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r19175 Tuesday 27th November, 2012 at 21:38:24 UTC by David Haywood
SC4, shuffle things around a bit, separate out incomplete sets to bottom of the list (where sound roms are missing / wrong) (nw)
[src/mame/drivers]bfm_sc4.c
[src/mame/includes]bfm_sc45.h

trunk/src/mame/drivers/bfm_sc4.c
r19174r19175
85638563   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
85648564   ROM_LOAD16_BYTE( "95404020.lo", 0x00001, 0x080000, CRC(91b6e2a8) SHA1(a748451e1345032277c85c68611a37e3413d1c71) )
85658565   ROM_LOAD16_BYTE( "95404021.hi", 0x00000, 0x080000, CRC(3f78523d) SHA1(bb3198fb2d1b1bad29c839f2b19d783a02b6cb67) )
8566   sc_ldcas_others
8566   sc_lined_others
85678567ROM_END
85688568
85698569ROM_START( sc4ldcasa )
85708570   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
85718571   ROM_LOAD16_BYTE( "95404022.lo", 0x00001, 0x080000, CRC(9f74e76c) SHA1(1fa9b169cfd7d428cfdc5b1601d9d7297f9b15db) )
85728572   ROM_LOAD16_BYTE( "95404023.hi", 0x00000, 0x080000, CRC(ed927579) SHA1(6333dab7c18ed333a2d14a3057a518cfaf098029) )
8573   sc_ldcas_others
8573   sc_lined_others
85748574ROM_END
85758575
85768576ROM_START( sc4ldcasb )
85778577   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
85788578   ROM_LOAD16_BYTE( "95404026.lo", 0x00001, 0x080000, CRC(8606d116) SHA1(984a188f3e67264580cd5c1abcc411776b7869e1) )
85798579   ROM_LOAD16_BYTE( "95404027.hi", 0x00000, 0x080000, CRC(a95075fb) SHA1(482b73503993b7604b1b55fb6391987ad500510b) )
8580   sc_ldcas_others
8580   sc_lined_others
85818581ROM_END
85828582
85838583ROM_START( sc4ldcasc )
85848584   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
85858585   ROM_LOAD16_BYTE( "95405020.lo", 0x00001, 0x080000, CRC(4b88d22f) SHA1(9349fe3054a6ea83cb11bbcca490761821746621) )
85868586   ROM_LOAD16_BYTE( "95405021.hi", 0x00000, 0x080000, CRC(057209e0) SHA1(fd2aac60358f2a69b72e314f65f13d3294c5696f) )
8587   sc_ldcas_others
8587   sc_lined_others
85888588ROM_END
85898589
85908590ROM_START( sc4ldcasd )
85918591   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
85928592   ROM_LOAD16_BYTE( "95405024.lo", 0x00001, 0x080000, CRC(2992e70b) SHA1(d76dbcbecb57e4bd0ed2611fa9fec6cd4fae5b82) )
85938593   ROM_LOAD16_BYTE( "95405025.hi", 0x00000, 0x080000, CRC(11321f24) SHA1(8733a4120f1eadb5b1f122e41cc074c71b8d1f77) )
8594   sc_ldcas_others
8594   sc_lined_others
85958595ROM_END
85968596
85978597ROM_START( sc4ldcase )
85988598   ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
85998599   ROM_LOAD16_BYTE( "95405026.lo", 0x00001, 0x080000, CRC(775b7c9a) SHA1(1fd89fc9d156fb2b185c36c39cee69fc7fdf6b87) )
86008600   ROM_LOAD16_BYTE( "95405027.hi", 0x00000, 0x080000, CRC(841786f5) SHA1(211f2bd6cc116dd68e05e0f48b787aeafde5cc93) )
8601   sc_ldcas_others
8601   sc_lined_others
86028602ROM_END
86038603
86048604
r19174r19175
2366123661GAME( 200?, sc4gslamf   ,sc4gslam,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2366223662
2366323663
23664const stepper_interface* sc4abra_reel_configs[6] =
23665{
23666   &starpointrm20_interface_48step,
23667   &starpointrm20_interface_48step,
23668   &starpointrm20_interface_48step,
23669   0,
23670   &starpoint_interface_200step_reel,
23671   0,
23672};
2367323664
23674DRIVER_INIT_MEMBER(sc4_state,sc4abra)
23675{
23676   DRIVER_INIT_CALL(sc4);
23677   m_reel_setup = sc4abra_reel_configs;
23678}
23679
23680
23681// missing sound roms
23682// PR2540 ABRACADABRA         ABRA SOUNDS         ABRACADABRA
23683GAME( 200?, sc4abra      ,0,         sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 1, 041)", GAME_NOT_WORKING | GAME_NO_SOUND )
23684GAME( 200?, sc4abraa   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 2, 041)", GAME_NOT_WORKING | GAME_NO_SOUND )
23685GAME( 200?, sc4abrab   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 3, 044)", GAME_NOT_WORKING | GAME_NO_SOUND )
23686GAME( 200?, sc4abrac   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 4, 044)", GAME_NOT_WORKING | GAME_NO_SOUND )
23687GAME( 200?, sc4abrad   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 5, 014)", GAME_NOT_WORKING | GAME_NO_SOUND )
23688GAME( 200?, sc4abrae   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 6, 014)", GAME_NOT_WORKING | GAME_NO_SOUND )
23689
23690
23691// missing sound roms, can't boot past the sound rom error?
23692// PR7068 ALADDIN'S CAVE         CAVE SOUNDS
23693GAME( 200?, sc4alad      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23694GAME( 200?, sc4alada   ,sc4alad,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23695
23696
2369723665const stepper_interface* sc4botn_reel_configs[6] =
2369823666{
2369923667   &starpointrm20_interface_48step,
r19174r19175
2371623684GAME( 200?, sc4botna   ,sc4botn,   sc4, sc4, sc4_state, sc4botn, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4) (set 2, 011)", GAME_NOT_WORKING )
2371723685
2371823686
23719const stepper_interface* sc4broll_reel_configs[6] =
23720{
23721   &starpointrm20_interface_48step,
23722   &starpointrm20_interface_48step,
23723   &starpointrm20_interface_48step,
23724   0,
23725   &starpoint_interface_200step_reel,
23726   0,
23727};
23728
23729DRIVER_INIT_MEMBER(sc4_state,sc4broll)
23730{
23731   DRIVER_INIT_CALL(sc4);
23732   m_reel_setup = sc4broll_reel_configs;
23733}
23734
23735
23736// missing sound roms, doesn't play
23737// PR2034 BANK ROLL         ROL SOUNDS          BANK ROLL
23738GAME( 200?, sc4broll   ,0,         sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23739GAME( 200?, sc4brolla   ,sc4broll,   sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23740GAME( 200?, sc4brollb   ,sc4broll,   sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
23741GAME( 200?, sc4brollc   ,sc4broll,   sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
23742
23743
23744const stepper_interface* sc4bigdl_reel_configs[6] =
23745{
23746   &starpointrm20_interface_48step,
23747   &starpointrm20_interface_48step,
23748   &starpointrm20_interface_48step,
23749   &starpointrm20_interface_48step,
23750   &starpoint_interface_200step_reel,
23751   0,
23752};
23753
23754DRIVER_INIT_MEMBER(sc4_state,sc4bigdl)
23755{
23756   DRIVER_INIT_CALL(sc4);
23757   m_reel_setup = sc4bigdl_reel_configs;
23758}
23759
23760// missing sound roms, doesn't play
23761// PR2501 BIG DEAL         BIGDEALSND             BIG DEAL
23762GAME( 200?, sc4bigdl   ,0,         sc4, sc4, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23763GAME( 200?, sc4bigdla   ,sc4bigdl,   sc4, sc4, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23764
2376523687const stepper_interface* sc4bbclb_reel_configs[6] =
2376623688{
2376723689   &starpointrm20_interface_48step,
r19174r19175
2379523717GAME( 200?, sc4bbclbc   ,sc4bbclb,   sc4, sc4, sc4_state, sc4bbclb_mbus, ROT0, "Qps","Bankety Bank Club (V411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2379623718
2379723719
23798const stepper_interface* sc4blast_reel_configs[6] =
23799{
23800   &starpointrm20_interface_48step,
23801   &starpointrm20_interface_48step,
23802   &starpointrm20_interface_48step,
23803   0,
23804   &starpointrm20_interface_48step,
23805   0,
23806};
23807
23808DRIVER_INIT_MEMBER(sc4_state,sc4blast)
23809{
23810   DRIVER_INIT_CALL(sc4);
23811   m_reel_setup = sc4blast_reel_configs;
23812}
23813
23814// no sound roms, only starts 2nd time (requires valid ram?)
