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| r19006 Saturday 17th November, 2012 at 16:19:14 UTC by Ryan Holtz |
|---|
| - Added some non-working Street Fighter 2 bootlegs, the PCBs are broken and missing roms so they're just for reference [ReadOnly] New not working clones: Street Fighter II': Champion Edition (Alpha Magic-F, bootleg) [Darran, Smitdogg, The Dumping Union] Street Fighter II: The World Warrior (TAB Austria, bootleg) (set 2) [Darran, Smitdogg, The Dumping Union] Street Fighter II: The World Warrior (unknown bootleg) [Darran, Smitdogg, The Dumping Union] |
| [src/mame] | mame.lst |
| [src/mame/drivers] | cps1.c |
| [src/mame/video] | cps1.c |
| r19005 | r19006 | |
|---|---|---|
| 2884 | 2884 | sf2eb // 14/02/1991 (c) 1991 (World) |
| 2885 | 2885 | sf2ee // 28/02/1991 (c) 1991 (World) |
| 2886 | 2886 | sf2ebbl // 14/02/1991 (c) 1991 (World, bootleg) |
| 2887 | sf2stt // bootleg | |
| 2888 | sf2unkb // bootleg | |
| 2887 | 2889 | sf2ua // 06/02/1991 (c) 1991 (USA) |
| 2888 | 2890 | sf2ub // 14/02/1991 (c) 1991 (USA) |
| 2889 | 2891 | sf2uc // 06/03/1991 (c) 1991 (USA) |
| r19005 | r19006 | |
| 2935 | 2937 | sf2acc // hack |
| 2936 | 2938 | sf2acca // hack |
| 2937 | 2939 | sf2accp2 // hack |
| 2940 | sf2amf // bootleg | |
| 2938 | 2941 | sf2dkot2 // hack |
| 2939 | 2942 | sf2m1 // hack |
| 2940 | 2943 | sf2m2 // hack |
| r19005 | r19006 | |
|---|---|---|
| 1320 | 1320 | {"sf2eb", CPS_B_17, mapper_STF29, 0x36 }, |
| 1321 | 1321 | {"sf2ee", CPS_B_18, mapper_STF29, 0x3c }, |
| 1322 | 1322 | {"sf2ebbl", CPS_B_17, mapper_STF29, 0x36, 0, 0, 1 }, |
| 1323 | {"sf2stt", CPS_B_17, mapper_STF29, 0x36, 0, 0, 1 }, | |
| 1324 | {"sf2unkb", CPS_B_17, mapper_STF29, 0x36, 0, 0, 1 }, | |
| 1323 | 1325 | {"sf2ua", CPS_B_17, mapper_STF29, 0x36 }, |
| 1324 | 1326 | {"sf2ub", CPS_B_17, mapper_STF29, 0x36 }, |
| 1325 | 1327 | {"sf2uc", CPS_B_12, mapper_STF29, 0x36 }, |
| r19005 | r19006 | |
| 1374 | 1376 | {"sf2acc", CPS_B_21_DEF, mapper_S9263B, 0x36 }, |
| 1375 | 1377 | {"sf2acca", CPS_B_21_DEF, mapper_S9263B, 0x36 }, |
| 1376 | 1378 | {"sf2accp2", CPS_B_21_DEF, mapper_S9263B, 0x36 }, |
| 1379 | {"sf2amf", CPS_B_21_DEF, mapper_S9263B, 0x36, 0, 0, 1 }, // probably wrong but this set is not completely dumped anyway | |
| 1377 | 1380 | {"sf2dkot2", CPS_B_21_DEF, mapper_S9263B, 0x36 }, |
| 1378 | 1381 | {"sf2m1", CPS_B_21_DEF, mapper_S9263B, 0x36 }, |
| 1379 | 1382 | {"sf2m2", CPS_B_21_DEF, mapper_S9263B, 0x36, 0, 0, 1 }, |
| r19005 | r19006 | |
|---|---|---|
| 1811 | 1811 | PORT_DIPSETTING( 0x00, "2 Credits/Winner Continue" ) //Winner stays, loser pays, in other words. |
| 1812 | 1812 | INPUT_PORTS_END |
| 1813 | 1813 | |
| 1814 | /* To-Do sf2amf dipswitch SW(B):4 + SW(B):5 + SW(B):6 | |
| 1815 | static INPUT_PORTS_START( sf2amf ) | |
| 1816 | PORT_INCLUDE( ) | |
| 1817 | ||
| 1818 | PORT_MODIFY("DSWB") | |
| 1819 | PORT_DIPNAME( 0x08, 0x00, "Turbo Switch 1 of 3" ) PORT_DIPLOCATION("SW(B):4") | |
| 1820 | PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) | |
| 1821 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 1822 | PORT_DIPNAME( 0x10, 0x00, "Turbo Switch 2 of 3" ) PORT_DIPLOCATION("SW(B):5") | |
| 1823 | PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) | |
| 1824 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 1825 | PORT_DIPNAME( 0x20, 0x00, "Turbo Switch 3 of 3" ) PORT_DIPLOCATION("SW(B):6") | |
| 1826 | PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) | |
| 1827 | PORT_DIPSETTING( 0x00, DEF_STR( On ) ) | |
| 1828 | INPUT_PORTS_END | |
| 1829 | */ | |
| 1830 | ||
| 1814 | 1831 | static INPUT_PORTS_START( 3wonders ) |
| 1815 | 1832 | PORT_INCLUDE( cps1_3b ) |
| 1816 | 1833 | |
| r19005 | r19006 | |
| 6556 | 6573 | ROM_LOAD( "01.bin", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) ) |
| 6557 | 6574 | ROM_END |
| 6558 | 6575 | |
| 6576 | ROM_START( sf2stt ) | |
| 6577 | ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ | |
| 6578 | /* do not comment this out, this is only for testing purpose | |
| 6579 | ROM_LOAD16_BYTE( "12.bin", 0x00000, 0x40000, CRC(a258b4d5) SHA1(3433b6493794c98bb35c1b27cc65bb5f13d52e9b) ) | |
| 6580 | ROM_LOAD16_BYTE( "09.bin", 0x00001, 0x40000, CRC(59ccd474) SHA1(7bb28c28ee722435fdbb18eb73e52bd65b419103) ) | |
| 6581 | */ | |
| 6582 | ROM_LOAD16_BYTE( "prg part 1.stt", 0x00000, 0x40000, NO_DUMP ) | |
| 6583 | ROM_LOAD16_BYTE( "prg part 2.stt", 0x00001, 0x40000, NO_DUMP ) | |
| 6584 | /* there are two empty sockets next to the two following program roms, | |
| 6585 | these roms may be missing and this PCB is not working on real hardware */ | |
| 6586 | ROM_LOAD16_BYTE( "ce91e-b", 0x80000, 0x40000, CRC(0862386e) SHA1(9fcfbcbbc17529de75d5419018e7b1dd90b397c0) ) | |
| 6587 | ROM_LOAD16_BYTE( "ce91e-a", 0x80001, 0x40000, CRC(0c83844d) SHA1(4c25ba4a50d62c62789d026e3d304ed1dfb3c248) ) | |
| 6588 | ||
| 6589 | ROM_REGION( 0x600000, "gfx", 0 ) | |
| 6590 | ROMX_LOAD( "stt-a 910913", 0x000000, 0x80000, CRC(10a7036d) SHA1(5f7780154d12dc202ec4bf2f3666727820745ab0), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6591 | ROM_CONTINUE( 0x000002, 0x80000) | |
| 6592 | ROMX_LOAD( "stt-d 910913", 0x000004, 0x80000, CRC(3580b124) SHA1(55b101e7be3d1244d0b9961ad3c6ff5d682214ce), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6593 | ROM_CONTINUE( 0x000006, 0x80000) | |
| 6594 | ROMX_LOAD( "stt-b 910913", 0x200000, 0x80000, CRC(7a09224e) SHA1(77a95b931f0a1ebd38c9aaf51a3b59139e0aedeb), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6595 | ROM_CONTINUE( 0x200002, 0x80000) | |
| 6596 | ROMX_LOAD( "stt-e 910913", 0x200004, 0x80000, CRC(382a612c) SHA1(ecdcb66ed9d47d850501abc5f77eb5ad87b868d3), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6597 | ROM_CONTINUE( 0x200006, 0x80000) | |
| 6598 | ROMX_LOAD( "stt-c 910913", 0x400000, 0x80000, CRC(11701b8f) SHA1(4f0c897349a0f1701a144ec64a75fa23fec32ae5), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6599 | ROM_CONTINUE( 0x400002, 0x80000) | |
| 6600 | ROMX_LOAD( "stt-f 910913", 0x400004, 0x80000, CRC(101a0b72) SHA1(9e166a4110a583e722566852e27cb0b074ec97c6), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6601 | ROM_CONTINUE( 0x400006, 0x80000) | |
| 6602 | /* extra gfx layer roms loaded over the former ones to remove the capcom copyright logo */ | |
| 6603 | ROMX_LOAD( "5.stt", 0x400000, 0x10000, CRC(a505621e) SHA1(8ffa8cedad54948870bbd8f629d927332dc9fcf6), ROM_SKIP(7) ) | |
| 6604 | ROM_CONTINUE( 0x400004, 0x10000 ) | |
| 6605 | ROMX_LOAD( "7.stt", 0x400002, 0x10000, CRC(de6271fb) SHA1(574ec5d9992941a405fd00abe52da41aba4b29a7), ROM_SKIP(7) ) | |
| 6606 | ROM_CONTINUE( 0x400006, 0x10000 ) | |
| 6607 | ROMX_LOAD( "6.stt", 0x400001, 0x10000, CRC(23775344) SHA1(0d6b54f66cd64c3f48c88c8e17a19fdb2002afb0), ROM_SKIP(7) ) | |
| 6608 | ROM_CONTINUE( 0x400005, 0x10000 ) | |
| 6609 | ROMX_LOAD( "8.stt", 0x400003, 0x10000, CRC(81c9550f) SHA1(2d75e329148caadfff35c8f2f91b352f14dbe08a), ROM_SKIP(7) ) | |
| 6610 | ROM_CONTINUE( 0x400007, 0x10000 ) | |
| 6611 | /* end of extra gfx layer roms */ | |
| 6612 | ||
| 6613 | ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ | |
| 6614 | ROM_LOAD( "3.stt", 0x00000, 0x08000, CRC(a4823a1b) SHA1(7b6bf59dfd578bfbbdb64c27988796783442d659) ) | |
| 6615 | ROM_CONTINUE( 0x10000, 0x08000 ) | |
| 6616 | ||
| 6617 | ROM_REGION( 0x20000, "user1", 0 ) /* unknown (bootleg priority?) */ | |
