trunk/src/mame/drivers/bfm_sc4.c
| r19177 | r19178 | |
| 25080 | 25080 | // PR1254 HELLRAISER ART12 95004326 HELLRAISER PR1254 |
| 25081 | 25081 | GAME( 200?, sc4helrs ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Hellraiser (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25082 | 25082 | |
| 25083 | | // PR7016 HICKORY DICKORY DOSH HICKORY SOUNDS |
| 25084 | | GAME( 200?, sc4hdd ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25085 | | GAME( 200?, sc4hddc ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25086 | | GAME( 200?, sc4hddd ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25087 | | // PR7045 HICKORY DICKORY DOSH HICKORY SOUNDS |
| 25088 | | GAME( 200?, sc4hdda ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25089 | | GAME( 200?, sc4hddb ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25090 | | GAME( 200?, sc4hdde ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25091 | | GAME( 200?, sc4hddf ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25092 | 25083 | |
| 25093 | 25084 | |
| 25085 | |
| 25094 | 25086 | // PR2999 HIGH 'N' MIGHTY MITY SOUNDS HIGH 'N' MIGHTY |
| 25095 | 25087 | GAME( 200?, sc4himi ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25096 | 25088 | GAME( 200?, sc4himic ,sc4himi, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","High 'n' Mighty (PR2999) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| r19177 | r19178 | |
| 25154 | 25146 | GAME( 200?, sc4h6clb ,sc4h6cl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25155 | 25147 | GAME( 200?, sc4h6clc ,sc4h6cl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25156 | 25148 | |
| 25157 | | // PR2036 HYDE & STREAK HYDE SOUNDS HYDE & STREAK |
| 25158 | | GAME( 200?, sc4hyde ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25159 | | GAME( 200?, sc4hydea ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25160 | | GAME( 200?, sc4hydeb ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25161 | | GAME( 200?, sc4hydec ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25162 | 25149 | |
| 25163 | | // PR2053 HYPERACTIVEL HYPE SOUNDS HYPERACTIVE |
| 25164 | | GAME( 200?, sc4hyper ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25165 | | GAME( 200?, sc4hypera ,sc4hyper, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25166 | 25150 | |
| 25151 | |
| 25167 | 25152 | // PR2403 CLUB ITALIAN JOB CLUB ITALIAN JOB CLUB CLUB ITJB SOUNDS |
| 25168 | 25153 | GAME( 200?, sc4ijclb ,0, sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Italian Job Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25169 | 25154 | |
| r19177 | r19178 | |
| 25200 | 25185 | GAME( 200?, sc4jjucla ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25201 | 25186 | GAME( 200?, sc4jjuclc ,sc4jjucl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jackpot Junction Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25202 | 25187 | |
| 25203 | | // PR7044 GERMAN JIGGERY POKERY PR7044SND |
| 25204 | | GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25205 | 25188 | |
| 25206 | | // PR7021 JIGGERY POKERY PR7021 SOUNDS |
| 25207 | | GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25208 | | GAME( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25209 | | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25210 | | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25211 | | |
| 25212 | 25189 | // PR2096 JIVE MONEY JIVE SOUNDS JIVE MONEY |
| 25213 | 25190 | GAME( 200?, sc4jive ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jive Money (PR2096) (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25214 | 25191 | // PR2160 JIVE MONEY JMON SOUNDS JIVE MONEY |
| r19177 | r19178 | |
| 25687 | 25664 | GAME( 200?, sc4msclbf ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25688 | 25665 | GAME( 200?, sc4msclbg ,sc4msclb, sc4, sc4, sc4_state, sc4msclb, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25689 | 25666 | |
| 25667 | const stepper_interface* sc4mtb_reel_configs[6] = |
| 25668 | { |
| 25669 | &starpointrm20_interface_48step, |
| 25670 | &starpointrm20_interface_48step, |
| 25671 | &starpointrm20_interface_48step, |
| 25672 | &starpointrm20_interface_48step, |
| 25673 | 0, |
| 25674 | 0, |
| 25675 | }; |
| 25676 | |
| 25677 | DRIVER_INIT_MEMBER(sc4_state,sc4mtb) |
| 25678 | { |
| 25679 | DRIVER_INIT_CALL(sc4); |
| 25680 | m_reel_setup = sc4mtb_reel_configs; |
| 25681 | } |
| 25682 | |
| 25690 | 25683 | // PR6803 MONEY TO BURN PR6803 BURN SOUNDS11 |
| 25691 | | GAME( 200?, sc4mtb ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25692 | | GAME( 200?, sc4mtba ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25693 | | GAME( 200?, sc4mtbb ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25694 | | GAME( 200?, sc4mtbe ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25695 | | GAME( 200?, sc4mtbf ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25696 | | GAME( 200?, sc4mtbg ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25697 | | GAME( 200?, sc4mtbj ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25684 | GAME( 200?, sc4mtb ,0, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25685 | GAME( 200?, sc4mtba ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25686 | GAME( 200?, sc4mtbb ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25687 | GAME( 200?, sc4mtbe ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25688 | GAME( 200?, sc4mtbf ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25689 | GAME( 200?, sc4mtbg ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25690 | GAME( 200?, sc4mtbj ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25698 | 25691 | // PR4603 MONEY TO BURN SP98 PR6803 BURN SOUNDS11 |