23815// PR2539 BLAST OFF011         ROCKETSCIENCESND            BLAST  OFF
23816GAME( 200?, sc4blast   ,0,         sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23817GAME( 200?, sc4blastb   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23818// PR2539 BLAST OFF041         ROCKETSCIENCESND            BLAST  OFF
23819GAME( 200?, sc4blasta   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23820GAME( 200?, sc4blastc   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23821// PR2539 BLAST OFF 042         ROCKETSCIENCESND            BLAST  OFF
23822GAME( 200?, sc4blastd   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23823GAME( 200?, sc4blaste   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23824
23825// no sound roms, doesn't init properly (doesn't even attempt reel test)
23826// PR7011 BLUE RINSE         BRINSE SOUNDS
23827GAME( 200?, sc4blue      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23828GAME( 200?, sc4bluea   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23829GAME( 200?, sc4blueb   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
23830GAME( 200?, sc4bluec   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
23831GAME( 200?, sc4blued   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
23832GAME( 200?, sc4bluee   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
23833
23834
23835const stepper_interface* sc4brix_reel_configs[6] =
23836{
23837   &starpointrm20_interface_48step,
23838   &starpointrm20_interface_48step,
23839   &starpointrm20_interface_48step,
23840   0,
23841   &starpointrm20_interface_48step,
23842   0,
23843};
23844
23845DRIVER_INIT_MEMBER(sc4_state,sc4brix)
23846{
23847   DRIVER_INIT_CALL(sc4);
23848   m_reel_setup = sc4brix_reel_configs;
23849}
23850
23851
23852// no sound roms
23853// PR2023.GERMAN BRIX...........PR2023,German BRIX,......PR2023 SOUNDS V1  (non-standard header)
23854GAME( 200?, sc4brix      ,0,         sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23855GAME( 200?, sc4brixa   ,sc4brix,   sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23856GAME( 200?, sc4brixb   ,sc4brix,   sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
23857
23858
23859const stepper_interface* sc4bugs_reel_configs[6] =
23860{
23861   &starpointrm20_interface_48step,
23862   &starpointrm20_interface_48step,
23863   &starpointrm20_interface_48step,
23864   &starpointrm20_interface_48step,
23865   0,
23866   0,
23867};
23868
23869DRIVER_INIT_MEMBER(sc4_state,sc4bugs)
23870{
23871   DRIVER_INIT_CALL(sc4);
23872   m_reel_setup = sc4bugs_reel_configs;
23873}
23874
23875
23876// no sound roms
23877// PR7109 BUGS MONEY         PR7109 BUGS MONEY SOUNDS11            BUGS MONEY
23878GAME( 200?, sc4bugs      ,0,         sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
23879GAME( 200?, sc4bugsa   ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
23880GAME( 200?, sc4bugsb   ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
23881GAME( 200?, sc4bugsc   ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
23882
2388323720const stepper_interface* sc4canca_reel_configs[6] =
2388423721{
2388523722   &starpointrm20_interface_48step,
r19174r19175
2408323920GAME( 200?, sc4cadcl   ,0,         sc4, sc4, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2408423921GAME( 200?, sc4cadcla   ,sc4cadcl,   sc4, sc4, sc4_state, sc4cadcl, ROT0, "Qps","Cash Adder Club (411) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2408523922
24086const stepper_interface* sc4cconx_reel_configs[6] =
24087{
24088   &starpointrm20_interface_48step,
24089   &starpointrm20_interface_48step,
24090   &starpointrm20_interface_48step,
24091   &starpointrm20_interface_48step,
24092   0,
24093   0,
24094};
2409523923
24096const stepper_interface* sc4cconxd_reel_configs[6] =
24097{
24098   &starpointrm20_interface_48step,
24099   &starpointrm20_interface_48step,
24100   &starpointrm20_interface_48step,
24101   &starpoint_interface_200step_reel,
24102   0,
24103   0,
24104};
24105
24106
24107DRIVER_INIT_MEMBER(sc4_state,sc4cconx)
24108{
24109   DRIVER_INIT_CALL(sc4);
24110   m_reel_setup = sc4cconx_reel_configs;
24111}
24112
24113DRIVER_INIT_MEMBER(sc4_state,sc4cconxd)
24114{
24115   DRIVER_INIT_CALL(sc4);
24116   m_reel_setup = sc4cconxd_reel_configs;
24117}
24118
24119
24120// no sound roms
24121// PR7038 CASH CONNEXION         MTOM SOUNDS
24122GAME( 200?, sc4cconx   ,0,         sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
24123GAME( 200?, sc4cconxa   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
24124GAME( 200?, sc4cconxb   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
24125GAME( 200?, sc4cconxc   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
24126GAME( 200?, sc4cconxd   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconxd, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) // this one won't init without a 200 step reel
24127
24128const stepper_interface* sc4ccrus_reel_configs[6] =
24129{
24130   &starpointrm20_interface_48step,
24131   &starpointrm20_interface_48step,
24132   &starpointrm20_interface_48step,
24133   &starpointrm20_interface_48step,
24134   0,
24135   0,
24136};
24137
24138DRIVER_INIT_MEMBER(sc4_state,sc4ccrus)
24139{
24140   DRIVER_INIT_CALL(sc4);
24141   m_reel_setup = sc4ccrus_reel_configs;
24142}
24143
24144// no sound roms
24145// PR2006 CASH CRUSADERS         CASH SOUNDS            CASH CRUSADERS
24146GAME( 200?, sc4ccrus   ,0,         sc4, sc4, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
24147GAME( 200?, sc4ccrusa   ,sc4ccrus,   sc4, sc4, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
24148GAME( 200?, sc4ccrusb   ,sc4ccrus,   sc4, sc4, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
24149
24150
24151const stepper_interface* sc4chand_reel_configs[6] =
24152{
24153   &starpointrm20_interface_48step,
24154   &starpointrm20_interface_48step,
24155   &starpointrm20_interface_48step,
24156   &starpointrm20_interface_48step,
24157   0,
24158   0,
24159};
24160
24161DRIVER_INIT_MEMBER(sc4_state,sc4chand)
24162{
24163   DRIVER_INIT_CALL(sc4);
24164   m_reel_setup = sc4chand_reel_configs;
24165}
24166
24167// no sound roms
24168// PR7108 CASH IN HAND         PR7108 CASH IN HAND SOUNDS11           CASH IN HAND
24169GAME( 200?, sc4chand   ,0,         sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
24170GAME( 200?, sc4chanda   ,sc4chand,   sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
24171GAME( 200?, sc4chandb   ,sc4chand,   sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
24172GAME( 200?, sc4chandc   ,sc4chand,   sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
24173
24174
24175const stepper_interface* sc4cinv_reel_configs[6] =
24176{
24177   &starpointrm20_interface_48step,
24178   &starpointrm20_interface_48step,
24179   &starpointrm20_interface_48step,
24180   &starpointrm20_interface_48step,
24181   0,
24182   0,
24183};
24184
24185DRIVER_INIT_MEMBER(sc4_state,sc4cinv)
24186{
24187   DRIVER_INIT_CALL(sc4);
24188   m_reel_setup = sc4cinv_reel_configs;
24189}
24190
24191
24192// no sound roms
24193//  PR6809 CASHINVADERS         PR6809 CASHINVADERS SOUNDS
24194GAME( 200?, sc4cinv      ,0,         sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
24195GAME( 200?, sc4cinva   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
24196GAME( 200?, sc4cinvb   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
24197GAME( 200?, sc4cinvc   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
24198GAME( 200?, sc4cinvd   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
24199GAME( 200?, sc4cinve   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
24200GAME( 200?, sc4cinvf   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
24201GAME( 200?, sc4cinvg   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
24202GAME( 200?, sc4cinvh   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
24203GAME( 200?, sc4cinvi   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
24204
24205
24206
2420723924// PR2061 CASHRAKER         RAKERSND             CASHRAKER
2420823925GAME( 200?, sc4cr      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2420923926GAME( 200?, sc4cra      ,sc4cr,      sc4, sc4, sc4_state, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
2551925236GAME( 200?, sc4juicya   ,sc4juicy,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2552025237GAME( 200?, sc4juicyc   ,sc4juicy,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Juicy Jackpots Club (PR1123) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2552125238
25522
25523// PR2152 JUMPIN JACK CASH         JACK SOUNDS         JUMPIN JACK CASH
25524GAME( 200?, sc4jjc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25525GAME( 200?, sc4jjca      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25526GAME( 200?, sc4jjcb      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25527GAME( 200?, sc4jjcc      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25528GAME( 200?, sc4jjcd      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25529GAME( 200?, sc4jjce      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25530GAME( 200?, sc4jjcf      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
25531GAME( 200?, sc4jjcg      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
25532GAME( 200?, sc4jjch      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25533GAME( 200?, sc4jjci      ,sc4jjc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
25534
2553525239// PR6807 JUMPING JACK FLASH         PR6807 JUMP SOUNDS11
2553625240GAME( 200?, sc4jjf      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2553725241GAME( 200?, sc4jjfa      ,sc4jjf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash (PR6807) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
2554925253GAME( 200?, sc4jjfl      ,sc4jjf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2555025254GAME( 200?, sc4jjfm      ,sc4jjf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jumping Jack Flash SP98 (PR4607) (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2555125255
25552// PR7103 JUNGLE BUCKS         PR7103 JUNGLEBUCKS SOUNDS11           JUNGLE BUCKS
25553GAME( 200?, sc4jbuck   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25554GAME( 200?, sc4jbucka   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25555GAME( 200?, sc4jbuckb   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25556GAME( 200?, sc4jbuckc   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25557GAME( 200?, sc4jbuckd   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
2555825256
2555925257// PR2538 KALEIDOSCOPE 011         KALEIDOSCOPESND           KALEIDOSCOPE
2556025258GAME( 200?, sc4kalei   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19174r19175
2556625264GAME( 200?, sc4kaleid   ,sc4kalei,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2556725265GAME( 200?, sc4kaleie   ,sc4kalei,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Kaleidoscope (051) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2556825266
25569// PR2161 KING KONG CASH 000         KKCSH SOUNDS          KING KONG CASH
25570GAME( 200?, sc4kkong   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25571GAME( 200?, sc4kkonga   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25572GAME( 200?, sc4kkongb   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25573GAME( 200?, sc4kkongc   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25574GAME( 200?, sc4kkongd   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25575GAME( 200?, sc4kkonge   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25576GAME( 200?, sc4kkongf   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
25577GAME( 200?, sc4kkongg   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
25578GAME( 200?, sc4kkongh   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25579GAME( 200?, sc4kkongi   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
25580GAME( 200?, sc4kkongj   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
25581
25582
25583// PR7061 KNOCKOUT         KOUT SOUNDS
25584GAME( 200?, sc4knok      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR7061) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25585GAME( 200?, sc4knoka   ,sc4knok,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR7061) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25586// PR2057 KNOCK OUT         PKOT SOUNDS            KNOCK OUT
25587GAME( 200?, sc4knokb   ,sc4knok,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR2057) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25588GAME( 200?, sc4knokc   ,sc4knok,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Knockout (PR2057) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25589
2559025267// PR1209 LAS VEGAS         95004261 LASVEGAS PR7159
2559125268GAME( 200?, sc4lasv      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
2559225269GAME( 200?, sc4lasva   ,sc4lasv,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // Not English
r19174r19175
2561725294GAME( 200?, sc4linedi   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2561825295
2561925296// PR7067CASINO LINE DANCER         LINE SOUNDS         LINE DANCER (same as above?)
25620GAME( 200?, sc4ldcas   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25621GAME( 200?, sc4ldcasa   ,sc4ldcas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25622GAME( 200?, sc4ldcasb   ,sc4ldcas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25623GAME( 200?, sc4ldcasc   ,sc4ldcas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25624GAME( 200?, sc4ldcasd   ,sc4ldcas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25625GAME( 200?, sc4ldcase   ,sc4ldcas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25297GAME( 200?, sc4ldcas   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25298GAME( 200?, sc4ldcasa   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25299GAME( 200?, sc4ldcasb   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25300GAME( 200?, sc4ldcasc   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25301GAME( 200?, sc4ldcasd   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25302GAME( 200?, sc4ldcase   ,sc4lined,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2562625303
2562725304// PR2421 LITTLEDEVIL         CLUB LITTLEDEVIL  CLUB  CLILDEV SOUNDS         CLUB LITTLEDEVIL
2562825305GAME( 200?, sc4ldvcl   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING )
r19174r19175
2566425341GAME( 200?, sc4lotrfe   ,sc4lotrf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2566525342GAME( 200?, sc4lotrff   ,sc4lotrf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2566625343GAME( 200?, sc4lotrfg   ,sc4lotrf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
25344GAME( 200?, sc4lotrt   ,sc4lotrf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25345GAME( 200?, sc4lotrta   ,sc4lotrf,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
2566725346
25668// PR1115 LORD OF THE RINGS ISS 2         PR1115 L O T RINGS SOUNDS11 (the same as sc4lotrfb+ ?)
