trunk/src/mame/includes/snes.h
r17404 | r17405 | |
503 | 503 | inline void snes_draw_tile( UINT8 planes, UINT8 layer, UINT32 tileaddr, INT16 x, UINT8 priority, UINT8 flip, UINT8 direct_colors, UINT16 pal, UINT8 hires ); |
504 | 504 | inline UINT32 snes_get_tmap_addr( UINT8 layer, UINT8 tile_size, UINT32 base, UINT32 x, UINT32 y ); |
505 | 505 | inline void snes_update_line( UINT16 curline, UINT8 layer, UINT8 priority_b, UINT8 priority_a, UINT8 color_depth, UINT8 hires, UINT8 offset_per_tile, UINT8 direct_colors ); |
506 | | UINT32 snes_get_vram_address( void ); |
507 | 506 | void snes_update_line_mode7( UINT16 curline, UINT8 layer, UINT8 priority_b, UINT8 priority_a ); |
508 | 507 | void snes_update_obsel( void ); |
509 | 508 | void snes_oam_list_build( void ); |