| 25699 | | GAME( 200?, sc4mtbc ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25700 | | GAME( 200?, sc4mtbd ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25701 | | GAME( 200?, sc4mtbh ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25702 | | GAME( 200?, sc4mtbi ,sc4mtb, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25692 | GAME( 200?, sc4mtbc ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25693 | GAME( 200?, sc4mtbd ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25694 | GAME( 200?, sc4mtbh ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25695 | GAME( 200?, sc4mtbi ,sc4mtb, sc4, sc4, sc4_state, sc4mtb, ROT0, "BFM","Money To Burn SP98 (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25703 | 25696 | |
| 25697 | const stepper_interface* sc4mtbcl_reel_configs[6] = |
| 25698 | { |
| 25699 | &starpointrm20_interface_48step, |
| 25700 | &starpointrm20_interface_48step, |
| 25701 | &starpointrm20_interface_48step, |
| 25702 | &starpointrm20_interface_48step, |
| 25703 | &starpointrm20_interface_48step, |
| 25704 | 0, |
| 25705 | }; |
| 25706 | |
| 25707 | DRIVER_INIT_MEMBER(sc4_state,sc4mtbcl) |
| 25708 | { |
| 25709 | DRIVER_INIT_CALL(sc4); |
| 25710 | m_reel_setup = sc4mtbcl_reel_configs; |
| 25711 | } |
| 25712 | |
| 25713 | |
| 25704 | 25714 | // PR6932 CLUB MONEY TO BURN PR6932 BURN SOUNDS11 |
| 25705 | | GAME( 200?, sc4mtbcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25706 | | GAME( 200?, sc4mtbcla ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25707 | | GAME( 200?, sc4mtbclb ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25708 | | GAME( 200?, sc4mtbclc ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25709 | | GAME( 200?, sc4mtbcld ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25710 | | GAME( 200?, sc4mtbcle ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25711 | | GAME( 200?, sc4mtbclf ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25712 | | GAME( 200?, sc4mtbclg ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25713 | | GAME( 200?, sc4mtbclh ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25714 | | GAME( 200?, sc4mtbcli ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25715 | | GAME( 200?, sc4mtbclj ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 25716 | | GAME( 200?, sc4mtbclk ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 25717 | | GAME( 200?, sc4mtbcll ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 25718 | | GAME( 200?, sc4mtbclm ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 25719 | | GAME( 200?, sc4mtbcln ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) |
| 25720 | | GAME( 200?, sc4mtbclo ,sc4mtbcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING ) |
| 25715 | GAME( 200?, sc4mtbcl ,0, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25716 | GAME( 200?, sc4mtbcla ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25717 | GAME( 200?, sc4mtbclb ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25718 | GAME( 200?, sc4mtbclc ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25719 | GAME( 200?, sc4mtbcld ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25720 | GAME( 200?, sc4mtbcle ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25721 | GAME( 200?, sc4mtbclf ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25722 | GAME( 200?, sc4mtbclg ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25723 | GAME( 200?, sc4mtbclh ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25724 | GAME( 200?, sc4mtbcli ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25725 | GAME( 200?, sc4mtbclj ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 25726 | GAME( 200?, sc4mtbclk ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 25727 | GAME( 200?, sc4mtbcll ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 25728 | GAME( 200?, sc4mtbclm ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 25729 | GAME( 200?, sc4mtbcln ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING ) |
| 25730 | GAME( 200?, sc4mtbclo ,sc4mtbcl, sc4, sc4, sc4_state, sc4mtbcl, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING ) |
| 25721 | 25731 | |
| 25732 | const stepper_interface* sc4monob_reel_configs[6] = |
| 25733 | { |
| 25734 | &starpointrm20_interface_48step, |
| 25735 | &starpointrm20_interface_48step, |
| 25736 | &starpointrm20_interface_48step, |
| 25737 | 0, |
| 25738 | &starpointrm20_interface_48step, |
| 25739 | 0, |
| 25740 | }; |
| 25722 | 25741 | |
| 25742 | DRIVER_INIT_MEMBER(sc4_state,sc4monob) |