25669GAME( 200?, sc4lotrt   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25670GAME( 200?, sc4lotrta   ,sc4lotrt,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2567125347
25348const stepper_interface* sc4lotr2_reel_configs[6] =
25349{
25350   &starpointrm20_interface_48step,
25351   &starpointrm20_interface_48step,
25352   &starpointrm20_interface_48step,
25353   &starpointrm20_interface_48step,
25354   &starpoint_interface_200step_reel,
25355   0,
25356};
25357
25358DRIVER_INIT_MEMBER(sc4_state,sc4lotr2)
25359{
25360   DRIVER_INIT_CALL(sc4);
25361   m_reel_setup = sc4lotr2_reel_configs;
25362}
25363
25364DRIVER_INIT_MEMBER(sc4_state,sc4lotr2_mbus)
25365{
25366   DRIVER_INIT_CALL(sc4mbus);
25367   m_reel_setup = sc4lotr2_reel_configs;
25368}
25369
2567225370// PR1315 TWO TOWERS         PR1313 TWO TOWERS SOUNDS11
25673GAME( 200?, sc4lotr2   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25674GAME( 200?, sc4lotr2a   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25675GAME( 200?, sc4lotr2b   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25676GAME( 200?, sc4lotr2c   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25677GAME( 200?, sc4lotr2d   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25678GAME( 200?, sc4lotr2e   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25679GAME( 200?, sc4lotr2j   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
25680GAME( 200?, sc4lotr2k   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
25681GAME( 200?, sc4lotr2l   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25682GAME( 200?, sc4lotr2m   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
25371GAME( 200?, sc4lotr2   ,0,         sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25372GAME( 200?, sc4lotr2a   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25373GAME( 200?, sc4lotr2b   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25374GAME( 200?, sc4lotr2c   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25375GAME( 200?, sc4lotr2d   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25376GAME( 200?, sc4lotr2e   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25377GAME( 200?, sc4lotr2j   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
25378GAME( 200?, sc4lotr2k   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
25379GAME( 200?, sc4lotr2l   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25380GAME( 200?, sc4lotr2m   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
2568325381// PR1315 TWO TOWERS         PR1313 TWO TOWERS SOUNDS11        TWO TOWERS  S.SITE
25684GAME( 200?, sc4lotr2f   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
25685GAME( 200?, sc4lotr2g   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
25686GAME( 200?, sc4lotr2h   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING )
25687GAME( 200?, sc4lotr2i   ,sc4lotr2,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING )
25382GAME( 200?, sc4lotr2f   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
25383GAME( 200?, sc4lotr2g   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
25384GAME( 200?, sc4lotr2h   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING )
25385GAME( 200?, sc4lotr2i   ,sc4lotr2,   sc4, sc4, sc4_state, sc4lotr2_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING )
2568825386
25387const stepper_interface* sc4ltr2c_reel_configs[6] =
25388{
25389   &starpointrm20_interface_48step,
25390   &starpointrm20_interface_48step,
25391   &starpointrm20_interface_48step,
25392   &starpointrm20_interface_48step,
25393   &starpointrm20_interface_48step,
25394   &starpoint_interface_200step_reel,
25395};
25396
25397DRIVER_INIT_MEMBER(sc4_state,sc4ltr2c)
25398{
25399   DRIVER_INIT_CALL(sc4);
25400   m_reel_setup = sc4ltr2c_reel_configs;
25401}
25402
25403DRIVER_INIT_MEMBER(sc4_state,sc4ltr2c_mbus)
25404{
25405   DRIVER_INIT_CALL(sc4mbus);
25406   m_reel_setup = sc4ltr2c_reel_configs;
25407}
25408
25409
2568925410// PR1420 CLUB LOTR TWO TOWERS         PR1420 CLUB TWOTOWERS SOUNDS11
25690GAME( 200?, sc4ltr2c   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25691GAME( 200?, sc4ltr2ca   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25692GAME( 200?, sc4ltr2cb   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25693GAME( 200?, sc4ltr2cc   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25694GAME( 200?, sc4ltr2cd   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25695GAME( 200?, sc4ltr2ce   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25696GAME( 200?, sc4ltr2cf   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
25697GAME( 200?, sc4ltr2cg   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
25411GAME( 200?, sc4ltr2c   ,0,         sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25412GAME( 200?, sc4ltr2ca   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25413GAME( 200?, sc4ltr2cb   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25414GAME( 200?, sc4ltr2cc   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25415GAME( 200?, sc4ltr2cd   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25416GAME( 200?, sc4ltr2ce   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
25417GAME( 200?, sc4ltr2cf   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
25418GAME( 200?, sc4ltr2cg   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2569825419// PR1420 CLUB LOTR TWO TOWERS         PR1420 CLUB TWOTOWERS SOUNDS11    CLUB TWO TOWERS
25699GAME( 200?, sc4ltr2ch   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25700GAME( 200?, sc4ltr2ci   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
25701GAME( 200?, sc4ltr2cj   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
25702GAME( 200?, sc4ltr2ck   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
25420GAME( 200?, sc4ltr2ch   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING )
25421GAME( 200?, sc4ltr2ci   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
25422GAME( 200?, sc4ltr2cj   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
25423GAME( 200?, sc4ltr2ck   ,sc4ltr2c,   sc4, sc4, sc4_state, sc4ltr2c_mbus, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
2570325424
25425const stepper_interface* sc4luck7tb_reel_configs[6] =
25426{
25427   &starpointrm20_interface_48step,
25428   &starpointrm20_interface_48step,
25429   &starpointrm20_interface_48step,
25430   0,
25431   0,
25432   0,
25433};
2570425434
25435const stepper_interface* sc4luck7_reel_configs[6] =
25436{
25437   &starpoint_interface_200step_reel,
25438   &starpoint_interface_200step_reel,
25439   &starpoint_interface_200step_reel,
25440   0,
25441   0,
25442   0,
25443};
25444
25445
25446DRIVER_INIT_MEMBER(sc4_state,sc4luck7tb)
25447{
25448   DRIVER_INIT_CALL(sc4);
25449   m_reel_setup = sc4luck7tb_reel_configs;
25450}
25451
25452DRIVER_INIT_MEMBER(sc4_state,sc4luck7)
25453{
25454   DRIVER_INIT_CALL(sc4);
25455   m_reel_setup = sc4luck7_reel_configs;
25456}
25457
25458
25459
2570525460// PR2085  LUCKY SEVENS         LUCKY SOUNDS
25706GAME( 200?, sc4luck7   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25707GAME( 200?, sc4luck7a   ,sc4luck7,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25708GAME( 200?, sc4luck7b   ,sc4luck7,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
25709GAME( 200?, sc4luck7c   ,sc4luck7,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
25461GAME( 200?, sc4luck7   ,0,         sc4, sc4, sc4_state, sc4luck7tb, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (Top Box)", GAME_NOT_WORKING )
25462// PAY UNIT ERR 17
25463GAME( 200?, sc4luck7a   ,sc4luck7,   sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
25464GAME( 200?, sc4luck7b   ,sc4luck7,   sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
25465GAME( 200?, sc4luck7c   ,sc4luck7,   sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
2571025466// PR2085  LUCKY SEVENS         LUCKY SEVENS  ARCADE  LUCKY SOUNDS         LUCKY SEVENS
25711GAME( 200?, sc4luck7d   ,sc4luck7,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
25467GAME( 200?, sc4luck7d   ,sc4luck7,   sc4, sc4, sc4_state, sc4luck7, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2571225468
2571325469const stepper_interface* sc4luckb_reel_configs[6] =
2571425470{
r19174r19175
2581825574GAME( 200?, sc4maximf   ,sc4maxim,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2581925575GAME( 200?, sc4maximg   ,sc4maxim,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2582025576
25821const stepper_interface* sc4maxcc_reel_configs[6] =
25822{
25823   &starpointrm20_interface_48step,
25824   &starpointrm20_interface_48step,
25825   &starpointrm20_interface_48step,
25826   &starpointrm20_interface_48step,
25827   &starpoint_interface_200step_reel,
25828   0,
25829};
2583025577
25831DRIVER_INIT_MEMBER(sc4_state,sc4maxcc)
25832{
25833   DRIVER_INIT_CALL(sc4mbus);
25834   m_reel_setup = sc4maxcc_reel_configs;
25835}
25836
25837// PR2130 CLUB MAXIMUS CASH         MAXIMUS CASH  CLUB  CMAX SOUNDS         MAXIMUS CASH
25838GAME( 200?, sc4maxcc   ,0,         sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
25839GAME( 200?, sc4maxcca   ,sc4maxcc,   sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
25840GAME( 200?, sc4maxccb   ,sc4maxcc,   sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
25841GAME( 200?, sc4maxccc   ,sc4maxcc,   sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
25842
2584325578// A:2 A:3 to boot
2584425579// PR1217 MILJONAIRSART12         95004305 MILJONAIRE PR1157
2584525580GAME( 200?, sc4miljo   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs (Dutch) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // Not English
r19174r19175
2584825583// PR1223 MILJONAIRS         95004305 MILJONAIRE PR1157
2584925584GAME( 200?, sc4milja   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Miljonairs Arcade (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2585025585
25851// PR6904 MONEY BAGS         PR6904 MONEY BAGS SOUNDS11
25852GAME( 200?, sc4mbags   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
25853GAME( 200?, sc4mbagsa   ,sc4mbags,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
25854GAME( 200?, sc4mbagsb   ,sc4mbags,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
25855GAME( 200?, sc4mbagsc   ,sc4mbags,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
25856
25857
2585825586const stepper_interface* sc4mgr_reel_configs[6] =
2585925587{
2586025588   &starpointrm20_interface_48step,
r19174r19175
2696026688GAME( 200?, sc4tubb      ,sc4tub,   sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
2696126689GAME( 200?, sc4tubc      ,sc4tub,   sc4, sc4, sc4_state, sc4tub, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2696226690
26963// sound roms are bad, missing first 0x10000 bytes with header
26964// PR6938 TUTTI FRUTTI         PR6938 FRUT SOUNDS11           TUTTI FRUTTI
26965GAME( 200?, sc4tfclb   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
26966GAME( 200?, sc4tfclba   ,sc4tfclb,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
2696726691
2696826692// Turn on A:2 A:3
2696926693// PR1214 TWILIGHT         95004299 TWILIGHT PR1154
2697026694GAME( 200?, sc4twilt   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Twilight (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING ) // Not English
2697126695
26972// doesn't like the sound rom we have even if the ID is right
26973// PR7022 UP FOR GRABS         GRAB SOUNDS
26974GAME( 200?, sc4ufg      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
26975GAME( 200?, sc4ufga      ,sc4ufg,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
2697626696
26977// PR6819 UP FOT IT         PR6819 UP FOR IT SOUNDS11
26978GAME( 200?, sc4ufi      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
26979GAME( 200?, sc4ufia      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
26980GAME( 200?, sc4ufib      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
26981GAME( 200?, sc4ufic      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
26982GAME( 200?, sc4ufid      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
26983GAME( 200?, sc4ufie      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) // incomplete pairing
2698426697
2698526698// PR7025 GERMAN VALHALLA         7025 VER1 SOUNDS
2698626699GAME( 200?, sc4valnv   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Valhalla (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING )
r19174r19175
2703326746GAME( 200?, sc4vmclba   ,sc4vmclb,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2703426747GAME( 200?, sc4vmclbb   ,sc4vmclb,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
2703526748
27036const stepper_interface* sc4wadzl_reel_configs[6] =
27037{
27038   &starpointrm20_interface_48step,
27039   &starpointrm20_interface_48step,
27040   &starpointrm20_interface_48step,
27041   &starpointrm20_interface_48step,
27042   &starpoint_interface_200step_reel,
27043   0,
27044};
2704526749
27046DRIVER_INIT_MEMBER(sc4_state,sc4wadzl)
27047{
27048   DRIVER_INIT_CALL(sc4);
27049   m_reel_setup = sc4wadzl_reel_configs;
27050}
27051
27052// PR2052 WADZILLA         WADZ SOUNDS         WADZILLA
27053GAME( 200?, sc4wadzl   ,0,         sc4, sc4, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27054GAME( 200?, sc4wadzla   ,sc4wadzl,   sc4, sc4, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27055
2705626750//  PR7027 GERMAN WERNER         PR7027 SOUNDS V1
2705726751GAME( 200?, sc4wernr   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Werner (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING )
2705826752GAME( 200?, sc4wrnlt   ,sc4wernr,   sc4, sc4, sc4_state, sc4, ROT0, "Nova","Werner Light (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING )
r19174r19175
2706726761GAME( 200?, sc4wawe      ,sc4waw,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2706826762GAME( 200?, sc4wawf      ,sc4waw,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2706926763
27070// PR6812 WHO DARES WINS         PR6812 WHO DARES WINS SOUNDS
27071GAME( 200?, sc4wdw      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27072GAME( 200?, sc4wdwa      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27073GAME( 200?, sc4wdwb      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27074GAME( 200?, sc4wdwc      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27075GAME( 200?, sc4wdwd      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
27076GAME( 200?, sc4wdwe      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
27077GAME( 200?, sc4wdwf      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
27078GAME( 200?, sc4wdwg      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
27079GAME( 200?, sc4wdwh      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
27080GAME( 200?, sc4wdwi      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
27081GAME( 200?, sc4wdwj      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND )
2708226764
27083
2708426765const stepper_interface* sc4leg_reel_configs[6] =
2708526766{
2708626767   &starpointrm20_interface_48step,
r19174r19175
2713926820GAME( 200?, sc4legcbd   ,sc4legcb,   sc4, sc4, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
2714026821GAME( 200?, sc4legcbe   ,sc4legcb,   sc4, sc4, sc4_state, sc4cleg_mbus, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2714126822