| 6618 | ROM_LOAD( "4.stt", 0x00000, 0x10000, CRC(13ea1c44) SHA1(5b05fe4c3920e33d94fac5f59e09ff14b3e427fe) ) | |
| 6619 | ||
| 6620 | ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ | |
| 6621 | ROM_LOAD( "2.stt", 0x00000, 0x20000, CRC(7f162009) SHA1(346bf42992b4c36c593e21901e22c87ae4a7d86d) ) | |
| 6622 | ROM_LOAD( "1.stt", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) ) | |
| 6623 | ROM_END | |
| 6624 | ||
| 6625 | ROM_START( sf2unkb ) | |
| 6626 | ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ | |
| 6627 | /* do not comment this out, this is only for testing purpose | |
| 6628 | ROM_LOAD16_BYTE( "12.bin", 0x000000, 0x40000, CRC(a258b4d5) SHA1(3433b6493794c98bb35c1b27cc65bb5f13d52e9b) ) | |
| 6629 | ROM_LOAD16_BYTE( "09.bin", 0x000001, 0x40000, CRC(59ccd474) SHA1(7bb28c28ee722435fdbb18eb73e52bd65b419103) ) | |
| 6630 | ROM_LOAD16_BYTE( "11.bin", 0x080000, 0x40000, CRC(82097d63) SHA1(881e7ffb78197f6794b5d41f5c2c87da35e8cb15) ) | |
| 6631 | ROM_LOAD16_BYTE( "10.bin", 0x080001, 0x40000, CRC(0c83844d) SHA1(4c25ba4a50d62c62789d026e3d304ed1dfb3c248) ) | |
| 6632 | */ | |
| 6633 | ROM_LOAD16_BYTE( "prg part 1.sf2unkb", 0x00000, 0x80000, NO_DUMP ) | |
| 6634 | ROM_LOAD16_BYTE( "prg part 2.sf2unkb", 0x00001, 0x80000, NO_DUMP ) | |
| 6635 | /* there are two empty sockets next to the two following program roms, | |
| 6636 | these roms may be missing and this PCB is not working on real hardware */ | |
| 6637 | ROM_LOAD16_BYTE( "w-6", 0x100000, 0x20000, CRC(bb4af315) SHA1(75f0827f4f7e9f292add46467f8d4fe19b2514c9) ) | |
| 6638 | ROM_LOAD16_BYTE( "w-5", 0x100001, 0x20000, CRC(c02a13eb) SHA1(b807cc495bff3f95d03b061fc629c95f965cb6d8) ) | |
| 6639 | ||
| 6640 | ROM_REGION( 0x600000, "gfx", 0 ) | |
| 6641 | ROMX_LOAD( "01.unkb", 0x000000, 0x80000, CRC(4296de4d) SHA1(2bd5a0ebe2a20c745b11da9c7dc4f13f20efdda7), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6642 | ROM_CONTINUE( 0x000002, 0x80000) | |
| 6643 | ROMX_LOAD( "03.unkb", 0x000004, 0x80000, CRC(16cf11d0) SHA1(e1adf34467e0a6902bcda63718885fe0bea831b1), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6644 | ROM_CONTINUE( 0x000006, 0x80000) | |
| 6645 | ROMX_LOAD( "02.unkb", 0x200000, 0x80000, CRC(68ca7fce) SHA1(f6a37e0ca4d9490f66c3d29308c531f2134fd7aa), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6646 | ROM_CONTINUE( 0x200002, 0x80000) | |
| 6647 | ROMX_LOAD( "04.unkb", 0x200004, 0x80000, CRC(9f46f926) SHA1(f1ddf8ce6d895358979631fbdecbeff51376b604), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6648 | ROM_CONTINUE( 0x200006, 0x80000) | |
| 6649 | ROMX_LOAD( "05.unkb", 0x400000, 0x80000, CRC(4c161fa9) SHA1(c3b2f642d3d3be5aab6ff1482d82c2858944d07a), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6650 | ROM_CONTINUE( 0x400002, 0x80000) | |
| 6651 | ROMX_LOAD( "06.unkb", 0x400004, 0x80000, CRC(ec949f8c) SHA1(34ea3d6d85486a5ff25c774dbc6a4b16037a7347), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 6652 | ROM_CONTINUE( 0x400006, 0x80000) | |
| 6653 | /* extra gfx layer roms loaded over the former ones to remove the capcom copyright logo */ | |
| 6654 | ROMX_LOAD( "w-1", 0x400000, 0x08000, CRC(124b9ffc) SHA1(299368e0f95475cf575bc3b041c6179d243b9b81), ROM_SKIP(7) ) | |
| 6655 | ROM_CONTINUE( 0x400004, 0x08000 ) | |
| 6656 | ROMX_LOAD( "w-3", 0x400002, 0x08000, CRC(5992783a) SHA1(69c90621c72c7889978442009a4ddbbfb1f3444f), ROM_SKIP(7) ) | |
| 6657 | ROM_CONTINUE( 0x400006, 0x08000 ) | |
| 6658 | ROMX_LOAD( "w-2", 0x400001, 0x08000, CRC(11d715f7) SHA1(cdec16ba16ca1ec6b0ab94addf4cfeeddeff5063), ROM_SKIP(7) ) | |
| 6659 | ROM_CONTINUE( 0x400005, 0x08000 ) | |
| 6660 | ROMX_LOAD( "w-4", 0x400003, 0x08000, CRC(db0dd977) SHA1(c34ed40709001423325b7b7fad3f4ffeb38c3e7e), ROM_SKIP(7) ) | |
| 6661 | ROM_CONTINUE( 0x400007, 0x08000 ) | |
| 6662 | /* end of extra gfx layer roms */ | |
| 6663 | ||
| 6664 | ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ | |
| 6665 | ROM_LOAD( "1.unkb", 0x00000, 0x08000, CRC(a4823a1b) SHA1(7b6bf59dfd578bfbbdb64c27988796783442d659) ) | |
| 6666 | ROM_CONTINUE( 0x10000, 0x08000 ) | |
| 6667 | ||
| 6668 | ROM_REGION( 0x20000, "user1", 0 ) /* unknown (bootleg priority?) */ | |
| 6669 | ROM_LOAD( "2.unkb", 0x00000, 0x10000, CRC(13ea1c44) SHA1(5b05fe4c3920e33d94fac5f59e09ff14b3e427fe) ) | |
| 6670 | ||
| 6671 | ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ | |
| 6672 | ROM_LOAD( "sample part 1.unkb", 0x20000, 0x20000, NO_DUMP ) | |
| 6673 | /* do not comment this out, this is only for testing purpose | |
| 6674 | ROM_LOAD( "sf2_18.11c", 0x00000, 0x20000, CRC(7f162009) SHA1(346bf42992b4c36c593e21901e22c87ae4a7d86d) ) | |
| 6675 | */ | |
| 6676 | ROM_LOAD( "w-7", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) ) | |
| 6677 | ROM_END | |
| 6678 | ||
| 6559 | 6679 | ROM_START( sf2qp1 ) |
| 6560 | 6680 | ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ |
| 6561 | 6681 | ROM_LOAD16_WORD_SWAP( "stfii-qkn-cps-17.33", 0x000000, 0x40000, CRC(3a9458ee) SHA1(cbf56115c22a45e5ce1cde313fa5a5ba496316eb) ) |
| r19005 | r19006 | |
| 8198 | 8318 | ROM_LOAD( "s92_19.bin", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) ) |
| 8199 | 8319 | ROM_END |
| 8200 | 8320 | |
| 8321 | ROM_START( sf2amf ) | |
| 8322 | ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ | |
| 8323 | ROM_LOAD16_BYTE( "5.amf", 0x000000, 0x80000, CRC(03991fba) SHA1(6c42bf15248640fdb3e98fb01b0a870649deb410) ) | |
| 8324 | ROM_LOAD16_BYTE( "4.amf", 0x000001, 0x80000, CRC(39f15a1e) SHA1(901c4fea76bf5bff7330ed07ffde54cdccdaa680) ) | |
| 8325 | /* there are two empty sockets next to the two former program roms, | |
| 8326 | these roms may be missing and this PCB is not working on real hardware */ | |
| 8327 | ROM_LOAD16_BYTE( "prg part 3.amf", 0x100000, 0x40000, NO_DUMP ) | |
| 8328 | ROM_LOAD16_BYTE( "prg part 4.amf", 0x100001, 0x40000, NO_DUMP ) | |
| 8329 | /* do not comment this out, this is only for testing purpose | |
| 8330 | ROM_LOAD16_BYTE( "u221.rom", 0x100000, 0x20000, CRC(64e6e091) SHA1(32ec05db955e538d4ada26d19ee50926f74b684f) ) | |
| 8331 | ROM_LOAD16_BYTE( "u195.rom", 0x100001, 0x20000, CRC(c95e4443) SHA1(28417dee9ccdfa65b0f4a92aa29b90279fe8cd85) ) | |
| 8332 | */ | |
| 8333 | ||
| 8334 | ROM_REGION( 0x600000, "gfx", 0 ) | |
| 8335 | ROMX_LOAD( "y.c.e.c m.k.r-001", 0x000000, 0x80000, CRC(a258de13) SHA1(2e477948c4c8a2fb7cfdc4a739766bc4a4e01c49), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 8336 | ROM_CONTINUE( 0x000002, 0x80000) | |
| 8337 | ROMX_LOAD( "y.c.e.c m.k.r-003", 0x000004, 0x80000, CRC(c781bf87) SHA1(034baa9807c2ce8dc800200963a38cd9262b21fb), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 8338 | ROM_CONTINUE( 0x000006, 0x80000) | |
| 8339 | ROMX_LOAD( "y.c.e.c m.k.r-002", 0x200000, 0x80000, CRC(5726cab8) SHA1(0b2243a9a7184d53d42ddab7a8c51b63001c2f56), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 8340 | ROM_CONTINUE( 0x200002, 0x80000) | |
| 8341 | ROMX_LOAD( "y.c.e.c d.w.c-011", 0x200004, 0x80000, CRC(bc90c12f) SHA1(ecdb776239b22bd56b7c3a87c9e561f650a4dfea), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 8342 | ROM_CONTINUE( 0x200006, 0x80000) | |
| 8343 | ROMX_LOAD( "y.c.e.c d.w.c-012", 0x400000, 0x80000, CRC(187667cc) SHA1(fae65bf23f49a32903fda8080659ccf8d42b911f), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 8344 | ROM_CONTINUE( 0x400002, 0x80000) | |
