Previous 199869 Revisions Next

r187432 Wednesday 15th June, 2022 at 06:35:16 UTC by David Haywood
MPU4 refactoring, reverse engineering, notes etc. (#9893)

* Moved protection simulation to devices, and got more games to boot.
* Corrected lamp output mapping for most games.
* Correctly identified more games, and removed bad dumps.
* Organised sets better, and cleaned up some of the implementation.
[scripts/target/mame]arcade.lua
[src/mame]mame.lst
[src/mame/drivers]mpu4.cpp mpu4avan.cpp mpu4bwb.cpp mpu4concept.cpp mpu4crystal.cpp mpu4dealem.cpp mpu4empire.cpp mpu4mdm.cpp mpu4misc.cpp mpu4mod2sw.cpp mpu4mod4oki.cpp* mpu4mod4yam.cpp mpu4plasma.cpp mpu4sw.cpp mpu4union.cpp mpu4unsorted.cpp* mpu4vid.cpp
[src/mame/includes]mpu4.h
[src/mame/layout]m4addr.lay mpu4.lay
[src/mame/machine]mpu4.cpp mpu4_characteriser_bootleg.cpp* mpu4_characteriser_bootleg.h* mpu4_characteriser_pal.cpp* mpu4_characteriser_pal.h* mpu4_characteriser_pal_bwb.cpp* mpu4_characteriser_pal_bwb.h*


Previous 199869 Revisions Next


© 1997-2024 The MAME Team