trunk/src/mame/layout/nsm.lay
| r18286 | r18287 | |
| 27 | 27 | |
| 28 | 28 | <!-- Background --> |
| 29 | 29 | <backdrop element="background"> |
| 30 | | <bounds left="0" top="20" right="318" bottom="394" /> |
| 30 | <bounds left="0" top="20" right="362" bottom="394" /> |
| 31 | 31 | </backdrop> |
| 32 | 32 | |
| 33 | 33 | <!-- Flourescent Displays --> |
| 34 | 34 | |
| 35 | 35 | <!-- Player 1 Score --> |
| 36 | 36 | |
| 37 | | <bezel name="digit10" element="digit"> |
| 37 | <bezel name="digit47" element="digit"> |
| 38 | 38 | <bounds left="10" top="45" right="44" bottom="84" /> |
| 39 | 39 | </bezel> |
| 40 | | <bezel name="digit11" element="digit"> |
| 40 | <bezel name="digit46" element="digit"> |
| 41 | 41 | <bounds left="54" top="45" right="88" bottom="84" /> |
| 42 | 42 | </bezel> |
| 43 | | <bezel name="digit12" element="digit"> |
| 43 | <bezel name="digit45" element="digit"> |
| 44 | 44 | <bounds left="98" top="45" right="132" bottom="84" /> |
| 45 | 45 | </bezel> |
| 46 | | <bezel name="digit13" element="digit"> |
| 46 | <bezel name="digit44" element="digit"> |
| 47 | 47 | <bounds left="142" top="45" right="176" bottom="84" /> |
| 48 | 48 | </bezel> |
| 49 | | <bezel name="digit14" element="digit"> |
| 49 | <bezel name="digit43" element="digit"> |
| 50 | 50 | <bounds left="186" top="45" right="220" bottom="84" /> |
| 51 | 51 | </bezel> |
| 52 | | <bezel name="digit15" element="digit"> |
| 52 | <bezel name="digit42" element="digit"> |
| 53 | 53 | <bounds left="230" top="45" right="264" bottom="84" /> |
| 54 | 54 | </bezel> |
| 55 | | <bezel name="digit16" element="digit"> |
| 55 | <bezel name="digit41" element="digit"> |
| 56 | 56 | <bounds left="274" top="45" right="308" bottom="84" /> |
| 57 | 57 | </bezel> |
| 58 | | <bezel name="digit17" element="digit"> |
| 58 | <bezel name="digit40" element="digit"> |
| 59 | 59 | <bounds left="318" top="45" right="352" bottom="84" /> |
| 60 | 60 | </bezel> |
| 61 | 61 | |
| 62 | 62 | <!-- Player 2 Score --> |
| 63 | | <bezel name="digit30" element="digit"> |
| 63 | <bezel name="digit37" element="digit"> |
| 64 | 64 | <bounds left="10" top="105" right="44" bottom="144" /> |
| 65 | 65 | </bezel> |
| 66 | | <bezel name="digit31" element="digit"> |
| 66 | <bezel name="digit36" element="digit"> |
| 67 | 67 | <bounds left="54" top="105" right="88" bottom="144" /> |
| 68 | 68 | </bezel> |
| 69 | | <bezel name="digit32" element="digit"> |
| 69 | <bezel name="digit35" element="digit"> |
| 70 | 70 | <bounds left="98" top="105" right="132" bottom="144" /> |
| 71 | 71 | </bezel> |
| 72 | | <bezel name="digit33" element="digit"> |
| 72 | <bezel name="digit34" element="digit"> |
| 73 | 73 | <bounds left="142" top="105" right="176" bottom="144" /> |
| 74 | 74 | </bezel> |
| 75 | | <bezel name="digit34" element="digit"> |
| 75 | <bezel name="digit33" element="digit"> |
| 76 | 76 | <bounds left="186" top="105" right="220" bottom="144" /> |
| 77 | 77 | </bezel> |
| 78 | | <bezel name="digit35" element="digit"> |
| 78 | <bezel name="digit32" element="digit"> |
| 79 | 79 | <bounds left="230" top="105" right="264" bottom="144" /> |
| 80 | 80 | </bezel> |
| 81 | | <bezel name="digit36" element="digit"> |
| 81 | <bezel name="digit31" element="digit"> |
