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r176915 Friday 13th August, 2021 at 22:41:43 UTC by 0kmg |
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bus/nes: More multicart fixes. - Improved support for Super HiK 300-in-1 related multicarts. Fixes graphics in some games and gets a 9999-in-1 working. - Added missing board support for 500-in-1 and related multicarts. These are correctly assigned to mapper 217 in the .nes loader. Software list items promoted to working --------------------------------------- 255 in 1 500 in 1 500 in 1 (Alt) 2000 in 1 (No Splash, No Rev, Alt Mapper) 9999 in 1 (Anim. Splash, Rev 13) 9999999 in 1 (Alt) |
[bgfx/shaders/dx11] | fs_gui.bin fs_screen.bin vs_gui.bin vs_screen.bin |
[bgfx/shaders/dx11/chains/blurs] | fs_smart-blur.bin vs_smart-blur.bin |
[bgfx/shaders/dx11/chains/crt] | fs_crt-caligari.bin vs_crt-caligari.bin |
[bgfx/shaders/dx11/chains/crt-geom] | fs_crt-geom-deluxe.bin fs_crt-geom.bin fs_gaussx.bin fs_gaussy.bin fs_lowpass.bin fs_mipmap8.bin fs_phosphor_apply.bin fs_phosphor_update.bin vs_crt-geom.bin vs_gaussx.bin vs_gaussy.bin vs_lowpass.bin vs_mipmap8.bin vs_phosphor_apply.bin vs_phosphor_update.bin |
[bgfx/shaders/dx11/chains/default] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/dx11/chains/eagle] | fs_eagle.bin vs_eagle.bin |
[bgfx/shaders/dx11/chains/hlsl] | fs_chroma.bin fs_color.bin fs_deconverge.bin fs_defocus.bin fs_distortion.bin fs_ntsc_decode.bin fs_ntsc_encode.bin fs_phosphor.bin fs_post.bin fs_prescale.bin fs_scanline.bin vs_chroma.bin vs_color.bin vs_deconverge.bin vs_defocus.bin vs_distortion.bin vs_ntsc_decode.bin vs_ntsc_encode.bin vs_phosphor.bin vs_post.bin vs_prescale.bin vs_scanline.bin |
[bgfx/shaders/dx11/chains/hqx] | fs_hq2x.bin fs_hq3x.bin fs_hq4x.bin vs_hq2x.bin vs_hq3x.bin vs_hq4x.bin |
[bgfx/shaders/dx11/chains/lcd-grid] | fs_lcd-grid.bin fs_persistence.bin vs_lcd-grid.bin vs_persistence.bin |
[bgfx/shaders/dx11/chains/misc] | fs_blit.bin fs_blit_bcg.bin fs_blit_palette16.bin fs_blit_rgb32.bin fs_blit_yuy16.bin fs_bob-and-ghost-deinterlace.bin fs_deposterize-pass0.bin fs_deposterize-pass1.bin fs_lut.bin fs_saturation.bin vs_blit.bin vs_bob-and-ghost-deinterlace.bin vs_deposterize-pass0.bin vs_deposterize-pass1.bin vs_lut.bin vs_saturation.bin |
[bgfx/shaders/dx11/chains/pillarbox_left_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx11/chains/pillarbox_left_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx11/chains/pillarbox_right_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx11/chains/pillarbox_right_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx11/chains/unfiltered] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/dx11/chains/warp] | fs_dilation-horizontal-fast.bin vs_dilation-horizontal-fast.bin |
[bgfx/shaders/dx11/chains/xbr] | fs_xbr-lv1-noblend.bin fs_xbr-lv2-3d.bin fs_xbr-lv2-fast.bin fs_xbr-lv2-noblend.bin fs_xbr-lv2.bin fs_xbr-lv3-noblend.bin fs_xbr-lv3.bin vs_xbr-lv1-noblend.bin vs_xbr-lv2-3d.bin vs_xbr-lv2-fast.bin vs_xbr-lv2-noblend.bin vs_xbr-lv2.bin vs_xbr-lv3-noblend.bin vs_xbr-lv3.bin |
[bgfx/shaders/dx11/chains/xbr/super-xbr] | fs_custom-jinc2-sharper.bin fs_super-2xbr-3d-pass0.bin fs_super-2xbr-3d-pass1.bin fs_super-2xbr-3d-pass2.bin fs_super-4xbr-3d-pass0.bin fs_super-4xbr-3d-pass1.bin fs_super-4xbr-3d-pass1f.bin fs_super-4xbr-3d-pass2.bin fs_super-4xbr-3d-pass3.bin fs_super-4xbr-3d-pass3f.bin fs_super-xbr-fast-pass0.bin fs_super-xbr-fast-pass1.bin fs_super-xbr-fast-pass2.bin fs_super-xbr-pass0.bin fs_super-xbr-pass1.bin fs_super-xbr-pass2.bin vs_custom-jinc2-sharper.bin vs_super-2xbr-3d-pass0.bin vs_super-2xbr-3d-pass1.bin vs_super-2xbr-3d-pass2.bin vs_super-4xbr-3d-pass0.bin vs_super-4xbr-3d-pass1.bin vs_super-4xbr-3d-pass1f.bin vs_super-4xbr-3d-pass2.bin vs_super-4xbr-3d-pass3.bin vs_super-4xbr-3d-pass3f.bin vs_super-xbr-fast-pass0.bin vs_super-xbr-fast-pass1.bin vs_super-xbr-fast-pass2.bin vs_super-xbr-pass0.bin vs_super-xbr-pass1.bin vs_super-xbr-pass2.bin vs_super-xbr-pass3.bin |
