Previous 199869 Revisions Next

r19012 Saturday 17th November, 2012 at 22:17:45 UTC by hap
get rid of that popmessage
[src/emu/sound]ymz280b.c

trunk/src/emu/sound/ymz280b.c
r19011r19012
217217
218218static void YMZ280B_state_save_update_step(ymz280b_state *chip)
219219{
220   int j;
221   for (j = 0; j < 8; j++)
220   for (int j = 0; j < 8; j++)
222221   {
223222      struct YMZ280BVoice *voice = &chip->voice[j];
224223      update_step(chip, voice);
r19011r19012
259258
260259static void compute_tables(void)
261260{
262   int nib;
263
264261   /* loop over all nibbles and compute the difference */
265   for (nib = 0; nib < 16; nib++)
262   for (int nib = 0; nib < 16; nib++)
266263   {
267264      int value = (nib & 0x07) * 2 + 1;
268265      diff_lookup[nib] = (nib & 0x08) ? -value : value;
r19011r19012
472469   int position = voice->position;
473470   int val;
474471
475   /* is it even used in any MAME game? */
476   popmessage("YMZ280B 16-bit PCM contact MAMEDEV");
477
478472   /* two cases: first cases is non-looping */
479473   if (!voice->looping)
480474   {

Previous 199869 Revisions Next


© 1997-2024 The MAME Team