27142// PR7144 WILD BUNCH         PR7144 CRAZY FRUITS SOUNDS11
27143GAME( 200?, sc4wldbn   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27144GAME( 200?, sc4wldbna   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27145GAME( 200?, sc4wldbnb   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27146GAME( 200?, sc4wldbnc   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27147GAME( 200?, sc4wldbnd   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
27148GAME( 200?, sc4wldbne   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
27149GAME( 200?, sc4wldbnf   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
27150GAME( 200?, sc4wldbni   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
27151GAME( 200?, sc4wldbnj   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
27152GAME( 200?, sc4wldbnk   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
27153GAME( 200?, sc4wldbnn   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND )
27154GAME( 200?, sc4wldbno   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_NO_SOUND )
27155GAME( 200?, sc4wldbnp   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_NO_SOUND )
27156GAME( 200?, sc4wldbnq   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_NO_SOUND )
27157
27158// PR7144 WILD BUNCH         PR7144 WILD BUNCH SOUNDS11        CAS WILD BUNCH  S.SITE
27159GAME( 200?, sc4wldbng   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27160GAME( 200?, sc4wldbnh   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27161GAME( 200?, sc4wldbnl   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27162GAME( 200?, sc4wldbnm   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27163
27164// PR7110 WILD THING         PR7110 WILD THING SOUNDS11
27165GAME( 200?, sc4wthng   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27166GAME( 200?, sc4wthnga   ,sc4wthng,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27167GAME( 200?, sc4wthngb   ,sc4wthng,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27168GAME( 200?, sc4wthngc   ,sc4wthng,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27169
27170// PR7060CASINO WILDTHING         WILD THING  ARCADE  WILD SOUNDS         WILD THING
27171GAME( 200?, sc4wthnm   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27172GAME( 200?, sc4wthnma   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27173GAME( 200?, sc4wthnmb   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27174GAME( 200?, sc4wthnmc   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27175GAME( 200?, sc4wthnmd   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
27176GAME( 200?, sc4wthnme   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
27177GAME( 200?, sc4wthnmf   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
27178
27179// PR7060CASINO WILDTHING         WILD SOUNDS         WILD THING
27180GAME( 200?, sc4wtc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27181GAME( 200?, sc4wtca      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27182GAME( 200?, sc4wtcb      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27183GAME( 200?, sc4wtcc      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27184GAME( 200?, sc4wtcd      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
27185GAME( 200?, sc4wtce      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
27186GAME( 200?, sc4wtcf      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
27187
2718826823const stepper_interface* sc4wspin_reel_configs[6] =
2718926824{
2719026825   &starpointrm20_interface_48step,
r19174r19175
2731726952// PR1264 XTRA CASH ART13 XTRA CASH CASINO (LOTECH) - ART13         95004321 XTRACASH PR1264
2731826953GAME( 200?, sc4xcash   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Xtra Cash Casino (Dutch) (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
2731926954
27320// RNG ERR 99
27321// PR21xx SECTION 16         SECT SOUNDS         SECTION 16
27322GAME( 200?, sc4s16      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27323GAME( 200?, sc4s16a      ,sc4s16,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
2732426955
27325// both of these are incomplete
27326// P_O_E_T_N_M_E_ _R_0_1_B_A_K_G_L_ _._0_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _9_0_8_6_ _L_C_ _O_D_G_S_U_D_1_
27327GAME( 200?, sc4bgold   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING ) // incomplete pairing
27328GAME( 200?, sc4bgolda   ,sc4bgold,   sc4, sc4, sc4_state, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING ) // incomplete pairing
27329
27330
2733126956const stepper_interface* sc4blokq_reel_configs[6] =
2733226957{
2733326958   &starpointrm20_interface_48step,
r19174r19175
2747727102GAME( 200?, sc4po8j      ,sc4po8,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2747827103GAME( 200?, sc4po8l      ,sc4po8,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Pieces Of Eight (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2747927104
27480// no identifiaction string
27481GAME( 200?, sc4wag      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma/Nova","Win-A-Gain (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
2748227105
2748327106/* These contained a mix of SC4/SC5/AD5.  These have been split by HW type, SC5/AD5 roms are now in bfm_sc5.c
2748427107   It's possible some of these are just topbox / link units for games otherwise on SC5 hardware, although many are just revisions of games which were released on both */
r19174r19175
2756927192GAME( 200?, sc4batl      ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2757027193GAME( 200?, sc4batla   ,sc4batl,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2757127194
27572// PR2170 BOBBY DAZZLER         BOBD SOUNDS                 BOBBY  DAZZLER
27573GAME( 200?, sc4bob      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27574GAME( 200?, sc4boba      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27575GAME( 200?, sc4bobb      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27576GAME( 200?, sc4bobc      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27577GAME( 200?, sc4bobd      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
27578GAME( 200?, sc4bobe      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
27579GAME( 200?, sc4bobf      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
27580GAME( 200?, sc4bobg      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
27581GAME( 200?, sc4bobh      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
27582GAME( 200?, sc4bobi      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
2758327195
2758427196const stepper_interface* sc4bull_reel_configs[6] =
2758527197{
r19174r19175
2776827380GAME( 200?, sc4chavyf   ,sc4chavy,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2776927381GAME( 200?, sc4chavyg   ,sc4chavy,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2777027382
27771// PR2230 CLUEDO         CLUE SOUNDS              CLUEDO
27772GAME( 200?, sc4clue      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
27773GAME( 200?, sc4cluea   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
27774GAME( 200?, sc4clueb   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
27775GAME( 200?, sc4cluec   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
27776GAME( 200?, sc4clued   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
27777GAME( 200?, sc4cluee   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
27778GAME( 200?, sc4cluef   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
27779GAME( 200?, sc4clueg   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
2778027383
2778127384const stepper_interface* sc4cmani_reel_configs[6] =
2778227385{
r19174r19175
2877428377GAME( 200?, sc4dough   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2877528378GAME( 200?, sc4dougha   ,sc4dough,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2877628379
28777// PR2118 DUCKS OF HAZZARD         DUCKSOFHAZZARDSND         DUCKS OF HAZZARD
28778GAME( 200?, sc4ducks   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
28779GAME( 200?, sc4ducksa   ,sc4ducks,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
28780GAME( 200?, sc4ducksb   ,sc4ducks,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
28781GAME( 200?, sc4ducksc   ,sc4ducks,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
2878228380
2878328381// PR2313 EMMERDALE         EMMR SOUNDS         EMMERDALE
2878428382GAME( 200?, sc4emmer   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19174r19175
2887928477GAME( 200?, sc4fmjb      ,sc4fmj,   sc4, sc4, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
2888028478GAME( 200?, sc4fmjc      ,sc4fmj,   sc4, sc4, sc4_state, sc4fmj, ROT0, "QPS / Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2888128479
28882const stepper_interface* sc4glad_reel_configs[6] =
28883{
28884   &starpointrm20_interface_48step,
28885   &starpointrm20_interface_48step,
28886   &starpointrm20_interface_48step,
28887   0,
28888   &starpoint_interface_200step_reel,
28889   0,
28890};
2889128480
28892DRIVER_INIT_MEMBER(sc4_state,sc4glad)
28893{
28894   DRIVER_INIT_CALL(sc4);
28895   m_reel_setup = sc4glad_reel_configs;
28896}
28897
28898// PR2255 GLADIATOR         GLAD SOUNDS         GLADIATOR
28899GAME( 200?, sc4glad      ,0,         sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
28900GAME( 200?, sc4glada   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
28901GAME( 200?, sc4gladb   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
28902GAME( 200?, sc4gladc   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
28903GAME( 200?, sc4gladd   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
28904GAME( 200?, sc4glade   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
28905GAME( 200?, sc4gladf   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
28906GAME( 200?, sc4gladg   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
28907
2890828481const stepper_interface* sc4gd_reel_configs[6] =
2890928482{
2891028483   &starpointrm20_interface_48step,
r19174r19175
2917028743GAME( 200?, sc4hissf   ,sc4hiss,   sc4, sc4, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
2917128744GAME( 200?, sc4hissg   ,sc4hiss,   sc4, sc4, sc4_state, sc4hiss, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4) (set 8)", GAME_NOT_WORKING )
2917228745
29173// PR1936 AWP HOT DOG SCORP4         PR1916 HOT DOG SOUNDS11         HOT DOG S.SITE
29174GAME( 200?, sc4hotdg   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29175GAME( 200?, sc4hotdga   ,sc4hotdg,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) // incomplete pairing
29176GAME( 200?, sc4hotdgb   ,sc4hotdg,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29177GAME( 200?, sc4hotdgc   ,sc4hotdg,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
2917828746
2917928747// PR1733 AWP HOT ROD SCORP4         PR1713 HOT ROD SOUNDS11         HOT ROD S.SITE
2918028748GAME( 200?, sc4hotrd   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
r19174r19175
2945929027GAME( 200?, sc4potpa   ,sc4potp,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2946029028
2946129029
29462const stepper_interface* sc4pp_reel_configs[6] =
29463{
29464   &starpointrm20_interface_48step,
29465   &starpointrm20_interface_48step,
29466   &starpointrm20_interface_48step,
29467   0,
29468   &starpoint_interface_200step_reel,
29469   0,
29470};
29471
29472DRIVER_INIT_MEMBER(sc4_state,sc4pp)
29473{
29474   DRIVER_INIT_CALL(sc4mbus);
29475   m_reel_setup = sc4pp_reel_configs;
29476}
29477
29478
29479// PR2562 PINK PANTHER         PINK SOUNDS         PINK PANTHER
29480GAME( 200?, sc4pp      ,0,         sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
29481GAME( 200?, sc4ppa      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
29482GAME( 200?, sc4ppb      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
29483GAME( 200?, sc4ppc      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
29484GAME( 200?, sc4ppd      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
29485
29486
2948729030// PR2279  PINK PANTHER CLOUSEAUS REVENGE         REVENGE QPS REVENGE SOUNDS
2948829031GAME( 200?, sc4ppcr      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2948929032GAME( 200?, sc4ppcra   ,sc4ppcr,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
2952329066GAME( 200?, sc4ppdymtb   ,sc4ppdym,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2952429067GAME( 200?, sc4ppdymtba   ,sc4ppdym,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Double Your Money Top Box (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
2952529068
29526// PR2303 STRIKES AGAIN         PPSA SOUNDS         STRIKES AGAIN
29527GAME( 200?, sc4ppsag   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29528GAME( 200?, sc4ppsaga   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29529GAME( 200?, sc4ppsagb   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29530GAME( 200?, sc4ppsagc   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29531GAME( 200?, sc4ppsagd   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
29532GAME( 200?, sc4ppsage   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
29533GAME( 200?, sc4ppsagf   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
29534GAME( 200?, sc4ppsagg   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
29535GAME( 200?, sc4ppsagh   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
29536GAME( 200?, sc4ppsagi   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
2953729069
29538
2953929070// PR1408 PONY EXPRESS         PR1408 PONY EXPRESS SOUNDS11      PONY EXPRESS  S.SITE
2954029071GAME( 200?, sc4pony      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2954129072GAME( 200?, sc4ponya   ,sc4pony,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
2955329084GAME( 200?, sc4popeyd   ,sc4popey,   sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
2955429085GAME( 200?, sc4popeye   ,sc4popey,   sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
2955529086
29556
29557
29558// PR1938 AWP POTS OF GOLD SCORP4         PR1918 POTS OF GOLD SOUNDS11      POTS OF GOLD  S.SITE
29559GAME( 200?, sc4pog      ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29560GAME( 200?, sc4poga      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29561GAME( 200?, sc4pogb      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29562GAME( 200?, sc4pogc      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29563GAME( 200?, sc4pogd      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
29564GAME( 200?, sc4poge      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
29565GAME( 200?, sc4pogf      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
29566GAME( 200?, sc4pogg      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND)
29567GAME( 200?, sc4pogh       ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
29568GAME( 200?, sc4pogi       ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
29569
29570// PR2272 POWER PLAY         PPLY SOUNDS
29571GAME( 200?, sc4pwrpl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29572GAME( 200?, sc4pwrpla   ,sc4pwrpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29573GAME( 200?, sc4pwrplb   ,sc4pwrpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29574GAME( 200?, sc4pwrplc   ,sc4pwrpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29575
29576
29087// sequel to gamball, mechanical?