| 82 | 82 | <bounds left="274" top="105" right="308" bottom="144" /> |
| 83 | 83 | </bezel> |
| 84 | | <bezel name="digit37" element="digit"> |
| 84 | <bezel name="digit30" element="digit"> |
| 85 | 85 | <bounds left="318" top="105" right="352" bottom="144" /> |
| 86 | 86 | </bezel> |
| 87 | 87 | |
| 88 | 88 | <!-- Player 3 Score --> |
| 89 | | <bezel name="digit20" element="digit"> |
| 89 | <bezel name="digit27" element="digit"> |
| 90 | 90 | <bounds left="10" top="165" right="44" bottom="204" /> |
| 91 | 91 | </bezel> |
| 92 | | <bezel name="digit21" element="digit"> |
| 92 | <bezel name="digit26" element="digit"> |
| 93 | 93 | <bounds left="54" top="165" right="88" bottom="204" /> |
| 94 | 94 | </bezel> |
| 95 | | <bezel name="digit22" element="digit"> |
| 95 | <bezel name="digit25" element="digit"> |
| 96 | 96 | <bounds left="98" top="165" right="132" bottom="204" /> |
| 97 | 97 | </bezel> |
| 98 | | <bezel name="digit23" element="digit"> |
| 98 | <bezel name="digit24" element="digit"> |
| 99 | 99 | <bounds left="142" top="165" right="176" bottom="204" /> |
| 100 | 100 | </bezel> |
| 101 | | <bezel name="digit24" element="digit"> |
| 101 | <bezel name="digit23" element="digit"> |
| 102 | 102 | <bounds left="186" top="165" right="220" bottom="204" /> |
| 103 | 103 | </bezel> |
| 104 | | <bezel name="digit25" element="digit"> |
| 104 | <bezel name="digit22" element="digit"> |
| 105 | 105 | <bounds left="230" top="165" right="264" bottom="204" /> |
| 106 | 106 | </bezel> |
| 107 | | <bezel name="digit26" element="digit"> |
| 107 | <bezel name="digit21" element="digit"> |
| 108 | 108 | <bounds left="274" top="165" right="308" bottom="204" /> |
| 109 | 109 | </bezel> |
| 110 | | <bezel name="digit27" element="digit"> |
| 110 | <bezel name="digit20" element="digit"> |
| 111 | 111 | <bounds left="318" top="165" right="352" bottom="204" /> |
| 112 | 112 | </bezel> |
| 113 | 113 | |
| 114 | 114 | <!-- Player 4 Score --> |
| 115 | | <bezel name="digit40" element="digit"> |
| 115 | <bezel name="digit17" element="digit"> |
| 116 | 116 | <bounds left="10" top="225" right="44" bottom="264" /> |
| 117 | 117 | </bezel> |
| 118 | | <bezel name="digit41" element="digit"> |
| 118 | <bezel name="digit16" element="digit"> |
| 119 | 119 | <bounds left="54" top="225" right="88" bottom="264" /> |
| 120 | 120 | </bezel> |
| 121 | | <bezel name="digit42" element="digit"> |
| 121 | <bezel name="digit15" element="digit"> |
| 122 | 122 | <bounds left="98" top="225" right="132" bottom="264" /> |
| 123 | 123 | </bezel> |
| 124 | | <bezel name="digit43" element="digit"> |
| 124 | <bezel name="digit14" element="digit"> |
| 125 | 125 | <bounds left="142" top="225" right="176" bottom="264" /> |
| 126 | 126 | </bezel> |
| 127 | | <bezel name="digit44" element="digit"> |
| 127 | <bezel name="digit13" element="digit"> |
| 128 | 128 | <bounds left="186" top="225" right="220" bottom="264" /> |
| 129 | 129 | </bezel> |
| 130 | | <bezel name="digit45" element="digit"> |
| 130 | <bezel name="digit12" element="digit"> |
| 131 | 131 | <bounds left="230" top="225" right="264" bottom="264" /> |
| 132 | 132 | </bezel> |
| 133 | | <bezel name="digit46" element="digit"> |
| 133 | <bezel name="digit11" element="digit"> |