[bgfx/shaders/dx11/chains/xbr/xbr-hybrid] | fs_2xbr-hybrid-sharp.bin fs_2xbr-hybrid-v2-gamma.bin fs_2xbr-hybrid-v2.bin fs_2xbr-hybrid-v4-gamma.bin fs_2xbr-hybrid-v4.bin fs_2xbr-hybrid-v4b.bin fs_2xbr-hybrid-v5-gamma.bin fs_2xbr-hybrid.bin vs_2xbr-hybrid-sharp.bin vs_2xbr-hybrid-v2-gamma.bin vs_2xbr-hybrid-v2.bin vs_2xbr-hybrid-v4-gamma.bin vs_2xbr-hybrid-v4.bin vs_2xbr-hybrid-v4b.bin vs_2xbr-hybrid-v5-gamma.bin vs_2xbr-hybrid.bin |
[bgfx/shaders/dx11/chains/xbr/xbr-lv2-multipass] | fs_xbr-lv2-a-pass0.bin fs_xbr-lv2-accuracy-pass0.bin fs_xbr-lv2-accuracy-pass1.bin fs_xbr-lv2-b-pass0.bin fs_xbr-lv2-c-pass0.bin fs_xbr-lv2-d-pass0.bin fs_xbr-lv2-noblend-pass1.bin fs_xbr-lv2-pass1.bin vs_xbr-lv2-a-pass0.bin vs_xbr-lv2-accuracy-pass0.bin vs_xbr-lv2-accuracy-pass1.bin vs_xbr-lv2-b-pass0.bin vs_xbr-lv2-c-pass0.bin vs_xbr-lv2-d-pass0.bin vs_xbr-lv2-noblend-pass1.bin vs_xbr-lv2-pass1.bin |
[bgfx/shaders/dx11/chains/xbr/xbr-lv3-multipass] | fs_xbr-lv3-pass0.bin fs_xbr-lv3-pass1.bin vs_xbr-lv3-pass0.bin vs_xbr-lv3-pass1.bin |
[bgfx/shaders/dx11/chains/xbr/xbr-mlv4-multipass] | fs_xbr-mlv4-pass1.bin fs_xbr-mlv4-pass2.bin fs_xbr-mlv4-pass3.bin fs_xbr-mlv4-pass4.bin vs_xbr-mlv4-pass1.bin vs_xbr-mlv4-pass2.bin vs_xbr-mlv4-pass3.bin vs_xbr-mlv4-pass4.bin |
[bgfx/shaders/dx9] | fs_gui.bin fs_screen.bin vs_gui.bin vs_screen.bin |
[bgfx/shaders/dx9/chains/blurs] | fs_smart-blur.bin vs_smart-blur.bin |
[bgfx/shaders/dx9/chains/crt] | fs_crt-caligari.bin vs_crt-caligari.bin |
[bgfx/shaders/dx9/chains/crt-geom] | fs_crt-geom-deluxe.bin fs_crt-geom.bin fs_gaussx.bin fs_gaussy.bin fs_lowpass.bin fs_mipmap8.bin fs_phosphor_apply.bin fs_phosphor_update.bin vs_crt-geom.bin vs_gaussx.bin vs_gaussy.bin vs_lowpass.bin vs_mipmap8.bin vs_phosphor_apply.bin vs_phosphor_update.bin |
[bgfx/shaders/dx9/chains/default] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/dx9/chains/eagle] | fs_eagle.bin vs_eagle.bin |
[bgfx/shaders/dx9/chains/hlsl] | fs_chroma.bin fs_color.bin fs_deconverge.bin fs_defocus.bin fs_distortion.bin fs_ntsc_decode.bin fs_ntsc_encode.bin fs_phosphor.bin fs_post.bin fs_prescale.bin fs_scanline.bin vs_chroma.bin vs_color.bin vs_deconverge.bin vs_defocus.bin vs_distortion.bin vs_ntsc_decode.bin vs_ntsc_encode.bin vs_phosphor.bin vs_post.bin vs_prescale.bin vs_scanline.bin |
[bgfx/shaders/dx9/chains/hqx] | fs_hq2x.bin fs_hq3x.bin fs_hq4x.bin vs_hq2x.bin vs_hq3x.bin vs_hq4x.bin |
[bgfx/shaders/dx9/chains/lcd-grid] | fs_lcd-grid.bin fs_persistence.bin vs_lcd-grid.bin vs_persistence.bin |
[bgfx/shaders/dx9/chains/misc] | fs_blit.bin fs_blit_bcg.bin fs_blit_palette16.bin fs_blit_rgb32.bin fs_blit_yuy16.bin fs_bob-and-ghost-deinterlace.bin fs_deposterize-pass0.bin fs_deposterize-pass1.bin fs_lut.bin fs_saturation.bin vs_blit.bin vs_bob-and-ghost-deinterlace.bin vs_deposterize-pass0.bin vs_deposterize-pass1.bin vs_lut.bin vs_saturation.bin |
[bgfx/shaders/dx9/chains/pillarbox_left_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx9/chains/pillarbox_left_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx9/chains/pillarbox_right_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx9/chains/pillarbox_right_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/dx9/chains/unfiltered] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/dx9/chains/warp] | fs_dilation-horizontal-fast.bin vs_dilation-horizontal-fast.bin |
