BYTE( "95413784.lo", 0x00001, 0x080000, CRC(1f6e5750) SHA1(bf66ec55f95263b9609d540ff80ff6e30b412c8f) ) |
| 9273 | 9273 | ROM_LOAD16_BYTE( "95413785.hi", 0x00000, 0x080000, CRC(1d94f72f) SHA1(cdb6f996738d24c5067930ef24699d851a0bbdc6) ) |
| 9274 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 9274 | sc_luckb_others |
| 9275 | 9275 | ROM_END |
| 9276 | 9276 | |
| 9277 | 9277 | ROM_START( sc4luckb4 ) |
| 9278 | 9278 | ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF) |
| 9279 | 9279 | ROM_LOAD16_BYTE( "95413786.lo", 0x00001, 0x080000, CRC(afb1726c) SHA1(676e27a33da21a728129d179339aab761485b22d) ) |
| 9280 | 9280 | ROM_LOAD16_BYTE( "95413787.hi", 0x00000, 0x080000, CRC(c3a6cc83) SHA1(399629c1a80790d4590b97d800f4dcf0ff7f7180) ) |
| 9281 | | ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00) |
| 9281 | sc_luckb_others |
| 9282 | 9282 | ROM_END |
| 9283 | 9283 | |
| 9284 | 9284 | |
| r19198 | r19199 | |
| 25227 | 25227 | GAME( 200?, sc4jolly ,0, sc4, sc4, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25228 | 25228 | GAME( 200?, sc4jollya ,sc4jolly, sc4, sc4, sc4_state, sc4jolly, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25229 | 25229 | |
| 25230 | |
| 25231 | const stepper_interface* sc4juicy_reel_configs[6] = |
| 25232 | { |
| 25233 | &starpointrm20_interface_48step, |
| 25234 | &starpointrm20_interface_48step, |
| 25235 | &starpointrm20_interface_48step, |
| 25236 | &starpointrm20_interface_48step, |
| 25237 | &starpointrm20_interface_48step, |
| 25238 | 0, |
| 25239 | }; |
| 25240 | |
| 25241 | DRIVER_INIT_MEMBER(sc4_state,sc4juicy) |
| 25242 | { |
| 25243 | DRIVER_INIT_CALL(sc4); |
| 25244 | m_reel_setup = sc4juicy_reel_configs; |
| 25245 | } |
| 25246 | |
| 25247 | DRIVER_INIT_MEMBER(sc4_state,sc4juicy_mbus) |
| 25248 | { |
| 25249 | DRIVER_INIT_CALL(sc4mbus); |
| 25250 | m_reel_setup = sc4juicy_reel_configs; |
| 25251 | } |
| 25252 | |
| 25253 | |
| 25230 | 25254 | // PR1136 JUICY JACKPOTS 65% FERRY PR1136 JUICY JACKPOTS SOUNDS11 |
| 25231 | | GAME( 200?, sc4juicy ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25232 | | GAME( 200?, sc4juicyb ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25255 | GAME( 200?, sc4juicy ,0, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25256 | GAME( 200?, sc4juicyb ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (65% Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25233 | 25257 | // PR1136 JUICY JACKPOTS PR1136 JUICY JACKPOTS SOUNDS11 |
| 25234 | | GAME( 200?, sc4juicyd ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25235 | | GAME( 200?, sc4juicye ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25236 | | GAME( 200?, sc4juicyf ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25237 | | GAME( 200?, sc4juicyg ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25258 | GAME( 200?, sc4juicyd ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25259 | GAME( 200?, sc4juicye ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25260 | GAME( 200?, sc4juicyf ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25261 | GAME( 200?, sc4juicyg ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25238 | 25262 | // PR1136 JUICY JACKPOTS JUICY JACKPOTS CLUB PR1136 JUICY JACKPOTS SOUNDS11 |
| 25239 | | GAME( 200?, sc4juicyi ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25240 | | GAME( 200?, sc4juicyj ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25263 | GAME( 200?, sc4juicyi ,sc4juicy, sc4, sc4, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 1)", GAME_NOT_WORKING ) |
| 25264 | GAME( 200?, sc4juicyj ,sc4juicy, sc4, sc4, sc4_state, sc4juicy_mbus, ROT0, "BFM","Juicy Jackpots Club (PR1136) (Bellfruit) (Scorpion 4) (311 Club, set 2)", GAME_NOT_WORKING ) |
| 25265 | // this has a different (wrong?) product ID and issues with the VFD even during startup, maybe a buggy release? |
| 25241 | 25266 | // PR1123 JUICY JACKPOTS PR1136 JUICY JACKPOTS SOUNDS11 |
| 25242 | | GAME( 200?, sc4juicya ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25243 | | GAME( 200?, sc4juicyc ,sc4juicy, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25267 | GAME( 200?, sc4juicya ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25268 | GAME( 200?, sc4juicyc ,sc4juicy, sc4, sc4, sc4_state, sc4juicy, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25244 | 25269 | |
