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r17687 Friday 7th September, 2012 at 02:14:40 UTC by Brian Troha
New Thunder Zone clone

New Clone Added
--------------------------
Thunder Zone (World 4 Player) [Guru]
[src/mame]mame.lst
[src/mame/drivers]dassault.c

trunk/src/mame/mame.lst
r17686r17687
54925492robocop2      // MAH (c) 1991 Data East Corporation (World)
54935493robocop2u      // MAH (c) 1991 Data East Corporation (US)
54945494robocop2j      // MAH (c) 1991 Data East Corporation (Japan)
5495thndzone      // MAJ (c) 1991 Data East Corporation (World)
5495thndzone      // MAJ (c) 1991 Data East Corporation (World) - Rev 1
54965496thndzonea      // MAJ (c) 1991 Data East Corporation (World)
5497thndzone4      // MAJ (c) 1991 Data East Corporation (World) - 4 Player only
54975498thndzonej      // MAJ (c) 1991 Data East Corporation (Japan) - Some MASK ROMS stamped MAL
54985499dassault      // MAJ (c) 1991 Data East Corporation (US)
5499dassault4      // MAJ (c) 1991 Data East Corporation (US)
5500dassault4      // MAJ (c) 1991 Data East Corporation (US) - 4 Player only
55005501chinatwn      // MAK (c) 1991 Data East Corporation (Japan)
55015502rohga         // MAM (c) 1991 Data East Corporation (Asia/Euro)
55025503rohga1         // MAM (c) 1991 Data East Corporation (Asia/Euro)
trunk/src/mame/drivers/dassault.c
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22
33  Thunder Zone / Desert Assault (c) 1991 Data East Corporation
44
5  Thunder Zone       (World 2 players, 2 sets)
6  Thunder Zone       (Japan 2 players)
7  Desert Assault     (USA 4 players)
8  Desert Assault     (USA 2 players)
5  Thunder Zone       (World 2 or 4 players, 2 sets)
6  Thunder Zone       (World 4 players only)
7  Thunder Zone       (Japan 2 or 4 players)
8  Desert Assault     (USA 4 players only)
9  Desert Assault     (USA Selectable 2-4 players)
910
1011  Emulation by Bryan McPhail, mish@tendril.co.uk
1112
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2728
2829Stephh's notes (based on the games M68000 code and some tests) :
2930
300) all games
3131
32  - If the "Flip Screen" Dip Switch is correct, screen flipping is handled by
33    a write to 0x220000.w (dassault_control_1[0]) which isn't supported yet.
34  - I can't confirm the "Demo Sounds" Dip Switch, but the routine is the same
35    in all games (but different addresses) and it writes something to 0x180000.w
36    (see 'WRITE16_HANDLER( dassault_sound_w )').
37
38
39321) 'thndzone'
4033
4134  - "Max Players" Dip Switch set to "2" :
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280273
281274/**********************************************************************************/
282275
283static INPUT_PORTS_START( common )
284   PORT_START("P1_P2")
285   PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
286   PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
287   PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
288   PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
289   PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
290   PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
291   PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
292   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
293
294   PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY
295   PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY
296   PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY
297   PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY
298   PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
299   PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
300   PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
301   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
302
303   PORT_START("P3_P4")
304   PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY
305   PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY
306   PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY
307   PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY
308   PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
309   PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
310   PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
311   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
312
313   PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_8WAY
314   PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_8WAY
315   PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_8WAY
316   PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_8WAY
317   PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
318   PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
319   PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
