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r187432 Wednesday 15th June, 2022 at 06:35:16 UTC by David Haywood |
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MPU4 refactoring, reverse engineering, notes etc. (#9893) * Moved protection simulation to devices, and got more games to boot. * Corrected lamp output mapping for most games. * Correctly identified more games, and removed bad dumps. * Organised sets better, and cleaned up some of the implementation. |
[scripts/target/mame] | arcade.lua |
[src/mame] | mame.lst |
[src/mame/drivers] | mpu4.cpp mpu4avan.cpp mpu4bwb.cpp mpu4concept.cpp mpu4crystal.cpp mpu4dealem.cpp mpu4empire.cpp mpu4mdm.cpp mpu4misc.cpp mpu4mod2sw.cpp mpu4mod4oki.cpp* mpu4mod4yam.cpp mpu4plasma.cpp |
[src/mame/includes] | mpu4.h |
[src/mame/layout] | m4addr.lay mpu4.lay |
[src/mame/machine] |
https://github.com/mamedev/mame/commit/468ba897f61de19ebc9098492a21f4da1d5f300d |
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