| 134 | 134 | <bounds left="274" top="225" right="308" bottom="264" /> |
| 135 | 135 | </bezel> |
| 136 | | <bezel name="digit47" element="digit"> |
| 136 | <bezel name="digit10" element="digit"> |
| 137 | 137 | <bounds left="318" top="225" right="352" bottom="264" /> |
| 138 | 138 | </bezel> |
| 139 | 139 | |
| 140 | 140 | <!-- Credits and Balls --> |
| 141 | | <bezel name="digit0" element="digit"> |
| 141 | <bezel name="digit7" element="digit"> |
| 142 | 142 | <bounds left="10" top="345" right="44" bottom="384" /> |
| 143 | 143 | </bezel> |
| 144 | | <bezel name="digit1" element="digit"> |
| 144 | <bezel name="digit6" element="digit"> |
| 145 | 145 | <bounds left="54" top="345" right="88" bottom="384" /> |
| 146 | 146 | </bezel> |
| 147 | | <bezel name="digit2" element="digit"> |
| 147 | <bezel name="digit5" element="digit"> |
| 148 | 148 | <bounds left="98" top="345" right="132" bottom="384" /> |
| 149 | 149 | </bezel> |
| 150 | | <bezel name="digit3" element="digit"> |
| 150 | <bezel name="digit4" element="digit"> |
| 151 | 151 | <bounds left="142" top="345" right="176" bottom="384" /> |
| 152 | 152 | </bezel> |
| 153 | | <bezel name="digit4" element="digit"> |
| 153 | <bezel name="digit3" element="digit"> |
| 154 | 154 | <bounds left="186" top="345" right="220" bottom="384" /> |
| 155 | 155 | </bezel> |
| 156 | | <bezel name="digit5" element="digit"> |
| 156 | <bezel name="digit2" element="digit"> |
| 157 | 157 | <bounds left="230" top="345" right="264" bottom="384" /> |
| 158 | 158 | </bezel> |
| 159 | | <bezel name="digit6" element="digit"> |
| 159 | <bezel name="digit1" element="digit"> |
| 160 | 160 | <bounds left="274" top="345" right="308" bottom="384" /> |
| 161 | 161 | </bezel> |
| 162 | | <bezel name="digit7" element="digit"> |
| 162 | <bezel name="digit0" element="digit"> |
| 163 | 163 | <bounds left="318" top="345" right="352" bottom="384" /> |
| 164 | 164 | </bezel> |
| 165 | 165 | |
| 166 | | <bezel element="P0"><bounds left="100" right="180" top="330" bottom="342" /></bezel> |
| 167 | | <bezel element="P1"><bounds left="30" right="88" top="330" bottom="342" /></bezel> |
| 166 | <bezel element="P0"><bounds left="200" right="280" top="330" bottom="342" /></bezel> |
| 167 | <bezel element="P1"><bounds left="90" right="148" top="330" bottom="342" /></bezel> |
| 168 | 168 | <bezel element="P3"><bounds left="120" right="200" top="30" bottom="42" /></bezel> |
| 169 | 169 | <bezel element="P4"><bounds left="120" right="200" top="90" bottom="102" /></bezel> |
| 170 | 170 | <bezel element="P5"><bounds left="120" right="200" top="150" bottom="162" /></bezel> |
trunk/src/mame/drivers/nsm.c
| r18286 | r18287 | |
| 6 | 6 | Schematic and PinMAME used as references |
| 7 | 7 | |
| 8 | 8 | Everything in this machine is controlled by a serial bus based on the |
| 9 | | processor's CRU pins (serial i/o). It needs a T.I. specialist to get this |
| 10 | | working. |
| 9 | processor's CRU pins (serial i/o). |
| 11 | 10 | |
| 11 | ToDo: |
| 12 | - Inputs (i have no idea how CRU inputs work) |
| 13 | - Mechanical sounds |
| 14 | - Further testing, etc |
| 15 | |
| 12 | 16 | *********************************************************************************/ |
| 13 | 17 | |
