trunk/src/mess/drivers/pc8801.c
| r18433 | r18434 | |
| 26 | 26 | - Advanced Fantasian: wants an irq that can't happen (I is equal to 0x3f) |
| 27 | 27 | - American Success: reads the light pen? |
| 28 | 28 | - Balance of Power: uses the SIO port for something ... |
| 29 | - Belloncho Shintai Kensa: hangs |
| 29 | 30 | - Bishoujo Baseball Gakuen: checks ym2608 after intro screen; |
| 30 | 31 | - The Black Onyx: writes a katakana msg: "sono kata ha koko ni orimasen" then doesn't show up anything. (Needs user disk?) |
| 31 | 32 | - Campaign Ban Daisenryaku 2: Hangs at title screen? |
| r18433 | r18434 | |
| 40 | 41 | - Fire Hawk: tries to r/w the opn ports (probably crashed due to floppy?) |
| 41 | 42 | - Gegege no Kitarou: title screen text/bitmap contrast is pretty ugly (BTANB?); |
| 42 | 43 | - Grobda: palette is ugly (parent pc8801 only); |
| 44 | - Makaimura: after losing a life the game doesn't work properly anymore, copy protection? |
| 43 | 45 | - Music Collection Vol. 2 - Final Fantasy Tokushuu: sound irq dies pretty soon |
| 44 | 46 | - N-BASIC: cursor doesn't show up; |
| 45 | 47 | - Star Cruiser: bad kanji data? |
| r18433 | r18434 | |
| 47 | 49 | - Wanderers from Ys: user data disk looks screwed? It loads with everything as maximum as per now ... |
| 48 | 50 | - Xevious: game is too fast (parent pc8801 only) |
| 49 | 51 | |
| 50 | | list of games/apps that crashes due of floppy issues: |
| 51 | | - Agni no Ishi |
| 52 | | - Amazoness no Hihou (takes invalid data from floppy) |
| 52 | list of games/apps that crashes due of floppy issues (* -> denotes games fixed with current floppy code, # -> moans at MESS boot regarding the d88 format with |
| 53 | current floppy code): |
| 54 | * Agni no Ishi |
| 55 | # Amazoness no Hihou (takes invalid data from floppy) |
| 53 | 56 | - American Truck / American Truck SR (polls read deleted data command) |
| 54 | | - Ankokujou |
| 55 | | - Ao No Sekizou (fdc CPU irq doesn't fire anymore) |
| 56 | | - Arcus |
| 57 | | - Attacker |
| 57 | * Ankokujou |
| 58 | # Ao No Sekizou (fdc CPU irq doesn't fire anymore) |
| 59 | # Arcus |
| 60 | # Attacker |
| 58 | 61 | - Autumn Park (BASIC error) |
| 59 | | - Battle Gorilla |
| 60 | | - Belloncho Shintai Kensa |
| 61 | | - Bishoujo Noriko Part I (writes to FDC CPU ROM then expects some strict values, taken from floppy image) |
| 62 | | - Blassty (attempts to read at 0x801b) |
| 62 | * Battle Gorilla |
| 63 | * Belloncho Shintai Kensa |
| 64 | # Bishoujo Noriko Part I (writes to FDC CPU ROM then expects some strict values, taken from floppy image) |
| 65 | * Blassty (attempts to read at 0x801b) |
| 63 | 66 | - Bokosuka Wars (polls read ID command) |
| 64 | | - Boukenshatachi |
| 65 | | - Can Can Bunny Superior |
| 67 | # Boukenshatachi |
| 68 | # Can Can Bunny Superior |
| 66 | 69 | - Carmine |
| 67 | | - Castle Excellent (sets sector 0xf4? Jumps to 0xa100 and it shouldn't) |
| 70 | - Castle Excellent (sets sector 0xf4? Jumps to 0xa100 and it shouldn't) (REGRESSED with current floppy code) |
| 68 | 71 | - Card Game Pro 8.8k Plus Unit 1 (prints Disk i/o error 135 in vram, not visible for whatever reason) |
| 69 | 72 | - Championship Lode Runner (fdc CPU irq doesn't fire anymore) |
| 70 | | - Change Vol. 1 (fdc CPU irq doesn't fire anymore) |
| 71 | | - Chikyuu Boueigun (disk i/o error during "ESDF SYSTEM LOADING") |
| 72 | | - Chikyuu Senshi Rayieza (fdc CPU crashes) |
| 73 | # Change Vol. 1 (fdc CPU irq doesn't fire anymore) |
| 74 | - Chikyuu Boueigun (disk i/o error during "ESDF SYSTEM LOADING") (REGRESSED with current floppy code) |
| 75 | * Chikyuu Senshi Rayieza (fdc CPU crashes) |
| 73 | 76 | - Choplifter |
| 74 | 77 | - Columns (code at 0x28c8, copy protection) |
| 75 | | - Corridor ("THIS SYSTEM NOT KOEI SYSTEM" printed on screen) |
| 76 | | - Craze (returns to basic after logo pops up, tries to self-modify program data via the window offset?) |
| 77 | | - Crimson |
| 78 | | - Crimson 3 |
| 79 | | - Cuby Panic (copy protection routine at 0x911A) |
| 80 | | - Daidasso (prints "BOOT dekimasen" on screen, can't boot) |
| 78 | - Corridor ("THIS SYSTEM NOT KOEI SYSTEM" printed on screen) (REGRESSED with current floppy code) |
| 79 | # Craze (returns to basic after logo pops up, tries to self-modify program data via the window offset?) |
| 80 | # Crimson |
| 81 | * Crimson 3 |
| 82 | * Cuby Panic (copy protection routine at 0x911A) |
| 83 | # Daidasso (prints "BOOT dekimasen" on screen -> can't boot) |
| 84 | |
| 81 | 85 | - Daikoukai Jidai |
| 82 | 86 | - Databox (app) |
| 83 | | - Day Dream (hangs at the CrossMedia Soft logo) |
| 87 | # Day Dream (hangs at the CrossMedia Soft logo) |
| 84 | 88 | - Demons Ring |
| 85 | 89 | - Dennou Tsuushin |
| 86 | 90 | - Door Door MK-2 (sets up TC in the middle of execution phase read then wants status bit 6 to be low PC=0x7050 of fdc cpu) |
| r18433 | r18434 | |
| 96 | 100 | - F2 Grand Prix ("Boot dekimasen") |
| 97 | 101 | - Fangs - The Saga of Wolf Blood (Crashes at the first random battle) |
| 98 | 102 | - Fantasian |
| 99 | | - Final Zone |
| 103 | * Final Zone |
| 100 | 104 | - Final Zone (demo) |
| 101 | 105 | - Fruit Panic |
| 102 | 106 | - FSD Sample Ongaku Shuu Vol. 1-7 |
| r18433 | r18434 | |
| 119 | 123 | |
| 120 | 124 | - Harakiri |
| 121 | 125 | - Kaseijin (app) (code snippet is empty at some point) |
| 122 | | - MakaiMura (attempts to r/w the sio ports, but it's clearly crashed) |
| 123 | | - Mugen Senshi Valis (at Telenet logo, it also appears to have a nasty copy protection when taking a specific item) |
| 126 | * MakaiMura (attempts to r/w the sio ports, but it's clearly crashed) |
| 127 | * Mugen Senshi Valis (at Telenet logo, it also appears to have a nasty copy protection when taking a specific item (untested)) |
| 124 | 128 | - Mr. Pro Yakyuu |
| 125 | 129 | - PC-8034 (app) |
| 126 | 130 | - PC-8037SR (app) |