| 25743 | { |
| 25744 | DRIVER_INIT_CALL(sc4); |
| 25745 | m_reel_setup = sc4monob_reel_configs; |
| 25746 | } |
| 25723 | 25747 | |
| 25748 | |
| 25724 | 25749 | // PR2121 MONOPOLY MPLY SOUNDS MONOPOLY |
| 25725 | | GAME( 200?, sc4monob ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25726 | | GAME( 200?, sc4monoba ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25727 | | GAME( 200?, sc4monobb ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25728 | | GAME( 200?, sc4monobc ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25729 | | GAME( 200?, sc4monobd ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25730 | | GAME( 200?, sc4monobe ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25731 | | GAME( 200?, sc4monobf ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25732 | | GAME( 200?, sc4monobg ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25733 | | GAME( 200?, sc4monobh ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25734 | | GAME( 200?, sc4monobi ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25735 | | GAME( 200?, sc4monobj ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 25736 | | GAME( 200?, sc4monobk ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 25737 | | GAME( 200?, sc4monobl ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 25738 | | GAME( 200?, sc4monobm ,sc4monob, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 25750 | GAME( 200?, sc4monob ,0, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25751 | GAME( 200?, sc4monoba ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25752 | GAME( 200?, sc4monobb ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25753 | GAME( 200?, sc4monobc ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25754 | GAME( 200?, sc4monobd ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25755 | GAME( 200?, sc4monobe ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25756 | GAME( 200?, sc4monobf ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25757 | GAME( 200?, sc4monobg ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25758 | GAME( 200?, sc4monobh ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25759 | GAME( 200?, sc4monobi ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25760 | GAME( 200?, sc4monobj ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING ) |
| 25761 | GAME( 200?, sc4monobk ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING ) |
| 25762 | GAME( 200?, sc4monobl ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING ) |
| 25763 | GAME( 200?, sc4monobm ,sc4monob, sc4, sc4, sc4_state, sc4monob, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING ) |
| 25739 | 25764 | |
| 25740 | | // PR2055.GERMAN MONOPOLY... (non-standard header) |
| 25741 | | GAME( 200?, sc4monod ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25742 | | GAME( 200?, sc4monoda ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25743 | | GAME( 200?, sc4monodb ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25744 | 25765 | |
| 25745 | 25766 | // PR2164 CLUB MONOPOLY CLB MONOPOLY WOW CLUB CWOW SOUNDS CLUB MONOPOLOY |
| 25746 | 25767 | GAME( 200?, sc4mclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19177 | r19178 | |
| 25750 | 25771 | GAME( 200?, sc4mclbd ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25751 | 25772 | GAME( 200?, sc4mclbe ,sc4mclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25752 | 25773 | |
| 25753 | | // PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE (same as sc4mondx?) |
| 25754 | | GAME( 200?, sc4mdlx ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 25774 | const stepper_interface* sc4mont_reel_configs[6] = |
| 25775 | { |
| 25776 | &starpointrm20_interface_48step, |
| 25777 | &starpointrm20_interface_48step, |
| 25778 | &starpointrm20_interface_48step, |
| 25779 | &starpointrm20_interface_48step, |
| 25780 | &starpointrm20_interface_48step, |
| 25781 | &starpointrm20_interface_48step, |
| 25782 | }; |
| 25755 | 25783 | |
| 25784 | DRIVER_INIT_MEMBER(sc4_state,sc4mont) |
| 25785 | { |
| 25786 | DRIVER_INIT_CALL(sc4); |
| 25787 | m_reel_setup = sc4mont_reel_configs; |
| 25788 | } |
| 25789 | |
| 25790 | |
| 25756 | 25791 | // PR2510 MONTEGO PAY LOWTECHSND MONTEGO PAY |
| 25757 | | GAME( 200?, sc4mont ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25758 | | GAME( 200?, sc4monta ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25759 | | GAME( 200?, sc4montb ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25760 | | GAME( 200?, sc4montc ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25761 | | GAME( 200?, sc4montd ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25762 | | GAME( 200?, sc4monte ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25763 | | GAME( 200?, sc4montf ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25764 | | GAME( 200?, sc4montg ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25765 | | GAME( 200?, sc4month ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25766 | | GAME( 200?, sc4monti ,sc4mont, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25792 | GAME( 200?, sc4mont ,0, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25793 | GAME( 200?, sc4monta ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25794 | GAME( 200?, sc4montb ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25795 | GAME( 200?, sc4montc ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25796 | GAME( 200?, sc4montd ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25797 | GAME( 200?, sc4monte ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25798 | GAME( 200?, sc4montf ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25799 | GAME( 200?, sc4montg ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25800 | GAME( 200?, sc4month ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25801 | GAME( 200?, sc4monti ,sc4mont, sc4, sc4, sc4_state, sc4mont, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING ) |
| 25767 | 25802 | |
| 25768 | | // PR6806 MOTORWAY MAYHEM PR6806 MAYH SOUNDS11 |
| 25769 | | GAME( 200?, sc4motor ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25770 | | GAME( 200?, sc4motora ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25771 | | GAME( 200?, sc4motorb ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25772 | | GAME( 200?, sc4motorc ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25773 | | GAME( 200?, sc4motord ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25774 | | GAME( 200?, sc4motore ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 25775 | | GAME( 200?, sc4motorf ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 25776 | | GAME( 200?, sc4motorg ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 25777 | | GAME( 200?, sc4motorh ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING ) |
| 25778 | 25803 | |
| 25804 | |
| 25779 | 25805 | // PR2523 MOVE ON UP V1.0 MOVEONUPSND MOVE ON UP |
| 25780 | 25806 | GAME( 200?, sc4mou ,0, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25781 | 25807 | GAME( 200?, sc4moua ,sc4mou, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25782 | 25808 | GAME( 200?, sc4moub ,sc4mou, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25783 | 25809 | |
| 25810 | const stepper_interface* sc4nmtj_reel_configs[6] = |
| 25811 | { |
| 25812 | &starpointrm20_interface_48step, |
| 25813 | &starpointrm20_interface_48step, |
| 25814 | &starpointrm20_interface_48step, |
| 25815 | 0, |
| 25816 | &starpoint_interface_200step_reel, |
| 25817 | 0, |
| 25818 | }; |
| 25819 | |
| 25820 | DRIVER_INIT_MEMBER(sc4_state,sc4nmtj) |
| 25821 | { |
| 25822 | DRIVER_INIT_CALL(sc4); |
| 25823 | m_reel_setup = sc4nmtj_reel_configs; |
| 25824 | } |
| 25825 | |
| 25784 | 25826 | // PR2171 NEVER MIND JPS NMTJ SOUNDS NEVER MIND JPS |
| 25785 | | GAME( 200?, sc4nmtj ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25786 | | GAME( 200?, sc4nmtja ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25787 | | GAME( 200?, sc4nmtjb ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25788 | | GAME( 200?, sc4nmtjc ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25789 | | GAME( 200?, sc4nmtjd ,sc4nmtj, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 25827 | GAME( 200?, sc4nmtj ,0, sc4, sc4, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (011)", GAME_NOT_WORKING ) |
| 25828 | GAME( 200?, sc4nmtja ,sc4nmtj, sc4, sc4, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 1)", GAME_NOT_WORKING ) |
| 25829 | GAME( 200?, sc4nmtjc ,sc4nmtj, sc4, sc4, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (014, set 2)", GAME_NOT_WORKING ) |
| 25830 | GAME( 200?, sc4nmtjb ,sc4nmtj, sc4, sc4, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 1)", GAME_NOT_WORKING ) |
| 25831 | GAME( 200?, sc4nmtjd ,sc4nmtj, sc4, sc4, sc4_state, sc4nmtj, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4) (044, set 2)", GAME_NOT_WORKING ) |
| 25790 | 25832 | |
| 25791 | 25833 | |
| 25792 | | // PR2043 NUDGE IT WILD SOUNDS NUDGE IT |
| 25793 | | GAME( 200?, sc4nudit ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25794 | | GAME( 200?, sc4nudita ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25795 | | GAME( 200?, sc4nuditb ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25796 | | |
| 25797 | 25834 | // PR1310 AWP OFF YOUR FACE PR1310 OFF YOUR FACE SOUNDS11 |
| 25798 | 25835 | GAME( 200?, sc4oyf ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25799 | 25836 | GAME( 200?, sc4oyfa ,sc4oyf, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25800 | 25837 | |
| 25838 | |
| 25839 | const stepper_interface* sc4opses_reel_configs[6] = |
| 25840 | { |
| 25841 | &starpointrm20_interface_48step, |
| 25842 | &starpointrm20_interface_48step, |
| 25843 | &starpointrm20_interface_48step, |
| 25844 | &starpointrm20_interface_48step, |
| 25845 | &starpoint_interface_200step_reel, |
| 25846 | 0, |
| 25847 | }; |
| 25848 | |
| 25849 | DRIVER_INIT_MEMBER(sc4_state,sc4opses) |
| 25850 | { |
| 25851 | DRIVER_INIT_CALL(sc4); |
| 25852 | m_reel_setup = sc4opses_reel_configs; |
| 25853 | } |
| 25854 | |
| 25801 | 25855 | // PR1106 OPEN SESAME PR1106 OPEN SESAME SOUNDS11 |