| 8345 | ROMX_LOAD( "y.c.e.c d.w.c-013", 0x400004, 0x80000, CRC(5b585071) SHA1(ad3371b1ba0441c67d9fcbb23b09464710e4e28a), ROM_GROUPWORD | ROM_SKIP(6) ) | |
| 8346 | ROM_CONTINUE( 0x400006, 0x80000) | |
| 8347 | /* extra gfx layer roms loaded over the former ones to remove the capcom copyright logo */ | |
| 8348 | ROMX_LOAD( "6.amf", 0x400000, 0x10000, CRC(3a85a275) SHA1(01907d69f912abffe3ad9745638ce3f282cfb2e8), ROM_SKIP(7) ) | |
| 8349 | ROM_CONTINUE( 0x400004, 0x10000 ) | |
| 8350 | ROMX_LOAD( "9.amf", 0x400002, 0x10000, CRC(9156472f) SHA1(5db2acfc54308d4d26e0459f9486620a968c81d8), ROM_SKIP(7) ) | |
| 8351 | ROM_CONTINUE( 0x400006, 0x10000 ) | |
| 8352 | ROMX_LOAD( "8.amf", 0x400001, 0x10000, CRC(ecdb083b) SHA1(899894c1db004e98f755ffbdf28d32296b9c0a86), ROM_SKIP(7) ) | |
| 8353 | ROM_CONTINUE( 0x400005, 0x10000 ) | |
| 8354 | ROMX_LOAD( "10.amf", 0x400003, 0x10000, CRC(8fea8384) SHA1(8b31fd8d16cbafb5144f772653336b41db8f64fc), ROM_SKIP(7) ) | |
| 8355 | ROM_CONTINUE( 0x400007, 0x10000 ) | |
| 8356 | /* end of extra gfx layer roms */ | |
| 8357 | ||
| 8358 | ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */ | |
| 8359 | ROM_LOAD( "3.amf", 0x00000, 0x08000, CRC(a4823a1b) SHA1(7b6bf59dfd578bfbbdb64c27988796783442d659) ) | |
| 8360 | ROM_CONTINUE( 0x10000, 0x08000 ) | |
| 8361 | ||
| 8362 | ROM_REGION( 0x20000, "user1", 0 ) /* unknown (bootleg priority?) */ | |
| 8363 | ROM_LOAD( "7.amf", 0x00000, 0x10000, CRC(13ea1c44) SHA1(5b05fe4c3920e33d94fac5f59e09ff14b3e427fe) ) | |
| 8364 | ||
| 8365 | ROM_REGION( 0x40000, "oki", 0 ) /* Samples */ | |
| 8366 | ROM_LOAD( "2.amf", 0x00000, 0x20000, CRC(7f162009) SHA1(346bf42992b4c36c593e21901e22c87ae4a7d86d) ) | |
| 8367 | ROM_LOAD( "1.amf", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) ) | |
| 8368 | ROM_END | |
| 8369 | ||
| 8201 | 8370 | ROM_START( sf2dkot2 ) |
| 8202 | 8371 | ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */ |
| 8203 | 8372 | /* The game reads values from 0x201201 and 0x281201 (at PC=E5452) and uses their difference to form a jump offset. */ |
| r19005 | r19006 | |
| 10897 | 11066 | GAME( 1988, forgottnua, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Forgotten Worlds (USA, B-Board 88618B-2, Rev. A)", GAME_SUPPORTS_SAVE ) |
| 10898 | 11067 | GAME( 1988, lostwrld, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Lost Worlds (Japan)", GAME_SUPPORTS_SAVE ) |
| 10899 | 11068 | GAME( 1988, lostwrldo, forgottn, cps1_10MHz, forgottn, cps_state, forgottn, ROT0, "Capcom", "Lost Worlds (Japan Old Ver.)", GAME_SUPPORTS_SAVE ) |
| 10900 | GAME( 1988, ghouls, 0, cps1_10MHz, ghouls, cps_state, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (World)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 10901 | GAME( 1988, ghoulsu, ghouls, cps1_10MHz, ghoulsu, cps_state, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (USA)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 11069 | GAME( 1988, ghouls, 0, cps1_10MHz, ghouls, cps_state, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (World)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 11070 | GAME( 1988, ghoulsu, ghouls, cps1_10MHz, ghoulsu, cps_state, cps1, ROT0, "Capcom", "Ghouls'n Ghosts (USA)", GAME_SUPPORTS_SAVE ) // "EXPORT" // Wed.26.10.1988 in the ROMs | |
| 10902 | 11071 | GAME( 1988, daimakai, ghouls, cps1_10MHz, daimakai, cps_state, cps1, ROT0, "Capcom", "Daimakaimura (Japan)", GAME_SUPPORTS_SAVE ) // Wed.26.10.1988 in the ROMs |
| 10903 | 11072 | GAME( 1988, daimakair, ghouls, cps1_12MHz, daimakai, cps_state, cps1, ROT0, "Capcom", "Daimakaimura (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // Wed.26.10.1988 in the ROMs // 12MHz verified |
| 10904 | GAME( 1989, strider, 0, cps1_10MHz, strider, cps_state, | |
| 11073 | GAME( 1989, strider, 0, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider (USA, B-Board 89624B-2)", GAME_SUPPORTS_SAVE ) | |
| 10905 | 11074 | GAME( 1989, striderua, strider, cps1_10MHz, stridrua, cps_state, cps1, ROT0, "Capcom", "Strider (USA, B-Board 89624B-3)", GAME_SUPPORTS_SAVE ) |
| 10906 | GAME( 1989, striderj, strider, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider Hiryu (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10907 | GAME( 1989, striderjr, strider, cps1_12MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider Hiryu (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10908 | GAME( 1989, dynwar, 0, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 89624B-?)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 10909 | GAME( 1989, dynwara, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 88622B-3)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 10910 | GAME( 1989, dynwarj, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10911 | GAME( 1989, dynwarjr, dynwar, cps1_12MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10912 | GAME( 1989, willow, 0, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA)", GAME_SUPPORTS_SAVE ) | |
| 10913 | GAME( 1989, willowo, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA Old Ver.)", GAME_SUPPORTS_SAVE ) // Japan "warning" but (c) Capcom U.S.A. | |
| 10914 | GAME( 1989, willowj, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10915 | GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "U.N. Squadron (USA)", GAME_SUPPORTS_SAVE ) | |
| 10916 | GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10917 | GAME( 1989, area88r, unsquad, cps1_12MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 10918 | GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 10919 | GAME( 1989, ffighta, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 10920 | GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 1)", GAME_SUPPORTS_SAVE ) | |
| 10921 | GAME( 1989, ffightu1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 2)", GAME_SUPPORTS_SAVE ) | |
| 10922 | GAME( 1989, ffightua, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA 900112)", GAME_SUPPORTS_SAVE ) | |
| 10923 | GAME( 1989, ffightub, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA 900613)", GAME_SUPPORTS_SAVE ) | |
| 10924 | GAME( 1989, ffightj, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10925 | GAME( 1989, ffightj1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan 900112)", GAME_SUPPORTS_SAVE ) | |
| 10926 | GAME( 1989, ffightj2, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan 900305)", GAME_SUPPORTS_SAVE ) | |
| 10927 | GAME( 1989, ffightjh, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "bootleg", "Street Smart / Final Fight (Japan, hack)", GAME_SUPPORTS_SAVE ) | |
| 10928 | GAME( 1990, 1941, 0, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (World 900227)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10929 | GAME( 1990, 1941r1, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (World)", GAME_SUPPORTS_SAVE ) | |
| 10930 | GAME( 1990, 1941u, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (USA 900227)", GAME_SUPPORTS_SAVE ) | |
| 10931 | GAME( 1990, 1941j, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (Japan)", GAME_SUPPORTS_SAVE ) | |
| 10932 | GAME( 1990, mercs, 0, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (World 900302)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10933 | GAME( 1990, mercsu, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (USA 900608)", GAME_SUPPORTS_SAVE ) | |
| 10934 | GAME( 1990, mercsur1, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (USA 900302)", GAME_SUPPORTS_SAVE ) | |