[bgfx/shaders/dx9/chains/xbr] | fs_xbr-lv1-noblend.bin fs_xbr-lv2-3d.bin fs_xbr-lv2-fast.bin fs_xbr-lv2-noblend.bin fs_xbr-lv2.bin fs_xbr-lv3-noblend.bin fs_xbr-lv3.bin vs_xbr-lv1-noblend.bin vs_xbr-lv2-3d.bin vs_xbr-lv2-fast.bin vs_xbr-lv2-noblend.bin vs_xbr-lv2.bin vs_xbr-lv3-noblend.bin vs_xbr-lv3.bin |
[bgfx/shaders/dx9/chains/xbr/super-xbr] | fs_custom-jinc2-sharper.bin fs_super-2xbr-3d-pass0.bin fs_super-2xbr-3d-pass1.bin fs_super-2xbr-3d-pass2.bin fs_super-4xbr-3d-pass0.bin fs_super-4xbr-3d-pass1.bin fs_super-4xbr-3d-pass1f.bin fs_super-4xbr-3d-pass2.bin fs_super-4xbr-3d-pass3.bin fs_super-4xbr-3d-pass3f.bin fs_super-xbr-fast-pass0.bin fs_super-xbr-fast-pass1.bin fs_super-xbr-fast-pass2.bin fs_super-xbr-pass0.bin fs_super-xbr-pass1.bin fs_super-xbr-pass2.bin vs_custom-jinc2-sharper.bin vs_super-2xbr-3d-pass0.bin vs_super-2xbr-3d-pass1.bin vs_super-2xbr-3d-pass2.bin vs_super-4xbr-3d-pass0.bin vs_super-4xbr-3d-pass1.bin vs_super-4xbr-3d-pass1f.bin vs_super-4xbr-3d-pass2.bin vs_super-4xbr-3d-pass3.bin vs_super-4xbr-3d-pass3f.bin vs_super-xbr-fast-pass0.bin vs_super-xbr-fast-pass1.bin vs_super-xbr-fast-pass2.bin vs_super-xbr-pass0.bin vs_super-xbr-pass1.bin vs_super-xbr-pass2.bin vs_super-xbr-pass3.bin |
[bgfx/shaders/dx9/chains/xbr/xbr-hybrid] | fs_2xbr-hybrid-sharp.bin fs_2xbr-hybrid-v2-gamma.bin fs_2xbr-hybrid-v2.bin fs_2xbr-hybrid-v4-gamma.bin fs_2xbr-hybrid-v4.bin fs_2xbr-hybrid-v4b.bin fs_2xbr-hybrid-v5-gamma.bin fs_2xbr-hybrid.bin vs_2xbr-hybrid-sharp.bin vs_2xbr-hybrid-v2-gamma.bin vs_2xbr-hybrid-v2.bin vs_2xbr-hybrid-v4-gamma.bin vs_2xbr-hybrid-v4.bin vs_2xbr-hybrid-v4b.bin vs_2xbr-hybrid-v5-gamma.bin vs_2xbr-hybrid.bin |
[bgfx/shaders/dx9/chains/xbr/xbr-lv2-multipass] | fs_xbr-lv2-a-pass0.bin fs_xbr-lv2-accuracy-pass0.bin fs_xbr-lv2-accuracy-pass1.bin fs_xbr-lv2-b-pass0.bin fs_xbr-lv2-c-pass0.bin fs_xbr-lv2-d-pass0.bin fs_xbr-lv2-noblend-pass1.bin fs_xbr-lv2-pass1.bin vs_xbr-lv2-a-pass0.bin vs_xbr-lv2-accuracy-pass0.bin vs_xbr-lv2-accuracy-pass1.bin vs_xbr-lv2-b-pass0.bin vs_xbr-lv2-c-pass0.bin vs_xbr-lv2-d-pass0.bin vs_xbr-lv2-noblend-pass1.bin vs_xbr-lv2-pass1.bin |
[bgfx/shaders/dx9/chains/xbr/xbr-lv3-multipass] | fs_xbr-lv3-pass0.bin fs_xbr-lv3-pass1.bin vs_xbr-lv3-pass0.bin vs_xbr-lv3-pass1.bin |
[bgfx/shaders/dx9/chains/xbr/xbr-mlv4-multipass] | fs_xbr-mlv4-pass1.bin fs_xbr-mlv4-pass2.bin fs_xbr-mlv4-pass3.bin fs_xbr-mlv4-pass4.bin vs_xbr-mlv4-pass1.bin vs_xbr-mlv4-pass2.bin vs_xbr-mlv4-pass3.bin vs_xbr-mlv4-pass4.bin |
[bgfx/shaders/essl] | fs_gui.bin fs_screen.bin vs_gui.bin vs_screen.bin |
[bgfx/shaders/essl/chains/blurs] | fs_smart-blur.bin vs_smart-blur.bin |
[bgfx/shaders/essl/chains/crt] | fs_crt-caligari.bin vs_crt-caligari.bin |
[bgfx/shaders/essl/chains/crt-geom] | fs_crt-geom-deluxe.bin fs_crt-geom.bin fs_gaussx.bin fs_gaussy.bin fs_lowpass.bin fs_mipmap8.bin fs_phosphor_apply.bin fs_phosphor_update.bin vs_crt-geom.bin vs_gaussx.bin vs_gaussy.bin vs_lowpass.bin vs_mipmap8.bin vs_phosphor_apply.bin vs_phosphor_update.bin |
[bgfx/shaders/essl/chains/default] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/essl/chains/eagle] | fs_eagle.bin vs_eagle.bin |
[bgfx/shaders/essl/chains/hlsl] | fs_chroma.bin fs_color.bin fs_deconverge.bin fs_defocus.bin fs_distortion.bin fs_ntsc_decode.bin fs_ntsc_encode.bin fs_phosphor.bin fs_post.bin fs_prescale.bin fs_scanline.bin vs_chroma.bin vs_color.bin vs_deconverge.bin vs_defocus.bin vs_distortion.bin vs_ntsc_decode.bin vs_ntsc_encode.bin vs_phosphor.bin vs_post.bin vs_prescale.bin vs_scanline.bin |
