trunk/src/mame/layout/barricad.lay
| r0 | r18524 | |
| 1 | <?xml version="1.0"?> |
| 2 | <mamelayout version="2"> |
| 3 | <element name="overlay_red"> |
| 4 | <rect> |
| 5 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 6 | <color red="1.0" green="0.25" blue="0.125" /> |
| 7 | </rect> |
| 8 | </element> |
| 9 | <element name="overlay_green"> |
| 10 | <rect> |
| 11 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 12 | <color red="0.25" green="1.0" blue="0.125" /> |
| 13 | </rect> |
| 14 | </element> |
| 15 | |
| 16 | <view name="Red Overlay"> |
| 17 | <screen index="0"> |
| 18 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 19 | </screen> |
| 20 | <overlay name="overlay" element="overlay_red"> |
| 21 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 22 | </overlay> |
| 23 | </view> |
| 24 | <view name="Green Overlay"> |
| 25 | <screen index="0"> |
| 26 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 27 | </screen> |
| 28 | <overlay name="overlay" element="overlay_green"> |
| 29 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 30 | </overlay> |
| 31 | </view> |
| 32 | </mamelayout> |
trunk/src/mame/drivers/hitme.c
| r18523 | r18524 | |
| 19 | 19 | #include "includes/hitme.h" |
| 20 | 20 | #include "sound/discrete.h" |
| 21 | 21 | |
| 22 | #include "barricad.lh" |
| 23 | |
| 22 | 24 | #define MASTER_CLOCK (XTAL_8_945MHz) /* confirmed on schematic */ |
| 23 | 25 | |
| 24 | 26 | |
| r18523 | r18524 | |
| 691 | 693 | |
| 692 | 694 | GAME( 1976, hitme, 0, hitme, hitme, driver_device, 0, ROT0, "RamTek", "Hit Me (set 1)", GAME_SUPPORTS_SAVE ) // 05/1976 |
| 693 | 695 | GAME( 1976, hitme1, hitme, hitme, hitme, driver_device, 0, ROT0, "RamTek", "Hit Me (set 2)", GAME_SUPPORTS_SAVE ) |
| 694 | | GAME( 1976, m21, hitme, hitme, hitme, driver_device, 0, ROT0, "Mirco Games", "21 (Mirco)", GAME_SUPPORTS_SAVE ) // 08/1976, licensed? |
| 695 | | GAME( 1978, super21, 0, hitme, super21, driver_device, 0, ROT0, "Mirco Games", "Super Twenty One", GAME_SUPPORTS_SAVE ) |
| 696 | | GAME( 1976, barricad, 0, barricad, barricad, driver_device, 0, ROT0, "RamTek", "Barricade", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 697 | | GAME( 1976, brickyrd, barricad, barricad, barricad, driver_device, 0, ROT0, "RamTek", "Brickyard", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 696 | GAME( 1976, m21, hitme, hitme, hitme, driver_device, 0, ROT0, "Mirco Games", "21 (Mirco)", GAME_SUPPORTS_SAVE ) // 08/1976, licensed? |
| 697 | GAME( 1978, super21, 0, hitme, super21, driver_device, 0, ROT0, "Mirco Games", "Super Twenty One", GAME_SUPPORTS_SAVE ) |
| 698 | GAMEL(1976, barricad, 0, barricad, barricad, driver_device, 0, ROT0, "RamTek", "Barricade", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_barricad ) |
| 699 | GAMEL(1976, brickyrd, barricad, barricad, barricad, driver_device, 0, ROT0, "RamTek", "Brickyard", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_barricad ) |