| 14 | 18 | #include "emu.h" |
| r18286 | r18287 | |
| 39 | 43 | private: |
| 40 | 44 | UINT8 m_cru_data[9]; |
| 41 | 45 | UINT8 m_cru_count; |
| 42 | | public: |
| 43 | | DECLARE_DRIVER_INIT(nsm); |
| 44 | 46 | }; |
| 45 | 47 | |
| 46 | 48 | |
| r18286 | r18287 | |
| 62 | 64 | AM_RANGE(0x0040, 0x0041) AM_READ(ff_r) // service plug |
| 63 | 65 | AM_RANGE(0x0050, 0x0051) AM_READ(ff_r) // test of internal battery |
| 64 | 66 | AM_RANGE(0x0060, 0x0061) AM_READ(ff_r) // sum of analog outputs of ay2 |
| 65 | | AM_RANGE(0x0070, 0x0071) AM_READNOP // serial data in |
| 67 | //AM_RANGE(0x0070, 0x0071) AM_READNOP // serial data in |
| 66 | 68 | AM_RANGE(0x0f70, 0x0f7d) AM_WRITENOP |
| 67 | 69 | AM_RANGE(0x0fe4, 0x0fff) AM_READNOP |
| 68 | 70 | AM_RANGE(0x7fb0, 0x7fbf) AM_WRITE(cru_w) |
| r18286 | r18287 | |
| 76 | 78 | |
| 77 | 79 | WRITE8_MEMBER( nsm_state::oe_w ) |
| 78 | 80 | { |
| 79 | | m_cru_count = 0; |
| 81 | m_cru_count = 9; |
| 80 | 82 | } |
| 81 | 83 | |
| 82 | 84 | WRITE8_MEMBER( nsm_state::cru_w ) |
| 83 | 85 | { |
| 86 | offset &= 7; |
| 87 | if (!offset) |
| 88 | { |
| 89 | m_cru_count--; |
| 90 | m_cru_data[m_cru_count] = 0; |
| 91 | } |
| 92 | m_cru_data[m_cru_count] |= (data << offset); |
| 93 | |
| 84 | 94 | UINT8 i,j; |
| 85 | 95 | int segments; |
| 86 | | for (i = 1; i < 9;i++) |
| 87 | | m_cru_data[i] = (m_cru_data[i] >> 1) | (BIT(m_cru_data[i-1], 0) ? 0x80 : 0); |
| 88 | | |
| 89 | | m_cru_data[0] = (m_cru_data[0] >> 1) | (BIT(data, 0) ? 0x80 : 0); |
| 90 | | |
| 91 | | m_cru_count++; |
| 92 | | |
| 93 | | if (m_cru_count == 72) |
| 96 | if (!m_cru_count && (offset == 7)) |
| 94 | 97 | { |
| 95 | | m_cru_count = 0; |
| 96 | | //for (i = 0; i < 8; i++) printf("%02X ",m_cru_data[i]);printf("\n"); |
| 98 | m_cru_count = 9; |
| 99 | //for (i = 0; i < 9; i++) printf("%02X ",m_cru_data[i]);printf("\n"); |
| 97 | 100 | for (i = 0; i < 8; i++) |
| 98 | 101 | { |
| 99 | 102 | if (BIT(m_cru_data[0], i)) |
| r18286 | r18287 | |
| 101 | 104 | for (j = 0; j < 5; j++) |
| 102 | 105 | { |
| 103 | 106 | segments = m_cru_data[8-j]^0xff; |
| 104 | | output_set_digit_value(j * 10 + i, BITSWAP16(segments, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 4, 3, 2, 1, 0)); |
| 107 | output_set_digit_value(j * 10 + i, BITSWAP16(segments, 8, 8, 8, 8, 8, 8, 0, 0, 1, 1, 2, 3, 4, 5, 6, 7)); |
| 105 | 108 | } |
| 106 | 109 | } |
| 107 | 110 | } |
| r18286 | r18287 | |
| 109 | 112 | } |
| 110 | 113 | |
| 111 | 114 | |
| 112 | | |
| 113 | | |
| 114 | 115 | void nsm_state::machine_reset() |
| 115 | 116 | { |
| 116 | 117 | } |
| 117 | 118 | |
| 118 | | DRIVER_INIT_MEMBER(nsm_state,nsm) |
| 119 | | { |
| 120 | | } |
| 121 | | |
| 122 | 119 | static MACHINE_CONFIG_START( nsm, nsm_state ) |
| 123 | 120 | /* basic machine hardware */ |
| 124 | 121 | MCFG_CPU_ADD("maincpu", TMS9995L, 11052000) |
| r18286 | r18287 | |
| 158 | 155 | / The Games (1985) |
| 159 | 156 | /-------------------------------------------------------------------*/ |
| 160 | 157 | |
| 161 | | GAME(1985, firebird, 0, nsm, nsm, nsm_state, nsm, ROT0, "NSM", "Hot Fire Birds", GAME_NOT_WORKING | GAME_MECHANICAL) |
| 158 | GAME(1985, firebird, 0, nsm, nsm, driver_device, 0, ROT0, "NSM", "Hot Fire Birds", GAME_NOT_WORKING | GAME_MECHANICAL) |