| 25270 | |
| 25271 | const stepper_interface* sc4jjf_reel_configs[6] = |
| 25272 | { |
| 25273 | &starpointrm20_interface_48step, |
| 25274 | &starpointrm20_interface_48step, |
| 25275 | &starpointrm20_interface_48step, |
| 25276 | &starpointrm20_interface_48step, |
| 25277 | 0, |
| 25278 | 0, |
| 25279 | }; |
| 25280 | |
| 25281 | DRIVER_INIT_MEMBER(sc4_state,sc4jjf) |
| 25282 | { |
| 25283 | DRIVER_INIT_CALL(sc4); |
| 25284 | m_reel_setup = sc4jjf_reel_configs; |
| 25285 | } |
| 25286 | |
| 25287 | |
| 25245 | 25288 | // PR6807 JUMPING JACK FLASH PR6807 JUMP SOUNDS11 |
| 25246 | | GAME( 200?, sc4jjf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25247 | | GAME( 200?, sc4jjfa ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25248 | | GAME( 200?, sc4jjfb ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25249 | | GAME( 200?, sc4jjfg ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25250 | | GAME( 200?, sc4jjfh ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25251 | | GAME( 200?, sc4jjfi ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25289 | GAME( 200?, sc4jjf ,0, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25290 | GAME( 200?, sc4jjfa ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25291 | GAME( 200?, sc4jjfb ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25292 | GAME( 200?, sc4jjfg ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25293 | GAME( 200?, sc4jjfh ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25294 | GAME( 200?, sc4jjfi ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25252 | 25295 | // PR4607 JUMPING JACK FLASH SP98 PR6807 JUMP SOUNDS11 |
| 25253 | | GAME( 200?, sc4jjfc ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25254 | | GAME( 200?, sc4jjfd ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25255 | | GAME( 200?, sc4jjfe ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25256 | | GAME( 200?, sc4jjff ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25257 | | GAME( 200?, sc4jjfj ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25258 | | GAME( 200?, sc4jjfk ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25259 | | GAME( 200?, sc4jjfl ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25260 | | GAME( 200?, sc4jjfm ,sc4jjf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25296 | GAME( 200?, sc4jjfc ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25297 | GAME( 200?, sc4jjfd ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25298 | GAME( 200?, sc4jjfe ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25299 | GAME( 200?, sc4jjff ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25300 | GAME( 200?, sc4jjfj ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25301 | GAME( 200?, sc4jjfk ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25302 | GAME( 200?, sc4jjfl ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25303 | GAME( 200?, sc4jjfm ,sc4jjf, sc4, sc4, sc4_state, sc4jjf, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25261 | 25304 | |
| 25305 | const stepper_interface* sc4kalei_reel_configs[6] = |
| 25306 | { |
| 25307 | &starpointrm20_interface_48step, |
| 25308 | &starpointrm20_interface_48step, |
| 25309 | &starpointrm20_interface_48step, |
| 25310 | 0, |
| 25311 | &starpointrm20_interface_48step, |
| 25312 | 0, |
| 25313 | }; |
| 25262 | 25314 | |
| 25315 | DRIVER_INIT_MEMBER(sc4_state,sc4kalei) |
| 25316 | { |
| 25317 | DRIVER_INIT_CALL(sc4); |
| 25318 | m_reel_setup = sc4kalei_reel_configs; |
| 25319 | } |
| 25320 | |
| 25263 | 25321 | // PR2538 KALEIDOSCOPE 011 KALEIDOSCOPESND KALEIDOSCOPE |
| 25264 | | GAME( 200?, sc4kalei ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25265 | | GAME( 200?, sc4kaleib ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25322 | GAME( 200?, sc4kalei ,0, sc4, sc4, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25323 | GAME( 200?, sc4kaleib ,sc4kalei, sc4, sc4, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25266 | 25324 | // PR2538 KALEIDOSCOPE 041 KALEIDOSCOPESND KALEIDOSCOPE |