| 25802 | | GAME( 200?, sc4opses ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25803 | | GAME( 200?, sc4opsesa ,sc4opses, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25856 | GAME( 200?, sc4opses ,0, sc4, sc4, sc4_state, sc4opses, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25857 | GAME( 200?, sc4opsesa ,sc4opses, sc4, sc4, sc4_state, sc4opses, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25804 | 25858 | |
| 25805 | | // PR6908 OUTLAW PR6908 OUTLAW SOUNDS11 |
| 25806 | | GAME( 200?, sc4outlw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25807 | | GAME( 200?, sc4outlwa ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 25808 | | GAME( 200?, sc4outlwb ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 25809 | | GAME( 200?, sc4outlwc ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 25810 | 25859 | |
| 25811 | 25860 | |
| 25861 | |
| 25812 | 25862 | // PR7072 PAC MAN PACP SOUNDS PAC-MAN |
| 25813 | 25863 | GAME( 200?, sc4pacqp ,0, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 25814 | 25864 | GAME( 200?, sc4pacqpa ,sc4pacqp, sc4, sc4, sc4_state, sc4, ROT0, "QPS","Pac Man (PR7072) (QPS) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| r19177 | r19178 | |
| 26128 | 26178 | // PR2060 ROGAN DOSH V2.1 ROGANSND ROGAN DOSH |
| 26129 | 26179 | GAME( 200?, sc4rogdsg ,sc4rogds, sc4, sc4, sc4_state, sc4, ROT0, "Qps","Rogan Dosh (v2.1) (Qps) (Scorpion 4)", GAME_NOT_WORKING ) |
| 26130 | 26180 | |
| 26131 | | // PR1031 CASINO ROLL ME OVER PR1031 ROLL ME OVER SOUNDS11 |
| 26132 | | GAME( 200?, sc4rmo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26133 | | GAME( 200?, sc4rmoa ,sc4rmo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26134 | 26181 | |
| 26182 | const stepper_interface* sc4rt_reel_configs[6] = |
| 26183 | { |
| 26184 | &starpointrm20_interface_48step, |
| 26185 | &starpointrm20_interface_48step, |
| 26186 | &starpointrm20_interface_48step, |
| 26187 | 0, |
| 26188 | &starpoint_interface_200step_reel, |
| 26189 | 0, |
| 26190 | }; |
| 26135 | 26191 | |
| 26192 | DRIVER_INIT_MEMBER(sc4_state,sc4rt) |
| 26193 | { |
| 26194 | DRIVER_INIT_CALL(sc4); |
| 26195 | m_reel_setup = sc4rt_reel_configs; |
| 26196 | } |
| 26197 | |
| 26198 | |
| 26136 | 26199 | // PR2034 ROLLING THUNDER ROL SOUNDS ROLLING THUNDER |
| 26137 | | GAME( 200?, sc4rt ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26138 | | GAME( 200?, sc4rta ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26139 | | GAME( 200?, sc4rtb ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 26140 | | GAME( 200?, sc4rtc ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 26141 | | GAME( 200?, sc4rtd ,sc4rt, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 26200 | GAME( 200?, sc4rt ,0, sc4, sc4, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26201 | GAME( 200?, sc4rta ,sc4rt, sc4, sc4, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26202 | GAME( 200?, sc4rtb ,sc4rt, sc4, sc4, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 26203 | GAME( 200?, sc4rtc ,sc4rt, sc4, sc4, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 26204 | GAME( 200?, sc4rtd ,sc4rt, sc4, sc4, sc4_state, sc4rt, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 26142 | 26205 | |
| 26143 | | // PR2051 CLUB ROLLING THUNDER CLRT SOUNDS ROLLING THUNDER |
| 26144 | | GAME( 200?, sc4rtclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26145 | | GAME( 200?, sc4rtclba ,sc4rtclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26146 | 26206 | |
| 26147 | | // PR7002 ROLLOVER JACKPOT PR7002 ROLLOVER SOUNDS |
| 26148 | | GAME( 200?, sc4rollo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26149 | | GAME( 200?, sc4rolloa ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26150 | | GAME( 200?, sc4rolloc ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 26151 | | GAME( 200?, sc4rollod ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 26152 | | // PR7032 ROLLOVER JACKPOT PR7002 ROLLOVER SOUNDS |
| 26153 | | GAME( 200?, sc4rollob ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26154 | | GAME( 200?, sc4rolloe ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26155 | | GAME( 200?, sc4rollof ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 26207 | const stepper_interface* sc4rbank_reel_configs[6] = |
| 26208 | { |
| 26209 | &starpointrm20_interface_48step, |
| 26210 | &starpointrm20_interface_48step, |
| 26211 | &starpointrm20_interface_48step, |
| 26212 | &starpointrm20_interface_48step, |
| 26213 | &starpoint_interface_200step_reel, |
| 26214 | 0, |
| 26215 | }; |
| 26156 | 26216 | |
| 26217 | DRIVER_INIT_MEMBER(sc4_state,sc4rbank) |
| 26218 | { |
| 26219 | DRIVER_INIT_CALL(sc4); |
| 26220 | m_reel_setup = sc4rbank_reel_configs; |
| 26221 | } |
| 26157 | 26222 | |
| 26158 | | // PR2086 ROUTE66 RT66 SOUNDS ROUTE 66 |
| 26159 | | GAME( 200?, sc4r66 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 26160 | 26223 | |
| 26224 | |
| 26161 | 26225 | // PR1111 ROYAL BANKER PR1111 ROYLEBANKER SOUNDS11 |
