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r190469 Monday 14th November, 2022 at 23:06:18 UTC by Angelo Salese |
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olympia/portrait.cpp: apply some WIP cleanups, make it playable (#10540) - Make color palette to be b&w for the time being, being more visible to the eye than the previous washed out attempt; - mask sprite area against defined playfield clip rectangle; - fix global sprite Y positions, they mostly follow up current scroll value except for some edge cases; - attempt to fix sprite priorities; - make tilemap bank more logical (?) bitwise; |
[/branches/a800_cart/src/mame/olympia] | portrait.cpp portrait.h portrait_v.cpp |
https://github.com/mamedev/mame/commit/343e12235c6e91323b4922d2d65142efa089fd56 |
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