| 25267 | | GAME( 200?, sc4kaleia ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25268 | | GAME( 200?, sc4kaleic ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25325 | GAME( 200?, sc4kaleia ,sc4kalei, sc4, sc4, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25326 | GAME( 200?, sc4kaleic ,sc4kalei, sc4, sc4, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (041) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25269 | 25327 | // PR2538 KALEIDOSCOPE 051 KALEIDOSCOPESND KALEIDOSCOPE |
| 25270 | | GAME( 200?, sc4kaleid ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25271 | | GAME( 200?, sc4kaleie ,sc4kalei, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25328 | GAME( 200?, sc4kaleid ,sc4kalei, sc4, sc4, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25329 | GAME( 200?, sc4kaleie ,sc4kalei, sc4, sc4, sc4_state, sc4kalei, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25272 | 25330 | |
| 25331 | const stepper_interface* sc4lir_reel_configs[6] = |
| 25332 | { |
| 25333 | &starpointrm20_interface_48step, |
| 25334 | &starpointrm20_interface_48step, |
| 25335 | &starpointrm20_interface_48step, |
| 25336 | &starpointrm20_interface_48step, |
| 25337 | 0, |
| 25338 | 0, |
| 25339 | }; |
| 25273 | 25340 | |
| 25341 | DRIVER_INIT_MEMBER(sc4_state,sc4lir) |
| 25342 | { |
| 25343 | DRIVER_INIT_CALL(sc4); |
| 25344 | m_reel_setup = sc4lir_reel_configs; |
| 25345 | } |
| 25346 | |
| 25274 | 25347 | // PR1001 LET IT ROLL PR1001 LETITROLL SOUNDS11 |
| 25275 | | GAME( 200?, sc4lir ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25276 | | GAME( 200?, sc4lira ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25277 | | GAME( 200?, sc4lirb ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25278 | | GAME( 200?, sc4lirc ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25279 | | GAME( 200?, sc4lird ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25280 | | GAME( 200?, sc4lire ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25281 | | GAME( 200?, sc4lirf ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25282 | | GAME( 200?, sc4lirg ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25283 | | GAME( 200?, sc4lirh ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25284 | | GAME( 200?, sc4liri ,sc4lir, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25348 | GAME( 200?, sc4lir ,0, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25349 | GAME( 200?, sc4lira ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25350 | GAME( 200?, sc4lirb ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25351 | GAME( 200?, sc4lirc ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25352 | GAME( 200?, sc4lird ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25353 | GAME( 200?, sc4lire ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25354 | GAME( 200?, sc4lirf ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25355 | GAME( 200?, sc4lirg ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25356 | GAME( 200?, sc4lirh ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25357 | GAME( 200?, sc4liri ,sc4lir, sc4, sc4, sc4_state, sc4lir, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25285 | 25358 | |
| 25359 | |
| 25360 | const stepper_interface* sc4lined_reel_configs[6] = |
| 25361 | { |
| 25362 | &starpointrm20_interface_48step, |
| 25363 | &starpointrm20_interface_48step, |
| 25364 | &starpointrm20_interface_48step, |
| 25365 | 0, |
| 25366 | 0, |
| 25367 | 0, |
| 25368 | }; |
| 25369 | |
| 25370 | DRIVER_INIT_MEMBER(sc4_state,sc4lined) |
| 25371 | { |
| 25372 | DRIVER_INIT_CALL(sc4); |
| 25373 | m_reel_setup = sc4lined_reel_configs; |
| 25374 | } |
| 25375 | |
| 25376 | DRIVER_INIT_MEMBER(sc4_state,sc4lined_mbus) |
| 25377 | { |
| 25378 | DRIVER_INIT_CALL(sc4mbus); |
| 25379 | m_reel_setup = sc4lined_reel_configs; |
| 25380 | } |
| 25381 | |
| 25286 | 25382 | // PR7067CASINO LINE DANCER LINE SOUNDS LINE DANCER |
| 25287 | | GAME( 200?, sc4lined ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25288 | | GAME( 200?, sc4lineda ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25289 | | GAME( 200?, sc4linedb ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25290 | | GAME( 200?, sc4linedc ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25383 | GAME( 200?, sc4lined ,0, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25384 | GAME( 200?, sc4lineda ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25385 | // PAY UNIT ERR 17 alarm during startup |