| 10935 | GAME( 1990, mercsj, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Senjou no Ookami II (Japan 900302)", GAME_SUPPORTS_SAVE ) | |
| 10936 | GAME( 1990, mtwins, 0, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Mega Twins (World 900619)", GAME_SUPPORTS_SAVE ) // "ETC" - (c) Capcom U.S.A. but World "warning" | |
| 10937 | GAME( 1990, chikij, mtwins, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Chiki Chiki Boys (Japan 900619)", GAME_SUPPORTS_SAVE ) | |
| 10938 | GAME( 1990, msword, 0, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "OTHER COUNTRY" | |
| 10939 | GAME( 1990, mswordr1, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "OTHER COUNTRY" | |
| 10940 | GAME( 1990, mswordu, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (USA 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "U.S.A." | |
| 10941 | GAME( 1990, mswordj, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (Japan 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "JAPAN" | |
| 10942 | GAME( 1990, cawing, 0, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901012)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10943 | GAME( 1990, cawingr1, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901009)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10944 | GAME( 1990, cawingu, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (USA 901012)", GAME_SUPPORTS_SAVE ) | |
| 10945 | GAME( 1990, cawingj, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "U.S. Navy (Japan 901012)", GAME_SUPPORTS_SAVE ) | |
| 10946 | GAME( 1990, nemo, 0, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo (World 901130)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10947 | GAME( 1990, nemoj, nemo, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo (Japan 901120)", GAME_SUPPORTS_SAVE ) | |
| 10948 | GAME( 1991, sf2, 0, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910522)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10949 | GAME( 1991, sf2eb, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910214)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10950 | GAME( 1991, sf2ee, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910228)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10951 | GAME( 1991, sf2ua, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910206)", GAME_SUPPORTS_SAVE ) | |
| 10952 | GAME( 1991, sf2ub, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910214)", GAME_SUPPORTS_SAVE ) | |
| 10953 | GAME( 1991, sf2uc, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910306)", GAME_SUPPORTS_SAVE ) | |
| 10954 | GAME( 1991, sf2ud, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910318)", GAME_SUPPORTS_SAVE ) | |
| 10955 | GAME( 1991, sf2ue, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910228)", GAME_SUPPORTS_SAVE ) | |
| 10956 | GAME( 1991, sf2uf, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910411)", GAME_SUPPORTS_SAVE ) | |
| 10957 | GAME( 1991, sf2ug, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. G)", GAME_SUPPORTS_SAVE ) | |
| 10958 | GAME( 1991, sf2ui, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. I)", GAME_SUPPORTS_SAVE ) | |
| 10959 | GAME( 1991, sf2uk, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 911101)", GAME_SUPPORTS_SAVE ) | |
| 10960 | GAME( 1991, sf2j, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 911210)", GAME_SUPPORTS_SAVE ) | |
| 10961 | GAME( 1991, sf2ja, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910214)", GAME_SUPPORTS_SAVE ) | |
| 10962 | GAME( 1991, sf2jc, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910306)", GAME_SUPPORTS_SAVE ) | |
| 10963 | GAME( 1992, sf2ebbl, sf2, cps1_10MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II: The World Warrior (TAB Austria, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10964 | GAME( 1991, sf2qp1, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II: The World Warrior (Quicken Pt-I, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10965 | GAME( 1991, sf2thndr, sf2, cps1_10MHz, sf2, cps_state, sf2thndr, ROT0, "bootleg", "Street Fighter II: The World Warrior (Thunder Edition, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 11075 | GAME( 1989, striderj, strider, cps1_10MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider Hiryu (Japan)", GAME_SUPPORTS_SAVE ) | |
| 11076 | GAME( 1989, striderjr, strider, cps1_12MHz, strider, cps_state, cps1, ROT0, "Capcom", "Strider Hiryu (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 11077 | GAME( 1989, dynwar, 0, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 89624B-?)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 11078 | GAME( 1989, dynwara, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Dynasty Wars (USA, B-Board 88622B-3)", GAME_SUPPORTS_SAVE ) // (c) Capcom U.S.A. | |
| 11079 | GAME( 1989, dynwarj, dynwar, cps1_10MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan)", GAME_SUPPORTS_SAVE ) | |
| 11080 | GAME( 1989, dynwarjr, dynwar, cps1_12MHz, dynwar, cps_state, cps1, ROT0, "Capcom", "Tenchi wo Kurau (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 11081 | GAME( 1989, willow, 0, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA)", GAME_SUPPORTS_SAVE ) | |
| 11082 | GAME( 1989, willowo, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (USA Old Ver.)", GAME_SUPPORTS_SAVE ) // Japan "warning" but (c) Capcom U.S.A. | |
| 11083 | GAME( 1989, willowj, willow, cps1_10MHz, willow, cps_state, cps1, ROT0, "Capcom", "Willow (Japan)", GAME_SUPPORTS_SAVE ) | |
| 11084 | GAME( 1989, unsquad, 0, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "U.N. Squadron (USA)", GAME_SUPPORTS_SAVE ) | |
| 11085 | GAME( 1989, area88, unsquad, cps1_10MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan)", GAME_SUPPORTS_SAVE ) | |
| 11086 | GAME( 1989, area88r, unsquad, cps1_12MHz, unsquad, cps_state, cps1, ROT0, "Capcom / Daipro", "Area 88 (Japan Resale Ver.)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 11087 | GAME( 1989, ffight, 0, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 1)", GAME_SUPPORTS_SAVE ) | |
| 11088 | GAME( 1989, ffighta, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (World, set 2)", GAME_SUPPORTS_SAVE ) | |
| 11089 | GAME( 1989, ffightu, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 1)", GAME_SUPPORTS_SAVE ) | |
| 11090 | GAME( 1989, ffightu1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA, set 2)", GAME_SUPPORTS_SAVE ) | |
| 11091 | GAME( 1989, ffightua, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA 900112)", GAME_SUPPORTS_SAVE ) | |
| 11092 | GAME( 1989, ffightub, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (USA 900613)", GAME_SUPPORTS_SAVE ) | |
| 11093 | GAME( 1989, ffightj, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan)", GAME_SUPPORTS_SAVE ) | |
| 11094 | GAME( 1989, ffightj1, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan 900112)", GAME_SUPPORTS_SAVE ) | |
| 11095 | GAME( 1989, ffightj2, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "Capcom", "Final Fight (Japan 900305)", GAME_SUPPORTS_SAVE ) | |
| 11096 | GAME( 1989, ffightjh, ffight, cps1_10MHz, ffight, cps_state, cps1, ROT0, "bootleg", "Street Smart / Final Fight (Japan, hack)", GAME_SUPPORTS_SAVE ) | |
