trunk/src/mame/drivers/homerun.c
| r17782 | r17783 | |
| 4 | 4 | Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump - (c) 1990 Jaleco |
| 5 | 5 | Driver by Tomasz Slanina |
| 6 | 6 | |
| 7 | They're gambling games (seems to be aimed at kids), with a little skill involved. |
| 8 | ganjaja has a coin hopper, I don't know how the other games reward the player. |
| 9 | |
| 7 | 10 | *weird* hardware - based on NES version |
| 8 | 11 | (gfx bank changed in the middle of screen, |
| 9 | 12 | sprites in NES format etc) |
| 10 | | |
| 13 | |
| 14 | homerun and ganjaja use an extra soundchip for playing voice/samples |
| 15 | |
| 11 | 16 | Todo : |
| 12 | 17 | - dump homerun sample rom |
| 13 | 18 | - improve controls/dips |
| 14 | 19 | - better emulation of gfx bank switching (problematic in ganjaja) |
| 15 | | - is there 2 player mode ? |
| 16 | 20 | |
| 17 | 21 | ----------------------------------- |
| 18 | 22 | Moero!! Pro Yakyuu Homerun Kyousou |
| r17782 | r17783 | |
| 425 | 429 | MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) |
| 426 | 430 | |
| 427 | 431 | MCFG_SAMPLES_ADD("samples", homerun_samples_interface) |
| 428 | | MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) |
| 432 | MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) |
| 429 | 433 | MACHINE_CONFIG_END |
| 430 | 434 | |
| 431 | 435 | static MACHINE_CONFIG_DERIVED( ganjaja, dynashot ) |