| 25386 | GAME( 200?, sc4linedb ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25387 | GAME( 200?, sc4linedc ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25291 | 25388 | // PR7067CASINO LINE DANCER LINE DANCER ARCADE LINE SOUNDS LINE DANCER |
| 25292 | | GAME( 200?, sc4linedd ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25293 | | GAME( 200?, sc4linede ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25294 | | GAME( 200?, sc4linedf ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25295 | | GAME( 200?, sc4linedg ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25296 | | GAME( 200?, sc4linedh ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25297 | | GAME( 200?, sc4linedi ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25298 | | |
| 25389 | // PAY UNIT ERR 17 alarm during startup |
| 25390 | GAME( 200?, sc4linedd ,sc4lined, sc4, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25391 | GAME( 200?, sc4linede ,sc4lined, sc4, sc4, sc4_state, sc4lined_mbus, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25392 | // ok |
| 25393 | GAME( 200?, sc4linedf ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25394 | GAME( 200?, sc4linedg ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25395 | GAME( 200?, sc4linedh ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25396 | GAME( 200?, sc4linedi ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25299 | 25397 | // PR7067CASINO LINE DANCER LINE SOUNDS LINE DANCER (same as above?) |
| 25300 | | GAME( 200?, sc4ldcas ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25301 | | GAME( 200?, sc4ldcasa ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25302 | | GAME( 200?, sc4ldcasb ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25303 | | GAME( 200?, sc4ldcasc ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25304 | | GAME( 200?, sc4ldcasd ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25305 | | GAME( 200?, sc4ldcase ,sc4lined, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25398 | GAME( 200?, sc4ldcas ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25399 | GAME( 200?, sc4ldcasa ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25400 | GAME( 200?, sc4ldcasb ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25401 | GAME( 200?, sc4ldcasc ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25402 | GAME( 200?, sc4ldcasd ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25403 | GAME( 200?, sc4ldcase ,sc4lined, sc4, sc4, sc4_state, sc4lined, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25306 | 25404 | |
| 25405 | const stepper_interface* sc4ldvcl_reel_configs[6] = |
| 25406 | { |
| 25407 | &starpointrm20_interface_48step, |
| 25408 | &starpointrm20_interface_48step, |
| 25409 | &starpointrm20_interface_48step, |
| 25410 | &starpointrm20_interface_48step, |
| 25411 | &starpointrm20_interface_48step, |
| 25412 | 0, |
| 25413 | }; |
| 25414 | |
| 25415 | DRIVER_INIT_MEMBER(sc4_state,sc4ldvcl) |
| 25416 | { |
| 25417 | DRIVER_INIT_CALL(sc4mbus); |
| 25418 | m_reel_setup = sc4ldvcl_reel_configs; |
| 25419 | } |
| 25420 | |
| 25307 | 25421 | // PR2421 LITTLEDEVIL CLUB LITTLEDEVIL CLUB CLILDEV SOUNDS CLUB LITTLEDEVIL |
| 25308 | | GAME( 200?, sc4ldvcl ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25422 | GAME( 200?, sc4ldvcl ,0, sc4, sc4, sc4_state, sc4ldvcl, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25309 | 25423 | |
| 25424 | const stepper_interface* sc4lockb_reel_configs[6] = |
| 25425 | { |
| 25426 | &starpointrm20_interface_48step, |
| 25427 | &starpointrm20_interface_48step, |
| 25428 | &starpointrm20_interface_48step, |
| 25429 | 0, |
| 25430 | &starpointrm20_interface_48step, |
| 25431 | 0, |
| 25432 | }; |
| 25433 | |
| 25434 | DRIVER_INIT_MEMBER(sc4_state,sc4lockb) |
| 25435 | { |
| 25436 | DRIVER_INIT_CALL(sc4); |
| 25437 | m_reel_setup = sc4lockb_reel_configs; |
| 25438 | } |
| 25439 | |
| 25310 | 25440 | // PR1108 LOCKBUSTER PR1108 LOCKBUSTER SOUNDS11 |