320   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN4 )
321
322   PORT_START("VBLANK1") /* Cpu 1 vblank */
323   PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
324INPUT_PORTS_END
325
326276static INPUT_PORTS_START( thndzone )
327   PORT_INCLUDE( common )
328277
329278   PORT_START("SYSTEM")
330279   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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378327   PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")   // Check code at 0x001490
379328   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
380329   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
330
331   PORT_START("P1_P2")
332   PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_8WAY
333   PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_8WAY
334   PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_8WAY
335   PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_8WAY
336   PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
337   PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
338   PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
339   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
340
341   PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_8WAY
342   PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_8WAY
343   PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_8WAY
344   PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_8WAY
345   PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
346   PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
347   PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
348   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
349
350   PORT_START("P3_P4")
351   PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(3) PORT_8WAY
352   PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(3) PORT_8WAY
353   PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(3) PORT_8WAY
354   PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(3) PORT_8WAY
355   PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
356   PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
357   PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
358   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN3 )
359
360   PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(4) PORT_8WAY
361   PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(4) PORT_8WAY
362   PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(4) PORT_8WAY
363   PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(4) PORT_8WAY
364   PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
365   PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
366   PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
367   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN4 )
368
369   PORT_START("VBLANK1") /* Cpu 1 vblank */
370   PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
381371INPUT_PORTS_END
382372
383static INPUT_PORTS_START( dassault )
384   PORT_INCLUDE( common )
373static INPUT_PORTS_START( thndzone4 ) /* Coin-B selectable values work for this set */
374   PORT_INCLUDE( thndzone )
385375
386   PORT_START("SYSTEM")
387   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
388   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
389   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
390   PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
376   PORT_MODIFY("P1_P2")
377   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
378   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
391379
392   PORT_START("DSW1")
393   PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
394   PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
395   PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
396   PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
397   PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
398   PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
399   PORT_DIPSETTING(    0x04, DEF_STR( 1C_4C ) )
400   PORT_DIPSETTING(    0x03, DEF_STR( 1C_5C ) )
401   PORT_DIPSETTING(    0x02, DEF_STR( 1C_6C ) )
402   PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
403   PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
404   PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
405   PORT_DIPSETTING(    0x38, DEF_STR( 1C_1C ) )
406   PORT_DIPSETTING(    0x30, DEF_STR( 1C_2C ) )
407   PORT_DIPSETTING(    0x28, DEF_STR( 1C_3C ) )
408   PORT_DIPSETTING(    0x20, DEF_STR( 1C_4C ) )
409   PORT_DIPSETTING(    0x18, DEF_STR( 1C_5C ) )
410   PORT_DIPSETTING(    0x10, DEF_STR( 1C_6C ) )
411   PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