2957729088// PR1614 AWP POWERBALL         POWERBALL S.SITE  PR1614 POWERBALL SOUNDS11
2957829089GAME( 200?, sc4pwrbl   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2957929090GAME( 200?, sc4pwrbla   ,sc4pwrbl,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
2975329264GAME( 200?, sc4spicec   ,sc4spice,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2975429265
2975529266
29756const stepper_interface* sc4swywm_reel_configs[6] =
29757{
29758   &starpointrm20_interface_48step,
29759   &starpointrm20_interface_48step,
29760   &starpointrm20_interface_48step,
29761   0,
29762   &starpointrm20_interface_48step,
29763   &starpoint_interface_200step_reel,
29764};
29765
29766DRIVER_INIT_MEMBER(sc4_state,sc4swywm)
29767{
29768   DRIVER_INIT_CALL(sc4mbus);
29769   m_reel_setup = sc4swywm_reel_configs;
29770}
29771
29772
29773// PR2232 SPIN WHEN YOU'RE WINNING         SPIN SOUNDS
29774GAME( 200?, sc4swywm   ,0,         sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29775GAME( 200?, sc4swywma   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29776GAME( 200?, sc4swywmb   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29777GAME( 200?, sc4swywmc   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29778GAME( 200?, sc4swywmd   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
29779GAME( 200?, sc4swywme   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
29780GAME( 200?, sc4swywmf   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
29781GAME( 200?, sc4swywmg   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
29782
29783const stepper_interface* sc4sumit_reel_configs[6] =
29784{
29785   &starpointrm20_interface_48step,
29786   &starpointrm20_interface_48step,
29787   &starpointrm20_interface_48step,
29788   0,
29789   &starpoint_interface_200step_reel,
29790   0,
29791};
29792
29793DRIVER_INIT_MEMBER(sc4_state,sc4sumit)
29794{
29795   DRIVER_INIT_CALL(sc4mbus);
29796   m_reel_setup = sc4sumit_reel_configs;
29797}
29798
29799
29800// PR2176 SUMMIT UP         SUMMIT SOUNDS         SUMMIT UP    (was in the Suits U Sir set)
29801GAME( 200?, sc4sumit   ,0,         sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29802GAME( 200?, sc4sumita   ,sc4sus,   sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29803GAME( 200?, sc4sumitb   ,sc4sus,   sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29804GAME( 200?, sc4sumitc   ,sc4sus,   sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29805
2980629267// PR2255 SUITUSIR         SUIT SOUNDS         SUITS U SIR
2980729268GAME( 200?, sc4sus      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2980829269GAME( 200?, sc4susc      ,sc4sus,   sc4, sc4, sc4_state, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
2985829319GAME( 200?, sc4typc      ,sc4typ,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
2985929320
2986029321
29861// PR2211 TOP OF THE SHOTS         TOTS SOUNDS         TOP OF THE SHOTS
29862GAME( 200?, sc4tpsht   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29863GAME( 200?, sc4tpshta   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29864GAME( 200?, sc4tpshtb   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29865GAME( 200?, sc4tpshtc   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29866GAME( 200?, sc4tpshtd   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
29867GAME( 200?, sc4tpshte   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
29868GAME( 200?, sc4tpshtf   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
29869GAME( 200?, sc4tpshtg   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
29870
2987129322// PR2170 TRAIL BLAZER         TRAB SOUNDS                  TRAIL BLAZER
2987229323GAME( 200?, sc4trail   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
2987329324GAME( 200?, sc4traila   ,sc4trail,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
3007829529GAME( 200?, sc4aceshb   ,sc4acesh,   sc4, sc4, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
3007929530GAME( 200?, sc4aceshc   ,sc4acesh,   sc4, sc4, sc4_state, sc4acesh, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
3008029531
30081// PR2118 ADRENALIN         COTL SOUNDS         ADRENALIN
30082GAME( 200?, sc4adren   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30083GAME( 200?, sc4adrena   ,sc4adren,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30084GAME( 200?, sc4adrenb   ,sc4adren,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30085GAME( 200?, sc4adrenc   ,sc4adren,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
3008629532
3008729533// PR1225 AZTEC CASINO
3008829534// Turn on A:2 & A:3 to boot
r19174r19175
3012129567GAME( 200?, sc4bblasf   ,sc4bblas,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING )
3012229568
3012329569
30124// RNG ERROR 99
30125// PR21xx BINGO BELLE         SSPT SOUNDS         BINGO BELLE
30126GAME( 200?, sc4bingb   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30127GAME( 200?, sc4bingba   ,sc4bingb,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
3012829570
30129
3013029571// PR???? BANKETYBANK 011         BANKETYBANKSND           BANKETY BANK
3013129572GAME( 200?, sc4bb      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
3013229573GAME( 200?, sc4bba      ,sc4bb,      sc4, sc4, sc4_state, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
3017429615GAME( 200?, sc4cbazk   ,sc4cbaz,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING )
3017529616
3017629617
30177// PR2020 CASH ERUPTION         ERUP SOUNDS          CASH  ERUPTION
30178GAME( 200?, sc4cerup   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
3017929618
3018029619
30181// PR2076 CASH EXPLOSION         CEXP SOUNDS         CASH EXPLSION
30182GAME( 200?, sc4cexpl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30183GAME( 200?, sc4cexpla   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30184GAME( 200?, sc4cexplb   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30185GAME( 200?, sc4cexplc   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30186GAME( 200?, sc4cexplf   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30187GAME( 200?, sc4cexplg   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30188//  PR2120 CASH EXPLOSION         CEXP SOUNDS         CASH EXPLSION
30189GAME( 200?, sc4cexpld   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30190GAME( 200?, sc4cexple   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30191
30192
3019329620// PR2118 CASH ON THE LASH         COTL SOUNDS         CASH ON THE LASH
3019429621GAME( 200?, sc4clash   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
3019529622GAME( 200?, sc4clasha   ,sc4clash,   sc4, sc4, sc4_state, sc4mbus, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
3022329650GAME( 200?, sc4cckeyn   ,sc4cckey,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 15)", GAME_NOT_WORKING )
3022429651GAME( 200?, sc4cckeyo   ,sc4cckey,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Casino Crazy Fruits Gold (Bellfruit) (Scorpion 4) (set 16)", GAME_NOT_WORKING )
3022529652
30226// PR2062 CASINO ROYALE         CROY SOUNDS           CASINO ROYALE
30227GAME( 200?, sc4casry   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30228GAME( 200?, sc4casryc   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30229// PR2075 CASINO ROYALE         DUCRV46     CROY  CROY SOUNDS           CASINO ROYALE  (Jumping Bean copyright?)
30230GAME( 200?, sc4casryd   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30231GAME( 200?, sc4casrye   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30232// PR2073, CZECH CASINO ROYALE.......................CROY SOUNDS... (not standard header)
30233GAME( 200?, sc4casrya   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30234GAME( 200?, sc4casryb   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
3023529653
3023629654// PR2383 CLUBCLOUSEAU         CLUBCLOUSEAU  CLUB  CCLOU SOUNDS         CLUB CLOSEAU
3023729655GAME( 200?, sc4clclo   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "QPS","Club Clouseau (QPS) (Scorpion 4)", GAME_NOT_WORKING )
3023829656
3023929657
30240// PR2237 CLUB CLUEDO         CLUB CLUEDO CLUB  CCLU SOUNDS         CLUB CLUEDO
30241GAME( 200?, sc4clucl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30242GAME( 200?, sc4clucla   ,sc4clucl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
3024329658
30244
3024529659// PR1621 CLUB COOL JEWELS         PR1621 COOL SOUNDS11         CLUB COOL JEWELS  CLUB
3024629660GAME( 200?, sc4cjcl      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
3024729661GAME( 200?, sc4cjcla   ,sc4cjcl,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
r19174r19175
3037229786GAME( 200?, sc4boomb   ,0,        sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
3037329787GAME( 200?, sc4boomba   ,sc4boomb,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Monopoly Boom Or Bust (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
3037429788
29789/****************************************************************************************************************************************************************************************************************/
29790/****************************************************************************************************************************************************************************************************************/
29791/****************************************************************************************************************************************************************************************************************/
29792/****************************************************************************************************************************************************************************************************************/
29793/*  Games below are all missing (or have incorrect) Sound ROMS                                                                                                                                                  */
29794/*   if you have access to the machines, please check them                                                                                                                                                      */
29795/****************************************************************************************************************************************************************************************************************/
29796/****************************************************************************************************************************************************************************************************************/
29797/****************************************************************************************************************************************************************************************************************/
29798/****************************************************************************************************************************************************************************************************************/
3037529799
29800const stepper_interface* sc4abra_reel_configs[6] =
29801{
29802   &starpointrm20_interface_48step,
29803   &starpointrm20_interface_48step,
29804   &starpointrm20_interface_48step,
29805   0,
29806   &starpoint_interface_200step_reel,
29807   0,
29808};
3037629809
29810DRIVER_INIT_MEMBER(sc4_state,sc4abra)
29811{
29812   DRIVER_INIT_CALL(sc4);
29813   m_reel_setup = sc4abra_reel_configs;
29814}
3037729815
3037829816
29817// missing sound roms
29818// PR2540 ABRACADABRA         ABRA SOUNDS         ABRACADABRA
29819GAME( 200?, sc4abra      ,0,         sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 1, 041)", GAME_NOT_WORKING | GAME_NO_SOUND )
29820GAME( 200?, sc4abraa   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 2, 041)", GAME_NOT_WORKING | GAME_NO_SOUND )
29821GAME( 200?, sc4abrab   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 3, 044)", GAME_NOT_WORKING | GAME_NO_SOUND )
29822GAME( 200?, sc4abrac   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 4, 044)", GAME_NOT_WORKING | GAME_NO_SOUND )
29823GAME( 200?, sc4abrad   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 5, 014)", GAME_NOT_WORKING | GAME_NO_SOUND )
29824GAME( 200?, sc4abrae   ,sc4abra,   sc4, sc4, sc4_state, sc4abra, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4) (set 6, 014)", GAME_NOT_WORKING | GAME_NO_SOUND )
3037929825
30380/* Scorpion 4 + Adder 4 */
3038129826
29827// missing sound roms, can't boot past the sound rom error?
29828// PR7068 ALADDIN'S CAVE         CAVE SOUNDS
29829GAME( 200?, sc4alad      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29830GAME( 200?, sc4alada   ,sc4alad,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29831
29832
29833
29834const stepper_interface* sc4broll_reel_configs[6] =
29835{
29836   &starpointrm20_interface_48step,
29837   &starpointrm20_interface_48step,
29838   &starpointrm20_interface_48step,
29839   0,
29840   &starpoint_interface_200step_reel,
29841   0,
29842};
29843
29844DRIVER_INIT_MEMBER(sc4_state,sc4broll)
29845{
29846   DRIVER_INIT_CALL(sc4);
29847   m_reel_setup = sc4broll_reel_configs;
29848}
29849
29850
29851// missing sound roms, doesn't play
29852// PR2034 BANK ROLL         ROL SOUNDS          BANK ROLL
29853GAME( 200?, sc4broll   ,0,         sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29854GAME( 200?, sc4brolla   ,sc4broll,   sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29855GAME( 200?, sc4brollb   ,sc4broll,   sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29856GAME( 200?, sc4brollc   ,sc4broll,   sc4, sc4, sc4_state, sc4broll, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29857
29858
29859const stepper_interface* sc4bigdl_reel_configs[6] =
29860{
29861   &starpointrm20_interface_48step,
29862   &starpointrm20_interface_48step,
29863   &starpointrm20_interface_48step,
29864   &starpointrm20_interface_48step,
29865   &starpoint_interface_200step_reel,
29866   0,
29867};
29868
29869DRIVER_INIT_MEMBER(sc4_state,sc4bigdl)
29870{
29871   DRIVER_INIT_CALL(sc4);
29872   m_reel_setup = sc4bigdl_reel_configs;
29873}
29874
29875// missing sound roms, doesn't play
29876// PR2501 BIG DEAL         BIGDEALSND             BIG DEAL
29877GAME( 200?, sc4bigdl   ,0,         sc4, sc4, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29878GAME( 200?, sc4bigdla   ,sc4bigdl,   sc4, sc4, sc4_state, sc4bigdl, ROT0, "Qps","Big Deal (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29879
29880
29881
29882const stepper_interface* sc4blast_reel_configs[6] =
29883{
29884   &starpointrm20_interface_48step,
29885   &starpointrm20_interface_48step,
29886   &starpointrm20_interface_48step,
29887   0,
29888   &starpointrm20_interface_48step,
29889   0,
29890};
29891
29892DRIVER_INIT_MEMBER(sc4_state,sc4blast)
29893{
29894   DRIVER_INIT_CALL(sc4);
29895   m_reel_setup = sc4blast_reel_configs;
29896}
29897
29898// no sound roms, only starts 2nd time (requires valid ram?)