| 25311 | | GAME( 200?, sc4lockb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25312 | | GAME( 200?, sc4lockba ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25313 | | GAME( 200?, sc4lockbb ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25314 | | GAME( 200?, sc4lockbc ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25315 | | GAME( 200?, sc4lockbd ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25316 | | GAME( 200?, sc4lockbe ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25317 | | GAME( 200?, sc4lockbf ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25318 | | GAME( 200?, sc4lockbg ,sc4lockb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25441 | GAME( 200?, sc4lockb ,0, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25442 | GAME( 200?, sc4lockba ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25443 | GAME( 200?, sc4lockbb ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25444 | GAME( 200?, sc4lockbc ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25445 | GAME( 200?, sc4lockbd ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25446 | GAME( 200?, sc4lockbe ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25447 | GAME( 200?, sc4lockbf ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25448 | GAME( 200?, sc4lockbg ,sc4lockb, sc4, sc4, sc4_state, sc4lockb, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25319 | 25449 | |
| 25450 | const stepper_interface* sc4lkbcl_reel_configs[6] = |
| 25451 | { |
| 25452 | &starpointrm20_interface_48step, |
| 25453 | &starpointrm20_interface_48step, |
| 25454 | &starpointrm20_interface_48step, |
| 25455 | &starpointrm20_interface_48step, |
| 25456 | &starpointrm20_interface_48step, |
| 25457 | 0, |
| 25458 | }; |
| 25459 | |
| 25460 | DRIVER_INIT_MEMBER(sc4_state,sc4lkbcl) |
| 25461 | { |
| 25462 | DRIVER_INIT_CALL(sc4); |
| 25463 | m_reel_setup = sc4lkbcl_reel_configs; |
| 25464 | } |
| 25465 | |
| 25466 | DRIVER_INIT_MEMBER(sc4_state,sc4lkbcl_mbus) |
| 25467 | { |
| 25468 | DRIVER_INIT_CALL(sc4mbus); |
| 25469 | m_reel_setup = sc4lkbcl_reel_configs; |
| 25470 | } |
| 25471 | |
| 25472 | |
| 25320 | 25473 | // PR1321 CLUB LOCKBUSTER PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 25321 | | GAME( 200?, sc4lkbcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25322 | | GAME( 200?, sc4lkbclb ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25323 | | GAME( 200?, sc4lkbcle ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25324 | | GAME( 200?, sc4lkbclg ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25474 | GAME( 200?, sc4lkbcl ,0, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25475 | GAME( 200?, sc4lkbclb ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25476 | GAME( 200?, sc4lkbcle ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25477 | GAME( 200?, sc4lkbclg ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25325 | 25478 | // PR1321 CLUB LOCKBUSTER CLUB LOCKBUSTER CLUB PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 25326 | | GAME( 200?, sc4lkbclh ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25327 | | GAME( 200?, sc4lkbcli ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25479 | GAME( 200?, sc4lkbclh ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 1)", GAME_NOT_WORKING ) |
| 25480 | GAME( 200?, sc4lkbcli ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl_mbus, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4) (311 Club, set 2)", GAME_NOT_WORKING ) |
| 25328 | 25481 | // PR1321 CLUB LOCKBUSTER EURO PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 25329 | | GAME( 200?, sc4lkbcla ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25330 | | GAME( 200?, sc4lkbclc ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25482 | GAME( 200?, sc4lkbcla ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25483 | GAME( 200?, sc4lkbclc ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Euro) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25331 | 25484 | // PR1321 CLUB LOCKBUSTER FERRY PR1321 CLUB LOCKBUSTER SOUNDS11 |
| 25332 | | GAME( 200?, sc4lkbcld ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25333 | | GAME( 200?, sc4lkbclf ,sc4lkbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25485 | GAME( 200?, sc4lkbcld ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25486 | GAME( 200?, sc4lkbclf ,sc4lkbcl, sc4, sc4, sc4_state, sc4lkbcl, ROT0, "BFM","Lock Buster Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25334 | 25487 | |