| 11097 | GAME( 1990, 1941, 0, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (World 900227)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11098 | GAME( 1990, 1941r1, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (World)", GAME_SUPPORTS_SAVE ) | |
| 11099 | GAME( 1990, 1941u, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (USA 900227)", GAME_SUPPORTS_SAVE ) | |
| 11100 | GAME( 1990, 1941j, 1941, cps1_10MHz, 1941, cps_state, cps1, ROT270, "Capcom", "1941: Counter Attack (Japan)", GAME_SUPPORTS_SAVE ) | |
| 11101 | GAME( 1990, mercs, 0, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (World 900302)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11102 | GAME( 1990, mercsu, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (USA 900608)", GAME_SUPPORTS_SAVE ) | |
| 11103 | GAME( 1990, mercsur1, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Mercs (USA 900302)", GAME_SUPPORTS_SAVE ) | |
| 11104 | GAME( 1990, mercsj, mercs, cps1_10MHz, mercs, cps_state, cps1, ROT270, "Capcom", "Senjou no Ookami II (Japan 900302)", GAME_SUPPORTS_SAVE ) | |
| 11105 | GAME( 1990, mtwins, 0, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Mega Twins (World 900619)", GAME_SUPPORTS_SAVE ) // "ETC" - (c) Capcom U.S.A. but World "warning" | |
| 11106 | GAME( 1990, chikij, mtwins, cps1_10MHz, mtwins, cps_state, cps1, ROT0, "Capcom", "Chiki Chiki Boys (Japan 900619)", GAME_SUPPORTS_SAVE ) | |
| 11107 | GAME( 1990, msword, 0, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "OTHER COUNTRY" | |
| 11108 | GAME( 1990, mswordr1, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (World 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "OTHER COUNTRY" | |
| 11109 | GAME( 1990, mswordu, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (USA 900725)", GAME_SUPPORTS_SAVE ) // 25.07.1990 "U.S.A." | |
| 11110 | GAME( 1990, mswordj, msword, cps1_10MHz, msword, cps_state, cps1, ROT0, "Capcom", "Magic Sword: Heroic Fantasy (Japan 900623)", GAME_SUPPORTS_SAVE ) // 23.06.1990 "JAPAN" | |
| 11111 | GAME( 1990, cawing, 0, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901012)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11112 | GAME( 1990, cawingr1, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (World 901009)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11113 | GAME( 1990, cawingu, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "Carrier Air Wing (USA 901012)", GAME_SUPPORTS_SAVE ) | |
| 11114 | GAME( 1990, cawingj, cawing, cps1_10MHz, cawing, cps_state, cps1, ROT0, "Capcom", "U.S. Navy (Japan 901012)", GAME_SUPPORTS_SAVE ) | |
| 11115 | GAME( 1990, nemo, 0, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo (World 901130)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11116 | GAME( 1990, nemoj, nemo, cps1_10MHz, nemo, cps_state, cps1, ROT0, "Capcom", "Nemo (Japan 901120)", GAME_SUPPORTS_SAVE ) | |
| 11117 | GAME( 1991, sf2, 0, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910522)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11118 | GAME( 1991, sf2eb, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910214)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11119 | GAME( 1991, sf2ee, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (World 910228)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11120 | GAME( 1991, sf2ua, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910206)", GAME_SUPPORTS_SAVE ) | |
| 11121 | GAME( 1991, sf2ub, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910214)", GAME_SUPPORTS_SAVE ) | |
| 11122 | GAME( 1991, sf2uc, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910306)", GAME_SUPPORTS_SAVE ) | |
| 11123 | GAME( 1991, sf2ud, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910318)", GAME_SUPPORTS_SAVE ) | |
| 11124 | GAME( 1991, sf2ue, sf2, cps1_10MHz, sf2, cps_state, sf2ee, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910228)", GAME_SUPPORTS_SAVE ) | |
| 11125 | GAME( 1991, sf2uf, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910411)", GAME_SUPPORTS_SAVE ) | |
| 11126 | GAME( 1991, sf2ug, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. G)", GAME_SUPPORTS_SAVE ) | |
| 11127 | GAME( 1991, sf2ui, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 910522, Rev. I)", GAME_SUPPORTS_SAVE ) | |
| 11128 | GAME( 1991, sf2uk, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (USA 911101)", GAME_SUPPORTS_SAVE ) | |
| 11129 | GAME( 1991, sf2j, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 911210)", GAME_SUPPORTS_SAVE ) | |
| 11130 | GAME( 1991, sf2ja, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910214)", GAME_SUPPORTS_SAVE ) | |
| 11131 | GAME( 1991, sf2jc, sf2, cps1_10MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II: The World Warrior (Japan 910306)", GAME_SUPPORTS_SAVE ) | |
| 11132 | GAME( 1992, sf2ebbl, sf2, cps1_10MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II: The World Warrior (TAB Austria, bootleg) (set 1)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 11133 | GAME( 1992, sf2stt, sf2, cps1_10MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II: The World Warrior (TAB Austria, bootleg) (set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 11134 | GAME( 1992, sf2unkb, sf2, cps1_10MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II: The World Warrior (unknown bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 11135 | GAME( 1991, sf2qp1, sf2, cps1_10MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II: The World Warrior (Quicken Pt-I, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 11136 | GAME( 1991, sf2thndr, sf2, cps1_10MHz, sf2, cps_state, sf2thndr, ROT0, "bootleg", "Street Fighter II: The World Warrior (Thunder Edition, bootleg)", GAME_SUPPORTS_SAVE ) // 910214 - based on World version | |
| 10966 | 11137 | GAME( 1991, 3wonders, 0, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Three Wonders (World 910520)", GAME_SUPPORTS_SAVE ) // "ETC" |
| 10967 | 11138 | GAME( 1991, 3wondersu, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Three Wonders (USA 910520)", GAME_SUPPORTS_SAVE ) |
| 10968 | 11139 | GAME( 1991, wonder3, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "Capcom", "Wonder 3 (Japan 910520)", GAME_SUPPORTS_SAVE ) |
| 10969 | 11140 | GAME( 1991, 3wondersh, 3wonders, cps1_10MHz, 3wonders, cps_state, cps1, ROT0, "bootleg", "Three Wonders (hack)", GAME_SUPPORTS_SAVE ) // 910520 - based on World version |
| 10970 | GAME( 1991, kod, 0, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (World 910805)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10971 | GAME( 1991, kodr1, kod, cps1_10MHz, kodr1, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (World 910711)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10972 | GAME( 1991, kodu, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (USA 910910)", GAME_SUPPORTS_SAVE ) | |
| 10973 | GAME( 1991, kodj, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 90629B-3)", GAME_SUPPORTS_SAVE ) | |
| 10974 | GAME( 1991, kodja, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 11141 | GAME( 1991, kod, 0, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (World 910805)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11142 | GAME( 1991, kodr1, kod, cps1_10MHz, kodr1, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (World 910711)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11143 | GAME( 1991, kodu, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (USA 910910)", GAME_SUPPORTS_SAVE ) | |
