trunk/src/mame/drivers/vsnes.c
| r19163 | r19164 | |
| 2705 | 2705 | GAME( 1986, suprmrioa,suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Super Mario Bros. (set ?, harder)", 0 ) |
| 2706 | 2706 | GAME( 1986, suprmriobl,suprmrio,vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "bootleg", "Vs. Super Mario Bros. (bootleg with Z80, set 1)", GAME_NOT_WORKING ) |
| 2707 | 2707 | GAME( 1986, suprmriobl2,suprmrio,vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "bootleg", "Vs. Super Mario Bros. (bootleg with Z80, set 2)", GAME_NOT_WORKING ) |
| 2708 | | GAME( 1988, skatekds, suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "hack", "Vs. Skate Kids. (Graphic hack of Super Mario Bros.)", 0 ) |
| 2708 | GAME( 1988, skatekds, suprmrio, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "hack (Two-Bit Score)", "Vs. Skate Kids. (Graphic hack of Super Mario Bros.)", 0 ) |
| 2709 | 2709 | GAME( 1985, vsskykid, 0, vsnes, vsskykid, vsnes_state, MMC3, ROT0, "Namco", "Vs. Super SkyKid" , 0 ) |
| 2710 | 2710 | GAME( 1987, tkoboxng, 0, vsnes, tkoboxng, vsnes_state, tkoboxng, ROT0, "Namco / Data East USA", "Vs. T.K.O. Boxing", 0 ) |
| 2711 | 2711 | GAME( 1984, smgolf, 0, vsnes, golf4s, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Stroke & Match Golf (Men Version, set GF4-2 F)", 0 ) |
trunk/src/mame/drivers/cinemat.c
| r19163 | r19164 | |
| 1493 | 1493 | |
| 1494 | 1494 | GAME( 1977, spacewar, 0, spacewar, spacewar, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 1495 | 1495 | GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 1496 | | GAMEL(1979, barrier, 0, barrier, barrier, driver_device, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_barrier ) |
| 1496 | GAMEL(1979, barrier, 0, barrier, barrier, driver_device, 0, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics (Vectorbeam license)", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_barrier ) // developed by Cinematronics, then (when they noticed it wasn't going to be a successful game) sold to Vectorbeam, and ultimately back in the hands of Cinematronics again after they bought the dying company Vectorbeam |
| 1497 | 1497 | GAME( 1979, speedfrk, 0, speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) |
| 1498 | 1498 | GAME( 1979, starhawk, 0, starhawk, starhawk, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 1499 | 1499 | GAMEL(1979, sundance, 0, sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_sundance ) |