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r18334 Sunday 7th October, 2012 at 14:30:17 UTC by Miodrag Milanović
Proposed whatsnew and messnew for 0147u1 (no whatsnew)
[/build/messnew]messnew_0147u1.txt*
[/build/whatsnew]whatsnew_0147u1.txt*

build/whatsnew/whatsnew_0147u1.txt
r0r18334
10.147u1
2-------
3
4
5MAMETesters Bugs Fixed
6----------------------
7- 04717: [Documentation] (vicdual.c) nsub: Coinage dipswitch settings (hap)
8- 05015: [Graphics] (segaxbd.c) Most sets in segaxbd.c: Sprites glitching
9  or disappearing (hap)
10- 03831: [Gameplay] (vicdual.c) carnivalh, carnivalha: Gameplay is
11  unusually fast. (hap)
12- 05022: [Color/Palette] (segaybd.c) gloc, strkfgtr, rchase, pdrift:
13  Incorrect colors on some text, HUD, outer view of aircraft. (hap)
14- 05017: [Sound] (poo.c) unclepoo: Sounds incomplete/slow or misplayed (hap)
15- 03464: [Debugger] (seattle.c) All sets in seattle.c: MAME crash when
16  try to read the voodoo region (Firewave)
17- 05020: [Documentation] (royalmah.c) janputer: This game is a hack/copy
18  of "Janputer", named "New Double Bet Mahjong".
19- 04719: [Documentation] (vicdual.c) invho2: Dipswitch settings from manual
20- 04718: [Documentation] (vicdual.c) invds: Dipswitch settings from manual
21- 03751: [Crash/Freeze] (gunpey.c) gunpey: [debug] Assert in debug build (Phil Bennett)
22- 05012: [Documentation] Typos in internal MAME list
23- 05007: [Crash/Freeze] All sets in midtunit.c, midwunit.c, midxunit.c: Corrupted
24  graphics, quickly crashes when starting (Firewave)
25- 05008: [Core] CHDMAN: Error creating CHD file (new.chd): file not writeable (smf)
26
27Source Changes
28--------------
29-Memory handler normalization, part 1. READ/WRITE_DEVICE*_HANDLERs are
30 now passed an address_space &, and the 8-bit variants get a mem_mask
31 as well. This means they are now directly compatible with the member
32 function delegates. Added a generic address space to the driver_device
33 that can be used when no specific address space is available. Also
34 added DECLARE_READ/WRITE_DEVICE*_HANDLER macros to declare device
35 callbacks with default mem_mask parameters. [Aaron Giles]
36
37-Memory handler normalization, part 2. Change legacy read/write
38 handlers to take an address_space & instead of an address_space *.
39 Also update pretty much all other functions to take a reference where
40 appropriate. [Aaron Giles]
41
42-Memory handler cleanup 3. Add mem_mask parameter to 8-bit handlers to
43 match the others. To ease pain, added DECLARE_READ/WRITE_HANDLER
44 macros that set up a default parameter. Also updated devcb so that the
45 handlers can be called with or without the mem_mask. [Aaron Giles]
46
47-Seibu COP: Added 0x1c param to 0x0205 command, fixes at least sprite
48 positioning during intros of Raiden 2 and Zero Team (but breaks
49 gameplay in Zero Team, needs investigation) [Angelo Salese, Smitdogg]
50
51-Seibu COP: Made 0x42c2 command more accurate, makes Legionnaire
52 enemies to behave properly and match finally starts in Seibu Cup
53 Soccer [Angelo Salese, Smitdogg]
54
55-gunpey.c - Corrected OKI M6925 frequency [Phil Bennett]
56
57-fix for "file note writeable" when creating, plus consolidated some
58 duplicate/redundant code. [smf]
59
60-Seibu COP: Added 0xe38e command, used by Seibu Cup Soccer to follow
61 the ball [Angelo Salese]
62
63-Since nobody checks for NULLs anyway, make
64 device_memory_interface::space() assert against NULL and return a
65 reference, and pushed references throughout all address space usage in
66 the system. Added a has_space() method to check for those rare case
67 when it is ambiguous. [Aaron Giles]
68
69-Added -verifysoftware command.  [Wilbert Pol]
70
71-Changed CPS-1 video timings to SCREEN_RAW_PARAMS [Angelo Salese]
72
73-Added generic set of pinball mechanical sounds [Robbbert]
74
75-lib7z: fix portability problems that resulted in memory trashing in
76 some configurations. [R. Belmont]
77
78-Better simulation of Metal Slug X's protection device.  [IQ_132]
79 Made Epson R4543 RTC a proper RTC device, eliminates duplicated code
80 in Namco Systems 12 and 23 [R. Belmont]
81
82-rotation - Added motor simulation; added nvram; added mechanical
83 sounds; added notes [Robbbert]
84
85-tms99x8: Converted to using RGB32 bitmap so chips can coexist with
86 other video screens [R. Belmont]
87
88-fixed MT03464: fixed potential out of array access in
89 src/emu/video/voodoo.c logerror() [Oliver Stöneberg]
90
91-m6509: Fixed EA zero page indirect + Y (post indexed). [Curt Coder]
92
93-Implemented DS75160A/DS75161A IEEE-488 GPIB Transceivers. [Curt Coder]
94
95-spectra - added remaining sounds, game marked as WORKING [Robbbert]
96
97-Ported Palette brightness effects to Raiden 2 HW, used by Zero Team
98 and X Se Dae [Angelo Salese]
99
100-mcr68.c: Add dipswitch locations to all sets in the driver.