| 11144 | GAME( 1991, kodj, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 90629B-3)", GAME_SUPPORTS_SAVE ) | |
| 11145 | GAME( 1991, kodja, kod, cps1_10MHz, kod, cps_state, cps1, ROT0, "Capcom", "The King of Dragons (Japan 910805, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 10975 | 11146 | GAME( 1991, captcomm, 0, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (World 911202)", GAME_SUPPORTS_SAVE ) // "OTHER COUNTRY" |
| 10976 | 11147 | GAME( 1991, captcommr1, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (World 911014)", GAME_SUPPORTS_SAVE ) // "OTHER COUNTRY" |
| 10977 | 11148 | GAME( 1991, captcommu, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (USA 910928)", GAME_SUPPORTS_SAVE ) |
| 10978 | 11149 | GAME( 1991, captcommj, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (Japan 911202)", GAME_SUPPORTS_SAVE ) |
| 10979 | 11150 | GAME( 1991, captcommjr1, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "Capcom", "Captain Commando (Japan 910928)", GAME_SUPPORTS_SAVE ) |
| 10980 | 11151 | GAME( 1991, captcommb, captcomm, cps1_10MHz, captcomm, cps_state, cps1, ROT0, "bootleg", "Captain Commando (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911014 - based on World version |
| 10981 | GAME( 1991, knights, 0, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (World 911127)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10982 | GAME( 1991, knightsu, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (USA 911127)", GAME_SUPPORTS_SAVE ) | |
| 10983 | GAME( 1991, knightsj, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 91634B-2)", GAME_SUPPORTS_SAVE ) | |
| 10984 | GAME( 1991, knightsja, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 10985 | GAME( 1991, knightsb, knights, knightsb, knights, cps_state, cps1, ROT0, "bootleg", "Knights of the Round (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911127 - based on World version | |
| 10986 | GAME( 1992, sf2ce, 0, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920513)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10987 | GAME( 1992, sf2ceea, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920313)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 10988 | GAME( 1992, sf2ceua, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920313)", GAME_SUPPORTS_SAVE ) | |
| 10989 | GAME( 1992, sf2ceub, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920513)", GAME_SUPPORTS_SAVE ) | |
| 10990 | GAME( 1992, sf2ceuc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920803)", GAME_SUPPORTS_SAVE ) | |
| 10991 | GAME( 1992, sf2ceja, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920322)", GAME_SUPPORTS_SAVE ) | |
| 10992 | GAME( 1992, sf2cejb, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920513)", GAME_SUPPORTS_SAVE ) | |
| 10993 | GAME( 1992, sf2cejc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920803)", GAME_SUPPORTS_SAVE ) | |
| 10994 | GAME( 1992, sf2rb, sf2ce, cps1_12MHz, sf2, cps_state, sf2rb, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 1, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10995 | GAME( 1992, sf2rb2, sf2ce, cps1_12MHz, sf2, cps_state, sf2rb2, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 2, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10996 | GAME( 1992, sf2rb3, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 3, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 10997 | GAME( 1992, sf2red, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Red Wave, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 10998 | GAME( 1992, sf2v004, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (V004, bootleg)", GAME_SUPPORTS_SAVE ) // 102092 !!! - based on (heavily modified) World version | |
| 10999 | GAME( 1992, sf2acc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator!, bootleg) (set 1)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11000 | GAME( 1992, sf2acca, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator!, bootleg) (set 2)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11001 | GAME( 1992, sf2accp2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11002 | GAME( 1992, sf2dkot2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg)", GAME_SUPPORTS_SAVE ) // 902140 !!! - based on USA version | |
| 11003 | GAME( 1992, sf2m1, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11004 | GAME( 1992, sf2m2, sf2ce, cps1_12MHz, sf2m2, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M2, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11005 | GAME( 1992, sf2m3, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M3, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11006 | GAME( 1992, sf2m4, sf2ce, cps1_12MHz, sf2m4, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M4, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on Japan version | |
| 11007 | GAME( 1992, sf2m5, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M5, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11008 | GAME( 1992, sf2m6, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M6, bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 11009 | GAME( 1992, sf2m7, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M7, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11010 | GAME( 1992, sf2yyc, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (YYC, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11011 | GAME( 1992, sf2koryu, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 11012 | GAME( 1992, sf2mdt, sf2ce, sf2mdt, sf2hack, cps_state, sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version | |
| 11152 | GAME( 1991, knights, 0, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (World 911127)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11153 | GAME( 1991, knightsu, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (USA 911127)", GAME_SUPPORTS_SAVE ) | |
| 11154 | GAME( 1991, knightsj, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 91634B-2)", GAME_SUPPORTS_SAVE ) | |
| 11155 | GAME( 1991, knightsja, knights, cps1_10MHz, knights, cps_state, cps1, ROT0, "Capcom", "Knights of the Round (Japan 911127, B-Board 89625B-1)", GAME_SUPPORTS_SAVE ) | |
| 11156 | GAME( 1991, knightsb, knights, knightsb, knights, cps_state, cps1, ROT0, "bootleg", "Knights of the Round (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 911127 - based on World version | |
| 11157 | GAME( 1992, sf2ce, 0, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920513)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11158 | GAME( 1992, sf2ceea, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (World 920313)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11159 | GAME( 1992, sf2ceua, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920313)", GAME_SUPPORTS_SAVE ) | |
| 11160 | GAME( 1992, sf2ceub, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920513)", GAME_SUPPORTS_SAVE ) | |
| 11161 | GAME( 1992, sf2ceuc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (USA 920803)", GAME_SUPPORTS_SAVE ) | |
| 11162 | GAME( 1992, sf2ceja, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920322)", GAME_SUPPORTS_SAVE ) | |
| 11163 | GAME( 1992, sf2cejb, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920513)", GAME_SUPPORTS_SAVE ) | |