| 26162 | | GAME( 200?, sc4rbank ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26163 | | GAME( 200?, sc4rbanka ,sc4rbank, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26164 | | GAME( 200?, sc4rbankb ,sc4rbank, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 26165 | | GAME( 200?, sc4rbankc ,sc4rbank, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 26226 | GAME( 200?, sc4rbank ,0, sc4, sc4, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26227 | GAME( 200?, sc4rbanka ,sc4rbank, sc4, sc4, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26228 | GAME( 200?, sc4rbankb ,sc4rbank, sc4, sc4, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 26229 | GAME( 200?, sc4rbankc ,sc4rbank, sc4, sc4, sc4_state, sc4rbank, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 26166 | 26230 | |
| 26167 | 26231 | |
| 26168 | 26232 | const stepper_interface* sc4royle_reel_configs[6] = |
| r19177 | r19178 | |
| 26307 | 26371 | // PR2044 CASINO SPREAD YOUR BET SBET SOUNDS SPREAD YOUR BET |
| 26308 | 26372 | GAME( 200?, sc4spred ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 26309 | 26373 | |
| 26310 | | // PR6915 stag night PR6915 STAG NIGHT SOUNDS11 |
| 26311 | | GAME( 200?, sc4stag ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 26312 | | GAME( 200?, sc4staga ,sc4stag, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 26313 | 26374 | |
| 26314 | 26375 | // PR6805 STARPRIZE PR6805 STARPRIZE SOUNDS |
| 26315 | 26376 | GAME( 200?, sc4starp ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| r19177 | r19178 | |
| 28990 | 29051 | GAME( 200?, sc4mondxg ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )// ^^ (found in an sc4a40 set) |
| 28991 | 29052 | GAME( 200?, sc4mondxe ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )// PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE |
| 28992 | 29053 | GAME( 200?, sc4mondxf ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (PR2202) (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )// ^^ |
| 29054 | // PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE (same as sc4mondx?) |
| 29055 | GAME( 200?, sc4mdlx ,sc4mondx, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly Deluxe (Mazooma) (Scorpion 4)", GAME_NOT_WORKING ) |
| 28993 | 29056 | |
| 28994 | 29057 | |
| 28995 | 29058 | |
| r19177 | r19178 | |
| 30768 | 30831 | |
| 30769 | 30832 | // doesn't like sound rom |
| 30770 | 30833 | // PR7017 THREE LIONS LION SOUNDS |
| 30771 | | GAME( 200?, sc4lions ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30772 | | GAME( 200?, sc4lionsa ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30773 | | GAME( 200?, sc4lionsb ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 30774 | | GAME( 200?, sc4lionsc ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 30775 | | GAME( 200?, sc4lionsd ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 30776 | | GAME( 200?, sc4lionse ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 30777 | | GAME( 200?, sc4lionsf ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 30834 | GAME( 200?, sc4lions ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30835 | GAME( 200?, sc4lionsa ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30836 | GAME( 200?, sc4lionsb ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30837 | GAME( 200?, sc4lionsc ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30838 | GAME( 200?, sc4lionsd ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30839 | GAME( 200?, sc4lionse ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30840 | GAME( 200?, sc4lionsf ,sc4lions, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30778 | 30841 | |
| 30779 | 30842 | |
| 30780 | 30843 | // PR7029 MONEY TO MONEY MTOM SOUNDS |
| 30781 | | GAME( 200?, sc4m2m ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30782 | | GAME( 200?, sc4m2ma ,sc4m2m, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30844 | GAME( 200?, sc4m2m ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30845 | GAME( 200?, sc4m2ma ,sc4m2m, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30783 | 30846 | |
| 30784 | 30847 | // PR6984 VIVA MEXICO 1.30 95008095 VIVA MEXICO PR6984 |
| 30785 | | GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30848 | GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30786 | 30849 | // PR6984 VIVA MEXICO 1.00 95008095 VIVA MEXICO PR6984 |
| 30787 | | GAME( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30850 | GAME( 200?, sc4vmnva ,sc4vmnv, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30788 | 30851 | |
| 30789 | 30852 | // wrong sound roms |
| 30790 | 30853 | // PROJECT NUMBER PR7113 TEMPTATION PR7113 TEMPTATION SOUNDS11 |
| 30791 | | GAME( 200?, sc4tempt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30792 | | GAME( 200?, sc4tempta ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30793 | | GAME( 200?, sc4temptb ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 30794 | | GAME( 200?, sc4temptc ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 30795 | | GAME( 200?, sc4temptd ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 30796 | | GAME( 200?, sc4tempte ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 30797 | | GAME( 200?, sc4temptf ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 30798 | | GAME( 200?, sc4temptg ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING ) |