[bgfx/shaders/essl/chains/hqx] | fs_hq2x.bin fs_hq3x.bin fs_hq4x.bin vs_hq2x.bin vs_hq3x.bin vs_hq4x.bin |
[bgfx/shaders/essl/chains/lcd-grid] | fs_lcd-grid.bin fs_persistence.bin vs_lcd-grid.bin vs_persistence.bin |
[bgfx/shaders/essl/chains/misc] | fs_blit.bin fs_blit_bcg.bin fs_blit_palette16.bin fs_blit_rgb32.bin fs_blit_yuy16.bin fs_bob-and-ghost-deinterlace.bin fs_deposterize-pass0.bin fs_deposterize-pass1.bin fs_lut.bin fs_saturation.bin vs_blit.bin vs_bob-and-ghost-deinterlace.bin vs_deposterize-pass0.bin vs_deposterize-pass1.bin vs_lut.bin vs_saturation.bin |
[bgfx/shaders/essl/chains/pillarbox_left_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/essl/chains/pillarbox_left_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/essl/chains/pillarbox_right_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/essl/chains/pillarbox_right_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/essl/chains/unfiltered] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/essl/chains/warp] | fs_dilation-horizontal-fast.bin vs_dilation-horizontal-fast.bin |
[bgfx/shaders/essl/chains/xbr] | fs_xbr-lv1-noblend.bin fs_xbr-lv2-3d.bin fs_xbr-lv2-fast.bin fs_xbr-lv2-noblend.bin fs_xbr-lv2.bin fs_xbr-lv3-noblend.bin fs_xbr-lv3.bin vs_xbr-lv1-noblend.bin vs_xbr-lv2-3d.bin vs_xbr-lv2-fast.bin vs_xbr-lv2-noblend.bin vs_xbr-lv2.bin vs_xbr-lv3-noblend.bin vs_xbr-lv3.bin |
[bgfx/shaders/essl/chains/xbr/super-xbr] | fs_custom-jinc2-sharper.bin fs_super-2xbr-3d-pass0.bin fs_super-2xbr-3d-pass1.bin fs_super-2xbr-3d-pass2.bin fs_super-4xbr-3d-pass0.bin fs_super-4xbr-3d-pass1.bin fs_super-4xbr-3d-pass1f.bin fs_super-4xbr-3d-pass2.bin fs_super-4xbr-3d-pass3.bin fs_super-4xbr-3d-pass3f.bin fs_super-xbr-fast-pass0.bin fs_super-xbr-fast-pass1.bin fs_super-xbr-fast-pass2.bin fs_super-xbr-pass0.bin fs_super-xbr-pass1.bin fs_super-xbr-pass2.bin vs_custom-jinc2-sharper.bin vs_super-2xbr-3d-pass0.bin vs_super-2xbr-3d-pass1.bin vs_super-2xbr-3d-pass2.bin vs_super-4xbr-3d-pass0.bin vs_super-4xbr-3d-pass1.bin vs_super-4xbr-3d-pass1f.bin vs_super-4xbr-3d-pass2.bin vs_super-4xbr-3d-pass3.bin vs_super-4xbr-3d-pass3f.bin vs_super-xbr-fast-pass0.bin vs_super-xbr-fast-pass1.bin vs_super-xbr-fast-pass2.bin vs_super-xbr-pass0.bin vs_super-xbr-pass1.bin vs_super-xbr-pass2.bin vs_super-xbr-pass3.bin |
[bgfx/shaders/essl/chains/xbr/xbr-hybrid] | fs_2xbr-hybrid-sharp.bin fs_2xbr-hybrid-v2-gamma.bin fs_2xbr-hybrid-v2.bin fs_2xbr-hybrid-v4-gamma.bin fs_2xbr-hybrid-v4.bin fs_2xbr-hybrid-v4b.bin fs_2xbr-hybrid-v5-gamma.bin fs_2xbr-hybrid.bin vs_2xbr-hybrid-sharp.bin vs_2xbr-hybrid-v2-gamma.bin vs_2xbr-hybrid-v2.bin vs_2xbr-hybrid-v4-gamma.bin vs_2xbr-hybrid-v4.bin vs_2xbr-hybrid-v4b.bin vs_2xbr-hybrid-v5-gamma.bin vs_2xbr-hybrid.bin |
[bgfx/shaders/essl/chains/xbr/xbr-lv2-multipass] | fs_xbr-lv2-a-pass0.bin fs_xbr-lv2-accuracy-pass0.bin fs_xbr-lv2-accuracy-pass1.bin fs_xbr-lv2-b-pass0.bin fs_xbr-lv2-c-pass0.bin fs_xbr-lv2-d-pass0.bin fs_xbr-lv2-noblend-pass1.bin fs_xbr-lv2-pass1.bin vs_xbr-lv2-a-pass0.bin vs_xbr-lv2-accuracy-pass0.bin vs_xbr-lv2-accuracy-pass1.bin vs_xbr-lv2-b-pass0.bin vs_xbr-lv2-c-pass0.bin vs_xbr-lv2-d-pass0.bin vs_xbr-lv2-noblend-pass1.bin vs_xbr-lv2-pass1.bin |
[bgfx/shaders/essl/chains/xbr/xbr-lv3-multipass] | fs_xbr-lv3-pass0.bin fs_xbr-lv3-pass1.bin vs_xbr-lv3-pass0.bin vs_xbr-lv3-pass1.bin |
[bgfx/shaders/essl/chains/xbr/xbr-mlv4-multipass] | fs_xbr-mlv4-pass1.bin fs_xbr-mlv4-pass2.bin fs_xbr-mlv4-pass3.bin fs_xbr-mlv4-pass4.bin vs_xbr-mlv4-pass1.bin vs_xbr-mlv4-pass2.bin vs_xbr-mlv4-pass3.bin vs_xbr-mlv4-pass4.bin |
[bgfx/shaders/glsl] | fs_gui.bin fs_screen.bin vs_gui.bin vs_screen.bin |
