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r187197 Wednesday 25th May, 2022 at 21:13:57 UTC by ian.eure
Add support for Space Duel’s cocktail mode. (#9828)

* Add support for Space Duel’s cocktail mode.

This change introduces a cabinet type setting which allows Space Duel to be placed into cocktail mode.  When run in a cocktail cabinet, the game:

- Strobes the invert x & invert y outputs to rotate the video 180 degrees.  This is necessary because the monitor in the SD cocktail is mounted upside-down relative to the upright.
- Draws the player 2 score in an orientation where they can be read by the second player, who stands on the opposite side of the cabinet as player one.

In addition to the driver support, I had to implement video flipping in avg_device, as it didn’t support it.
[src/mame/drivers]bwidow.cpp
[src/mame/includes]bwidow.h
[src/mame/video]avgdvg.cpp


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