| 11164 | GAME( 1992, sf2cejc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Champion Edition (Japan 920803)", GAME_SUPPORTS_SAVE ) | |
| 11165 | GAME( 1992, sf2rb, sf2ce, cps1_12MHz, sf2, cps_state, sf2rb, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 1, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 11166 | GAME( 1992, sf2rb2, sf2ce, cps1_12MHz, sf2, cps_state, sf2rb2, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 2, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 11167 | GAME( 1992, sf2rb3, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Rainbow set 3, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on World version | |
| 11168 | GAME( 1992, sf2red, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Red Wave, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11169 | GAME( 1992, sf2v004, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (V004, bootleg)", GAME_SUPPORTS_SAVE ) // 102092 !!! - based on (heavily modified) World version | |
| 11170 | GAME( 1992, sf2acc, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator!, bootleg) (set 1)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11171 | GAME( 1992, sf2acca, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator!, bootleg) (set 2)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11172 | GAME( 1992, sf2accp2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Accelerator Pt.II, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11173 | GAME( 1992, sf2amf, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Alpha Magic-F, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11174 | GAME( 1992, sf2dkot2, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Double K.O. Turbo II, bootleg)", GAME_SUPPORTS_SAVE ) // 902140 !!! - based on USA version | |
| 11175 | GAME( 1992, sf2m1, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11176 | GAME( 1992, sf2m2, sf2ce, cps1_12MHz, sf2m2, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M2, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11177 | GAME( 1992, sf2m3, sf2ce, cps1_12MHz, sf2, cps_state, cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M3, bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11178 | GAME( 1992, sf2m4, sf2ce, cps1_12MHz, sf2m4, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M4, bootleg)", GAME_SUPPORTS_SAVE ) // 920322 - based on Japan version | |
| 11179 | GAME( 1992, sf2m5, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M5, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11180 | GAME( 1992, sf2m6, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M6, bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 11181 | GAME( 1992, sf2m7, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (M7, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11182 | GAME( 1992, sf2yyc, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (YYC, bootleg)", GAME_SUPPORTS_SAVE ) // 920313 - based on World version | |
| 11183 | GAME( 1992, sf2koryu, sf2ce, cps1_12MHz, sf2hack, cps_state, sf2hack, ROT0, "bootleg", "Street Fighter II': Champion Edition (Xiang Long, Chinese bootleg)", GAME_SUPPORTS_SAVE ) // 811102 !!! - based on World version | |
| 11184 | GAME( 1992, sf2mdt, sf2ce, sf2mdt, sf2hack, cps_state, sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version | |
| 11013 | 11185 | GAME( 1992, cworld2j, 0, cps1_12MHz, cworld2j, cps_state, cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611)", GAME_SUPPORTS_SAVE ) |
| 11014 | GAME( 1992, varth, 0, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920714)", GAME_SUPPORTS_SAVE ) // "ETC" // 12MHz verified | |
| 11015 | GAME( 1992, varthr1, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920612)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11016 | GAME( 1992, varthu, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom (Romstar license)", "Varth: Operation Thunderstorm (USA 920612)", GAME_SUPPORTS_SAVE ) | |
| 11017 | GAME( 1992, varthj, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (Japan 920714)", GAME_SUPPORTS_SAVE ) | |
| 11018 | GAME( 1992, qad, 0, cps1_12MHz, qad, cps_state, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (USA 920701)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 11019 | GAME( 1994, qadj, qad, cps1_12MHz, qadj, cps_state, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (Japan 940921)", GAME_SUPPORTS_SAVE ) | |
| 11020 | GAME( 1992, wof, 0, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (World 921031)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11021 | GAME( 1992, wofr1, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (World 921002)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11022 | GAME( 1992, wofu, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (USA 921031)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 11023 | GAME( 1992, wofa, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Sangokushi II (Asia 921005)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 11024 | GAME( 1992, wofj, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)", GAME_SUPPORTS_SAVE ) | |
| 11025 | GAME( 1999, wofhfh, wof, wofhfh, wofhfh, cps_state, cps1, ROT0, "bootleg", "Huo Feng Huang (Chinese bootleg of Sangokushi II)", GAME_SUPPORTS_SAVE ) // 921005 - based on Asia version | |
| 11026 | GAME( 1992, sf2hf, 0, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (World 921209)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11027 | GAME( 1992, sf2hfu, sf2hf, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (USA 921209)", GAME_SUPPORTS_SAVE ) | |
| 11028 | GAME( 1992, sf2hfj, sf2hf, cps1_12MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II' Turbo: Hyper Fighting (Japan 921209)", GAME_SUPPORTS_SAVE ) | |
| 11029 | GAME( 1993, dino, 0, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (World 930201)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11030 | GAME( 1993, dinou, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (USA 930201)", GAME_SUPPORTS_SAVE ) | |
| 11031 | GAME( 1993, dinoj, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs: Kyouryuu Shin Seiki (Japan 930201)", GAME_SUPPORTS_SAVE ) | |
| 11032 | GAME( 1993, dinopic, dino, cpspicb, dinopic, cps_state, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11033 | GAME( 1993, dinopic2, dino, cpspicb, dinopic, cps_state, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11034 | GAME( 1993, dinohunt, dino, wofhfh, dinoh, cps_state, dinohunt, ROT0, "bootleg", "Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 930223 - based on Asia TW version, the original is still undumped | |
| 11186 | GAME( 1992, varth, 0, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920714)", GAME_SUPPORTS_SAVE ) // "ETC" // 12MHz verified | |
| 11187 | GAME( 1992, varthr1, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (World 920612)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11188 | GAME( 1992, varthu, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom (Romstar license)", "Varth: Operation Thunderstorm (USA 920612)", GAME_SUPPORTS_SAVE ) | |
| 11189 | GAME( 1992, varthj, varth, cps1_12MHz, varth, cps_state, cps1, ROT270, "Capcom", "Varth: Operation Thunderstorm (Japan 920714)", GAME_SUPPORTS_SAVE ) | |
| 11190 | GAME( 1992, qad, 0, cps1_12MHz, qad, cps_state, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (USA 920701)", GAME_SUPPORTS_SAVE ) // 12MHz verified | |