| 25335 | 25488 | |
| 25489 | const stepper_interface* sc4lotrf_reel_configs[6] = |
| 25490 | { |
| 25491 | &starpointrm20_interface_48step, |
| 25492 | &starpointrm20_interface_48step, |
| 25493 | &starpointrm20_interface_48step, |
| 25494 | 0, |
| 25495 | &starpointrm20_interface_48step, |
| 25496 | 0, |
| 25497 | }; |
| 25336 | 25498 | |
| 25499 | DRIVER_INIT_MEMBER(sc4_state,sc4lotrf) |
| 25500 | { |
| 25501 | DRIVER_INIT_CALL(sc4); |
| 25502 | m_reel_setup = sc4lotrf_reel_configs; |
| 25503 | } |
| 25504 | |
| 25337 | 25505 | // PR1115 LORD OF THE RINGS PR1115 L O T RINGS SOUNDS11 |
| 25338 | | GAME( 200?, sc4lotrf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25339 | | GAME( 200?, sc4lotrfa ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25506 | GAME( 200?, sc4lotrf ,0, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25507 | GAME( 200?, sc4lotrfa ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25340 | 25508 | // PR1115 LORD OF THE RINGS ISS 2 PR1115 L O T RINGS SOUNDS11 |
| 25341 | | GAME( 200?, sc4lotrfb ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25342 | | GAME( 200?, sc4lotrfc ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25343 | | GAME( 200?, sc4lotrfd ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25344 | | GAME( 200?, sc4lotrfe ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25345 | | GAME( 200?, sc4lotrff ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25346 | | GAME( 200?, sc4lotrfg ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25347 | | GAME( 200?, sc4lotrt ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25348 | | GAME( 200?, sc4lotrta ,sc4lotrf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25509 | GAME( 200?, sc4lotrfb ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25510 | GAME( 200?, sc4lotrfc ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25511 | GAME( 200?, sc4lotrfd ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25512 | GAME( 200?, sc4lotrfe ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25513 | GAME( 200?, sc4lotrff ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25514 | GAME( 200?, sc4lotrfg ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25515 | GAME( 200?, sc4lotrt ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) // these were marked LOTR Trilogy and paired with different (wrong, now oprhaned, sound roms) |
| 25516 | GAME( 200?, sc4lotrta ,sc4lotrf, sc4, sc4, sc4_state, sc4lotrf, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25349 | 25517 | |
| 25350 | 25518 | |
| 25351 | 25519 | const stepper_interface* sc4lotr2_reel_configs[6] = |
| r19198 | r19199 | |
| 25527 | 25695 | GAME( 200?, sc4luckbz ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) // incomplete pairing |
| 25528 | 25696 | GAME( 200?, sc4luckb0 ,sc4luckb, sc4, sc4, sc4_state, sc4luckb_mbus, ROT0, "BFM","Lucky Balls Casino Arcade (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25529 | 25697 | |
| 25698 | const stepper_interface* sc4magic_reel_configs[6] = |
| 25699 | { |
| 25700 | &starpointrm20_interface_48step, |
| 25701 | &starpointrm20_interface_48step, |
| 25702 | &starpointrm20_interface_48step, |
| 25703 | &starpointrm20_interface_48step, |
| 25704 | 0, |
| 25705 | 0, |
| 25706 | }; |
| 25530 | 25707 | |
| 25531 | | // PR2535 MAGIC CIRCLE STANDARD 011 MAGICSND |
| 25532 | | GAME( 200?, sc4magci ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25533 | | GAME( 200?, sc4magcik ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25534 | | // PR2535 MAGIC CIRCLE STANDARD 021 MAGICSND |
| 25535 | | GAME( 200?, sc4magcia ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25536 | | GAME( 200?, sc4magcil ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25537 | | // PR2535 MAGIC CIRCLE STANDARD 031 MAGICSND |
| 25538 | | GAME( 200?, sc4magcib ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25539 | | GAME( 200?, sc4magcim ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25540 | | // PR2535 MAGIC CIRCLE STANDARD 012 MAGICSND |
| 25541 | | GAME( 200?, sc4magcic ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25542 | | GAME( 200?, sc4magcin ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25543 | | GAME( 200?, sc4magcid ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25544 | | GAME( 200?, sc4magcio ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25545 | | //P R2535 MAGIC CIRCLE STANDARD 022 MAGICSND |