101 [Brian Troha]
102
103-aftor - fixed display, marked as WORKING [Robbbert]
104
105-Added irq ack to Shanghai 3 HW [Angelo Salese]
106
107-Fixed M68K and hooked up SCREEN_RAW_PARAMS for Blocken. Game was
108 definitely running at erratic speeds before [Angelo Salese, Tafoid]
109
110-mos6526: Implemented a nearly cycle-exact "old" CIA, which passes most
111 of the Lorenz/VICE CIA tests. Refactored the c64/c128/vic10/cbm2
112 drivers and the 1571/1581 floppy drives to use the new implementation.
113 [Curt Coder]
114
115-6532riot.c: Internal timer is always running. Fixes several a2600
116 regressions.  (Wilbert Pol)
117
118
119New games added or promoted from NOT_WORKING status
120---------------------------------------------------
121Claybuster [Any, hap]
122Gun Champ [hap]
123 
124New clones added
125----------------
126Asterock (Videotron bootleg) [Any]
127Jurassic Park (Japan) [ShouTime]
128Dodge City (2131-82, U5-0D)
129  [Brian Troha, The Dumping Union] (Not Working)
130Enforce (World) [ShouTime, The Dumping Union]
131Sega Bass Fishing Deluxe (Japan)
132  [Tormod, Yohji, Smitdogg, The Dumping Union] (not working)
133Cruis'n Exotica (version 1.3)
134  [Brian Troha, Smitdogg, The Dumping Union]
135
136
137New games marked as GAME_NOT_WORKING
138------------------------------------
139Blankity Bank (PCP) (SYSTEM80) [TTX]
140VLC Nevada [Yves]
141Game Magic [Grull Osgo]
14299 Bottles of Beer [Grull Osgo]
build/messnew/messnew_0147u1.txt
r0r18334
10.147u1
2-------
3
4
5MAMETesters Bugs Fixed
6----------------------
7
8New System Drivers Supported:
9-----------------------------
10(none)
11
12Systems Promoted from GAME_NOT_WORKING:
13---------------------------------------
14(none)
15
16Skeleton drivers:
17-----------------
18(none)
19
20System Driver Changes:
21----------------------
22-p500: Rewrote the driver using the PLAs for address decoding.
23 [Curt Coder]
24
25-v1050: Added Winchester support disk to software list.
26 [Damien Cymbal]
27
28-cbm2: Rewrote the rest of the CBM-II model line. [Curt Coder]
29
30-Apple II: Add preliminary support for TME Arcade Board
31 [R. Belmont]
32
33-nes: fixed regression in the famicom keyboard, introduced at
34 some point in mid-2011. [Fabio Priuli]
35
36-fixed v1050 hard drive, drive can be formatted, installed &
37 booted from. [smf]
38
39-cbm2: Promoted drivers to working. [Curt Coder]
40
41-msx.c: Added support
42 for more mappers when loading from softlist, needed by new additions
43 to the softlist. [Fabio Priuli]
44
45-trs80m2: Fixed reverse video. [Curt Coder]
46
47-snes.c: fixed SRAM issues. [Fabio Priuli]
48
49Software Lists:
50----------------
51-pico.xml: new dumps added [TeamEurope]
52
53-megadriv.xml: redumped a couple of carts with proper sizes and
54 dumped a Codemasters 2in1 cart [ElBarto]
55
56-n64dd.xml: Added a new softlist to document available dumps of
57 N64 Disk add-ons. [incog]
58
59-msx2_cart.xml: Fixed mapper for dynabowl and profmjg. These
60 games now loads fine from softlists. [Fabio Priuli]
61 
62-msx2_cart.xml: Added remaining available dumps to the list. Basically
63 all entries are unconfirmed at the moment, so Japanese dumpers willing
64 to help us in confirming cart checksums and pcb types are kindly
65 requested to contact us. [Fabio Priuli]
66
67-ibm5150.xml: Added another PC Booter. [K1W1]
68
69-a800.xml: Added a couple of prototypes. [K1W1]
70
71Source Changes:
72----------------
73-fixed resource data of Windows executable [Oliver Stöneberg]

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