412   PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
413   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
414   PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8")
415   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
416   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
380   PORT_MODIFY("DSW2")
381   PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) /* No selectable number of players DSW */
382INPUT_PORTS_END
417383
418   PORT_START("DSW2")
419   PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
420   PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
421   PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
422   PORT_DIPSETTING(    0x08, DEF_STR( Easy ) )
423   PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
424   PORT_DIPSETTING(    0x04, DEF_STR( Hard ) )
425   PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
384static INPUT_PORTS_START( dassault )
385   PORT_INCLUDE( thndzone )
386
387   PORT_MODIFY("DSW2")
426388   PORT_DIPNAME( 0x30, 0x30, "Max Players" ) PORT_DIPLOCATION("SW2:5,6")
427389   PORT_DIPSETTING(    0x30, "2" )
428390   PORT_DIPSETTING(    0x20, "3" )
429391   PORT_DIPSETTING(    0x10, "4" )
430392//  PORT_DIPSETTING(    0x00, "4 (buggy)" )
431   PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" )
432   PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")   // Check code at 0x0014bc
433   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
434   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
435393INPUT_PORTS_END
436394
437395static INPUT_PORTS_START( dassault4 )
438   PORT_INCLUDE( common )
396   PORT_INCLUDE( thndzone )
439397
440398   PORT_MODIFY("P1_P2")
441   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
442   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
399   PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
400   PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED ) /* Start Buttons not used, hit Player Button1 to start for that player */
443401
444   PORT_START("SYSTEM")
445   PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
446   PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
447   PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
448   PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
449
450   PORT_START("DSW1")
451   PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
452   PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
453   PORT_DIPSETTING(    0x01, DEF_STR( 2C_1C ) )
454   PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
455   PORT_DIPSETTING(    0x06, DEF_STR( 1C_2C ) )
456   PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
457   PORT_DIPSETTING(    0x04, DEF_STR( 1C_4C ) )
458   PORT_DIPSETTING(    0x03, DEF_STR( 1C_5C ) )
459   PORT_DIPSETTING(    0x02, DEF_STR( 1C_6C ) )
460   PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" )
402   PORT_MODIFY("DSW1")
403   PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" ) /* No selectable Coin-B values */
461404   PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" )
462405   PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
463   PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
464   PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
465   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
466   PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8")
467   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
468   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
469406
470   PORT_START("DSW2")
471   PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" )
472   PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
473   PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
474   PORT_DIPSETTING(    0x08, DEF_STR( Easy ) )
475   PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
476   PORT_DIPSETTING(    0x04, DEF_STR( Hard ) )
477   PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
478   PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
479   PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" )
480   PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" )
481   PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")   // Check code at 0x0014a4
482   PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
483   PORT_DIPSETTING(    0x00, DEF_STR( On ) )
407   PORT_MODIFY("DSW2")
408   PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) /* No selectable number of players DSW */
484409INPUT_PORTS_END
485410
486411/**********************************************************************************/
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644569
645570/**********************************************************************************/