| 25546 | | GAME( 200?, sc4magcie ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25547 | | GAME( 200?, sc4magcip ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25548 | | // PR2535 MAGIC CIRCLE STANDARD 032 MAGICSND |
| 25549 | | GAME( 200?, sc4magcif ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25550 | | GAME( 200?, sc4magciq ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25551 | | // PR2535 MAGIC CIRCLE STANDARD 013 MAGICSND |
| 25552 | | GAME( 200?, sc4magcig ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25553 | | GAME( 200?, sc4magcir ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25554 | | // PR2535 MAGIC CIRCLE STANDARD 014 MAGICSND |
| 25555 | | GAME( 200?, sc4magcih ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25556 | | GAME( 200?, sc4magcis ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25557 | | // PR2535 MAGIC CIRCLE STANDARD 024 MAGICSND |
| 25558 | | GAME( 200?, sc4magcii ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25559 | | GAME( 200?, sc4magcit ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25560 | | // PR2535 MAGIC CIRCLE STANDARD 034 MAGICSND |
| 25561 | | GAME( 200?, sc4magcij ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25562 | | GAME( 200?, sc4magciu ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25708 | DRIVER_INIT_MEMBER(sc4_state,sc4magic) |
| 25709 | { |
| 25710 | DRIVER_INIT_CALL(sc4); |
| 25711 | m_reel_setup = sc4magic_reel_configs; |
| 25712 | } |
| 25563 | 25713 | |
| 25714 | |
| 25564 | 25715 | // PR2520 MAGIC POUND ABOUT V1.0 MAGICPOUNDABOUTSND MAGIC POUNDABOUT |
| 25565 | | GAME( 200?, sc4magic ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25566 | | GAME( 200?, sc4magica ,sc4magic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25567 | | GAME( 200?, sc4magicb ,sc4magic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25568 | | GAME( 200?, sc4magicc ,sc4magic, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25716 | GAME( 200?, sc4magic ,0, sc4, sc4, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25717 | GAME( 200?, sc4magica ,sc4magic, sc4, sc4, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25718 | GAME( 200?, sc4magicb ,sc4magic, sc4, sc4, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25719 | GAME( 200?, sc4magicc ,sc4magic, sc4, sc4, sc4_state, sc4magic, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25569 | 25720 | |
| 25721 | const stepper_interface* sc4maxim_reel_configs[6] = |
| 25722 | { |
| 25723 | &starpointrm20_interface_48step, |
| 25724 | &starpointrm20_interface_48step, |
| 25725 | &starpointrm20_interface_48step, |
| 25726 | &starpointrm20_interface_48step, |
| 25727 | 0, |
| 25728 | 0, |
| 25729 | }; |
| 25730 | |
| 25731 | DRIVER_INIT_MEMBER(sc4_state,sc4maxim) |
| 25732 | { |
| 25733 | DRIVER_INIT_CALL(sc4); |
| 25734 | m_reel_setup = sc4maxim_reel_configs; |
| 25735 | } |
| 25736 | |
| 25570 | 25737 | // PR2019 MAXIMUS CASH MAX SOUNDS MAXIMUS CASH |
| 25571 | | GAME( 200?, sc4maxim ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25572 | | GAME( 200?, sc4maxima ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25573 | | GAME( 200?, sc4maximb ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25574 | | GAME( 200?, sc4maximc ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25575 | | GAME( 200?, sc4maximd ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25576 | | GAME( 200?, sc4maxime ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25577 | | GAME( 200?, sc4maximf ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25578 | | GAME( 200?, sc4maximg ,sc4maxim, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25738 | GAME( 200?, sc4maxim ,0, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25739 | GAME( 200?, sc4maxima ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25740 | GAME( 200?, sc4maximb ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25741 | GAME( 200?, sc4maximc ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25742 | GAME( 200?, sc4maximd ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25743 | GAME( 200?, sc4maxime ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25744 | GAME( 200?, sc4maximf ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25745 | GAME( 200?, sc4maximg ,sc4maxim, sc4, sc4, sc4_state, sc4maxim, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25579 | 25746 | |