29899// PR2539 BLAST OFF011         ROCKETSCIENCESND            BLAST  OFF
29900GAME( 200?, sc4blast   ,0,         sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29901GAME( 200?, sc4blastb   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (011) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29902// PR2539 BLAST OFF041         ROCKETSCIENCESND            BLAST  OFF
29903GAME( 200?, sc4blasta   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29904GAME( 200?, sc4blastc   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (041) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29905// PR2539 BLAST OFF 042         ROCKETSCIENCESND            BLAST  OFF
29906GAME( 200?, sc4blastd   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29907GAME( 200?, sc4blaste   ,sc4blast,   sc4, sc4, sc4_state, sc4blast, ROT0, "Qps","Blast Off (042) (Qps) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29908
29909// no sound roms, doesn't init properly (doesn't even attempt reel test)
29910// PR7011 BLUE RINSE         BRINSE SOUNDS
29911GAME( 200?, sc4blue      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29912GAME( 200?, sc4bluea   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29913GAME( 200?, sc4blueb   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29914GAME( 200?, sc4bluec   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29915GAME( 200?, sc4blued   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
29916GAME( 200?, sc4bluee   ,sc4blue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
29917
29918
29919const stepper_interface* sc4brix_reel_configs[6] =
29920{
29921   &starpointrm20_interface_48step,
29922   &starpointrm20_interface_48step,
29923   &starpointrm20_interface_48step,
29924   0,
29925   &starpointrm20_interface_48step,
29926   0,
29927};
29928
29929DRIVER_INIT_MEMBER(sc4_state,sc4brix)
29930{
29931   DRIVER_INIT_CALL(sc4);
29932   m_reel_setup = sc4brix_reel_configs;
29933}
29934
29935
29936// no sound roms
29937// PR2023.GERMAN BRIX...........PR2023,German BRIX,......PR2023 SOUNDS V1  (non-standard header)
29938GAME( 200?, sc4brix      ,0,         sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29939GAME( 200?, sc4brixa   ,sc4brix,   sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29940GAME( 200?, sc4brixb   ,sc4brix,   sc4, sc4, sc4_state, sc4brix, ROT0, "Nova","Brix (German) (Nova) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29941
29942
29943const stepper_interface* sc4bugs_reel_configs[6] =
29944{
29945   &starpointrm20_interface_48step,
29946   &starpointrm20_interface_48step,
29947   &starpointrm20_interface_48step,
29948   &starpointrm20_interface_48step,
29949   0,
29950   0,
29951};
29952
29953DRIVER_INIT_MEMBER(sc4_state,sc4bugs)
29954{
29955   DRIVER_INIT_CALL(sc4);
29956   m_reel_setup = sc4bugs_reel_configs;
29957}
29958
29959
29960// no sound roms
29961// PR7109 BUGS MONEY         PR7109 BUGS MONEY SOUNDS11            BUGS MONEY
29962GAME( 200?, sc4bugs      ,0,         sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
29963GAME( 200?, sc4bugsa   ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
29964GAME( 200?, sc4bugsb   ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
29965GAME( 200?, sc4bugsc   ,sc4bugs,   sc4, sc4, sc4_state, sc4bugs, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
29966
29967
29968const stepper_interface* sc4cconx_reel_configs[6] =
29969{
29970   &starpointrm20_interface_48step,
29971   &starpointrm20_interface_48step,
29972   &starpointrm20_interface_48step,
29973   &starpointrm20_interface_48step,
29974   0,
29975   0,
29976};
29977
29978const stepper_interface* sc4cconxd_reel_configs[6] =
29979{
29980   &starpointrm20_interface_48step,
29981   &starpointrm20_interface_48step,
29982   &starpointrm20_interface_48step,
29983   &starpoint_interface_200step_reel,
29984   0,
29985   0,
29986};
29987
29988
29989DRIVER_INIT_MEMBER(sc4_state,sc4cconx)
29990{
29991   DRIVER_INIT_CALL(sc4);
29992   m_reel_setup = sc4cconx_reel_configs;
29993}
29994
29995DRIVER_INIT_MEMBER(sc4_state,sc4cconxd)
29996{
29997   DRIVER_INIT_CALL(sc4);
29998   m_reel_setup = sc4cconxd_reel_configs;
29999}
30000
30001
30002// no sound roms
30003// PR7038 CASH CONNEXION         MTOM SOUNDS
30004GAME( 200?, sc4cconx   ,0,         sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30005GAME( 200?, sc4cconxa   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30006GAME( 200?, sc4cconxb   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30007GAME( 200?, sc4cconxc   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconx, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30008GAME( 200?, sc4cconxd   ,sc4cconx,   sc4, sc4, sc4_state, sc4cconxd, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND ) // this one won't init without a 200 step reel
30009
30010const stepper_interface* sc4ccrus_reel_configs[6] =
30011{
30012   &starpointrm20_interface_48step,
30013   &starpointrm20_interface_48step,
30014   &starpointrm20_interface_48step,
30015   &starpointrm20_interface_48step,
30016   0,
30017   0,
30018};
30019
30020DRIVER_INIT_MEMBER(sc4_state,sc4ccrus)
30021{
30022   DRIVER_INIT_CALL(sc4);
30023   m_reel_setup = sc4ccrus_reel_configs;
30024}
30025
30026// no sound roms
30027// PR2006 CASH CRUSADERS         CASH SOUNDS            CASH CRUSADERS
30028GAME( 200?, sc4ccrus   ,0,         sc4, sc4, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30029GAME( 200?, sc4ccrusa   ,sc4ccrus,   sc4, sc4, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30030GAME( 200?, sc4ccrusb   ,sc4ccrus,   sc4, sc4, sc4_state, sc4ccrus, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30031
30032
30033const stepper_interface* sc4chand_reel_configs[6] =
30034{
30035   &starpointrm20_interface_48step,
30036   &starpointrm20_interface_48step,
30037   &starpointrm20_interface_48step,
30038   &starpointrm20_interface_48step,
30039   0,
30040   0,
30041};
30042
30043DRIVER_INIT_MEMBER(sc4_state,sc4chand)
30044{
30045   DRIVER_INIT_CALL(sc4);
30046   m_reel_setup = sc4chand_reel_configs;
30047}
30048
30049// no sound roms
30050// PR7108 CASH IN HAND         PR7108 CASH IN HAND SOUNDS11           CASH IN HAND
30051GAME( 200?, sc4chand   ,0,         sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30052GAME( 200?, sc4chanda   ,sc4chand,   sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30053GAME( 200?, sc4chandb   ,sc4chand,   sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30054GAME( 200?, sc4chandc   ,sc4chand,   sc4, sc4, sc4_state, sc4chand, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30055
30056
30057const stepper_interface* sc4cinv_reel_configs[6] =
30058{
30059   &starpointrm20_interface_48step,
30060   &starpointrm20_interface_48step,
30061   &starpointrm20_interface_48step,
30062   &starpointrm20_interface_48step,
30063   0,
30064   0,
30065};
30066
30067DRIVER_INIT_MEMBER(sc4_state,sc4cinv)
30068{
30069   DRIVER_INIT_CALL(sc4);
30070   m_reel_setup = sc4cinv_reel_configs;
30071}
30072
30073
30074// no sound roms
30075//  PR6809 CASHINVADERS         PR6809 CASHINVADERS SOUNDS
30076GAME( 200?, sc4cinv      ,0,         sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30077GAME( 200?, sc4cinva   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30078GAME( 200?, sc4cinvb   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30079GAME( 200?, sc4cinvc   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30080GAME( 200?, sc4cinvd   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30081GAME( 200?, sc4cinve   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30082GAME( 200?, sc4cinvf   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30083GAME( 200?, sc4cinvg   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30084GAME( 200?, sc4cinvh   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30085GAME( 200?, sc4cinvi   ,sc4cinv,   sc4, sc4, sc4_state, sc4cinv, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30086
30087
30088const stepper_interface* sc4jjc_reel_configs[6] =
30089{
30090   &starpointrm20_interface_48step,
30091   &starpointrm20_interface_48step,
30092   &starpointrm20_interface_48step,
30093   0,
30094   &starpoint_interface_200step_reel,
30095   0,
30096};
30097
30098
30099DRIVER_INIT_MEMBER(sc4_state,sc4jjc)
30100{
30101   DRIVER_INIT_CALL(sc4);
30102   m_reel_setup = sc4jjc_reel_configs;
30103}
30104
30105// PR2152 JUMPIN JACK CASH         JACK SOUNDS         JUMPIN JACK CASH
30106GAME( 200?, sc4jjc      ,0,         sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30107GAME( 200?, sc4jjca      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30108GAME( 200?, sc4jjcb      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30109GAME( 200?, sc4jjcc      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30110GAME( 200?, sc4jjcd      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30111GAME( 200?, sc4jjce      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30112GAME( 200?, sc4jjcf      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30113GAME( 200?, sc4jjcg      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30114GAME( 200?, sc4jjch      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30115GAME( 200?, sc4jjci      ,sc4jjc,   sc4, sc4, sc4_state, sc4jjc, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30116
30117
30118
30119// PR7103 JUNGLE BUCKS         PR7103 JUNGLEBUCKS SOUNDS11           JUNGLE BUCKS
30120GAME( 200?, sc4jbuck   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30121GAME( 200?, sc4jbucka   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30122GAME( 200?, sc4jbuckb   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30123GAME( 200?, sc4jbuckc   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30124GAME( 200?, sc4jbuckd   ,sc4jbuck,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30125
30126
30127// PR2161 KING KONG CASH 000         KKCSH SOUNDS          KING KONG CASH
30128GAME( 200?, sc4kkong   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30129GAME( 200?, sc4kkonga   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30130GAME( 200?, sc4kkongb   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30131GAME( 200?, sc4kkongc   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30132GAME( 200?, sc4kkongd   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30133GAME( 200?, sc4kkonge   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30134GAME( 200?, sc4kkongf   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30135GAME( 200?, sc4kkongg   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30136GAME( 200?, sc4kkongh   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30137GAME( 200?, sc4kkongi   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30138GAME( 200?, sc4kkongj   ,sc4kkong,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND  )
30139
30140const stepper_interface* sc4knok_reel_configs[6] =
30141{
30142   &starpointrm20_interface_48step,
30143   &starpointrm20_interface_48step,
30144   &starpointrm20_interface_48step,
30145   &starpointrm20_interface_48step,
30146   0,
30147   0,
30148};
30149
30150const stepper_interface* sc4knokb_reel_configs[6] =
30151{
30152   &starpointrm20_interface_48step,
30153   &starpointrm20_interface_48step,
30154   &starpointrm20_interface_48step,
30155   &starpointrm20_interface_48step,
30156   &starpoint_interface_200step_reel,
30157   0,
30158};
30159
30160
30161DRIVER_INIT_MEMBER(sc4_state,sc4knok)
30162{
30163   DRIVER_INIT_CALL(sc4);
30164   m_reel_setup = sc4knok_reel_configs;
30165}
30166
30167DRIVER_INIT_MEMBER(sc4_state,sc4knokb)
30168{
30169   DRIVER_INIT_CALL(sc4);
30170   m_reel_setup = sc4knokb_reel_configs;
30171}
30172
30173
30174// PR7061 KNOCKOUT         KOUT SOUNDS
30175GAME( 200?, sc4knok      ,0,         sc4, sc4, sc4_state, sc4knok, ROT0, "Mazooma","Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30176GAME( 200?, sc4knoka   ,sc4knok,   sc4, sc4, sc4_state, sc4knok, ROT0, "Mazooma","Knockout (PR7061, KOUT) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30177// I think this is a different game
30178// PR2057 KNOCK OUT         PKOT SOUNDS            KNOCK OUT
30179GAME( 200?, sc4knokb   ,sc4knok,   sc4, sc4, sc4_state, sc4knokb, ROT0, "Mazooma","Knockout (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30180GAME( 200?, sc4knokc   ,sc4knok,   sc4, sc4, sc4_state, sc4knokb, ROT0, "Mazooma","Knockout (PR2057, PKOT) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30181
30182
30183
30184const stepper_interface* sc4maxcc_reel_configs[6] =
30185{
30186   &starpointrm20_interface_48step,
30187   &starpointrm20_interface_48step,
30188   &starpointrm20_interface_48step,
30189   &starpointrm20_interface_48step,
30190   &starpoint_interface_200step_reel,
30191   0,
30192};
30193
30194DRIVER_INIT_MEMBER(sc4_state,sc4maxcc)
30195{
30196   DRIVER_INIT_CALL(sc4mbus);
30197   m_reel_setup = sc4maxcc_reel_configs;
30198}
30199
30200// PR2130 CLUB MAXIMUS CASH         MAXIMUS CASH  CLUB  CMAX SOUNDS         MAXIMUS CASH