646571
647ROM_START( thndzone )
572ROM_START( thndzone ) /* World rev 1 set, DSW selectable 2 or 4 players */
648573   ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
649574   ROM_LOAD16_BYTE("gz01-1.a15", 0x00000, 0x20000, CRC(20250da6) SHA1(2d01d59b67a2ecc2ddc88eded43f451931a0a33b) )
650575   ROM_LOAD16_BYTE("gz03-1.a17", 0x00001, 0x20000, CRC(3595fad0) SHA1(5d61776cdf2274cb26ea06ce97c35f5ce7f27e66) )
r17686r17687
710635   ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
711636ROM_END
712637
713ROM_START( thndzonea )
638ROM_START( thndzonea ) /* World set, DSW selectable 2 or 4 players */
714639   ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
715640   ROM_LOAD16_BYTE("gz01.a15", 0x00000, 0x20000, CRC(15e8c328) SHA1(8876b5fde77604c2fe4654271ceb341a8fa460c1) )
716641   ROM_LOAD16_BYTE("gz03.a17", 0x00001, 0x20000, CRC(aab5c86e) SHA1(c3560b15360ddf14e8444d9f70724e698b2bd42f) )
r17686r17687
777702   ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
778703ROM_END
779704
780ROM_START( thndzonej )
705ROM_START( thndzone4 ) /* World set, 4 Player (shared credits) only English set from a Korean PCB without labels */
781706   ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
707   ROM_LOAD16_BYTE("27c010.a15", 0x00000, 0x20000, CRC(30f21608) SHA1(087defd8869faf3f7f4569b98debe691a75fcec4) )
708   ROM_LOAD16_BYTE("27c010.a17", 0x00001, 0x20000, CRC(60886a33) SHA1(5b215e460845705af4b5e0cd00f6b0ad488520bb) )
709   ROM_LOAD16_BYTE("gt00.a14", 0x40000, 0x20000, CRC(b7277175) SHA1(ffb19c4dd12e0391f01de57c46a7998885fe22bf) ) /* Same data as GS00.A14 */
710   ROM_LOAD16_BYTE("gt02.a16", 0x40001, 0x20000, CRC(cde31e35) SHA1(0219845308c9f46e73b0504bd2aefa2fa74f388e) ) /* Same data as GS02.A16 */
711
712   ROM_REGION(0x80000, "sub", 0 ) /* 68000 code (Sub cpu) */
713   ROM_LOAD16_BYTE("d27c010.a12", 0x00000, 0x20000, CRC(99356cba) SHA1(2bc2b031bd44101e12213bb04a94d2d438f96ee0) )
714   ROM_LOAD16_BYTE("d27c010.a9",  0x00001, 0x20000, CRC(8bf114e7) SHA1(84b1b8d8aea8788902367cae3b766bb4e6e44d5a) )
715   ROM_LOAD16_BYTE("d27c010.a14", 0x40000, 0x20000, CRC(3d96d47e) SHA1(e2c01a17237cb6dc914da847642629415eda14a8) )
716   ROM_LOAD16_BYTE("d27c010.a11", 0x40001, 0x20000, CRC(2ab9b63f) SHA1(2ab06abbdee6e0d9c83004cdcb871c7389624086) )
717
718   ROM_REGION(0x10000, "audiocpu", 0 ) /* Sound CPU */
719   ROM_LOAD( "gu04.f18",    0x00000, 0x10000, CRC(81c29ebf) SHA1(1b241277a8e35cdeaeb120970d14a09d33032459) ) /* Same data for all regions, different label */
720
721   ROM_REGION(0x020000, "gfx1", 0 )
722   ROM_LOAD16_BYTE( "27512.j10", 0x000000, 0x10000, CRC(ab22a078) SHA1(246c9ebae5c2f296652395267fa3eeb81b8b52bd) ) /* Only set with different data here! */
723   ROM_LOAD16_BYTE( "27512.j12", 0x000001, 0x10000, CRC(34fc4428) SHA1(c912441ab8433391193b4199c2553d7909221d93) ) /* Only set with different data here! */
724
725   ROM_REGION(0x120000, "gfx2", 0 )
726   ROM_LOAD( "maj-02.h14", 0x000000, 0x100000, CRC(383bbc37) SHA1(c537ab147a2770ce28ee185b08dd62d35249bfa9) )
727   /* Other 0x20000 filled in later */
728
729   ROM_REGION(0x200000, "gfx3", 0 )
730   ROM_LOAD( "maj-01.c18", 0x000000, 0x100000, CRC(9840a204) SHA1(096c351769da5184c3d9a05495370134acc9507a) )
731   ROM_LOAD( "maj-00.c17", 0x100000, 0x100000, CRC(87ea8d16) SHA1(db47123aa2ebbb800cfc5cfcf50309bc39cadbcd) )
732
733   ROM_REGION( 0x400000, "gfx4", 0 ) /* sprites chip 1 */
734   ROM_LOAD( "maj-04.r1",  0x000000, 0x80000, CRC(36e49b19) SHA1(bfbc45b635bf3d46ff8b8a514a3f352bf3a95535) )
735   ROM_LOAD( "maj-05.r2",  0x080000, 0x80000, CRC(80fc71cc) SHA1(65b15afbe5d628051b012777d486b6ce92a3795c) )
736   ROM_LOAD( "maj-06.r3",  0x100000, 0x80000, CRC(2e7a684b) SHA1(cffeda1a816dad30d6b1cb12458661188d625d40) )
737   ROM_LOAD( "maj-07.r5",  0x180000, 0x80000, CRC(3acc1f78) SHA1(87ec65b4f54a66370754534d03f4c9217531b42f) )
738   ROM_LOAD( "maj-08.s6",  0x200000, 0x80000, CRC(1958a36d) SHA1(466a30dcd2ea13028272ed2187f890ee20d6636b) )
739   ROM_LOAD( "maj-09.s8",  0x280000, 0x80000, CRC(c21087a1) SHA1(b769c5f2f9b9c525d121902fe9557a6bfc077b99) )
740   ROM_LOAD( "maj-10.s9",  0x300000, 0x80000, CRC(a02fa641) SHA1(14b999a441964e612700bf21945a948eaebb253e) )
741   ROM_LOAD( "maj-11.s11", 0x380000, 0x80000, CRC(dabe9305) SHA1(44d69fe55e674de7f4c610d295d4528d4b2eb150) )
742
743   ROM_REGION( 0x80000, "gfx5", 0 ) /* sprites chip 2 */
744   ROM_LOAD16_BYTE( "gt12.n1", 0x000000, 0x20000, CRC(9a86a015) SHA1(968576b8422393ab9a93d98c15428b1c11417b3d) )
745   ROM_LOAD16_BYTE( "gt13.n2", 0x000001, 0x20000, CRC(f4709905) SHA1(697842a3d7bc2588c77833c3af8938e6f0b1238d) )
746   ROM_LOAD16_BYTE( "gt14.n3", 0x040000, 0x20000, CRC(750fc523) SHA1(ef8794359ff3a44a97ab402821fbe205a0be8f6a) )
