trunk/src/mame/layout/demon.lay
| r0 | r18367 | |
| 1 | <?xml version="1.0"?> |
| 2 | <mamelayout version="2"> |
| 3 | <element name="overlay"> |
| 4 | <rect> |
| 5 | <bounds left="0" top="0" right="400" bottom="300" /> |
| 6 | <color red="0.0" green="0.25" blue="1.0" /> |
| 7 | </rect> |
| 8 | <rect> |
| 9 | <bounds left="0" top="0" right="400" bottom="22" /> |
| 10 | <color red="1.0" green="0.25" blue="0.0" /> |
| 11 | </rect> |
| 12 | <rect> |
| 13 | <bounds left="115" top="50" right="149" bottom="118" /> |
| 14 | <color red="1.0" green="1.0" blue="0.0" /> |
| 15 | </rect> |
| 16 | <rect> |
| 17 | <bounds left="154" top="178" right="243" bottom="215" /> |
| 18 | <color red="1.0" green="1.0" blue="0.0" /> |
| 19 | </rect> |
| 20 | </element> |
| 21 | |
| 22 | <view name="Color Overlay"> |
| 23 | <screen index="0"> |
| 24 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 25 | </screen> |
| 26 | <overlay element="overlay"> |
| 27 | <bounds left="0" top="0" right="4" bottom="3" /> |
| 28 | </overlay> |
| 29 | </view> |
| 30 | </mamelayout> |
trunk/src/mame/drivers/cinemat.c
| r18366 | r18367 | |
| 37 | 37 | #include "rendlay.h" |
| 38 | 38 | |
| 39 | 39 | #include "armora.lh" |
| 40 | #include "demon.lh" |
| 40 | 41 | #include "starcas.lh" |
| 41 | 42 | #include "solarq.lh" |
| 42 | 43 | |
| r18366 | r18367 | |
| 1510 | 1511 | GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_state, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 1511 | 1512 | GAME( 1981, wotw, 0, wotw, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 1512 | 1513 | GAME( 1981, wotwc, wotw, wotwc, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) |
| 1513 | | GAME( 1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE ) |
| 1514 | GAMEL(1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE, layout_demon ) |
| 1514 | 1515 | GAME( 1982, qb3, 0, qb3, qb3, cinemat_state, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) |