[bgfx/shaders/glsl/chains/blurs] | fs_smart-blur.bin vs_smart-blur.bin |
[bgfx/shaders/glsl/chains/crt] | fs_crt-caligari.bin vs_crt-caligari.bin |
[bgfx/shaders/glsl/chains/crt-geom] | fs_crt-geom-deluxe.bin fs_crt-geom.bin fs_gaussx.bin fs_gaussy.bin fs_lowpass.bin fs_mipmap8.bin fs_phosphor_apply.bin fs_phosphor_update.bin vs_crt-geom.bin vs_gaussx.bin vs_gaussy.bin vs_lowpass.bin vs_mipmap8.bin vs_phosphor_apply.bin vs_phosphor_update.bin |
[bgfx/shaders/glsl/chains/default] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/glsl/chains/eagle] | fs_eagle.bin vs_eagle.bin |
[bgfx/shaders/glsl/chains/hlsl] | fs_chroma.bin fs_color.bin fs_deconverge.bin fs_defocus.bin fs_distortion.bin fs_ntsc_decode.bin fs_ntsc_encode.bin fs_phosphor.bin fs_post.bin fs_prescale.bin fs_scanline.bin vs_chroma.bin vs_color.bin vs_deconverge.bin vs_defocus.bin vs_distortion.bin vs_ntsc_decode.bin vs_ntsc_encode.bin vs_phosphor.bin vs_post.bin vs_prescale.bin vs_scanline.bin |
[bgfx/shaders/glsl/chains/hqx] | fs_hq2x.bin fs_hq3x.bin fs_hq4x.bin vs_hq2x.bin vs_hq3x.bin vs_hq4x.bin |
[bgfx/shaders/glsl/chains/lcd-grid] | fs_lcd-grid.bin fs_persistence.bin vs_lcd-grid.bin vs_persistence.bin |
[bgfx/shaders/glsl/chains/misc] | fs_blit.bin fs_blit_bcg.bin fs_blit_palette16.bin fs_blit_rgb32.bin fs_blit_yuy16.bin fs_bob-and-ghost-deinterlace.bin fs_deposterize-pass0.bin fs_deposterize-pass1.bin fs_lut.bin fs_saturation.bin vs_blit.bin vs_bob-and-ghost-deinterlace.bin vs_deposterize-pass0.bin vs_deposterize-pass1.bin vs_lut.bin vs_saturation.bin |
[bgfx/shaders/glsl/chains/pillarbox_left_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/glsl/chains/pillarbox_left_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/glsl/chains/pillarbox_right_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/glsl/chains/pillarbox_right_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/glsl/chains/unfiltered] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/glsl/chains/warp] | fs_dilation-horizontal-fast.bin vs_dilation-horizontal-fast.bin |
[bgfx/shaders/glsl/chains/xbr] | fs_xbr-lv1-noblend.bin fs_xbr-lv2-3d.bin fs_xbr-lv2-fast.bin fs_xbr-lv2-noblend.bin fs_xbr-lv2.bin fs_xbr-lv3-noblend.bin fs_xbr-lv3.bin vs_xbr-lv1-noblend.bin vs_xbr-lv2-3d.bin vs_xbr-lv2-fast.bin vs_xbr-lv2-noblend.bin vs_xbr-lv2.bin vs_xbr-lv3-noblend.bin vs_xbr-lv3.bin |
[bgfx/shaders/glsl/chains/xbr/super-xbr] | fs_custom-jinc2-sharper.bin fs_super-2xbr-3d-pass0.bin fs_super-2xbr-3d-pass1.bin fs_super-2xbr-3d-pass2.bin fs_super-4xbr-3d-pass0.bin fs_super-4xbr-3d-pass1.bin fs_super-4xbr-3d-pass1f.bin fs_super-4xbr-3d-pass2.bin fs_super-4xbr-3d-pass3.bin fs_super-4xbr-3d-pass3f.bin fs_super-xbr-fast-pass0.bin fs_super-xbr-fast-pass1.bin fs_super-xbr-fast-pass2.bin fs_super-xbr-pass0.bin fs_super-xbr-pass1.bin fs_super-xbr-pass2.bin vs_custom-jinc2-sharper.bin vs_super-2xbr-3d-pass0.bin vs_super-2xbr-3d-pass1.bin vs_super-2xbr-3d-pass2.bin vs_super-4xbr-3d-pass0.bin vs_super-4xbr-3d-pass1.bin vs_super-4xbr-3d-pass1f.bin vs_super-4xbr-3d-pass2.bin vs_super-4xbr-3d-pass3.bin vs_super-4xbr-3d-pass3f.bin vs_super-xbr-fast-pass0.bin vs_super-xbr-fast-pass1.bin vs_super-xbr-fast-pass2.bin vs_super-xbr-pass0.bin vs_super-xbr-pass1.bin vs_super-xbr-pass2.bin vs_super-xbr-pass3.bin |
[bgfx/shaders/glsl/chains/xbr/xbr-hybrid] | fs_2xbr-hybrid-sharp.bin fs_2xbr-hybrid-v2-gamma.bin fs_2xbr-hybrid-v2.bin fs_2xbr-hybrid-v4-gamma.bin fs_2xbr-hybrid-v4.bin fs_2xbr-hybrid-v4b.bin fs_2xbr-hybrid-v5-gamma.bin fs_2xbr-hybrid.bin vs_2xbr-hybrid-sharp.bin vs_2xbr-hybrid-v2-gamma.bin vs_2xbr-hybrid-v2.bin vs_2xbr-hybrid-v4-gamma.bin vs_2xbr-hybrid-v4.bin vs_2xbr-hybrid-v4b.bin vs_2xbr-hybrid-v5-gamma.bin vs_2xbr-hybrid.bin |
