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r16479 Monday 28th May, 2012 at 17:39:59 UTC by Couriersud
Added POKEY filter stages to a couple of more games. [Couriersud]

Note: Most Atari games have additional filters. At some stage, discrete processing needs to be added. The Quad Pokey needs to become a device to properly and efficiently emulate outputs being tied together. This will trigger some changes to the Pokey device, namely the introduction of a base device.
[src/emu/sound]pokey.c pokey.h
[src/mame/drivers]cloak.c irobot.c liberatr.c maxaflex.c mhavoc.c

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