Previous 199869 Revisions Next

r18144 Tuesday 25th September, 2012 at 15:37:58 UTC by hap
some comments for gregf
[src/mame/drivers]vicdual.c

trunk/src/mame/drivers/vicdual.c
r18143r18144
12271227
12281228   PORT_COIN
12291229
1230   // SW1 @ C1, 6-pos (where are 5 & 6?)
12301231   PORT_START("FAKE_LIVES1")
12311232   PORT_DIPNAME( 0x03, 0x01, "Head On 2 Lives" )   PORT_DIPLOCATION("SW1:1,2")
12321233   PORT_DIPSETTING(    0x00, "2" )
r18143r18144
12901291
12911292   PORT_COIN
12921293
1294   // SW1 @ C1, 6-pos (where are 5 & 6?)
12931295   PORT_START("FAKE_LIVES1")
12941296   PORT_DIPNAME( 0x03, 0x03, "Invinco Lives" )      PORT_DIPLOCATION("SW1:1,2")
12951297   PORT_DIPSETTING(    0x03, "3" )
r18143r18144
22242226   PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
22252227   PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
22262228
2229   // according to the manual, there's also an 8-pos dipswitch for coinage settings (MT 4717), where is it read?
22272230   PORT_START("IN1")
22282231   PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, vicdual_state,vicdual_get_composite_blank_comp, NULL)
22292232   PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
r18143r18144
25042507Epr-275.u41
25052508Pr-69.u11
25062509
2510Also PR33.u82 and PR34.u83 were not dumped from this pcb, couldn't be read because aluminium cooler on it.
2511They're probably the same as on other games.
2512
25072513This game use a separate "daughter" board for input ??? ref: 97269-P-B
25082514with a prom on it : PR-02 type MMI 6336-1j which is soldered.
25092515
r18143r18144
34733479GAME( 1979, headon2s, headon2,  headon2bw,car2, driver_device,     0, ROT0,   "bootleg (Sidam)", "Head On 2 (Sidam bootleg)",  GAME_NOT_WORKING ) // won't coin up?
34743480GAME( 1979, car2,     headon2,  headon2bw,car2, driver_device,     0, ROT0,   "bootleg (RZ Bologna)", "Car 2 (bootleg of Head On 2)",  GAME_IMPERFECT_SOUND ) // title still says 'HeadOn 2'
34753481GAME( 1979, invho2,   0,        invho2,   invho2, driver_device,   0, ROT270, "Sega", "Invinco / Head On 2", GAME_IMPERFECT_SOUND )
3476GAME( 1980, nsub,     0,        nsub,     nsub, driver_device,     0, ROT270, "Sega", "N-Sub (upright)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
3482GAME( 1980, nsub,     0,        nsub,     nsub, driver_device,     0, ROT270, "Sega", "N-Sub (upright)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND ) // this is the upright set. cocktail set still needs to be dumped
34773483GAME( 1980, samurai,  0,        samurai,  samurai, driver_device,  0, ROT270, "Sega", "Samurai", GAME_NO_SOUND )
34783484GAME( 1979, invinco,  0,        invinco,  invinco, driver_device,  0, ROT270, "Sega", "Invinco", GAME_IMPERFECT_SOUND )
34793485GAME( 1979, invds,    0,        invds,    invds, driver_device,    0, ROT270, "Sega", "Invinco / Deep Scan", GAME_IMPERFECT_SOUND )

Previous 199869 Revisions Next


© 1997-2024 The MAME Team