| 25580 | 25747 | |
| 25581 | 25748 | |
| r19198 | r19199 | |
| 31013 | 31180 | GAME( 200?, sc4sladg ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 31014 | 31181 | GAME( 200?, sc4sladh ,sc4slad, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 31015 | 31182 | |
| 31183 | // PAY UNIT ERR 17 |
| 31184 | // PR2535 MAGIC CIRCLE STANDARD 011 MAGICSND |
| 31185 | GAME( 200?, sc4magci ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31186 | GAME( 200?, sc4magcik ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31187 | // PR2535 MAGIC CIRCLE STANDARD 021 MAGICSND |
| 31188 | GAME( 200?, sc4magcia ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31189 | GAME( 200?, sc4magcil ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (021) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31190 | // PR2535 MAGIC CIRCLE STANDARD 031 MAGICSND |
| 31191 | GAME( 200?, sc4magcib ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31192 | GAME( 200?, sc4magcim ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (031) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31193 | // PR2535 MAGIC CIRCLE STANDARD 012 MAGICSND |
| 31194 | GAME( 200?, sc4magcic ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31195 | GAME( 200?, sc4magcin ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31196 | GAME( 200?, sc4magcid ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 31197 | GAME( 200?, sc4magcio ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (012) (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 31198 | //P R2535 MAGIC CIRCLE STANDARD 022 MAGICSND |
| 31199 | GAME( 200?, sc4magcie ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31200 | GAME( 200?, sc4magcip ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (022) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31201 | // PR2535 MAGIC CIRCLE STANDARD 032 MAGICSND |
| 31202 | GAME( 200?, sc4magcif ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31203 | GAME( 200?, sc4magciq ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (032) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31204 | // PR2535 MAGIC CIRCLE STANDARD 013 MAGICSND |
| 31205 | GAME( 200?, sc4magcig ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31206 | GAME( 200?, sc4magcir ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (013) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31207 | // PR2535 MAGIC CIRCLE STANDARD 014 MAGICSND |
| 31208 | GAME( 200?, sc4magcih ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31209 | GAME( 200?, sc4magcis ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (014) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31210 | // PR2535 MAGIC CIRCLE STANDARD 024 MAGICSND |
| 31211 | GAME( 200?, sc4magcii ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31212 | GAME( 200?, sc4magcit ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (024) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31213 | // PR2535 MAGIC CIRCLE STANDARD 034 MAGICSND |
| 31214 | GAME( 200?, sc4magcij ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 31215 | GAME( 200?, sc4magciu ,sc4magci, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Magic Circle (034) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 31016 | 31216 | |
| 31217 | |
| 31017 | 31218 | /****************************************************************************************************************************************************************************************************************/ |
| 31018 | 31219 | /****************************************************************************************************************************************************************************************************************/ |
| 31019 | 31220 | /****************************************************************************************************************************************************************************************************************/ |