| 30854 | GAME( 200?, sc4tempt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| 30855 | GAME( 200?, sc4tempta ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30856 | GAME( 200?, sc4temptb ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30857 | GAME( 200?, sc4temptc ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30858 | GAME( 200?, sc4temptd ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30859 | GAME( 200?, sc4tempte ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30860 | GAME( 200?, sc4temptf ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30861 | GAME( 200?, sc4temptg ,sc4tempt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30799 | 30862 | |
| 30800 | 30863 | // doesn't like the sound rom |
| 30801 | 30864 | // PR7016 TAKE THE PISTE PISTE SOUNDS |
| 30802 | | GAME( 200?, sc4ttp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30803 | | GAME( 200?, sc4ttpa ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30804 | | GAME( 200?, sc4ttpb ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 30805 | | GAME( 200?, sc4ttpc ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 30806 | | GAME( 200?, sc4ttpd ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 30807 | | GAME( 200?, sc4ttpe ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING ) |
| 30808 | | GAME( 200?, sc4ttpf ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING ) |
| 30865 | GAME( 200?, sc4ttp ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30866 | GAME( 200?, sc4ttpa ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30867 | GAME( 200?, sc4ttpb ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30868 | GAME( 200?, sc4ttpc ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30869 | GAME( 200?, sc4ttpd ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30870 | GAME( 200?, sc4ttpe ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30871 | GAME( 200?, sc4ttpf ,sc4ttp, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30809 | 30872 | |
| 30810 | 30873 | // PR2206 STREAKX STRX SOUNDS SUPER STREAX |
| 30811 | | GAME( 200?, sc4supst ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30812 | | GAME( 200?, sc4supsta ,sc4supst, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30874 | GAME( 200?, sc4supst ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30875 | GAME( 200?, sc4supsta ,sc4supst, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30813 | 30876 | |
| 30814 | 30877 | // NUMBER PR2024 STREET FIGHTER STRF SOUNDS STREET FIGHTER |
| 30815 | | GAME( 200?, sc4sf ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30816 | | GAME( 200?, sc4sfa ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30817 | | GAME( 200?, sc4sfb ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 30818 | | GAME( 200?, sc4sfc ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 30819 | | GAME( 200?, sc4sfd ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING ) |
| 30878 | GAME( 200?, sc4sf ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30879 | GAME( 200?, sc4sfa ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30880 | GAME( 200?, sc4sfb ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30881 | GAME( 200?, sc4sfc ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30882 | GAME( 200?, sc4sfd ,sc4sf, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30820 | 30883 | |
| 30884 | // PR2055.GERMAN MONOPOLY... (non-standard header) |
| 30885 | GAME( 200?, sc4monod ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30886 | GAME( 200?, sc4monoda ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30887 | GAME( 200?, sc4monodb ,sc4monod, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30821 | 30888 | |
| 30889 | // PR6806 MOTORWAY MAYHEM PR6806 MAYH SOUNDS11 |
| 30890 | GAME( 200?, sc4motor ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30891 | GAME( 200?, sc4motora ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30892 | GAME( 200?, sc4motorb ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30893 | GAME( 200?, sc4motorc ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30894 | GAME( 200?, sc4motord ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30895 | GAME( 200?, sc4motore ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30896 | GAME( 200?, sc4motorf ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30897 | GAME( 200?, sc4motorg ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30898 | GAME( 200?, sc4motorh ,sc4motor, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30899 | |
| 30900 | // sound roms are bad dumps |
| 30901 | // PR6915 stag night PR6915 STAG NIGHT SOUNDS11 |
| 30902 | GAME( 200?, sc4stag ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30903 | GAME( 200?, sc4staga ,sc4stag, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30904 | |
| 30905 | // PR7016 HICKORY DICKORY DOSH HICKORY SOUNDS |