747   ROM_LOAD16_BYTE( "gt15.n5", 0x040001, 0x20000, CRC(f14edd3d) SHA1(802d576df6dac2c9bf99f963f1955fc3a7ffdac0) )
748
749   ROM_REGION(0x40000, "oki1", 0 ) /* Oki samples */
750   ROM_LOAD( "gs07.h15",  0x00000,  0x20000,  CRC(750b7e5d) SHA1(d33b17a1d8c9b05d5c1daf0c80fed6381e04b167) )
751
752   ROM_REGION(0x80000, "oki2", 0 ) /* Extra Oki samples */
753   ROM_LOAD( "maj-03.h16", 0x00000, 0x80000,  CRC(31dcfac3) SHA1(88c7fc139f871991defbc8dc2c9c66b150dd6f6f) )   /* banked */
754
755   ROM_REGION( 0x2000, "proms", 0 )
756   ROM_LOAD( "mb7128y.10m", 0x00000,  0x800,  CRC(bde780a2) SHA1(94ea9fe6c3a421e976d077e67f564ca5c37a5e88) )   /* Priority?  Unused */
757   ROM_LOAD( "mb7128y.16p", 0x00800,  0x800,  CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) )   /* Unknown,  Unused */
758   ROM_LOAD( "mb7128y.16s", 0x01000,  0x800,  CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) )   /* Unknown,  Unused */
759   ROM_LOAD( "mb7128y.17s", 0x01800,  0x800,  CRC(c44d2751) SHA1(7c195650689d5cbbdccba696e0e7d3dc5bb7c506) )   /* Unknown,  Unused - Data identical for 3 proms! */
760
761   ROM_REGION( 0x1000, "plds", 0 )
762   ROM_LOAD( "pal16r8a 1h",  0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
763   ROM_LOAD( "pal16l8b.7c",  0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
764   ROM_LOAD( "pal16l8b.7d",  0x0400, 0x0104, CRC(199e83fd) SHA1(ebb5d66f29935b0a58e79b0db30611b5dce328a6) ) /* PAL is read protected */
765   ROM_LOAD( "pal16l8b.7e",  0x0600, 0x0104, NO_DUMP ) /* PAL is read protected */
766   ROM_LOAD( "pal16l8b.7l",  0x0800, 0x0104, NO_DUMP ) /* PAL is read protected */
767   ROM_LOAD( "pal16l8b.8e",  0x0a00, 0x0104, NO_DUMP ) /* PAL is read protected */
768   ROM_LOAD( "pal16l8b.9d",  0x0c00, 0x0104, NO_DUMP ) /* PAL is read protected */
769   ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
770ROM_END
771
772ROM_START( thndzonej ) /* Japan set, DSW selectable 2 or 4 players - Japanese language */
773   ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
782774   ROM_LOAD16_BYTE("gu01.a15", 0x00000, 0x20000, CRC(eb28f8e8) SHA1(834f89db3ef48a71d20c0ec3a0c2231e115d7f48) )
783775   ROM_LOAD16_BYTE("gu03.a17", 0x00001, 0x20000, CRC(9ad2b431) SHA1(c2fb88b4d2df93e3f787fe49c240573e1bc2844e) )
784776   ROM_LOAD16_BYTE("gu00.a14", 0x40000, 0x20000, CRC(fca9e84f) SHA1(a0ecf99eace7357b05da8f8fe06b9bbf7d16d95a) )
r17686r17687
851843   ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
852844ROM_END
853845
854ROM_START( dassault )
846ROM_START( dassault ) /* USA set, DSW selectable 2, 3 or 4 players */
855847   ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
856848   ROM_LOAD16_BYTE("01.a15",   0x00000, 0x20000, CRC(14f17ea7) SHA1(0bb8b7dba05f1ea42e68838861f0d4c263eac6b3) )
857849   ROM_LOAD16_BYTE("03.a17",   0x00001, 0x20000, CRC(bed1b90c) SHA1(c100f89b69025e2ff885b35a733abc627da98a07) )
r17686r17687
918910   ROM_LOAD( "pal16l8b.10c", 0x0e00, 0x0104, NO_DUMP ) /* PAL is read protected */
919911ROM_END
920912
921ROM_START( dassault4 )
913ROM_START( dassault4 ) /* USA set, 4 player only */
922914   ROM_REGION(0x80000, "maincpu", 0 ) /* 68000 code */
923915   ROM_LOAD16_BYTE("gs01.a15", 0x00000, 0x20000, CRC(8613634d) SHA1(69b64e54fde3b5f1ee3435d7327b84e7a7d43f6d) )
924916   ROM_LOAD16_BYTE("gs03.a17", 0x00001, 0x20000, CRC(ea860bd4) SHA1(6e4e2d004433ad5842b4bc895eaa8f55bd1ee168) )
r17686r17687
10241016
10251017/**********************************************************************************/
10261018
1027GAME( 1991, thndzone,  0,        dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East Corporation", "Thunder Zone (Rev 1, World)", GAME_SUPPORTS_SAVE )
1019GAME( 1991, thndzone,  0,        dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East Corporation", "Thunder Zone (World, Rev 1)", GAME_SUPPORTS_SAVE )
10281020GAME( 1991, thndzonea, thndzone, dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East Corporation", "Thunder Zone (World)", GAME_SUPPORTS_SAVE )
1021GAME( 1991, thndzone4, thndzone, dassault, thndzone4, dassault_state, thndzone, ROT0, "Data East Corporation", "Thunder Zone (World 4 Players)", GAME_SUPPORTS_SAVE )
10291022GAME( 1991, thndzonej, thndzone, dassault, thndzone,  dassault_state, thndzone, ROT0, "Data East Corporation", "Thunder Zone (Japan)", GAME_SUPPORTS_SAVE )
10301023GAME( 1991, dassault,  thndzone, dassault, dassault,  dassault_state, dassault, ROT0, "Data East Corporation", "Desert Assault (US)", GAME_SUPPORTS_SAVE )
10311024GAME( 1991, dassault4, thndzone, dassault, dassault4, dassault_state, dassault, ROT0, "Data East Corporation", "Desert Assault (US 4 Players)", GAME_SUPPORTS_SAVE )

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