30201GAME( 200?, sc4maxcc   ,0,         sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30202GAME( 200?, sc4maxcca   ,sc4maxcc,   sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30203GAME( 200?, sc4maxccb   ,sc4maxcc,   sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30204GAME( 200?, sc4maxccc   ,sc4maxcc,   sc4, sc4, sc4_state, sc4maxcc, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30205
30206
30207// PR6904 MONEY BAGS         PR6904 MONEY BAGS SOUNDS11
30208GAME( 200?, sc4mbags   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30209GAME( 200?, sc4mbagsa   ,sc4mbags,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30210GAME( 200?, sc4mbagsb   ,sc4mbags,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30211GAME( 200?, sc4mbagsc   ,sc4mbags,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30212
30213
30214// sound roms are bad, missing first 0x10000 bytes with header
30215// PR6938 TUTTI FRUTTI         PR6938 FRUT SOUNDS11           TUTTI FRUTTI
30216GAME( 200?, sc4tfclb   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30217GAME( 200?, sc4tfclba   ,sc4tfclb,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30218
30219// doesn't like the sound rom we have even if the ID is right
30220// PR7022 UP FOR GRABS         GRAB SOUNDS
30221GAME( 200?, sc4ufg      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30222GAME( 200?, sc4ufga      ,sc4ufg,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30223
30224// PR6819 UP FOT IT         PR6819 UP FOR IT SOUNDS11
30225GAME( 200?, sc4ufi      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30226GAME( 200?, sc4ufia      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30227GAME( 200?, sc4ufib      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30228GAME( 200?, sc4ufic      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30229GAME( 200?, sc4ufid      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30230GAME( 200?, sc4ufie      ,sc4ufi,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND ) // incomplete pairing
30231
30232
30233const stepper_interface* sc4wadzl_reel_configs[6] =
30234{
30235   &starpointrm20_interface_48step,
30236   &starpointrm20_interface_48step,
30237   &starpointrm20_interface_48step,
30238   &starpointrm20_interface_48step,
30239   &starpoint_interface_200step_reel,
30240   0,
30241};
30242
30243DRIVER_INIT_MEMBER(sc4_state,sc4wadzl)
30244{
30245   DRIVER_INIT_CALL(sc4);
30246   m_reel_setup = sc4wadzl_reel_configs;
30247}
30248
30249// PR2052 WADZILLA         WADZ SOUNDS         WADZILLA
30250GAME( 200?, sc4wadzl   ,0,         sc4, sc4, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30251GAME( 200?, sc4wadzla   ,sc4wadzl,   sc4, sc4, sc4_state, sc4wadzl, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30252
30253// PR6812 WHO DARES WINS         PR6812 WHO DARES WINS SOUNDS
30254GAME( 200?, sc4wdw      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30255GAME( 200?, sc4wdwa      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30256GAME( 200?, sc4wdwb      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30257GAME( 200?, sc4wdwc      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30258GAME( 200?, sc4wdwd      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30259GAME( 200?, sc4wdwe      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30260GAME( 200?, sc4wdwf      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30261GAME( 200?, sc4wdwg      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30262GAME( 200?, sc4wdwh      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30263GAME( 200?, sc4wdwi      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30264GAME( 200?, sc4wdwj      ,sc4wdw,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND )
30265
30266
30267// PR7144 WILD BUNCH         PR7144 CRAZY FRUITS SOUNDS11
30268GAME( 200?, sc4wldbn   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30269GAME( 200?, sc4wldbna   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30270GAME( 200?, sc4wldbnb   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30271GAME( 200?, sc4wldbnc   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30272GAME( 200?, sc4wldbnd   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30273GAME( 200?, sc4wldbne   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30274GAME( 200?, sc4wldbnf   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30275GAME( 200?, sc4wldbni   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30276GAME( 200?, sc4wldbnj   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30277GAME( 200?, sc4wldbnk   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30278GAME( 200?, sc4wldbnn   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING | GAME_NO_SOUND )
30279GAME( 200?, sc4wldbno   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING | GAME_NO_SOUND )
30280GAME( 200?, sc4wldbnp   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING | GAME_NO_SOUND )
30281GAME( 200?, sc4wldbnq   ,sc4wldbn,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING | GAME_NO_SOUND )
30282
30283// PR7144 WILD BUNCH         PR7144 WILD BUNCH SOUNDS11        CAS WILD BUNCH  S.SITE
30284GAME( 200?, sc4wldbng   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30285GAME( 200?, sc4wldbnh   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30286GAME( 200?, sc4wldbnl   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30287GAME( 200?, sc4wldbnm   ,sc4wldbn,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Wild Bunch Casino (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30288
30289// PR7110 WILD THING         PR7110 WILD THING SOUNDS11
30290GAME( 200?, sc4wthng   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30291GAME( 200?, sc4wthnga   ,sc4wthng,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30292GAME( 200?, sc4wthngb   ,sc4wthng,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30293GAME( 200?, sc4wthngc   ,sc4wthng,   sc4, sc4, sc4_state, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30294
30295// PR7060CASINO WILDTHING         WILD THING  ARCADE  WILD SOUNDS         WILD THING
30296GAME( 200?, sc4wthnm   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30297GAME( 200?, sc4wthnma   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30298GAME( 200?, sc4wthnmb   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30299GAME( 200?, sc4wthnmc   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30300GAME( 200?, sc4wthnmd   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30301GAME( 200?, sc4wthnme   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30302GAME( 200?, sc4wthnmf   ,sc4wthnm,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino Arcade (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30303
30304// PR7060CASINO WILDTHING         WILD SOUNDS         WILD THING
30305GAME( 200?, sc4wtc      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30306GAME( 200?, sc4wtca      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30307GAME( 200?, sc4wtcb      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30308GAME( 200?, sc4wtcc      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30309GAME( 200?, sc4wtcd      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30310GAME( 200?, sc4wtce      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30311GAME( 200?, sc4wtcf      ,sc4wtc,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30312
30313// RNG ERR 99
30314// PR21xx SECTION 16         SECT SOUNDS         SECTION 16
30315GAME( 200?, sc4s16      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30316GAME( 200?, sc4s16a      ,sc4s16,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Section 16 (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30317
30318// both of these are incomplete
30319// P_O_E_T_N_M_E_ _R_0_1_B_A_K_G_L_ _._0_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _9_0_8_6_ _L_C_ _O_D_G_S_U_D_1_
30320GAME( 200?, sc4bgold   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND ) // incomplete pairing
30321GAME( 200?, sc4bgolda   ,sc4bgold,   sc4, sc4, sc4_state, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) // incomplete pairing
30322
30323// no identifiaction string
30324GAME( 200?, sc4wag      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma/Nova","Win-A-Gain (German) (Nova) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30325
30326// PR2170 BOBBY DAZZLER         BOBD SOUNDS                 BOBBY  DAZZLER
30327GAME( 200?, sc4bob      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30328GAME( 200?, sc4boba      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30329GAME( 200?, sc4bobb      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30330GAME( 200?, sc4bobc      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30331GAME( 200?, sc4bobd      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30332GAME( 200?, sc4bobe      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30333GAME( 200?, sc4bobf      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30334GAME( 200?, sc4bobg      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30335GAME( 200?, sc4bobh      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30336GAME( 200?, sc4bobi      ,sc4bob,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30337
30338// PR2230 CLUEDO         CLUE SOUNDS              CLUEDO
30339GAME( 200?, sc4clue      ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30340GAME( 200?, sc4cluea   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30341GAME( 200?, sc4clueb   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30342GAME( 200?, sc4cluec   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30343GAME( 200?, sc4clued   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30344GAME( 200?, sc4cluee   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30345GAME( 200?, sc4cluef   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30346GAME( 200?, sc4clueg   ,sc4clue,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30347
30348// PR2118 DUCKS OF HAZZARD         DUCKSOFHAZZARDSND         DUCKS OF HAZZARD
30349GAME( 200?, sc4ducks   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30350GAME( 200?, sc4ducksa   ,sc4ducks,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30351GAME( 200?, sc4ducksb   ,sc4ducks,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30352GAME( 200?, sc4ducksc   ,sc4ducks,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30353
30354const stepper_interface* sc4glad_reel_configs[6] =
30355{
30356   &starpointrm20_interface_48step,
30357   &starpointrm20_interface_48step,
30358   &starpointrm20_interface_48step,
30359   0,
30360   &starpoint_interface_200step_reel,
30361   0,
30362};
30363
30364DRIVER_INIT_MEMBER(sc4_state,sc4glad)
30365{
30366   DRIVER_INIT_CALL(sc4);
30367   m_reel_setup = sc4glad_reel_configs;
30368}
30369
30370// PR2255 GLADIATOR         GLAD SOUNDS         GLADIATOR
30371GAME( 200?, sc4glad      ,0,         sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30372GAME( 200?, sc4glada   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30373GAME( 200?, sc4gladb   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30374GAME( 200?, sc4gladc   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30375GAME( 200?, sc4gladd   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30376GAME( 200?, sc4glade   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30377GAME( 200?, sc4gladf   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30378GAME( 200?, sc4gladg   ,sc4glad,   sc4, sc4, sc4_state, sc4glad, ROT0, "QPS / Mazooma","Gladiator (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30379
30380// PR1936 AWP HOT DOG SCORP4         PR1916 HOT DOG SOUNDS11         HOT DOG S.SITE
30381GAME( 200?, sc4hotdg   ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30382GAME( 200?, sc4hotdga   ,sc4hotdg,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND ) // incomplete pairing
30383GAME( 200?, sc4hotdgb   ,sc4hotdg,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30384GAME( 200?, sc4hotdgc   ,sc4hotdg,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30385
30386
30387const stepper_interface* sc4pp_reel_configs[6] =
30388{
30389   &starpointrm20_interface_48step,
30390   &starpointrm20_interface_48step,
30391   &starpointrm20_interface_48step,
30392   0,
30393   &starpoint_interface_200step_reel,
30394   0,
30395};
30396
30397DRIVER_INIT_MEMBER(sc4_state,sc4pp)
30398{
30399   DRIVER_INIT_CALL(sc4mbus);
30400   m_reel_setup = sc4pp_reel_configs;
30401}
30402
30403// doesn't like any of the sound roms we have
30404// PR2562 PINK PANTHER         PINK SOUNDS         PINK PANTHER
30405GAME( 200?, sc4pp      ,0,         sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30406GAME( 200?, sc4ppa      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30407GAME( 200?, sc4ppb      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30408GAME( 200?, sc4ppc      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30409GAME( 200?, sc4ppd      ,sc4pp,      sc4, sc4, sc4_state, sc4pp, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30410
30411
30412
30413// PR2303 STRIKES AGAIN         PPSA SOUNDS         STRIKES AGAIN