[bgfx/shaders/glsl/chains/xbr/xbr-lv2-multipass] | fs_xbr-lv2-a-pass0.bin fs_xbr-lv2-accuracy-pass0.bin fs_xbr-lv2-accuracy-pass1.bin fs_xbr-lv2-b-pass0.bin fs_xbr-lv2-c-pass0.bin fs_xbr-lv2-d-pass0.bin fs_xbr-lv2-noblend-pass1.bin fs_xbr-lv2-pass1.bin vs_xbr-lv2-a-pass0.bin vs_xbr-lv2-accuracy-pass0.bin vs_xbr-lv2-accuracy-pass1.bin vs_xbr-lv2-b-pass0.bin vs_xbr-lv2-c-pass0.bin vs_xbr-lv2-d-pass0.bin vs_xbr-lv2-noblend-pass1.bin vs_xbr-lv2-pass1.bin |
[bgfx/shaders/glsl/chains/xbr/xbr-lv3-multipass] | fs_xbr-lv3-pass0.bin fs_xbr-lv3-pass1.bin vs_xbr-lv3-pass0.bin vs_xbr-lv3-pass1.bin |
[bgfx/shaders/glsl/chains/xbr/xbr-mlv4-multipass] | fs_xbr-mlv4-pass1.bin fs_xbr-mlv4-pass2.bin fs_xbr-mlv4-pass3.bin fs_xbr-mlv4-pass4.bin vs_xbr-mlv4-pass1.bin vs_xbr-mlv4-pass2.bin vs_xbr-mlv4-pass3.bin vs_xbr-mlv4-pass4.bin |
[bgfx/shaders/metal] | fs_gui.bin fs_screen.bin vs_gui.bin vs_screen.bin |
[bgfx/shaders/metal/chains/blurs] | fs_smart-blur.bin vs_smart-blur.bin |
[bgfx/shaders/metal/chains/crt] | fs_crt-caligari.bin vs_crt-caligari.bin |
[bgfx/shaders/metal/chains/crt-geom] | fs_crt-geom-deluxe.bin fs_crt-geom.bin fs_gaussx.bin fs_gaussy.bin fs_lowpass.bin fs_mipmap8.bin fs_phosphor_apply.bin fs_phosphor_update.bin vs_crt-geom.bin vs_gaussx.bin vs_gaussy.bin vs_lowpass.bin vs_mipmap8.bin vs_phosphor_apply.bin vs_phosphor_update.bin |
[bgfx/shaders/metal/chains/default] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/metal/chains/eagle] | fs_eagle.bin vs_eagle.bin |
[bgfx/shaders/metal/chains/hlsl] | fs_chroma.bin fs_color.bin fs_deconverge.bin fs_defocus.bin fs_distortion.bin fs_ntsc_decode.bin fs_ntsc_encode.bin fs_phosphor.bin fs_post.bin fs_prescale.bin fs_scanline.bin vs_chroma.bin vs_color.bin vs_deconverge.bin vs_defocus.bin vs_distortion.bin vs_ntsc_decode.bin vs_ntsc_encode.bin vs_phosphor.bin vs_post.bin vs_prescale.bin vs_scanline.bin |
[bgfx/shaders/metal/chains/hqx] | fs_hq2x.bin fs_hq3x.bin fs_hq4x.bin vs_hq2x.bin vs_hq3x.bin vs_hq4x.bin |
[bgfx/shaders/metal/chains/lcd-grid] | fs_lcd-grid.bin fs_persistence.bin vs_lcd-grid.bin vs_persistence.bin |
[bgfx/shaders/metal/chains/misc] | fs_blit.bin fs_blit_bcg.bin fs_blit_palette16.bin fs_blit_rgb32.bin fs_blit_yuy16.bin fs_bob-and-ghost-deinterlace.bin fs_deposterize-pass0.bin fs_deposterize-pass1.bin fs_lut.bin fs_saturation.bin vs_blit.bin vs_bob-and-ghost-deinterlace.bin vs_deposterize-pass0.bin vs_deposterize-pass1.bin vs_lut.bin vs_saturation.bin |
[bgfx/shaders/metal/chains/pillarbox_left_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/metal/chains/pillarbox_left_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/metal/chains/pillarbox_right_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/metal/chains/pillarbox_right_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/metal/chains/unfiltered] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/metal/chains/warp] | fs_dilation-horizontal-fast.bin vs_dilation-horizontal-fast.bin |
[bgfx/shaders/metal/chains/xbr] | fs_xbr-lv1-noblend.bin fs_xbr-lv2-3d.bin fs_xbr-lv2-fast.bin fs_xbr-lv2-noblend.bin fs_xbr-lv2.bin fs_xbr-lv3-noblend.bin fs_xbr-lv3.bin vs_xbr-lv1-noblend.bin vs_xbr-lv2-3d.bin vs_xbr-lv2-fast.bin vs_xbr-lv2-noblend.bin vs_xbr-lv2.bin vs_xbr-lv3-noblend.bin vs_xbr-lv3.bin |