| 11191 | GAME( 1994, qadj, qad, cps1_12MHz, qadj, cps_state, cps1, ROT0, "Capcom", "Quiz & Dragons: Capcom Quiz Game (Japan 940921)", GAME_SUPPORTS_SAVE ) | |
| 11192 | GAME( 1992, wof, 0, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (World 921031)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11193 | GAME( 1992, wofr1, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (World 921002)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11194 | GAME( 1992, wofu, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Warriors of Fate (USA 921031)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 11195 | GAME( 1992, wofa, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Sangokushi II (Asia 921005)", GAME_SUPPORTS_SAVE ) // World "warning" | |
| 11196 | GAME( 1992, wofj, wof, qsound, wof, cps_state, wof, ROT0, "Capcom", "Tenchi wo Kurau II: Sekiheki no Tatakai (Japan 921031)", GAME_SUPPORTS_SAVE ) | |
| 11197 | GAME( 1999, wofhfh, wof, wofhfh, wofhfh, cps_state, cps1, ROT0, "bootleg", "Huo Feng Huang (Chinese bootleg of Sangokushi II)", GAME_SUPPORTS_SAVE ) // 921005 - based on Asia version | |
| 11198 | GAME( 1992, sf2hf, 0, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (World 921209)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11199 | GAME( 1992, sf2hfu, sf2hf, cps1_12MHz, sf2, cps_state, cps1, ROT0, "Capcom", "Street Fighter II': Hyper Fighting (USA 921209)", GAME_SUPPORTS_SAVE ) | |
| 11200 | GAME( 1992, sf2hfj, sf2hf, cps1_12MHz, sf2j, cps_state, cps1, ROT0, "Capcom", "Street Fighter II' Turbo: Hyper Fighting (Japan 921209)", GAME_SUPPORTS_SAVE ) | |
| 11201 | GAME( 1993, dino, 0, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (World 930201)", GAME_SUPPORTS_SAVE ) // "ETC" | |
| 11202 | GAME( 1993, dinou, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs and Dinosaurs (USA 930201)", GAME_SUPPORTS_SAVE ) | |
| 11203 | GAME( 1993, dinoj, dino, qsound, dino, cps_state, dino, ROT0, "Capcom", "Cadillacs: Kyouryuu Shin Seiki (Japan 930201)", GAME_SUPPORTS_SAVE ) | |
| 11204 | GAME( 1993, dinopic, dino, cpspicb, dinopic, cps_state, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11205 | GAME( 1993, dinopic2, dino, cpspicb, dinopic, cps_state, dino, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11206 | GAME( 1993, dinohunt, dino, wofhfh, dinoh, cps_state, dinohunt, ROT0, "bootleg", "Dinosaur Hunter (Chinese bootleg of Cadillacs and Dinosaurs)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // 930223 - based on Asia TW version, the original is still undumped | |
| 11035 | 11207 | GAME( 1993, punisher, 0, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The Punisher (World 930422)", GAME_SUPPORTS_SAVE ) // "ETC" |
| 11036 | 11208 | GAME( 1993, punisheru, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The Punisher (USA 930422)", GAME_SUPPORTS_SAVE ) |
| 11037 | 11209 | GAME( 1993, punisherj, punisher, qsound, punisher, cps_state, punisher, ROT0, "Capcom", "The Punisher (Japan 930422)", GAME_SUPPORTS_SAVE ) |
| 11038 | GAME( 1993, punipic, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11039 | GAME( 1993, punipic2, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11040 | GAME( 1993, punipic3, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11210 | GAME( 1993, punipic, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11211 | GAME( 1993, punipic2, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11212 | GAME( 1993, punipic3, punisher, cpspicb, punipic, cps_state, punisher, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) | |
| 11041 | 11213 | GAME( 1993, punisherbz, punisher, wofhfh, punisherbz, cps_state, cps1, ROT0, "bootleg", "Biaofeng Zhanjing (Chinese bootleg of The Punisher)", GAME_SUPPORTS_SAVE ) // (c) 2002, they ripped the sound from Final Fight! |
| 11042 | 11214 | GAME( 1993, slammast, 0, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (World 930713)", GAME_SUPPORTS_SAVE ) // "ETC" |
| 11043 | 11215 | GAME( 1993, slammastu, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Saturday Night Slam Masters (USA 930713)", GAME_SUPPORTS_SAVE ) |
| 11044 | 11216 | GAME( 1993, mbomberj, slammast, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber: The Body Explosion (Japan 930713)", GAME_SUPPORTS_SAVE ) |
| 11045 | 11217 | GAME( 1993, mbombrd, 0, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Ultimate Team Battle (World 931206)", GAME_SUPPORTS_SAVE ) // "ETC" |
| 11046 | 11218 | GAME( 1993, mbombrdj, mbombrd, qsound, slammast, cps_state, slammast, ROT0, "Capcom", "Muscle Bomber Duo: Heat Up Warriors (Japan 931206)", GAME_SUPPORTS_SAVE ) |
| 11047 | GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps_state, cps1, ROT0, "Capcom (Compile license)", "Pnickies (Japan 940608)", GAME_SUPPORTS_SAVE ) | |
| 11048 | GAME( 1995, qtono2j, 0, cps1_12MHz, qtono2j, cps_state, cps1, ROT0, "Capcom", "Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", GAME_SUPPORTS_SAVE ) | |
| 11049 | GAME( 1995, megaman, 0, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, USA 951006)", GAME_SUPPORTS_SAVE ) | |
| 11050 | GAME( 1995, megamana, megaman, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, Asia 951006)", GAME_SUPPORTS_SAVE ) | |
| 11219 | GAME( 1994, pnickj, 0, cps1_12MHz, pnickj, cps_state, cps1, ROT0, "Capcom (Compile license)", "Pnickies (Japan 940608)", GAME_SUPPORTS_SAVE ) | |
| 11220 | GAME( 1995, qtono2j, 0, cps1_12MHz, qtono2j, cps_state, cps1, ROT0, "Capcom", "Quiz Tonosama no Yabou 2: Zenkoku-ban (Japan 950123)", GAME_SUPPORTS_SAVE ) | |
| 11221 | GAME( 1995, megaman, 0, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, USA 951006)", GAME_SUPPORTS_SAVE ) | |
| 11222 | GAME( 1995, megamana, megaman, cps1_12MHz, megaman, cps_state, cps1, ROT0, "Capcom", "Mega Man: The Power Battle (CPS1, Asia 951006)", GAME_SUPPORTS_SAVE ) | |
| 11051 | 11223 | GAME( 1995, rockmanj, megaman, cps1_12MHz, rockmanj, cps_state, cps1, ROT0, "Capcom", "Rockman: The Power Battle (CPS1, Japan 950922)", GAME_SUPPORTS_SAVE ) |
| 11052 | 11224 | |
| 11053 | 11225 | /* Games released on CPS-1 hardware by Mitchell */ |
| 11054 | 11226 | |
| 11055 | GAME( 1995, pang3, 0, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950601)", GAME_SUPPORTS_SAVE ) | |
| 11056 | GAME( 1995, pang3r1, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950511)", GAME_SUPPORTS_SAVE ) | |
| 11057 | GAME( 1995, pang3j, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)", GAME_SUPPORTS_SAVE ) | |
| 11058 | GAME( 1995, pang3b, pang3, pang3, pang3b, cps_state, pang3b, ROT0, "bootleg", "Pang! 3 (bootleg)", GAME_SUPPORTS_SAVE ) // 950511 - based on Euro version | |
| 11227 | GAME( 1995, pang3, 0, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950601)", GAME_SUPPORTS_SAVE ) | |
| 11228 | GAME( 1995, pang3r1, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3 (Euro 950511)", GAME_SUPPORTS_SAVE ) | |
| 11229 | GAME( 1995, pang3j, pang3, pang3, pang3, cps_state, pang3, ROT0, "Mitchell", "Pang! 3: Kaitou Tachi no Karei na Gogo (Japan 950511)", GAME_SUPPORTS_SAVE ) | |
| 11230 | GAME( 1995, pang3b, pang3, pang3, pang3b, cps_state, pang3b, ROT0, "bootleg", "Pang! 3 (bootleg)", GAME_SUPPORTS_SAVE ) // 950511 - based on Euro version | |
| 11059 | 11231 | |
| 11060 | 11232 | /* Home 'CPS Changer' Unit - For MESS */ |
| 11061 | 11233 |
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