30414GAME( 200?, sc4ppsag   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30415GAME( 200?, sc4ppsaga   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30416GAME( 200?, sc4ppsagb   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30417GAME( 200?, sc4ppsagc   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30418GAME( 200?, sc4ppsagd   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30419GAME( 200?, sc4ppsage   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30420GAME( 200?, sc4ppsagf   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30421GAME( 200?, sc4ppsagg   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30422GAME( 200?, sc4ppsagh   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30423GAME( 200?, sc4ppsagi   ,sc4ppsag,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30424
30425
30426// PR1938 AWP POTS OF GOLD SCORP4         PR1918 POTS OF GOLD SOUNDS11      POTS OF GOLD  S.SITE
30427GAME( 200?, sc4pog      ,0,         sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30428GAME( 200?, sc4poga      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30429GAME( 200?, sc4pogb      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30430GAME( 200?, sc4pogc      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30431GAME( 200?, sc4pogd      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30432GAME( 200?, sc4poge      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30433GAME( 200?, sc4pogf      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30434GAME( 200?, sc4pogg      ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND)
30435GAME( 200?, sc4pogh       ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING | GAME_NO_SOUND )
30436GAME( 200?, sc4pogi       ,sc4pog,   sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING | GAME_NO_SOUND )
30437
30438// PR2272 POWER PLAY         PPLY SOUNDS
30439GAME( 200?, sc4pwrpl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30440GAME( 200?, sc4pwrpla   ,sc4pwrpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30441GAME( 200?, sc4pwrplb   ,sc4pwrpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30442GAME( 200?, sc4pwrplc   ,sc4pwrpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30443
30444
30445const stepper_interface* sc4swywm_reel_configs[6] =
30446{
30447   &starpointrm20_interface_48step,
30448   &starpointrm20_interface_48step,
30449   &starpointrm20_interface_48step,
30450   0,
30451   &starpointrm20_interface_48step,
30452   &starpoint_interface_200step_reel,
30453};
30454
30455DRIVER_INIT_MEMBER(sc4_state,sc4swywm)
30456{
30457   DRIVER_INIT_CALL(sc4mbus);
30458   m_reel_setup = sc4swywm_reel_configs;
30459}
30460
30461
30462// PR2232 SPIN WHEN YOU'RE WINNING         SPIN SOUNDS
30463GAME( 200?, sc4swywm   ,0,         sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30464GAME( 200?, sc4swywma   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30465GAME( 200?, sc4swywmb   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30466GAME( 200?, sc4swywmc   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30467GAME( 200?, sc4swywmd   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30468GAME( 200?, sc4swywme   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30469GAME( 200?, sc4swywmf   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30470GAME( 200?, sc4swywmg   ,sc4swywm,   sc4, sc4, sc4_state, sc4swywm, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30471
30472const stepper_interface* sc4sumit_reel_configs[6] =
30473{
30474   &starpointrm20_interface_48step,
30475   &starpointrm20_interface_48step,
30476   &starpointrm20_interface_48step,
30477   0,
30478   &starpoint_interface_200step_reel,
30479   0,
30480};
30481
30482DRIVER_INIT_MEMBER(sc4_state,sc4sumit)
30483{
30484   DRIVER_INIT_CALL(sc4mbus);
30485   m_reel_setup = sc4sumit_reel_configs;
30486}
30487
30488
30489// PR2176 SUMMIT UP         SUMMIT SOUNDS         SUMMIT UP    (was in the Suits U Sir set)
30490GAME( 200?, sc4sumit   ,0,         sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30491GAME( 200?, sc4sumita   ,sc4sus,   sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30492GAME( 200?, sc4sumitb   ,sc4sus,   sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30493GAME( 200?, sc4sumitc   ,sc4sus,   sc4, sc4, sc4_state, sc4sumit, ROT0, "Mazooma","Summit Up (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30494
30495
30496
30497// PR2211 TOP OF THE SHOTS         TOTS SOUNDS         TOP OF THE SHOTS
30498GAME( 200?, sc4tpsht   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30499GAME( 200?, sc4tpshta   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30500GAME( 200?, sc4tpshtb   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30501GAME( 200?, sc4tpshtc   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30502GAME( 200?, sc4tpshtd   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30503GAME( 200?, sc4tpshte   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30504GAME( 200?, sc4tpshtf   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 7)", GAME_NOT_WORKING | GAME_NO_SOUND )
30505GAME( 200?, sc4tpshtg   ,sc4tpsht,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4) (set 8)", GAME_NOT_WORKING | GAME_NO_SOUND )
30506
30507// PR2118 ADRENALIN         COTL SOUNDS         ADRENALIN
30508GAME( 200?, sc4adren   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30509GAME( 200?, sc4adrena   ,sc4adren,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30510GAME( 200?, sc4adrenb   ,sc4adren,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30511GAME( 200?, sc4adrenc   ,sc4adren,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30512
30513
30514// RNG ERROR 99
30515// PR21xx BINGO BELLE         SSPT SOUNDS         BINGO BELLE
30516GAME( 200?, sc4bingb   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30517GAME( 200?, sc4bingba   ,sc4bingb,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30518
30519// PR2020 CASH ERUPTION         ERUP SOUNDS          CASH  ERUPTION
30520GAME( 200?, sc4cerup   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma) (Scorpion 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30521
30522
30523// PR2076 CASH EXPLOSION         CEXP SOUNDS         CASH EXPLSION
30524GAME( 200?, sc4cexpl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30525GAME( 200?, sc4cexpla   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30526GAME( 200?, sc4cexplb   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING | GAME_NO_SOUND )
30527GAME( 200?, sc4cexplc   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING | GAME_NO_SOUND )
30528GAME( 200?, sc4cexplf   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING | GAME_NO_SOUND )
30529GAME( 200?, sc4cexplg   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2076) (Mazooma) (Scorpion 4) (set 6)", GAME_NOT_WORKING | GAME_NO_SOUND )
30530//  PR2120 CASH EXPLOSION         CEXP SOUNDS         CASH EXPLSION
30531GAME( 200?, sc4cexpld   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30532GAME( 200?, sc4cexple   ,sc4cexpl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cash Explosion (PR2120) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30533
30534// PR2062 CASINO ROYALE         CROY SOUNDS           CASINO ROYALE
30535GAME( 200?, sc4casry   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30536GAME( 200?, sc4casryc   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2062) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30537// PR2075 CASINO ROYALE         DUCRV46     CROY  CROY SOUNDS           CASINO ROYALE  (Jumping Bean copyright?)
30538GAME( 200?, sc4casryd   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30539GAME( 200?, sc4casrye   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2075) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30540// PR2073, CZECH CASINO ROYALE.......................CROY SOUNDS... (not standard header)
30541GAME( 200?, sc4casrya   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30542GAME( 200?, sc4casryb   ,sc4casry,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Casino Royale (PR2073) (Czech) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30543
30544
30545// PR2237 CLUB CLUEDO         CLUB CLUEDO CLUB  CCLU SOUNDS         CLUB CLUEDO
30546GAME( 200?, sc4clucl   ,0,         sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
30547GAME( 200?, sc4clucla   ,sc4clucl,   sc4, sc4, sc4_state, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
30548
30549
30550/****************************************************************************************************************************************************************************************************************/
30551/****************************************************************************************************************************************************************************************************************/
30552/****************************************************************************************************************************************************************************************************************/
30553/****************************************************************************************************************************************************************************************************************/
30554/*  Games below are ADDER4 titles, these pair a regular SC4 board with an ADDER4 board and thus require 2 sets of program roms, some are incomplete                                                             */
30555/*                                                                                                                                                                                                              */
30556/****************************************************************************************************************************************************************************************************************/
30557/****************************************************************************************************************************************************************************************************************/
30558/****************************************************************************************************************************************************************************************************************/
30559/****************************************************************************************************************************************************************************************************************/
30560
30561
3038230562GAME( 200?, ad4skill   ,0,         sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Skill Dice (BFM) (Scorpion 4 + Adder 4)", GAME_NOT_WORKING )
3038330563GAME( 200?, ad4film      ,0,         sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Film Premiere (Video?) (Bellfruit) (Adder 4) (set 1)", GAME_NOT_WORKING ) // the 68k vectors differ from usual, but it contains the expected strings for an Adder 4 title.   No main program roms tho? :/
3038430564GAME( 200?, ad4filma   ,ad4film,   sc4_adder4, sc4, sc4_state, sc4, ROT0, "BFM","Film Premiere (Video?) (Bellfruit) (Adder 4) (set 2)", GAME_NOT_WORKING ) // ^^
trunk/src/mame/includes/bfm_sc45.h
r19174r19175
205205   DECLARE_DRIVER_INIT(sc4mspid);
206206   DECLARE_DRIVER_INIT(sc4mspid_mbus);
207207   DECLARE_DRIVER_INIT(sc4maxcc);
208   DECLARE_DRIVER_INIT(sc4luck7);
209   DECLARE_DRIVER_INIT(sc4luck7tb);
210   DECLARE_DRIVER_INIT(sc4ltr2c);
211   DECLARE_DRIVER_INIT(sc4ltr2c_mbus);
212   DECLARE_DRIVER_INIT(sc4lotr2);
213   DECLARE_DRIVER_INIT(sc4lotr2_mbus);
214   DECLARE_DRIVER_INIT(sc4knok);
215   DECLARE_DRIVER_INIT(sc4knokb);
216   DECLARE_DRIVER_INIT(sc4jjc);
217
208218   
209219
210220   DECLARE_MACHINE_START(sc4);
r19174r19175
15291539
15301540#define sc_lotrt_others \
15311541   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
1542   ROM_LOAD( "95008251.bin", 0x000000, 0x100000, CRC(2af25e80) SHA1(fb606e434ac99eee6e114d6639f28f0fa1e7ffb3) ) \
1543   ROM_LOAD( "95008252.bin", 0x100000, 0x100000, CRC(fbca1cfb) SHA1(27c610af14b10d1d72774186fd3afc12d5db925e) ) \
1544   /* PR1618 LOTR TRILOGY SOUNDS11 */ /* we don't have a game / sets expecting this? */ \
1545   ROM_REGION( 0x400000, "others", ROMREGION_ERASE00 ) \
15321546   ROM_LOAD( "95008517.bin", 0x000000, 0x100000, CRC(8092eaeb) SHA1(fea226ea7fb97226c79132aa67b89078f67cd920) ) \
15331547   ROM_LOAD( "95008518.bin", 0x100000, 0x100000, CRC(6ac28d4e) SHA1(cdf50c856324130156115259efbfb7553480c749) ) \
15341548
r19174r19175
27722786   ROM_LOAD( "95004242.bin", 0x080000, 0x080000, CRC(6d86611e) SHA1(2ec6a6745446502a77c10c487b75b59be1fc266e) ) \
27732787
27742788
2775#define sc_ldcas_others \
2776   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
2777
27782789#define sc_ldvcl_others \
27792790   ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \
27802791   ROM_LOAD( "95008897.bin", 0x0000, 0x0ff4f6, CRC(3b459b50) SHA1(ba4aa9bcf42cd95f366fbe51c343680cd3fbcd47) ) \

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