[bgfx/shaders/metal/chains/xbr/super-xbr] | fs_custom-jinc2-sharper.bin fs_super-2xbr-3d-pass0.bin fs_super-2xbr-3d-pass1.bin fs_super-2xbr-3d-pass2.bin fs_super-4xbr-3d-pass0.bin fs_super-4xbr-3d-pass1.bin fs_super-4xbr-3d-pass1f.bin fs_super-4xbr-3d-pass2.bin fs_super-4xbr-3d-pass3.bin fs_super-4xbr-3d-pass3f.bin fs_super-xbr-fast-pass0.bin fs_super-xbr-fast-pass1.bin fs_super-xbr-fast-pass2.bin fs_super-xbr-pass0.bin fs_super-xbr-pass1.bin fs_super-xbr-pass2.bin vs_custom-jinc2-sharper.bin vs_super-2xbr-3d-pass0.bin vs_super-2xbr-3d-pass1.bin vs_super-2xbr-3d-pass2.bin vs_super-4xbr-3d-pass0.bin vs_super-4xbr-3d-pass1.bin vs_super-4xbr-3d-pass1f.bin vs_super-4xbr-3d-pass2.bin vs_super-4xbr-3d-pass3.bin vs_super-4xbr-3d-pass3f.bin vs_super-xbr-fast-pass0.bin vs_super-xbr-fast-pass1.bin vs_super-xbr-fast-pass2.bin vs_super-xbr-pass0.bin vs_super-xbr-pass1.bin vs_super-xbr-pass2.bin vs_super-xbr-pass3.bin |
[bgfx/shaders/metal/chains/xbr/xbr-hybrid] | fs_2xbr-hybrid-sharp.bin fs_2xbr-hybrid-v2-gamma.bin fs_2xbr-hybrid-v2.bin fs_2xbr-hybrid-v4-gamma.bin fs_2xbr-hybrid-v4.bin fs_2xbr-hybrid-v4b.bin fs_2xbr-hybrid-v5-gamma.bin fs_2xbr-hybrid.bin vs_2xbr-hybrid-sharp.bin vs_2xbr-hybrid-v2-gamma.bin vs_2xbr-hybrid-v2.bin vs_2xbr-hybrid-v4-gamma.bin vs_2xbr-hybrid-v4.bin vs_2xbr-hybrid-v4b.bin vs_2xbr-hybrid-v5-gamma.bin vs_2xbr-hybrid.bin |
[bgfx/shaders/metal/chains/xbr/xbr-lv2-multipass] | fs_xbr-lv2-a-pass0.bin fs_xbr-lv2-accuracy-pass0.bin fs_xbr-lv2-accuracy-pass1.bin fs_xbr-lv2-b-pass0.bin fs_xbr-lv2-c-pass0.bin fs_xbr-lv2-d-pass0.bin fs_xbr-lv2-noblend-pass1.bin fs_xbr-lv2-pass1.bin vs_xbr-lv2-a-pass0.bin vs_xbr-lv2-accuracy-pass0.bin vs_xbr-lv2-accuracy-pass1.bin vs_xbr-lv2-b-pass0.bin vs_xbr-lv2-c-pass0.bin vs_xbr-lv2-d-pass0.bin vs_xbr-lv2-noblend-pass1.bin vs_xbr-lv2-pass1.bin |
[bgfx/shaders/metal/chains/xbr/xbr-lv3-multipass] | fs_xbr-lv3-pass0.bin fs_xbr-lv3-pass1.bin vs_xbr-lv3-pass0.bin vs_xbr-lv3-pass1.bin |
[bgfx/shaders/metal/chains/xbr/xbr-mlv4-multipass] | fs_xbr-mlv4-pass1.bin fs_xbr-mlv4-pass2.bin fs_xbr-mlv4-pass3.bin fs_xbr-mlv4-pass4.bin vs_xbr-mlv4-pass1.bin vs_xbr-mlv4-pass2.bin vs_xbr-mlv4-pass3.bin vs_xbr-mlv4-pass4.bin |
[bgfx/shaders/spirv] | fs_gui.bin fs_screen.bin vs_gui.bin vs_screen.bin |
[bgfx/shaders/spirv/chains/blurs] | fs_smart-blur.bin vs_smart-blur.bin |
[bgfx/shaders/spirv/chains/crt] | fs_crt-caligari.bin vs_crt-caligari.bin |
[bgfx/shaders/spirv/chains/crt-geom] | fs_crt-geom-deluxe.bin fs_crt-geom.bin fs_gaussx.bin fs_gaussy.bin fs_lowpass.bin fs_mipmap8.bin fs_phosphor_apply.bin fs_phosphor_update.bin vs_crt-geom.bin vs_gaussx.bin vs_gaussy.bin vs_lowpass.bin vs_mipmap8.bin vs_phosphor_apply.bin vs_phosphor_update.bin |
[bgfx/shaders/spirv/chains/default] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/spirv/chains/eagle] | fs_eagle.bin vs_eagle.bin |
[bgfx/shaders/spirv/chains/hlsl] | fs_chroma.bin fs_color.bin fs_deconverge.bin fs_defocus.bin fs_distortion.bin fs_ntsc_decode.bin fs_ntsc_encode.bin fs_phosphor.bin fs_post.bin fs_prescale.bin fs_scanline.bin vs_chroma.bin vs_color.bin vs_deconverge.bin vs_defocus.bin vs_distortion.bin vs_ntsc_decode.bin vs_ntsc_encode.bin vs_phosphor.bin vs_post.bin vs_prescale.bin vs_scanline.bin |
[bgfx/shaders/spirv/chains/hqx] | fs_hq2x.bin fs_hq3x.bin fs_hq4x.bin vs_hq2x.bin vs_hq3x.bin vs_hq4x.bin |
[bgfx/shaders/spirv/chains/lcd-grid] | fs_lcd-grid.bin fs_persistence.bin vs_lcd-grid.bin vs_persistence.bin |
[bgfx/shaders/spirv/chains/misc] | fs_blit.bin fs_blit_bcg.bin fs_blit_palette16.bin fs_blit_rgb32.bin fs_blit_yuy16.bin fs_bob-and-ghost-deinterlace.bin fs_deposterize-pass0.bin fs_deposterize-pass1.bin fs_lut.bin fs_saturation.bin vs_blit.bin vs_bob-and-ghost-deinterlace.bin vs_deposterize-pass0.bin vs_deposterize-pass1.bin vs_lut.bin vs_saturation.bin |