| 30906 | GAME( 200?, sc4hdd ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30907 | GAME( 200?, sc4hddc ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30908 | GAME( 200?, sc4hddd ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7016) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30909 | // PR7045 HICKORY DICKORY DOSH HICKORY SOUNDS |
| 30910 | GAME( 200?, sc4hdda ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30911 | GAME( 200?, sc4hddb ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30912 | GAME( 200?, sc4hdde ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30913 | GAME( 200?, sc4hddf ,sc4hdd, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (PR7045) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30914 | |
| 30915 | // PR2036 HYDE & STREAK HYDE SOUNDS HYDE & STREAK |
| 30916 | GAME( 200?, sc4hyde ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30917 | GAME( 200?, sc4hydea ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30918 | GAME( 200?, sc4hydeb ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30919 | GAME( 200?, sc4hydec ,sc4hyde, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30920 | |
| 30921 | // PR2053 HYPERACTIVEL HYPE SOUNDS HYPERACTIVE |
| 30922 | GAME( 200?, sc4hyper ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30923 | GAME( 200?, sc4hypera ,sc4hyper, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30924 | |
| 30925 | // doesn't like the sound roms we have (wrong header) |
| 30926 | // PR2043 NUDGE IT WILD SOUNDS NUDGE IT |
| 30927 | GAME( 200?, sc4nudit ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30928 | GAME( 200?, sc4nudita ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30929 | GAME( 200?, sc4nuditb ,sc4nudit, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30930 | |
| 30931 | // PR6908 OUTLAW PR6908 OUTLAW SOUNDS11 |
| 30932 | GAME( 200?, sc4outlw ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30933 | GAME( 200?, sc4outlwa ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30934 | GAME( 200?, sc4outlwb ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30935 | GAME( 200?, sc4outlwc ,sc4outlw, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30936 | |
| 30937 | // PR7002 ROLLOVER JACKPOT PR7002 ROLLOVER SOUNDS |
| 30938 | GAME( 200?, sc4rollo ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30939 | GAME( 200?, sc4rolloa ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30940 | GAME( 200?, sc4rolloc ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30941 | GAME( 200?, sc4rollod ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7002) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30942 | // PR7032 ROLLOVER JACKPOT PR7002 ROLLOVER SOUNDS |
| 30943 | GAME( 200?, sc4rollob ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30944 | GAME( 200?, sc4rolloe ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30945 | GAME( 200?, sc4rollof ,sc4rollo, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rollover Jackpot (PR7032) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30946 | |
| 30947 | // PR2086 ROUTE66 RT66 SOUNDS ROUTE 66 |
| 30948 | GAME( 200?, sc4r66 ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30949 | |
| 30950 | // PR2051 CLUB ROLLING THUNDER CLRT SOUNDS ROLLING THUNDER |
| 30951 | GAME( 200?, sc4rtclb ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30952 | GAME( 200?, sc4rtclba ,sc4rtclb, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30953 | |
| 30954 | // PR1031 CASINO ROLL ME OVER PR1031 ROLL ME OVER SOUNDS11 |
| 30955 | GAME( 200?, sc4rmo ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) |
| 30956 | GAME( 200?, sc4rmoa ,sc4rmo, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Roll Me Over Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND) |
| 30957 | |
| 30958 | // doesn't like the sound rom |
| 30959 | // PR7044 GERMAN JIGGERY POKERY PR7044SND |
| 30960 | GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4_state, sc4, ROT0, "Nova","Jiggery Pockery (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING ) |
| 30961 | |
| 30962 | // missing sound roms |
| 30963 | // PR7021 JIGGERY POKERY PR7021 SOUNDS |
| 30964 | GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) |
| 30965 | GAME( 200?, sc4jiggra ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) |
| 30966 | GAME( 200?, sc4jiggrb ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING ) |
| 30967 | GAME( 200?, sc4jiggrc ,sc4jiggr, sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING ) |
| 30968 | |
| 30969 | |
| 30822 | 30970 | /****************************************************************************************************************************************************************************************************************/ |
| 30823 | 30971 | /****************************************************************************************************************************************************************************************************************/ |
| 30824 | 30972 | /****************************************************************************************************************************************************************************************************************/ |