[bgfx/shaders/spirv/chains/pillarbox_left_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/spirv/chains/pillarbox_left_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/spirv/chains/pillarbox_right_horizontal] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/spirv/chains/pillarbox_right_vertical] | fs_gaussian.bin fs_offset_sat.bin vs_gaussian.bin vs_offset_sat.bin |
[bgfx/shaders/spirv/chains/unfiltered] | fs_blit.bin vs_blit.bin |
[bgfx/shaders/spirv/chains/warp] | fs_dilation-horizontal-fast.bin vs_dilation-horizontal-fast.bin |
[bgfx/shaders/spirv/chains/xbr] | fs_xbr-lv1-noblend.bin fs_xbr-lv2-3d.bin fs_xbr-lv2-fast.bin fs_xbr-lv2-noblend.bin fs_xbr-lv2.bin fs_xbr-lv3-noblend.bin fs_xbr-lv3.bin vs_xbr-lv1-noblend.bin vs_xbr-lv2-3d.bin vs_xbr-lv2-fast.bin vs_xbr-lv2-noblend.bin vs_xbr-lv2.bin vs_xbr-lv3-noblend.bin vs_xbr-lv3.bin |
[bgfx/shaders/spirv/chains/xbr/super-xbr] | fs_custom-jinc2-sharper.bin fs_super-2xbr-3d-pass0.bin fs_super-2xbr-3d-pass1.bin fs_super-2xbr-3d-pass2.bin fs_super-4xbr-3d-pass0.bin fs_super-4xbr-3d-pass1.bin fs_super-4xbr-3d-pass1f.bin fs_super-4xbr-3d-pass2.bin fs_super-4xbr-3d-pass3.bin fs_super-4xbr-3d-pass3f.bin fs_super-xbr-fast-pass0.bin fs_super-xbr-fast-pass1.bin fs_super-xbr-fast-pass2.bin fs_super-xbr-pass0.bin fs_super-xbr-pass1.bin fs_super-xbr-pass2.bin vs_custom-jinc2-sharper.bin vs_super-2xbr-3d-pass0.bin vs_super-2xbr-3d-pass1.bin vs_super-2xbr-3d-pass2.bin vs_super-4xbr-3d-pass0.bin vs_super-4xbr-3d-pass1.bin vs_super-4xbr-3d-pass1f.bin vs_super-4xbr-3d-pass2.bin vs_super-4xbr-3d-pass3.bin vs_super-4xbr-3d-pass3f.bin vs_super-xbr-fast-pass0.bin vs_super-xbr-fast-pass1.bin vs_super-xbr-fast-pass2.bin vs_super-xbr-pass0.bin vs_super-xbr-pass1.bin vs_super-xbr-pass2.bin vs_super-xbr-pass3.bin |
[bgfx/shaders/spirv/chains/xbr/xbr-hybrid] | fs_2xbr-hybrid-sharp.bin fs_2xbr-hybrid-v2-gamma.bin fs_2xbr-hybrid-v2.bin fs_2xbr-hybrid-v4-gamma.bin fs_2xbr-hybrid-v4.bin fs_2xbr-hybrid-v4b.bin fs_2xbr-hybrid-v5-gamma.bin fs_2xbr-hybrid.bin vs_2xbr-hybrid-sharp.bin vs_2xbr-hybrid-v2-gamma.bin vs_2xbr-hybrid-v2.bin vs_2xbr-hybrid-v4-gamma.bin vs_2xbr-hybrid-v4.bin vs_2xbr-hybrid-v4b.bin vs_2xbr-hybrid-v5-gamma.bin vs_2xbr-hybrid.bin |
[bgfx/shaders/spirv/chains/xbr/xbr-lv2-multipass] | fs_xbr-lv2-a-pass0.bin fs_xbr-lv2-accuracy-pass0.bin fs_xbr-lv2-accuracy-pass1.bin fs_xbr-lv2-b-pass0.bin fs_xbr-lv2-c-pass0.bin fs_xbr-lv2-d-pass0.bin fs_xbr-lv2-noblend-pass1.bin fs_xbr-lv2-pass1.bin vs_xbr-lv2-a-pass0.bin vs_xbr-lv2-accuracy-pass0.bin vs_xbr-lv2-accuracy-pass1.bin vs_xbr-lv2-b-pass0.bin vs_xbr-lv2-c-pass0.bin vs_xbr-lv2-d-pass0.bin vs_xbr-lv2-noblend-pass1.bin vs_xbr-lv2-pass1.bin |
[bgfx/shaders/spirv/chains/xbr/xbr-lv3-multipass] | fs_xbr-lv3-pass0.bin fs_xbr-lv3-pass1.bin vs_xbr-lv3-pass0.bin vs_xbr-lv3-pass1.bin |
[bgfx/shaders/spirv/chains/xbr/xbr-mlv4-multipass] | fs_xbr-mlv4-pass1.bin fs_xbr-mlv4-pass2.bin fs_xbr-mlv4-pass3.bin fs_xbr-mlv4-pass4.bin vs_xbr-mlv4-pass1.bin vs_xbr-mlv4-pass2.bin vs_xbr-mlv4-pass3.bin vs_xbr-mlv4-pass4.bin |
[hash] | nes.xml |
[scripts] | genie.lua |
[src/devices/bus/nes] | multigame.cpp multigame.h nes_carts.cpp nes_ines.hxx nes_pcb.hxx nes_slot.h |
[src/devices/bus/ti99/peb] | cc_fdc.cpp cc_fdc.h myarcfdc.cpp myarcfdc.h pcode.cpp pcode.h pgram.cpp |
[src/devices/cpu/g65816] | g65816ds.cpp |
[src/devices/machine] | ch376.cpp |
[src/mame/drivers] | crystal.cpp hh_hmcs40.cpp miniguay.cpp onetwo.cpp |
[src/mame/machine] | apple2common.cpp |
[src/osd/modules/lib] | osdobj_common.cpp |
https://github.com/mamedev/mame/commit/57a21653b069a1ac9d732fb8fc14d639504fbba7 |
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